Luke Street
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da224d492a
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CCubeRenderer: Implement ActivateLightsForModel & PrepareDynamicLights
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2022-03-13 15:14:11 -04:00 |
Luke Street
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ce646610cc
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CStateMachine: Fix state name lookup
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2022-03-12 15:43:39 -05:00 |
Henrique Gemignani Passos Lima
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cf41841f1d
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Fix references to WIN32 instead of _WIN32
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2022-03-12 21:13:01 +02:00 |
Luke Street
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3be470b7b8
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Compile fixes & cleanup
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2022-03-12 13:59:30 -05:00 |
Luke Street
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63041d5b70
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CAnimSource: Fixes for frame interpolation
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2022-03-12 13:55:12 -05:00 |
Phillip Stephens
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3b5d5e1473
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Update zeus
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2022-03-12 09:03:55 -08:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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929bb65417
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Rework particle token descriptions
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2022-03-10 18:56:55 -05:00 |
Luke Street
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d7dbec5be0
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
Luke Street
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ddc34e3a0c
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Fix CActor & CScriptDebris CModelFlags
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2022-03-10 03:41:43 -05:00 |
Luke Street
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8096ffc29a
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CCubeMaterial: Fix kcolor set in HandleTransparency
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2022-03-10 03:27:50 -05:00 |
Luke Street
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15696f3aa4
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Guess how long it took to find this one number
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2022-03-10 02:29:02 -05:00 |
Luke Street
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cd963c4a5c
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
Phillip Stephens
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8714fbf844
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CAuiImagePane: helps if you actually use the coordinates and not an empty vector...
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2022-03-08 23:48:22 -08:00 |
Luke Street
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4684f4106f
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Shader fixes & stub out LineRenderer calls in CElementGen
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2022-03-09 02:32:01 -05:00 |
Luke Street
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d62336b813
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CModel destructor & frame list fixes
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2022-03-09 02:23:56 -05:00 |
Luke Street
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8d83afa102
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CSplashScreen: Render Dolby splash
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2022-03-09 00:51:00 -05:00 |
Luke Street
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5097a700f5
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CTweakPlayer: Call FixupValues
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2022-03-09 00:39:48 -05:00 |
Luke Street
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13b1ebb12e
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The Great Removal
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2022-03-09 00:06:42 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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a2743b905b
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aurora: model fixes, texture_convert fixes
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2022-03-08 03:52:36 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Phillip Stephens
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eb17b8061d
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CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
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2022-03-07 22:19:07 -08:00 |
Phillip Stephens
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791b1fa598
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CTevCombiners: Add KColorSel and KAlphaSel configuration to CTevPass::Execute
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2022-03-07 22:13:25 -08:00 |
Phillip Stephens
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cb2440d79c
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CTevCombiners: Remove hack in CTevPass::Execute
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2022-03-07 22:08:48 -08:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Phillip Stephens
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35674c27e5
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CCubeRenderer: More rendering imps
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2022-03-06 19:07:00 -08:00 |
Phillip Stephens
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aea7ac597a
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CCubeRenderer: more model darw imps
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2022-03-06 13:01:25 -08:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Phillip Stephens
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7a61b6cf30
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CCubeModel: Fix typo
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2022-03-05 20:52:14 -08:00 |
Phillip Stephens
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2bdfe96134
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CCubeRenderer: Start getting world rendering implemented
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2022-03-05 20:50:54 -08:00 |
Luke Street
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6c3e74b93e
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
Luke Street
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84b6fcfb44
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
Phillip Stephens
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6b1948176a
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Remove redundant `GX` specifieron IndTexScale
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2022-03-05 13:48:46 -08:00 |
Phillip Stephens
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24a602c10f
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Cleanup and more migration to Stream
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2022-03-05 13:46:53 -08:00 |
Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Phillip Stephens
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d93cf46bc3
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Add CInfiniteLoopDetector to detect infinite loops in release builds
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2022-03-04 01:46:33 -08:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Phillip Stephens
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00fd243f62
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CCubeRenderer: Don't fill up the buckets uncontrolled
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2022-03-03 00:33:24 -08:00 |
Phillip Stephens
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487dcc4bde
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CSkinRules: Fix ReadCount not incrementing offset properly
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2022-03-03 00:24:46 -08:00 |
Phillip Stephens
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7010c36056
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DolphinCTexture: Near complete RE, usable as-is!
