This will help detect cases where the mapped data is used after it is
freed, in particular in WebGPU tests around the interaction of mapping
and GC.
Bug: chromium:971949
Change-Id: I820d9885d39379fbc95c6504b9a4151053768d93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48382
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch moves the initialization of DXC libraries from
BackendD3D12::GetOrCreateXXX() to Device::Initialize() so
that we don't need to deal with those lazy initializations
in the asynchronous path of Create*PipelineAsync().
BUG=dawn:529
Change-Id: I792847c138738ae8c300d7a1bf3d23fc8fecd746
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This test was passing on SPIRV-Cross due to SPRIV-Cross's
overreporting of binding information per entry point. On Tint it was
failing, because the resources in the vertex shader were not being
referenced, so not being reported. I have corrected the values passed
to the utility code that generates the shaders, so that it generates
the needed references.
I have also slightly tweaked the test, so it will distinguish between
failure states better.
BUG=tint:716
Change-Id: If88f600a36cba8b580d888e902b8d8102e05bd10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48520
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
unique_ptr's destructor sets itself to null and frees its owned
memory. This is a problem because for the slab allocator, the
member variable holding the unique_ptr is inside the freed memory.
Bug: skia:10501
Change-Id: I41179261041fe415bb2af3667114b079f61b3c7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48100
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Use tint::transform::DataMap for inputs as well as outputs.
This allows tint to nest transforms inside each other (e.g. embedding
transforms inside sanitizers), and still having a consistent way to pass
data in and out of these transforms, regardless of nesting depth.
Transforms can also now be fully pre-built and used multiple times as
there is no state held by the transform itself.
Bug: tint:389
Change-Id: If1616c77f2776be449021a32f4a6b0b89159aa2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48060
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Previously all uses of reentrant object creation in Dawn native
needed to manually AcquireRef. Change them to use CreateFooInternal that
returns a ResultOrError<Ref<>> and are renamed to CreateFoo.
Bug: dawn:723
Change-Id: Ifcda3659d02cc5a4c63c248dc53af7fee7c4a61d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46626
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
As of https://github.com/gpuweb/gpuweb/pull/1352 the spec indicates that
GPURenderPassColorAttachmentDescriptor and
GPURenderPassDepthStencilAttachmentDescriptor should use .view rather
than .attachment to indicate the TextureView associated with the
render pass attachment.
Bug: dawn:762
Change-Id: I70d615e19d8e7aae5b26aa5965c7109289ab868b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47902
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Tint now sorts struct members with entry point IO attributes.
Bug: tint:710
Change-Id: I7bb37cab2f101fbcf55dd8b42ee3b3af1250bf1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47840
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
This reverts commit 5c9b6a8f81.
The issue has now been fixed in Tint and rolled into Dawn.
Fixed: dawn:758
Change-Id: Id7deb6cea9f22ee8c5f345a28d2d37499b47d692
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48080
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Matches most recent spec changes. setBlendColor has been marked as
deprecated.
Bug: chromium:1199057
Change-Id: I4584ce789bd7d14401244509d5ada62a46236a5d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47901
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Several of the enum names have changed recently. Update them to match
the spec and mark the older ones as deprecated.
BUG: chromium:1199057
Change-Id: I7a29588dd18b8fb738773c2478b173093f2aa834
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47860
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
A Dawn CL landed at the same time as a Tint roll in Dawn, causing
failures in a large number of D3D12 use_tint_generator. Disable testing
of that configuration entirely while we investigate the issue and fix
it.
Bug: dawn:758
Change-Id: I6c897efc637821a20281c91668889ae95c1c2b1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47774
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Changes I/O to use function parameters and return values, removes
unnecessary "-> void" return types, and changes "const" to "let".
BUG: dawn:755
Change-Id: Iabbfcc280fae37d73cba6a2f7e2215ed579a04e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47700
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Fixes issues with OpenGL when using the newer style of WGSL I/O that
relies on function parameters and return values. Also added several
end2end tests to cover different variants of that style of I/O.
BUG: dawn:755
Change-Id: I73b4b07ce924ce22e917bf399be705dc67519037
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47701
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Refactors support for toggle control flags, --enable-toggles= &
--disable-toggles, from the end2end tests into a utility class to make
them available elsewhere. The unittests now uses this utility class to
parse toggle control flags.
For some toggles, like 'use_tint_generator', the unittests are known to
be broken with them turned on. They will be fixed in subsequent CLs.
BUG=dawn:756
Change-Id: Ic283e8a82bedcbf255258cca3e62f58c79d3857b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
* Use new entry point IO syntax
* Use `let` instead of `const`
* Remove `-> void` from function headers
Bug: dawn:755
Change-Id: I39b5687a342ea2298c3d2e85517c9b8d9017727e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47500
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use the same pattern for all conditionals: single-call, then row-by-row,
2D case, then 3D.
Bug: dawn:684
Change-Id: I410183815299e9ec2d90790809a056dd578771e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47320
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
We augment the DoTexSubImage() call for the desktop GL fast path
for compressed textures (upload in a single call where possible).
Bug: dawn:684
Change-Id: Id67c39b1efbc8b435b58064cad66a55c153ce675
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47240
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Also drive-by fixes some other deprecated constructs (const -> let, and
a disabled test having ancient WGSL).
Bug: dawn:755
Change-Id: I924dfbcbd0a7d0478f3e9b3766585751a0392499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47620
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Depth/stencil formats are invalid for 1D and 3D texture.
This change adds this validation rule, and adds a validation
test for it.
Bug: dawn:730
Change-Id: Idac6d1bf7b8c7261eb7b4b59504de10e13d049cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47200
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This will help experiment using dawn_wire for remoting WebGPU to render
on the screen.
Bug: None
Change-Id: I9a60ff8c3889ec917f6fd56e4cbb1ffef639748d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47621
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Move texture uploads into CommandBufferGL::DoTexSubImage() and use it
for both CommandBuffer CopyBufferToTexture and
QueueGL::WriteTextureImpl(). On the CB side, For now this is only used
for compressed ES textures. Desktop GL has a fast-path for compressed
textures that isn't currently implemented.
Bug: dawn:684
Change-Id: I4da02e9c96c13fd71d133778168a5597efa7b59a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47123
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The HLSL writer issue is now fixed.
Fixed: tint:686
Change-Id: I6d4709652d1ca46971a4ad2d150b21ad954ec055
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46450
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Replace TODOs for those tests that now fail with another issue.
Fixed: tint:682
Change-Id: I2665f0d4f495e4efc5adef4cf46a965df7c8936c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46451
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Now that we have a real extension type (PrimitiveDepthClampingState),
we can replace the dummy extensions used in the WireExtensionTests
with the real deal.
Change-Id: I43dfa66f2cc909b5fc95b55382d3cb53ce022a0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
Tint diagnostics hold a raw pointer to the tint::Source::File, so that source snippets can be printed.
The tint::Source::File pointer was taken from a stack allocation, and the diagnostics were left with a dead pointer.
Have the ShaderModuleParseResult keep the tint::Source::File alive with a PIMPL unique_ptr.
Change-Id: I80d77516afd4012e15992821e060ef3038eba1c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47422
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>