Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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bf11be46ad
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CStateManager: Make use of std::array where applicable
Same behavior, but allows dehardcoding array sizes and makes the array
types more strongly typed.
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2020-03-17 23:10:41 -04:00 |
Lioncash
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179f0b5f08
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CStateManager: Remove instances of const_cast where applicable
Eliminates trivial casts that don't require much modifications to other
existing interfaces.
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2020-03-16 20:16:15 -04:00 |
Luke Street
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830db8772d
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Merge remote-tracking branch 'origin/master' into chozoghosts
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2020-03-09 10:12:40 -04:00 |
Phillip Stephens
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f06c26e7d6
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Fix infinite loop in CObjectList, and add an assert to detect invalid assignments
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2020-03-07 09:14:07 -08:00 |
Phillip Stephens
|
9d77d7313c
|
More ChozoGhost imps
|
2020-03-04 18:41:10 -08:00 |
Phillip Stephens
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a1c7692d36
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More CRidley imps
|
2019-11-12 12:25:21 -08:00 |
Lioncash
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36d04456dd
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General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
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2019-09-23 17:22:37 -04:00 |
Lioncash
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afab3e0327
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Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
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2019-08-14 12:45:57 -04:00 |
Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
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2019-08-14 09:25:39 -04:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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410d7896f7
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Support for rendering dynamic cubemaps
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2019-05-31 17:41:01 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Phillip Stephens
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6fe99a7ddf
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Finish CFlickerBat imps
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2018-12-16 21:40:27 -08:00 |
Jack Andersen
|
ec1cb75b25
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Finish CSpacePirate implementation
|
2018-12-12 21:39:16 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
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96f20512bb
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More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase
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2018-11-18 21:01:39 -08:00 |
Jack Andersen
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660e7cd239
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Work on CParasite
|
2018-11-12 23:20:11 -10:00 |
Jack Andersen
|
bf3636a16e
|
Lots of CParasite implementations
|
2018-11-11 18:21:36 -10:00 |
Jack Andersen
|
1aab0528f3
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
8b25548482
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Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
Phillip Stephens
|
c0b8b89a9b
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Phillip Stephens
|
259a2d431c
|
Initial CScriptSpecialFunction implementations
|
2018-05-19 22:01:17 -07:00 |
Jack Andersen
|
10d36ac1d6
|
Fix actor physics move
|
2018-05-14 16:56:05 -10:00 |
Jack Andersen
|
317aa9af25
|
Finish CScriptPlayerActor
|
2018-05-13 18:38:58 -10:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
59af54afad
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2018-02-04 20:57:18 -10:00 |
Jack Andersen
|
ac8dfde174
|
Various bug fixes and CActor rendering
|
2018-02-04 20:56:09 -10:00 |
Jack Andersen
|
97835607d9
|
More windows build fixes
|
2018-02-03 20:46:47 -10:00 |
Jack Andersen
|
1c44f8d1bc
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
Jack Andersen
|
f60097b7e3
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
Jack Andersen
|
41edf5a226
|
Initial CCinematicCamera implementations
|
2017-11-22 16:15:09 -10:00 |
Jack Andersen
|
2df95c01cf
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
Phillip Stephens
|
5941a61ae6
|
Update hecl, implement CScriptPickup
|
2017-10-14 22:44:07 -07:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
Jack Andersen
|
361aa1512b
|
Finish CGunWeapon
|
2017-09-04 17:00:19 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
98b2fb6855
|
Work on CPlayer
|
2017-08-17 15:30:15 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
8409cf7868
|
Proper TUniqueId implementation, minor bug fixes in CSortedListManager
|
2017-08-10 06:40:07 -07:00 |