Jack Andersen
|
12430610f1
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
Phillip Stephens
|
fdf55e7272
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
Jack Andersen
|
1c977e8021
|
Scan visor fixes
|
2018-05-07 19:10:24 -10:00 |
Phillip Stephens
|
f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
Phillip Stephens
|
734b25cad3
|
Fix doors and various area streaming bugs
|
2018-05-01 17:43:31 -07:00 |
Phillip Stephens
|
380bb98e33
|
Initial Commit
|
2018-04-30 09:56:14 -07:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Phillip Stephens
|
6d60ccfd04
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
Jack Andersen
|
ed4d7445c7
|
More fixes for GameCube cooking
|
2018-04-07 10:55:57 -10:00 |
Jack Andersen
|
7a2fbfc582
|
Initial work on GameCube package targeting
|
2018-03-27 22:09:41 -10:00 |
Jack Andersen
|
7c0bf75f7a
|
Various windows fixes and additions
|
2018-03-23 11:56:17 -10:00 |
Phillip Stephens
|
0c95ee6665
|
Update submodules, fix Linux build
|
2018-02-27 17:46:14 -08:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
98518e7d44
|
Implement CPFArea constructor
|
2018-02-13 21:51:18 -10:00 |
Jack Andersen
|
93fc2d8072
|
Initial fixNES integration
|
2018-02-01 13:19:34 -10:00 |
Jack Andersen
|
669b3d6942
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
Phillip Stephens
|
030e80d843
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
Phillip Stephens
|
55c1b5d56f
|
Update hecl
|
2018-01-11 08:27:48 -08:00 |
Phillip Stephens
|
a9aa8d4a70
|
Initial `Console` implementation
|
2018-01-11 01:38:08 -08:00 |
Jack Andersen
|
8f725d902e
|
Add CFBundleShortVersionString key to Info.plist
|
2018-01-09 21:40:27 -10:00 |
Jack Andersen
|
613d57299e
|
Update submodules
|
2018-01-09 20:20:34 -10:00 |
Jack Andersen
|
4e5c991424
|
Metal API adjustments; MSAA support
|
2018-01-06 19:19:49 -10:00 |
Jack Andersen
|
53bb9f1ba0
|
Windows build fix
|
2018-01-02 14:43:07 -10:00 |
Jack Andersen
|
49718630e2
|
Update copyright date
|
2018-01-02 14:25:48 -10:00 |
Jack Andersen
|
a1c5677413
|
Changes to support hecl-gui
|
2018-01-01 15:04:23 -10:00 |
Jack Andersen
|
b5c79d0e75
|
Add .gitlab-ci.yml
|
2018-01-01 00:17:36 -10:00 |
Jack Andersen
|
f8181f7598
|
Link math library where needed
|
2017-12-30 14:56:46 -10:00 |
Jack Andersen
|
ce256566b3
|
mainicon_netwm source file fix
|
2017-12-30 14:08:45 -10:00 |
Jack Andersen
|
aec45ad2bb
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
d2a259c6e8
|
Fixes for macOS codesigning
|
2017-12-27 17:49:27 -10:00 |
Jack Andersen
|
ee92f70d09
|
Serve binary files exclusively from axiodl.com
|
2017-12-27 16:33:29 -10:00 |
Jack Andersen
|
f1c9034cd2
|
Fix package import file
|
2017-12-27 16:14:40 -10:00 |
Jack Andersen
|
06211d092f
|
Add .git extension to hecl-gui submodule
|
2017-12-27 14:14:28 -10:00 |
Jack Andersen
|
a01aa30e76
|
Windows fixes
|
2017-12-26 18:12:28 -10:00 |
Jack Andersen
|
45245a1ffc
|
Add --dlpackage flag
|
2017-12-26 14:51:02 -10:00 |
Jack Andersen
|
053ebd41c4
|
HUD bug fixes
|
2017-12-20 17:19:54 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
0c1d0b5ce3
|
UWP CMake fixes
|
2017-12-07 16:55:12 -10:00 |
Jack Andersen
|
55cfb267c1
|
UWP fixes
|
2017-12-06 18:13:12 -10:00 |
Jack Andersen
|
c0143c3016
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2017-12-05 17:26:33 -10:00 |
Jack Andersen
|
1cb36fc37a
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
Jack Andersen
|
8566d924fd
|
Add UWP tile assets
|
2017-12-05 16:34:01 -10:00 |
Jack Andersen
|
3522d757fc
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
ff5c7321c7
|
Merge branch 'gl-fixes'
|
2017-11-05 20:58:43 -10:00 |
Jack Andersen
|
3894749675
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
Phillip Stephens
|
44df36d64a
|
CGameArea imps
|
2017-11-04 19:08:05 -07:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Jack Andersen
|
8346f56595
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
Jack Andersen
|
7c3fb4174f
|
Finish CPakFile and CResLoader
|
2017-10-25 19:37:46 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
4ee4963aaf
|
Windows fixes
|
2017-10-23 17:12:10 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
30ae347420
|
Implement CWorldShadow and texture clamp mode
|
2017-09-30 18:26:46 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Phillip Stephens
|
b28769977f
|
Remove remaining unused vars from TestGameView
|
2017-09-14 05:42:20 -07:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
ecff2b7f8d
|
Implement WorldTeleporter and SpiderBallWaypoint
|
2017-08-08 15:12:14 -07:00 |
Phillip Stephens
|
685261a01a
|
Fix null-id error
|
2017-08-01 03:44:59 -07:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
daef773f39
|
Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Phillip Stephens
|
9c32213790
|
Finish CActorContraption
|
2017-05-20 00:41:49 -07:00 |
Phillip Stephens
|
40a0d8395a
|
Initial CActorContraption and weapon imps
|
2017-05-18 03:58:15 -07:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
6c81cea420
|
Windows fixes and updated rendering interface
|
2017-03-17 13:33:02 -10:00 |
Jack Andersen
|
1629882113
|
Refactors to support fog volume rendering
|
2017-03-13 21:03:58 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
c312aa355b
|
VISIGen for Windows
|
2017-02-24 21:59:37 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
|
2017-02-23 22:28:44 -10:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
4b262f60c8
|
Additional resource logging
|
2017-02-14 22:29:23 -10:00 |
Jack Andersen
|
4e01787e09
|
More efficient cooked resource loading, AQS audio fixes
|
2017-02-14 20:02:30 -10:00 |
Phillip Stephens
|
ac5f28eeff
|
Add missing factories, update hecl
|
2017-02-13 13:29:00 -08:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
b8613d61f8
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
Jack Andersen
|
6a7fc0145f
|
Bitstream fixes
|
2017-02-05 17:21:58 -10:00 |
Jack Andersen
|
75324e2ba6
|
Update hecl
|
2017-02-02 15:22:48 -10:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Jack Andersen
|
0ed44f1cdc
|
Add OIDS resource for translating against original IDs
|
2017-01-30 19:01:40 -10:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
62dc61bfb2
|
Keyboard/Mouse CFinalInput integration
|
2017-01-22 11:26:58 -10:00 |
Phillip Stephens
|
b3fd6d9eea
|
Enable loading projects from command line
|
2017-01-21 22:28:55 -08:00 |
Phillip Stephens
|
3bb331e989
|
Fix blender shutdown crash
|
2017-01-21 21:43:31 -08:00 |
Phillip Stephens
|
34e3a7f383
|
Update CSimplePool offsets
|
2017-01-21 20:32:53 -08:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Jack Andersen
|
00247ca53e
|
FRME and AGSC cooking fixes
|
2017-01-20 16:38:34 -10:00 |
Jack Andersen
|
b958182073
|
Work on CAudioSys, boo fixes
|
2017-01-19 17:53:32 -10:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Jack Andersen
|
8af76017c2
|
Integrate JBus
|
2017-01-07 16:52:49 -10:00 |
Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Jack Andersen
|
6a99508ee5
|
kabufuda integration
|
2016-12-27 22:51:28 -10:00 |
Jack Andersen
|
55a325301b
|
Update 24x24 Windows icon
|
2016-12-25 12:16:49 -10:00 |
Jack Andersen
|
d24d3e6974
|
Update 32x32 resolution icon
|
2016-12-24 21:03:02 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
43c8cdf4ae
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 19:22:57 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Phillip Stephens
|
86041281b2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 18:57:08 -08:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
|
2016-12-12 18:56:43 -08:00 |
Jack Andersen
|
67e55749e0
|
Update submodules
|
2016-12-12 10:10:55 -10:00 |
Jack Andersen
|
3a24b35df7
|
Windows fixes
|
2016-12-10 15:54:08 -10:00 |
Jack Andersen
|
b3debc0dbe
|
Update submodules
|
2016-12-09 16:35:09 -10:00 |
Jack Andersen
|
75b69b590c
|
Update submodules; LLVM 4.0 support
|
2016-12-07 18:55:44 -10:00 |
Jack Andersen
|
8e7c91b942
|
Windows build fixes
|
2016-10-19 14:52:33 -10:00 |
Jack Andersen
|
f7f5066038
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
Jack Andersen
|
647643f579
|
Several world-cooking bug fixes
|
2016-10-07 17:41:08 -10:00 |
Jack Andersen
|
2503e04b9f
|
DataSpec link structure refactor; UniqueIDBridge cache fix
|
2016-10-07 08:44:45 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:31 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
|
2016-10-02 12:41:36 -10:00 |
Jack Andersen
|
26eb9891c8
|
Work on world cooking
|
2016-10-01 13:20:20 -10:00 |
Jack Andersen
|
2dad2e2051
|
Multi-intermediate MLVL path; simpler metadata yaml
|
2016-09-30 16:57:09 -10:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
b02b6a4d09
|
ANCS cook fix after wildcard refactor
|
2016-09-23 08:56:42 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Jack Andersen
|
22c3ce608d
|
Windows Fixes
|
2016-09-18 15:04:26 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
876bbd7f24
|
Update hecl
|
2016-09-11 11:17:27 -10:00 |
Jack Andersen
|
020135fed2
|
Disable blender verbosity for Windows (crash stopgap)
|
2016-09-10 19:05:49 -10:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Jack Andersen
|
5c386d02a8
|
Update submodules
|
2016-09-07 20:16:46 -10:00 |
Phillip Stephens
|
8422ffb436
|
Implement GetLocatorTransform
|
2016-09-02 20:47:57 -07:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
f4ea728a61
|
Resource factories now provided with self-ref
|
2016-09-02 09:32:57 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
dc0bb55390
|
Additional processing condition checks
|
2016-08-31 13:32:24 -10:00 |
Phillip Stephens
|
955d043c9e
|
Add ability to load tweaks
|
2016-08-31 14:00:06 -07:00 |
Jack Andersen
|
4a7d3e8b40
|
ANCS cook fixes; initial Tweak DNA pipeline
|
2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
52c6ce10b7
|
Refactored ProjectPath aux info usage to function correctly
|
2016-08-30 15:13:58 -10:00 |
Jack Andersen
|
0aaeed2aeb
|
const_cast refactor
|
2016-08-28 18:22:54 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
|
2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |