Commit Graph

851 Commits

Author SHA1 Message Date
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 3639cbf8e2 Merge branch 'fog-volumes' 2017-03-17 13:33:38 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Phillip Stephens b15e61c258 Complete CCollisionActor imp, initial CJoinCollisionDescription 2017-03-12 18:07:03 -07:00
Jack Andersen c407e75943 Frontface culling support for Metal 2017-03-10 11:08:51 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen 2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen 0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen 87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
Jack Andersen 67293caba1 Metal extension shader fix 2017-03-05 13:35:50 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Phillip Stephens 71499f3250 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-05 09:54:43 -08:00
Phillip Stephens fe72458f48 Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen 52fe795407 Fix Windows compile fail 2017-03-03 18:58:33 -10:00
Jack Andersen f669595040 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 18:31:35 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Phillip Stephens d78feb1196 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 14:14:00 -08:00
Phillip Stephens 04619dd960 Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
Jack Andersen 5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen 39040b5ab3 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 20:04:09 -10:00
Jack Andersen 7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Phillip Stephens 72ec0546d4 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 19:43:36 -08:00
Phillip Stephens 0f90a1f532 More Collision related fixes 2017-02-28 19:42:06 -08:00
Jack Andersen 5277d445d3 MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen e0e966b241 VISIGen linux fixes 2017-02-25 21:06:46 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen 128b7feb1f Update submodules, fix text shader for Vulkan 2017-02-15 18:48:07 -10:00
Jack Andersen a13c702d1f Update submodules 2017-02-14 20:50:15 -10:00
Jack Andersen 4e01787e09 More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
Jack Andersen 59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Phillip Stephens 242f9e3a2d Implement CTransition constructor 2017-02-12 19:19:28 -08:00
Phillip Stephens a73e08d6d5 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-12 16:00:28 -08:00
Phillip Stephens e062de1429 Finish CScriptActor 2017-02-12 16:00:07 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen 6857e219b4 Windows Fixes 2017-02-11 18:43:33 -10:00
Jack Andersen fbbd24f96e Make vector constants class-scope 2017-02-11 17:51:59 -10:00
Jack Andersen 6887d351fb Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-11 17:18:08 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 331253cd1f Initial CScriptActor imps 2017-02-10 16:52:52 -08:00
Jack Andersen def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
Jack Andersen 0a062d0138 Fix shader compile fail 2017-02-09 23:09:06 -10:00
Jack Andersen 268f64b6c7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 23:01:32 -10:00
Jack Andersen 17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Phillip Stephens e820450385 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 21:46:48 -08:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Jack Andersen c806f4a612 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-08 23:23:59 -10:00
Jack Andersen 3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Phillip Stephens 48c295f9d8 Fix sort placement derp 2017-02-09 00:17:10 -08:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 8a5e0ec775 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-07 20:49:02 -10:00
Jack Andersen b8613d61f8 Tons of save-related fixes 2017-02-07 20:48:43 -10:00
Phillip Stephens e962ae271b Fix Retro's rounding fail 2017-02-06 19:52:04 -08:00
Jack Andersen 356788fb9e Another bitstream fix 2017-02-06 16:25:58 -10:00
Jack Andersen 21cb59ee74 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 17:22:35 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Phillip Stephens 8c94fe8f63 Fix linux build 2017-02-05 14:27:26 -08:00
Phillip Stephens fc4c9d6947 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 12:24:17 -08:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Jack Andersen 716972cd92 Windows memory card file creation 2017-02-03 22:20:09 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 6968d9f0d3 Various UI fixes, unsupported emulator message 2017-02-02 21:33:46 -10:00
Jack Andersen e30ec98b6e Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
Jack Andersen 802cf9d811 Minor CRasterFont tweaks 2017-01-31 21:20:18 -10:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 0ed44f1cdc Add OIDS resource for translating against original IDs 2017-01-30 19:01:40 -10:00
Jack Andersen cff4ed21c6 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 20:59:22 -10:00
Jack Andersen 83baca806d GuiSys Image geometry fixes 2017-01-29 20:58:59 -10:00
Phillip Stephens 1960103f6c Windows Fixes 2017-01-29 22:08:44 -08:00
Jack Andersen e276bd3be9 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:52 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Phillip Stephens aeba4b7f1b Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:01 -08:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Jack Andersen 1fbd08b7c6 Conform HLSL shaders 2017-01-28 21:27:48 -10:00
Jack Andersen 7586142991 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-28 17:58:38 -10:00
Jack Andersen d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
Phillip Stephens 8292e8abaa Fix CIOWinManager crash when attempting to distribute messages 2017-01-27 01:21:02 -08:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Jack Andersen 3a3298d48e STRG cooking bug fixes 2017-01-26 16:22:52 -10:00
Phillip Stephens bcc524e084 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-26 02:06:41 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen d6482874d6 Path-substitution integrated into MP1 STRG cook/uncook 2017-01-25 22:09:22 -10:00
Jack Andersen da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
Phillip Stephens 87ab1a1f86 Modify BitsToDouble to take system endianess into account 2017-01-24 10:04:57 -08:00
Phillip Stephens f57b44a786 Fix translation error in CScriptGenerator 2017-01-24 09:48:24 -08:00
Phillip Stephens 696f7a9772 Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Phillip Stephens a8f5efb6e5 Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume 2017-01-23 02:31:15 -08:00
Jack Andersen afd852f1a4 Working SFX playback 2017-01-22 21:22:17 -10:00
Jack Andersen 9701907a3a Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00
Jack Andersen 62dc61bfb2 Keyboard/Mouse CFinalInput integration 2017-01-22 11:26:58 -10:00