Jack Andersen
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f9b0614327
|
Various bug fixes
|
2019-01-04 22:34:09 -10:00 |
Jack Andersen
|
5b55320e9b
|
Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Phillip Stephens
|
4f3c8daf27
|
Initial CBabygoth imps
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2018-12-31 00:37:52 -08:00 |
Jack Andersen
|
f184291461
|
ANCS PAS I/O fix
|
2018-12-15 20:32:07 -10:00 |
Jack Andersen
|
dac8fc3eb5
|
Space pirate bug fixes
|
2018-12-14 20:29:41 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
e1fa938127
|
Work on CSpacePirate
|
2018-11-25 16:15:44 -10:00 |
Jack Andersen
|
57c1196599
|
Various bug fixes
|
2018-11-17 18:01:29 -10:00 |
Jack Andersen
|
b099be63dd
|
Bug fixes
|
2018-11-17 14:10:26 -10:00 |
Jack Andersen
|
bf3636a16e
|
Lots of CParasite implementations
|
2018-11-11 18:21:36 -10:00 |
Jack Andersen
|
1aab0528f3
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
Jack Andersen
|
3ef7386978
|
Proper interleaved rendering of indirect-textured particle instances
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2018-11-04 21:25:28 -10:00 |
Jack Andersen
|
d6051f8808
|
Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
Jack Andersen
|
4c306e7e40
|
Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Jack Andersen
|
d140f35886
|
All CEnvFxManager effects working
|
2018-11-02 22:46:12 -10:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Jack Andersen
|
3147b49b3d
|
EVNT extraction fix
|
2018-10-27 15:22:55 -10:00 |
Jack Andersen
|
29dad50cca
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
Jack Andersen
|
a2da358fd3
|
More D3D fixes
|
2018-10-22 15:31:00 -10:00 |
Jack Andersen
|
b76ee77ecf
|
Fix CMoviePlayer from rendering upside down on Vulkan
|
2018-10-20 19:39:16 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
27ca93178a
|
Upside-down OpenGL reflection fix
|
2018-10-18 13:55:59 -10:00 |
Jack Andersen
|
93ff138ba9
|
16-bit fog volume LUT; fog is now 256x sexier
|
2018-10-17 22:28:57 -10:00 |
Jack Andersen
|
f433821320
|
Implement --warp command-line arguments
|
2018-10-17 18:51:59 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Jack Andersen
|
919140c06f
|
macOS API sync
|
2018-10-15 17:17:02 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
|
2018-10-14 10:16:21 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
|
2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
|
2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
8b25548482
|
Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
Phillip Stephens
|
489470feda
|
Implement CBomb
|
2018-09-08 18:13:56 -07:00 |
Phillip Stephens
|
ee97ede3fe
|
Initial CPatterned imps
|
2018-09-07 16:51:07 -07:00 |
Phillip Stephens
|
1a372d2589
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
Jack Andersen
|
67197621a1
|
Fix fixed position camera hint
|
2018-07-09 08:08:44 -10:00 |
Jack Andersen
|
3a9e7b2f9b
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
Jack Andersen
|
4ddec7e10c
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
Jack Andersen
|
cfe384b5c2
|
Better octree generation density
|
2018-06-23 13:09:16 -10:00 |
Jack Andersen
|
f4b01e9c3f
|
Fix AMD crash with instanced particle shaders
|
2018-06-21 17:08:47 -10:00 |
Jack Andersen
|
718d2cb29e
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
Jack Andersen
|
64dd7b1643
|
Update fixNES
|
2018-06-18 21:03:00 -10:00 |
Jack Andersen
|
079c343557
|
ANIM cook fix; OBB generation crash fix
|
2018-06-15 16:26:58 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
|
2018-06-11 15:16:27 -10:00 |
Jack Andersen
|
8f9d7da3ee
|
Implement tessellation shader for HLSL
|
2018-06-07 15:15:46 -10:00 |
Jack Andersen
|
1456026875
|
Fix GLSL switch statement
|
2018-06-06 18:51:23 -10:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |