Commit Graph

1019 Commits

Author SHA1 Message Date
Le Hoang Quyen 8ab7dbe424 DawnNative: Defer callbacks' triggerings to APITick().
Currently in the middle of some functions, we execute callbacks
immediately such as inside Buffer::APIMapAsync(), Device::HandleError()
or Queue::Submit().

Firstly, this has risks. The functions might be in a middle of modifying
internal states. By triggering callbacks, users might call API
functions again which could further modify the internal states
unexpectedly or access the states in an inconsistent way.

Secondly, upcoming thread safe API which locks the public functions with
a mutex might encounter deadlock. Because callbacks might cause
re-entrances which would unexpectedly lock the public function again.

This CL attempts to limit number of functions that are allowed to
trigger callbacks. Other functions that want to trigger callbacks will
instead enqueue a request to execute callbacks in the next
Device::APITick() call.

Currently the functions that will be allowed to trigger callbacks are:
- Device::WillDropLastExternalRef()
- Device::APITick()
- Device::APISetLoggingCallback()
- Device::APISetUncapturedErrorCallback()
- Device::APISetDeviceLostCallback()

Bug: dawn:1672
Change-Id: Iabca00f1b6f8f69eb5e966ffaa43dda5ae20fa8b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120940
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-06 19:03:26 +00:00
Marshall Greenblatt 1fb13a7fd4 win: assert non-empty $windows_sdk_version
BUG=chromium:1420723
Change-Id: I90c248bb7ad89b6def9782af41e5ec04a99adea7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122440
Commit-Queue: Marshall Greenblatt <marshall@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-03 15:21:47 +00:00
Ben Clayton a5193704f6 dawn/native: Initialize tint
Bug: tint:1853
Change-Id: Id6242163f0670a62ed94ac01dcd575b403145b4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122383
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-03 14:23:39 +00:00
Ben Clayton b902e56ae7 dawn/test: Display an error message if toggles aren't recognised
Instead of cryptically crashing in release builds.

Change-Id: I22d222c6d6550010c3484e1f18397cef22602b92
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122384
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-03 11:21:52 +00:00
shrekshao ffe4c6fbaa Add label info for storage binding aliasing error msg
Bug: dawn:1642, dawn:840
Change-Id: Ice1661539b40d605a93e805acf7609fd3315606d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122460
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2023-03-03 01:19:26 +00:00
Loko Kung 861dfd89e8 Removes duplicated maxBufferSize in limit macros.
- Note the duplication (in LIMITS_MAX_BUFFER_SIZE and LIMITS_OTHER)
  caused tiering to be overridden.
- Also updated binding size test to align buffer sizes properly since
  the test was failing locally for me.

Fixes: dawn:1683
Change-Id: I8d05f863ea9bf4dc8e620b7803bedb913af9f67b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122260
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-02 21:51:03 +00:00
Ben Clayton 03de0e83ae Move tint::transform::Robustness to a santizier transform
There's no good reason for this to be public.
Move it into the writers, and expose a 'disable_robustness' option to
turn it off. This can be expanded to hold more fine-grain control in the
future.

Change-Id: I6ea6e54a27b2ae0fbcba5fdf45539063045cc15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122203
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-02 20:48:48 +00:00
Loko Kung d81aca7106 Make ConsumedError require handling the returned bool.
This change makes it harder to misuse ConsumedError which can cause
device loss. When it is a known error, instead use HandleError to
bypass the "unlikely" if clause.

Bug: dawn:1336
Change-Id: I3052db343fe4080b257f1c2f9535f743a0e78526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120384
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-02 01:24:03 +00:00
Loko Kung e11208e9ce Handle/log errors when initializing pipeline caches in Vulkan.
Note that we can just log these errors and avoid bubbling them up since
cache creation failure should not be fatal in Vulkan.

Bug: dawn:1336
Change-Id: Ie49d433f9b991508859f4969f2d4bf3b7c9e66d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122024
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-02 00:27:50 +00:00
Loko Kung 02e456c9fb Bubble up errors from EnsureSubresourceContentInitialized.
Bug: dawn:1336
Change-Id: I1fd189bd6e3689df6f10351e8ba19fee569bda23
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122023
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-01 21:53:31 +00:00
shrekshao 84532462f6 Validate writable storage texture bindings don't alias
Followup of storage buffer bindings aliasing validation.

Bug: dawn:1642
Change-Id: I84bf33895320053630ed80d3503ff53d1eaa83b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121420
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2023-03-01 21:04:28 +00:00
Yuly Novikov bda18d2b8d Skip MaxBufferBindingSize on Metal AMD
Fails on MacBook Pro 2019

Bug: dawn:1683
Change-Id: I335df3ae7e7cd9432d937a3b7d117f77b6143fa4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122200
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
2023-03-01 20:21:44 +00:00
Takahiro 9754bc42f4 Make properties required
This commit makes depthWriteEnabled and depthCompare required and
makes depthClearValue conditionally required for the spec change
in WebGPU V1.

https://github.com/gpuweb/gpuweb/pull/3849

depthClearValue is required if depthLoadOp is clear and the
attachment has a depth aspect. To simulate it, this commit lets
NAN represent unspecified depthClearValue and lets the default
value of depthClearValue be NAN.

Bug: dawn:1669
Change-Id: I469338e909b1d3c345bc2642ee47daee858909ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-03-01 13:34:59 +00:00
Corentin Wallez 383b5b3f8d Remove some dead code in TextureVk.
Found via the code coverage reports.

Bug: None
Change-Id: I3cd5911a627932cfde1bafd8353eef28993bbd42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-03-01 03:39:58 +00:00
Loko Kung f93f7ae8b1 Bubble up potential errors during buffer.unmap().
Bug: dawn:1336
Change-Id: I715904874311349b4e996665dccc9d2d31959717
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122022
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-02-28 19:02:00 +00:00
Loko Kung c2683a9459 Fix AllowedErrorTests by returning error via move.
Bug: dawn:1336
Change-Id: I966a2385e2a7e8a81ef97cd116b85a8036312e31
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122027
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-28 19:01:40 +00:00
Austin Eng e143338f65 Add limit tier for larger workgroup sizes
Up to 1024 threads in the X and Y dimensions. This is supported on all
Mac, all Windows, and most Vulkan devices.

Bug: dawn:685
Change-Id: I067a492bdfc32d6a186d6875e545238babca8784
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122003
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-28 17:10:04 +00:00
Loko Kung 53893a3d77 Adds error promoting to device loss when disallowed error occurs in a scope.
- Defaults consume error calls to only allow validation and device loss
  errors.
- Allows OOM errors on Buffers, QuerySets, and Textures only.
- Adds initial suite of unit tests (and any necessary updates to mock
  framework).

Bug: dawn:1336
Change-Id: I82112ea6c147e894280e605bf8ae0ce00488c9f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-28 04:34:32 +00:00
James Price 7680bc0a89 dawn/test: Test padding byte preservation
The Dawn E2E tests for memory layout now check that padding bytes are
preserved, instead of skipping them.

Bug: tint:1571
Change-Id: I02edbe140e7025937a3188106da5e43ff03ad078
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121602
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-27 22:31:35 +00:00
Stephen White 25e1f12228 OpenGL: add support for GL_ANGLE_base_vertex_base_instance.
Change-Id: Ib327cb2e66bd5f02cce9c5321207483e16b40a40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-02-27 21:43:57 +00:00
James Price ae3e9adc1b dawn/node: Fix array buffer view conversion
A Napi::TypedArray may have a non-zero offset on its underlying
ArrayBuffer backing buffer. Also use the length of the typed array,
not the backing buffer.

Change-Id: Icaa310ef8f87393b4d7582ba0a0afb2b87318664
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121820
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-02-27 21:21:02 +00:00
Austin Eng 148e7fab1c Raise maxStorageTexturesPerShaderStage to 8
The higher tier for this limit is available on all D3D12, all Metal,
and most Vulkan devices.

Bug: dawn:685
Change-Id: Ic2a39ad7908ea178e7aac48b7bb54b262d7039cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-02-27 20:22:51 +00:00
Stephen White 55183e6c3a OpenGL: only load extension procs if extension supported.
Only load extension entry points if the extension is supported.

From the eglGetProcAddress manpage:

"A non-NULL return value does not guarantee that an extension function
is actually supported at runtime. The client must also make a
corresponding query, such as glGetString(GL_EXTENSIONS) for OpenGL and
OpenGL ES extensions [...] to determine if a function is supported by
EGL or a specific client API context."

This required moving extension initialization from OpenGLFunctions
into OpenGLFunctionsBase.

Change-Id: Ib4e8360ba455818701990b4476689b651d097ca8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121760
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-27 19:31:08 +00:00
Takahiro 35df626efa Refcount check in Buffer map async in Wire
If buffer is released and the external refcount reaches 0 while
buffer map state is pending map in Wire, the map async callback
is fired with destroyed-before-callback status from the buffer
destructor.

It is possible to call another MapAsync in the callback. At that
time the pointer is still valid because the internal refcount is
not 0 yet.

The behavior of MapAsync should be undefined if external refcount
is 0. This commit adds an assert to check whether external
refcount is 0 in Buffer::MapAsync() in Wire. Ending up with
assertion error may be reasonable.

This commit also adds protected GetRefcount() method to
ObjectBase to allow derived classes to check the refcount.

bug: dawn:1624
Change-Id: I95411a7be2093ba7bb2bb45b466f17f1ebac0ca9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-02-27 15:14:13 +00:00
Corentin Wallez f615770780 Dawn: Improve a couple error messages.
Bug: dawn:563
Change-Id: I49ad645d1b8a02efe029c391c3c70894de42cf9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-02-27 15:10:21 +00:00
Zhaoming Jiang 04529be9b7 Dawn/Tint: Polyfill reflect vec2<f32> for D3D12 FXC on Intel
This CL add a toggle-controlled Tint polyfill for reflect on vec2<f32>,
and enable this toggle by default on D3D12 Intel device when using FXC.
This CL works around issue tint:1798.

Bug: tint:1798
Change-Id: If2f4de836eaf5e7374bc2c1ae3fbe06b91a5bbd5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121160
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2023-02-27 02:59:50 +00:00
Austin Eng 2ea4aac080 Support higher limits for maxDynamicUniform/StorageBuffers
The higher tier currently supports all D3D12 devices, all Metal,
and most Vulkan devices.

Bug: dawn:685
Change-Id: I5bcb778b92a073c9c1af943acee193073c0741ff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121101
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-25 02:10:21 +00:00
Austin Eng 9ec746e3b9 Disable async pipeline compilation on Mac AMD with backend validation
Instead, compile pipelines synchronously.

When backend validation is on with Mac AMD, the driver crashes during
pipeline compilation. This seems to only occur when partition alloc
is enabled.

Bug: dawn:1200
Change-Id: I520087eeae9c356990962d0c4a96eba017735af1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121400
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-24 16:26:00 +00:00
Yan,Shaobo e958db0490 Add ExternalTexture::Refresh() and ExternalTexture::Expire()
ExternalTexture has active, expired and destroyed states.

Only active state external texture is valid to submit.

Expired state external texture can be refresh to active but
destroyed external texture cannot be refresh.

Bug: chromium:1412338
Change-Id: Ic7f12d274d27b644f19ec3ef8b46c110610afa2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120982
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2023-02-24 02:09:38 +00:00
Jiawei Shao dd0332ec91 D3D12: Add workaround for DstAlpha blend factor issue on Intel GPUs
On Intel Gen9 and Gen9.5 GPUs there is a D3D12 driver bug about
using DstAlpha as the source blend factors in both color and alpha
blending.

Although we cannot add workaround for all such cases, we have
confirmed that when the blend operation is 'add', and the
destination blend factors are ‘zero', we can workaround this driver
bug by replacing 'add' to 'minus'. We cannot add workaround when
destination blend factor is another value.

This patch adds such workaround on the affected platforms.

Bug: dawn:1579
Test: dawn_end2end_tests
Change-Id: If7c82b9d559b876e42fb36e2f539f9ff2f71ea91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120981
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-24 01:34:56 +00:00
Li Hao fa5cda877f Add workaround to blit depth to depth in D3D12 T2T
Workaround for T2T depth copy failed with non-zero array layers for
d32s8 format on Intel D3D driver 31.0.101.4091.

Bug: dawn:1083

Change-Id: I9368f81ded765c5af4f132eb7f1032e695e16875
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121161
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-24 01:17:58 +00:00
shrekshao 182a7e89a6 Validate writable storage buffer bindings don't alias
Validate as the bind group lazy aspect at each dispatch/draw
call.

Use nested loops to iterate through each bind group and binding
to find if any aliasing exists, which has time complexity of
O(N^2) and can be further optimized to use O(NlogN) algorithm.

Bug: dawn:1642
Change-Id: I8c43128cdeea75352c194752fb22258b6a73430e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118440
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-22 23:20:50 +00:00
Loko Kung f35f1ff98c Refactors native mock classes to be more like the Null device.
- Plumbs all descriptors through so that the objects act much more like
  a real implementation.
- Lots of changes to DestroyObjectTests.cpp to update usages and test
  through the APIs when applicable.
- Put in defaults for the mock device and make it as easy to use as
  possible.

Change-Id: I85b243a18ec1872aff0172549aec0f599967ea0e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119821
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-02-22 20:38:37 +00:00
Corentin Wallez b4d2bbb24f Make Texture/QuerySet destroy always valid.
This follows the recent semantic from the WebGPU spec and fixes a couple
failing CTS tests.

Bug: None
Change-Id: I9197ea3fda6c15bd9302f8d60e70ee00f1d37708
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-22 18:12:57 +00:00
Austin Eng f16b9bbd6e Guard D3D12_FEATURE_D3D12_OPTIONS13 behind SDK version check
Bug: dawn:1216
Change-Id: I29054d51a5c4a24ce85619a22062973572eb1c61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120983
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-22 17:27:04 +00:00
Ben Clayton b549b3051e tint: Validate @must_use on functions and builtins
Fixed: tint:1844
Change-Id: I812dd338925c1dccaa3029a46e10a0ea34a8ed54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120960
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2023-02-22 16:18:22 +00:00
Austin Eng 4a88a3287e D3D12: derive T2T workaround from TextureCopyBetweenDimensionsSupported
Query D3D12_FEATURE_DATA_D3D12_OPTIONS13 to determine whether the device
supports copies between textures of different dimensions. If it does
not, or if D3D12_FEATURE_D3D12_OPTIONS13 is not supported, force enable
toggle
D3D12UseTempBufferInTextureToTextureCopyBetweenDifferentDimensions.

Fixed: dawn:1216
Change-Id: I976e7fad291126f8dcee31ce6b681314d38e69e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120882
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Austin Eng <enga@chromium.org>
2023-02-21 23:14:46 +00:00
Shrek Shao 053fca884a Run SubstituteOverride transform before Robustness
Fixed: dawn:1673
Change-Id: I57f3daf16c417713a850894d1c6fcbc31ef03da1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120822
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-21 23:12:33 +00:00
dan sinclair 2f689a7efe Remove deprecated inspector fields.
This CL removes two deprecated fields from the inspector. The deprecated
alias to sem::SamplerTexturePair remains as it will require creating a
structure on the inspector side to replicate.

Change-Id: I6001fbd475260079dd49d50f8e8619241bb0b468
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120880
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-02-21 21:54:48 +00:00
Ben Clayton 650426b187 Run ./tools/format
Change-Id: Icf1925cd3c862c4e29ba41f7d8470991ba4017f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120721
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-21 21:05:28 +00:00
dan sinclair 21571709a2 Remove the `type` keyword.
`type` has been deprecated in favour of `alias`. This CL removes the
deprecation warning and moves `type` to a reserved word.

Bug: tint:1812
Change-Id: I05246b9887a0890ae8343a0a132bd6f93353d5ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120540
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2023-02-21 16:55:07 +00:00
Jiawei Shao e4f947637a D3D12: Replace dst-alpha with one for formats without alpha
This patch replaces D3D12_BLEND_DEST_ALPHA with D3D12_BLEND_ONE
when the color target formats have no alpha-channel.

Using D3D12_BLEND_ONE is an optimization over
D3D12_BLEND_DEST_ALPHA as it means the GPU hardware doesn't
need to get destination pixel at all. As D3D SPED requires the
default value for missing components in an element format is
"0" for any component except A, which gets "1", using
D3D12_BLEND_DEST_ALPHA takes same effect with
D3D12_BLEND_ONE when the color target formats have no alpha
channel.

In addition, replacing D3D12_BLEND_DEST_ALPHA with
D3D12_BLEND_ONE also serves as a workaround against an Intel
driver issue about alpha blending.

Bug: dawn:1579
Change-Id: If79e4c8007b68dd35e142ba9cf8a4921e611890a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120120
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-20 03:10:32 +00:00
dan sinclair b6cc4cbf89 Move type/access to builtin.
This CL moves the type::Access builtin to the builtin:: tree.

Change-Id: I3276d364f7b597671612a23c8823f0afd1914d81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120363
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-02-19 04:01:29 +00:00
Ben Clayton 1b90f93742 tint: Remove type::AddressSpace::kNone
Just use kUndefined.

Change-Id: I26eada75a31b26f83e132a9a15c8ff64f7821676
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120404
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-02-18 12:37:34 +00:00
Corentin Wallez 839324a331 Make "rg11b10ufloat-renderable" also allow resolving.
Fixed: dawn:1663
Change-Id: I9b856b8a1d280b0de1cc41fc512aaa1235d6d992
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120441
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-02-18 05:17:59 +00:00
Austin Eng 7616dcb060 Add Toggle to use temp buffer in T2T copy with different dimensions
Bug: dawn:1216
Change-Id: I0fb7400af1bfeb5b05fd926c0b175421560f0c78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120100
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
2023-02-16 23:36:40 +00:00
Corentin Wallez 5860a14591 Use the correct Validation/InternalError status for CreatePipelineAsync
Bug: chromium:1404422
Change-Id: I88d354688d2a0c39be120919a8ea4b234ce9c9af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119460
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-02-16 19:44:05 +00:00
Yan,Shaobo 86fbd1a7de Refactor Semaphore Service In Vulkan Backend
Dawn provides external semaphore service in static way by compiling
implementation files based on OS type.

A better way is to select external semaphore in runtime.

This CL adds ServiceImplementation interface and implements it for
different semaphore type. Semaphore service delegate work to
implementation in runtime.

This CL also removes "DAWN_USE_SYNC_FD" macro.

Bug=dawn:1593

Change-Id: Idc3f7b644430aad76198ef66dc5ba13e8cfc5a4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119321
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2023-02-16 13:49:23 +00:00
Austin Eng 79d971f093 Blocklist D3D12 adapters on ARM CPUs
This platform still has undiagnosed errors. Blocklisting for V1.

Bug: dawn:884
Change-Id: I83c51f48732ace5c3c4b16ee9906af0d8a3cccdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-02-16 00:44:36 +00:00
Yunchao He 81cf894075 Unsuppress e2e test in ColorStateTests
Bug: dawn:1625

Change-Id: I437c37b2a7749d37ee1f922061b4c7038d5e3ec5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-15 19:25:35 +00:00
Austin Eng 70607cb160 Refine d3d12 blocklist from X86 -> I386
This was wrong.
DAWN_PLATFORM_IS_X86 is defined for both 32-bit and 64-bit
X86 builds.

Bug: dawn:1254
Change-Id: I308ac10749edcf76643539eb2801d019dd5439f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119900
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-15 17:59:26 +00:00
Jiawei Shao 7c2fa23a7e Implement the optional feature "bgra8unorm-storage" on D3D12
This patch adds the support of the optional feature "bgra8unorm-storage"
on D3D12 when the platform allows using DXGI_FORMAT_B8G8R8A8_UNORM as
UAVs.

According to D3D12 documents, enabling the flag
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS when creating textures requires
"either the texture format must support unordered access capabilities at
the current feature level. Or, when the format is a typeless format, a
format within the same typeless group must support unordered access
capabilities at the current feature level".

Bug: dawn:1641
Test: dawn_end2end_tests
Change-Id: If16271b5da52423e73ad4f7ba258af83dbf66dd2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119345
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-14 00:29:52 +00:00
Jiawei Shao 01456d97ea Implement the optional feature "bgra8unorm-storage" on Vulkan
This patch implements the optional feature "bgra8unorm-storage" on
Vulkan. As SPIR-V doesn't support 'bgra8' as a valid image format,
we have to create an image view with RGBA8Unorm format on the
BGRA8Unorm texture when we want to use it as a storage texture.

Bug: dawn:1641
Test: dawn_end2end_tests
Change-Id: I4aeea96ae872fe4e6367c535afb6ab896b952453
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-14 00:27:34 +00:00
Austin Eng 151913d29b VideoViewsTests: add test which uses a sampler per plane
This test sees flaky failures.
 - Check the entire checkerboard texture contents to get more
information.
 - Add a test which uses seperate sampling states to see if DX12
driver has difficulty sampling multi-planar formats using a
single sampler.
 - Also, double check support for the NV12 format in case
something in the driver flakily exposes support.

From https://dawn-review.googlesource.com/c/dawn/+/47660

Bug: dawn:733
Change-Id: I766907ff648f1dc35387902a70c3fb65debcaecd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119343
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
2023-02-13 18:35:04 +00:00
Austin Eng 44032e5084 Unblock multi-mip stencil textures on Metal
These textures still have some outstanding issues on both Intel and AMD,
where the wrong subresource can be read from.
Zero-initialization workarounds have been enabled to ensure that even
when the wrong subresource is read, uninitialized data is not read.

Bug: dawn:704, dawn:791, dawn:838
Change-Id: Ib118eff0c5ed5e7812fa70e88ece5317c1af13b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116849
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-02-13 18:04:00 +00:00
Austin Eng 20881f39e7 Add basic Adapter blocklist
Adds a basic adapter blocklist and adds two cases to it.

By default, the blocklist is disabled until Chromium can enable it
explicitly - perhaps based on --enable-unsafe-webgpu or some other
flag. It will be switched to default to true in the future.

about://gpu would disable the blocklist so all the adapters are
visible there, but WebGPU would enable it. Trusted users of Dawn
that are aware of potential bugs may also disable it.
One downside is that about://gpu won't surface directly that an
adapter is on the system, but blocklisted for WebGPU. Something
like that can be added in the future, if necessary.

In the future, this should probably be merged with Chromium's
software_rendering_list.json, but that list doesn't support
multi-adapter systems well (for blocklisting just one adapter),
and it doesn't understand all the information we need for the
current blocklist.

Bug: dawn:1254, dawn:1196, tint:1753
Change-Id: I992bcd10dd5d3f5b23319fc4ec699b06bb1117da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119061
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-02-13 17:10:44 +00:00
Li Hao 9ee3c7afcc Fix timestamp period for timestamp-query-inside-passes on Metal
Still a missing condition to enable timestamp period calculation at
device initialization on Metal.

Refactor GPUTimestampCalibrationTests.cpp to check timestamp query
correctness on both D3D12 and Metal backends.

Bug: dawn:1193
Change-Id: I69feeaea0df309e15c008647d76b11899dcdc727
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119320
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-02-11 09:30:38 +00:00
Jiawei Shao f5cee3fadf Enable the optional feature bgra8unorm-storage on Metal
This patch adds the support of the optional feature "bgra8unorm-storage"
and enable it on  Metal.

Bug: dawn:1641
Test: dawn_end2end_tests
Change-Id: Id58cefd8735f46b8d1807376ebcfada10df2890e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111380
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-11 02:53:53 +00:00
Austin Eng 2c8bea1f9e Add a toggle to keep Metal depth stencil textures initialized
To avoid uninitialized reads of depth stencil data, where the Metal
driver incorrectly binds/loads the wrong depth stencil subresource,
always keep all depth stencil subresources initialized. This means
that textures are initialized on creation, and StoreOp::Discard is
never used - Store is used instead.

Texture initialized state is still set as-if the Discard occured, so
Dawn will try to zero-initialize the subresource if it is read from.
In many cases, this will work correctly, and the application will
read back 0, as expected. In some cases, Metal will bind the wrong
subresource, and the previous contents will be read. This is wrong,
but at least it is not uninitialized data.

Bug: dawn:838
Change-Id: I3cc87073d52de60283e3b683bbee7809db803018
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119344
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-11 00:00:12 +00:00
Corentin Wallez e268e5b854 BackendVk: Remove VVL suppressions for a fixed VVL issue.
Fixed: dawn:1627
Change-Id: I7949c0604b1aa5f96f22c9191413485f6226e270
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119480
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-02-10 15:54:04 +00:00
Zhaoming Jiang 63b777b552 Dawn: Refactor device toggles
This CL refactor the logic adapter creating device toggles set when
creating device and the way device holding its toggles. This CL also
introduce the concept "toggle stage", currently "device stage" only but
in future will add "instance stage" and "adapter stage" for instance and
adapter toggles. No changes on Dawn API.
More details:
1. Introduce `TogglesState` objects that represent the complete toggles
   state of a device (and will used for instance and adapter in future).
2. When creating a device, adapter set up a TogglesState object for it
   in `AdapterBase::CreateDeviceInternal` and
   `Adapter::SetupBackendDeviceToggles`, no other place would change
   the device's toggles state. This change simplify the logic.
3. Introduce the `ToggleStage` enum for every toggle and `TogglesState`
   object. Currently we only have `Device` toggle stage, but in future
   will have `Instance` and `Adapter` for instance and adapter toggles.

Bug: dawn:1495
Change-Id: Ifafac6a6a075b5b9a733159574ae5b6d4f3ebde9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118030
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2023-02-10 01:43:55 +00:00
Bruce Dawson 0755fdbc8f Use $windows_sdk_version instead of constant
Dawn was using a hard-coded constant for the Windows SDK version number
but that makes upgrading the Windows SDK to build Chromium impossible.
This change uses the newly created $windows_sdk_version to solve this
problem.

This new variable was added in crrev.com/c/4234366

Bug: tint:1719
Change-Id: I6a9f74f542d3517c046d74178a41e1e4d5887e7f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119340
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-09 22:44:31 +00:00
Yunchao He 2d41a015d7 Report error immediately if pass ends twice
The previous code reports error till command encoder finish.

This change also updates webgpu-cts expectations.txt accordingly.

Bug: dawn:1578

Change-Id: I1fe758a02d9cfdb1440e3cabf10aea0bd60b9c59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116842
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2023-02-08 22:04:10 +00:00
Brendon Tiszka d0b284b00b Add Dawn Wire Server LPM Fuzzer [1/N]
Add scaffolding for structured Dawn wire fuzzer.

This CL contains a basic fuzzer for Dawn wire server
that shows some simple design ideas:

1) A basic protobuf spec that is generated using dawn.json
2) conversion from protobuf message to a dawn wire server
command.

This is not the complete implementation and serves as a
foundation for the fuzzer so that subsequent CLs will be
easier to review.

Bug: chromium:1374747
Change-Id: Ife1642dda13d01d3308bdd5fe56cf85978399fd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109406
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
2023-02-08 20:43:18 +00:00
Loko Kung 831ff0e39d Deprecates clearColor, clearDepth, and clearStencil values.
- Removes remaining usages of the values in Dawn and removes tests.
- Note that the values will be removed from the JSON entirely in
  follow up CL after Chromium side changes.

Change-Id: I30ccb3c412cd97047065ad515f6a5ff4de642420
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117593
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-02-07 23:51:11 +00:00
Jiawei Shao c272282e97 D3D12: Allocate renderable 2D textures as committed resources on Intel GPUs
This patch adds a workaround on Intel Gen9.5 and Gen11 GPUs to always
allocate renderable 2D textures as committed resources instead of
placed resources to mitigate a driver bug about CreatePlacedResource().

Bug: dawn:1628
Change-Id: I38062115d94933bd58e571c812ff6888e9781df6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100640
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-07 15:09:58 +00:00
Peng Huang fd1e8a44f2 [GL] track buffer usage
With this CL, GL backend and other backends will use the similar way
to track buffer usage, so the GL MapAsync(Write) will not synchronize
GL commands anymore.

Change-Id: I9f8dfeb58faaed09ed62550371a30a680cd607d5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118140
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-06 23:29:11 +00:00
Antonio Maiorano b3d5fb19bb Fix dump_shaders for Vulkan backend in CMake build
Change-Id: I6670abe2fbc77418a5923643db0d377d38212288
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118620
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2023-02-06 18:30:09 +00:00
Austin Eng 4dffbd3f16 Suppress RegressionDawn1083 with depth32float-stencil8 Mac AMD
Bug: dawn:1651
Change-Id: I2f8977ba5793d90419bd27cb7381fceaa4cb891c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118601
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-02-03 21:14:16 +00:00
James Price 132d8c7a7d Add flag to disable derivative_uniformity for SPIR-V ingestion
Add a chained struct for Dawn-specific options for SPIR-V ingestion to
contain this new flag.

Bug: tint:1890
Change-Id: I1332ff20c91f29a84c21550a37f11bc7d9c956ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118421
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-02-03 19:38:46 +00:00
Zhaoming Jiang 6315289ee8 Dawn: Make Adapter initialize supported feature never error
This CL make vulkan adapter checks essential Vulkan extensions and
features in InitializeImpl rather than InitializeSupportedFeaturesImpl.
This change makes InitializeSupportedFeaturesImpl never result in Error
for all backend, and this CL change the return type of
InitializeSupportedFeaturesImpl from MaybeError to void.

Bug: dawn:1495
Change-Id: If59c5aa5281776226c157451ee5119052d33ac24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118031
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-03 19:13:12 +00:00
Yuly Novikov 76d4892f36 Remove obsolete format of SYNC-HAZARD-WRITE-AFTER-READ messages
Bug: chromium:1412096, dawn:1225
Change-Id: I3734ad139b9e57102cbf8a7ec2bb053c491eb734
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118503
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-03 18:21:49 +00:00
Austin Eng 08027c662e Modernize some internal WGSL syntax
Change-Id: I4706e517608d436fa646537fec9e930ae47d1c40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118029
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-02-02 20:17:46 +00:00
Corentin Wallez 0761764256 BackendVk: Add suppressions for new formatting of VVL errors
Bug: dawn:1225
Change-Id: Icc15a8bdad48d9cabed96af62e011a531ea7f5c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118400
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-02 17:33:38 +00:00
Austin Eng e60a579c19 Add workaround to blit depth to depth
Fixes T2T depth copies on Mac Intel where the destination
subresource is a non-zero mip/layer.

Fixed: dawn:1083
Change-Id: If344b46c3fd436d857906850fc0ac5ccb4b93e1d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117592
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-02-01 22:49:39 +00:00
Austin Eng 3da942086d Expand metal combined ds workaround
This workaround is needed unless the system is MacOS 13.1+
with architecture at least AMD gcn-4.

Bug: dawn:1389
Change-Id: I3a85be150a0c5ca8b0b74e4b097906f278dd3049
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118023
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-31 18:13:43 +00:00
Brandon Jones a5f8e8e34a Check to ensure pMessageIdName is not null
Previously we were checking against a list of skipped messages using
both the pMessageIdName and pMessage from a Vulkan debug info callback.
The spec, however, indicates that the pMessageIdName may be NULL.

This change checks to see if that value is NULL before doing any further
checks, and if so always indicates that the message should not be
skipped. (No other code in Dawn references the pMessageIdName.)

See the appropriate page of the Vulkan spec for details:
https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkDebugUtilsMessengerCallbackDataEXT.html

Change-Id: Idd8bf312db31d6cea8e6ce42a47254f182b1070e
Bug: chromium:1411047
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117594
Kokoro: Kai Ninomiya <kainino@chromium.org>
Kokoro: Brandon Jones <bajones@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-31 04:11:17 +00:00
Brandon Jones 574b94e566 Change External Texture Rotation To Counter-Clockwise
When rotation metadata is added to videos by ffmpeg, it is specified as counter-clockwise. Dawn should follow this format to avoid confusion during integration.

Bug: chromium:1316671
Change-Id: I99ff30bffb1664aafd060d9a5bb1b15845388386
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117912
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-30 18:26:11 +00:00
Austin Eng 00dbf0bf67 Add workarounds to blit a buffer to a depth/stencil texture
Works around issues on Metal Intel where CopyB2T and WriteTexture
with depth/stencil textures do not work correctly.
Fixes test failures with depth16unorm in the CTS.

Deletes UseTempTextureInStencilTextureToBufferCopy in favor of
the stencil blit. The former supposedly fixes a problem where
the stencil data is not flushed into the real stencil texture
by performing another T2T copy. This only works because the Metal
Intel backend also happens to allocate s8 as d32s8. Copying
the depth aspect as well seems to make the driver remember to
flush the data.
The stencil blit is a better fix for the problem since entirely
avoids getting the driver into a bad state where the stencil data
is not in sync.

Fixed: dawn:1389
Change-Id: If34b1d58996157036c164a5bc329e38b5e53f67a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117910
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-30 17:13:12 +00:00
Corentin Wallez 97ad405216 Fix MSVC 14.29 errors:
- It doens't know which operator == to use when there is using
 EnumClassBitmask that looks like (a & b) == 0. Instead use just
 the form (a & b).
 - It doesn't do automatic capture of constexpr variables in lambdas so
 turn a couple constexpr into regular const.
 - It (correctly) warns that if constexpr (std::is_constant_evaluated())
 is always true, so remove the constexpr keyword.

 Bug: None

Change-Id: If7857abd1c30acb0736557844ff13f32a19d54cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117888
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Corentin Wallez <cwallez@chromium.org>
2023-01-30 14:49:27 +00:00
Zhaoming Jiang a12ff9abd1 Dawn: Deprecate DawnTogglesDeviceDescriptor with DawnTogglesDescriptor
This CL deprecates DawnTogglesDeviceDescriptor and replace it with
DawnTogglesDescriptor, which will be also used to provide instance
and adapter toggles with future CLs.

Bug: dawn:1495
Change-Id: I5f5cfdf38dcbcd237727a7f921462597b9301f1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117174
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-30 09:16:51 +00:00
Li Hao e463b1ffd7 Add the device id of Intel Raptor Lake to gpu_info.json
CopyToDepthStencilTextureAfterDestroyingBigBufferTests and
DepthTextureClearTwiceTest fail on Windows Intel Raptor Lake due to the
GPU device id is not in Intel Gen12 GPU list, so the toggle
D3D12ForceClearCopyableDepthStencilTextureOnCreation is not enabled.

Change-Id: I28ec0ad2e2fa4e351077e7c74fcbdbd43d255ed3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117173
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: yang gu <yang.gu@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-28 02:58:52 +00:00
James Price 7ce72de3a5 tint/renamer: Preserve diagnostic control names
Add a Dawn E2E test to make sure that diagnostic controls work through
the whole shader compilation flow.

Bug: tint:1809
Fixed: chromium:1410930
Change-Id: Icea31cfadbbc182008a8a07efcddb402954dd1c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117980
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-01-28 00:37:42 +00:00
Ben Clayton 42c5b2f675 tools/run-cts: Add --validate flag
Default to no-validation.

Change-Id: I4b3506e2addf580256175b13efbeb47f8ef96aaf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117881
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-26 16:03:08 +00:00
Ben Clayton 78e4530f59 code-coverage / turbocov fixes
Common:
* The turbocov build target (somehow) never got hooked up to the root CMakeLists.txt file. This is now fixed.

macOS:
* Emit coverage for 'AppleClang' compiler.
* Have run-cts find the tucked-away `llvm-profdata` executable.

Windows:
* Various fixes for building with clang
* Fix turbocov stdout CRLF corruption
* Fix bad JSON with backslashes

Change-Id: I481cceafe2e72b544e13168172fc1456e5df2005
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117880
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-26 15:57:27 +00:00
Brandon Jones f68f2e06d7 Fix GatherDeviceInfo on Vulkan 1.0 devices
A bad assert was causing devices that only supported Vulkan 1.0, such as
the Nexus 5X, to crash when querying information about adapter
properties and features. This change removes the need for the ASSERT.

(Note that this does not guarantee WebGPU support on Vulkan 1.0 devices.
For example, the Nexus 5X does not have the fragmentStoresAndAtomics
feature, which is required for WebGPU.)

Bug: dawn:286
Change-Id: I7f884290f29ae7e9607933f6186feac2ce8af540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117840
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-26 00:36:16 +00:00
Austin Eng 97f56bd0b8 Clamp the stencil reference to 255
Fixed: dawn:1645
Change-Id: I908fe0a2cb029c7cc6cf94b066f0f842e0f1e224
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117532
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-25 20:57:49 +00:00
Peng Huang 8fc1758a3d Append pipeline barrier for mappable buffers for submissions
So the next MapAsync() call, doesn't need to record pipeline barrier
command into the pending command buffer, submit it, and wait for it
completion.

Bug: b/265152896
Change-Id: Ied7cbca24a7b1bc81c0a6402179452599aabfe9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-25 19:55:52 +00:00
Austin Eng e8870efb1b Handle Tint inspector reflection of bgra8unorm storage texture
The fuzzer produced a shader with this format and hit an UNREACHABLE
in Dawn.

Bug: dawn:1641, chromium:1410048
Change-Id: Ia5ba66a18fc718f7e6dd803f4229ecb12b02753e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117531
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-25 19:52:32 +00:00
dan sinclair 61c16eb448 Move ast/access to type/access.
This CL moves the ast/access files into type/access to resolve the type
dependency on ast

Change-Id: Ic0973c5ad162166736abb07cf9bbed7efa91695b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117605
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-01-21 23:44:38 +00:00
Austin Eng 387d57c805 Metal: set both depth/stencil attachments for combined formats
Adds a toggle to workaround another issue where Metal fails to set
the depth/stencil attachment correctly for a combined depth stencil
format if just one of the attachments is used. The workaround forces
both attachments to be set, giving the unused one LoadOp::Load and
StoreOp::Store so its contents are preserved.

Bug: dawn:1389
Change-Id: Iacbefcc57b33bf11ca8fcacb03506301646fe59d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117175
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-21 02:42:15 +00:00
Zhaoming Jiang 899126f036 Dawn: Fix FeatureState of some features
This CL fix FeatureState for some experimental features to prepare for
refactoring adapter creation with adapter toggles. This CL also fix the
related unittests.

Bug: dawn:1495
Change-Id: Ibf043ed74c0bfc79c64986f2f96135d92adf3930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116841
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Zhaoming Jiang <zhaoming.jiang@intel.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2023-01-20 08:46:55 +00:00
Austin Eng 785ccde2f5 Expand AllowFormatReinterpretationWithoutFlag to consider ETC2/ASTC
Bug: dawn:1176
Change-Id: Iae674fb1c5198ca8767b71e2d5553e0a4a06b475
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117178
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-20 01:13:27 +00:00
Brandon Jones 61d2cf297a Making SPIR-V ingestion and validation optional
Browsers won't be exposing the ability to pass SPIR-V shaders, and the
ability to consume and validate them is adding a non-trivial amount to
the browser binary size on platforms like Android. To avoid that
overhead, this change puts those features behind a flag so that browser
usage can easily omit them.

Bug: dawn:286
Change-Id: Idf70683f2c4ccf479b723c00ba6914e27e4f765f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117241
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-19 21:17:42 +00:00
Peng Huang e3eb03f8a3 Add the last usage serial in Buffer
Add the last usage serial in Buffer, it is used for optimizing
MapAsync(), so the callback of MapAsync() is called when the last usage
serial is done instead of using the current pending serial when
the MapAsync() is called.

Bug: b/265151060
Change-Id: Ibc95d4e41d41896f0a49b0fd1068912b46ea14e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116693
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-19 20:33:32 +00:00
Corentin Wallez 8b5d804963 Revert "DISABLE WireBufferMappingReadTests.DestroyInsideMapReadCallback"
This reverts commit 1966ea9727.

Reason for revert: dawn:1619 has been fixed.

Original change's description:
> DISABLE WireBufferMappingReadTests.DestroyInsideMapReadCallback
>
> It is failing under ASAN but should be fixed after at the same time as
> issue dawn:1619 that makes mapping callbacks called only at the end of
> the BufferBase method.
>
> Bug: dawn:1619, dawn:1621
> Change-Id: Idfdb6e36432a47eaef63b46e041f1404a2562f40
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116284
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1619
Fixed: dawn:1621
Change-Id: Ib700147543c12b35005b718b50ed1b19245cf0ff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117440
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-01-19 16:05:27 +00:00
Austin Eng 03b69ff573 Delete StagingBuffer in favor of mappable buffers
This CL removes StagingBuffer to start to unify implementation
code paths for WriteTexture/Buffer and CopyBufferToTexture/Buffer.

This will help implementing a buffer-to-stencil copy workaround.

Bug: dawn:1389
Change-Id: Ieb23b8d871f14544ef01445a495dc1077274c9f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117167
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-19 02:54:07 +00:00
Takahiro 44e9db3866 Allow reentrant buffer mapping operations in the mapping callback.
WebGPU clears [pending_map] before resolving or rejecting promises,
which means that the callback for .then or .catch is allowed to unmap,
remap, or do anything with the buffer assuming previous mapping
operations are entirely done the buffer.

Mimic this in Dawn by finishing all operations related to mapping
before calling callbacks they might trigger.

bug: dawn:1619
Change-Id: I9e5b82789a68f28a496a54c31bf9fe0ffde23ccf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-19 01:11:56 +00:00
Austin Eng e2be18a7fd Workaround stencil to buffer copies on Metal Intel
Stencil to buffer copies don't capture contents
written in a rendering stage. Copying through an
intermediate texture fixes this problem on Metal Intel.