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2022-03-02 23:51:11 -08:00 |
Luke Street
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0400388fa6
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CGameArea: PostConstructArea fixes
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2022-03-02 19:16:48 -05:00 |
Phillip Stephens
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b0a711d5e2
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
Luke Street
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5e7b8ebacf
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Merge branch 'dawn' into new-cmodel
# Conflicts:
# Runtime/Streams/ContainerReaders.hpp
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2022-03-01 01:37:08 -05:00 |
Phillip Stephens
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80362a9483
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Fix save loading, rewrite Loadout classes to use CInputStream
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2022-02-27 19:33:48 -08:00 |
Phillip Stephens
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aa1d6006ed
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FileStoreManager: Fix incorrect check
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2022-02-27 18:02:33 -08:00 |
Phillip Stephens
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fcda2eb261
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Add imgui settings back using FileStoreManager to get the path
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2022-02-27 17:55:47 -08:00 |
Phillip Stephens
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b305454199
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FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
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2022-02-27 17:35:13 -08:00 |
Phillip Stephens
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399b44baf0
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Minor cleanup
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2022-02-27 17:15:03 -08:00 |
Phillip Stephens
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c79ddb8c42
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CVarManager: Bring back de/serialization
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2022-02-27 17:11:10 -08:00 |
Phillip Stephens
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44f9d6648a
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CGraphics: Viewport fixes
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2022-02-27 14:46:15 -08:00 |
Luke Street
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fb69d3fdba
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aurora: Add more GX state functions & cleanup
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2022-02-27 16:58:27 -05:00 |
Phillip Stephens
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004d78100f
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More CCubeRenderer imps
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2022-02-27 13:17:44 -08:00 |
Phillip Stephens
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805065b6f2
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CCubeRenderer: Add Drawable logic implemented
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2022-02-27 12:12:02 -08:00 |
Luke Street
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1583248896
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Fix missing CMoviePlayer::Initialize call
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2022-02-27 12:08:24 -05:00 |
Phillip Stephens
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b02ec12049
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Initial CFont implementation, proper CTexture/CGraphicsPalette structures
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2022-02-26 18:18:58 -08:00 |
Luke Street
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40a1f3c4a0
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Merge branch 'dawn' into new-cmodel
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2022-02-26 16:44:13 -05:00 |
Luke Street
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4b69cb449d
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aurora: DPI scaling fixes (renderer, imgui)
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2022-02-26 15:59:55 -05:00 |
Phillip Stephens
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7a59585c70
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Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
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2022-02-26 08:42:42 -08:00 |
Phillip Stephens
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8e9199429d
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Add CCircularBuffer, CGuiTextSupport changes
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2022-02-26 08:17:09 -08:00 |
Luke Street
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586268c66f
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More CCubeModel/CCubeMaterial
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2022-02-26 02:05:59 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Phillip Stephens
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b5a4bc0c93
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Merge CMemoryCardSysOSX and CMemoryCardSysNix
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2022-02-24 16:16:49 -08:00 |
Luke Street
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c3c9f9d601
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Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
Phillip Stephens
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1685489303
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Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files
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2022-02-23 00:18:50 -08:00 |
Luke Street
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d466fab19d
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aurora: Add controller button remapping
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2022-02-23 02:59:52 -05:00 |
Luke Street
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049a7764b8
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Add CDvdFile::SetRootDirectory; load proper DOL for Wii versions
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2022-02-23 02:04:48 -05:00 |
Luke Street
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848a8e4201
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Use game disc title in log message
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2022-02-23 01:38:01 -05:00 |
Luke Street
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9966ca13fb
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Add CDvdFile::DiscInfo and update version detection
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2022-02-23 01:28:35 -05:00 |
Luke Street
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107ca74702
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Extract extern CMakeLists.txt; add nativefiledialog
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2022-02-23 00:28:21 -05:00 |
Luke Street
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b2b03f1ace
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Merge remote-tracking branch 'origin/main' into dawn
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2022-02-22 21:09:14 -05:00 |
Luke Street
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648a8e1af5
|
Merge branch 'new-streams' into dawn
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2022-02-22 21:08:53 -05:00 |
Phillip Stephens
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40669f4dc9
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Add initial rumble support, use modified SDL branch to support all GC controller rumble modes
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2022-02-22 01:12:15 -08:00 |
Phillip Stephens
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15900053fa
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Remove athena from Runtime, use raw zlib in bintoc rather than gzip
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2022-02-21 22:59:47 -08:00 |
Luke Street
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c33674b9ab
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
Luke Street
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54330e43b6
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ci: Build only metaforce
|
2022-02-21 22:12:03 -05:00 |
Luke Street
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5d9b7446cc
|
Include logvisor in RetroTypes.hpp
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2022-02-21 21:50:32 -05:00 |
Luke Street
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57d96dbb17
|
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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6c92f03664
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Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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64d4b0388c
|
Get Exo off the DataSpec
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
1655d229cf
|
Fixes to get Metaforce booting again!
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
8afab43876
|
CSegId is 32 bits in files
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
ad272f7468
|
More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
ce23544a15
|
Fix CInputStream::Get/ReadBytes not properly updating position
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
dad7249927
|
RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
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49418f444f
|
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
|
2022-02-20 13:06:04 -08:00 |
Phillip Stephens
|
2648fc50e4
|
aurora: Implement all major input events (still missing scroll events)
|
2022-02-19 19:25:21 -08:00 |
Luke Street
|
0703cf60b3
|
aurora: Pipeline info debug overlay
|
2022-02-19 01:59:24 -05:00 |
Luke Street
|
b6b68135ef
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
Luke Street
|
c64f9eb2d1
|
aurora: Reimplement textures
|
2022-02-17 19:38:31 -05:00 |
Phillip Stephens
|
aabef3e058
|
Aurora: Initial event implementations
|
2022-02-16 01:23:39 -08:00 |
Luke Street
|
7b9f893a49
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
Phillip Stephens
|
615204f71f
|
More input and rendering implementations
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2022-02-13 13:32:52 -08:00 |
Luke Street
|
a413a010b5
|
CMorphBall: Fix inverted check in ApplySpiderBallRollForces
|
2022-02-11 11:05:53 -05:00 |
Luke Street
|
f510f1904c
|
CScriptSpiderBallWaypoint: Small fix in GetClosestPointAlongWaypoints
|
2022-02-10 23:06:51 -05:00 |
Phillip Stephens
|
7ee8f6e01d
|
Add missing class variable
|
2022-02-09 01:01:06 -08:00 |