Add test for the code path that found the issue:
Nonzero-mip stencil copy, discard, then read

Bug: dawn:1389
Change-Id: I63d982df6bace4b5053d3c643b8abda1682490d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116851
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-18 17:55:14 +00:00
Peng Huang d3b8c489a1 Merge two queue submissions in Queue::SubmitImpl()
Currently Queue::SubmitImpl() may cause two queue submissions, one is
because of Tick() call which will submit pending commands if there are.
The other one is after converting frontend commands to backend command
buffer. Queue::SubmitImpl() will submit converted commands. However
usually queue submissions are expensive, so merge those two queue
submissions into one by not calling Tick() before converting frontend
commands, so pending commands and recorded commands can be submitted
together. After that, we call Tick() to resolve callbacks and perform
bookkeeping operations (deallocating memory for passed operations,
etc).

Bug: b/265151060
Change-Id: Ia171771bcc1061dc599a58aa6d213a645696fb75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116929
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-01-18 14:40:07 +00:00
Peng Huang 429c2f93f4 Fix vulkan::Buffer::TransitionUsageAndGetResourceBarrier()
Do not transition if the buffer usage is already MapWrite

Change-Id: I16cf68501e19a5b60d6c6f28eaa539df691f14fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117240
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-01-17 23:40:41 +00:00
shrekshao e597e04e13 Validate if depth attachment is present when frag_depth is written
Bug: dawn:1636
Change-Id: I47aa4e5734b8e70e8c5a9171872a44a577d168d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116859
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-17 20:53:55 +00:00
Austin Eng cdec06a2aa Revert "Suppress vkUpdateDescriptorSets-None-03047"
This reverts commit afc3f9d4c7.

Reason for revert: crbug.com/dawn/1615 should be fixed now that
vulkan-deps has rolled into Chromium.

Original change's description:
> Suppress vkUpdateDescriptorSets-None-03047
>
> Bug: dawn:1615
> Change-Id: I40f745fe7f7736c9c5ece34fc9fb114d478c9118
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116926
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com>
> Auto-Submit: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1615
Change-Id: I5dbd7ae82a0c4f3b3b88ea70a9faac35507a0418
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117320
Kokoro: Austin Eng <enga@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@google.com>
Commit-Queue: Austin Eng <enga@google.com>
2023-01-17 19:32:46 +00:00
Austin Eng 1177c970d6 Add Metal workaround to allocate stencil8 as combined depth-stencil
Stencil8 textures don't work correctly on some drivers. Workaround
by allocating a combined depth-stencil texture instead.

Suppress newly added test on Windows ANGLE

Bug: dawn:1389, dawn:1637
Change-Id: Iea03e8f3e5e7f663ffc7b344ab007a73836557cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116846
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-17 19:06:12 +00:00
Yan,Shaobo 9b6f01d603 Fix flipY logic in CopyTextureForBrowser()
CopyTextureForBrowser() handles flipY by flipping source texture then
applying copy op. But this is not correct. Instead
it should find the copy rect and apply flipY op in copy rect only,
which is the same as WebGPU GPUImageCopyExternalImage.flipY definition
(https://www.w3.org/TR/webgpu/#dom-gpuimagecopyexternalimage-flipy).

This CL fixed the issue and updated related end2end tests.

Bug: dawn:1635
Change-Id: I3ea7c9de44fb45224bc438486e0e92385446bfb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116924
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2023-01-17 09:29:20 +00:00
Corentin Wallez 16c7ea6bfc Expand VUID-vkUpdateDescriptorSets-None-03047 flake suppression
This isn't just failing on Windows Intel but also Windows Nvidia.

Bug: dawn:1617
Change-Id: I9cd492512df4118161deabb9cf3f97eee29c60d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116879
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2023-01-17 09:16:49 +00:00
Austin Eng afc3f9d4c7 Suppress vkUpdateDescriptorSets-None-03047
Bug: dawn:1615
Change-Id: I40f745fe7f7736c9c5ece34fc9fb114d478c9118
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116926
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com>
Auto-Submit: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-14 01:00:19 +00:00
Antonio Maiorano 1fd40c1d81 Improve readme for dawn.node
Fix paths, add note about coverage, and format.

Change-Id: I7ac228bf880d6416e89b2f7a3324f9edac5c7a74
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117040
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-01-13 19:10:47 +00:00
Peng Huang f58ef99a15 Use std::move() for rvalues in SerialMap and SerialQueue
Change-Id: Iddaf8227cb76b823107997a740eb7563268ff859
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116925
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-13 18:30:21 +00:00
Ali Chraghi 2d94a0c075 Add missing Surface creation calls to get wayland surfaces working
Change-Id: I50e7b830769333dee4b865c3c0ab6e6016d81a9f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116922
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-12 16:11:44 +00:00
Corentin Wallez 961ad2358f DawnTest: try to more robustly handle device lost.
Deferred exepectations didn't handle device loss gracefully and would
crash, which meant all future tests were skipped. Instead of crashing,
skip the expectation, the test will fail anyway because the device was
lost.

Bug: None
Change-Id: If143f00a5ed9d2ddd5a923da7c771b1f40d80962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-12 11:25:25 +00:00
Takahiro 46e3e213b0 Fix Buffer mapState after destroyed in Wire
WebGPU specification described that Buffer mapState must be
"unmapped" after destroyed because Destroy() must internally
call Unmap().

But in the current Wire implementation the mapState won't be
"unmapped". The root issue is that Destroy() doesn't update
mMapState in Wire.

This commit fixes the problem by updating mMapState in
Destroy() in Wire.

bug: dawn:1634
Change-Id: I7398510f83ebacfbc6bb33fcc070c2eab10b9c24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2023-01-12 02:07:48 +00:00
Austin Eng dc9c306a14 Remove suppressions for tests now passing on Mac Intel
Bug: dawn:704, dawn:791
Change-Id: I3d335c33caee943547798290026dffa7f9a90d83
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116845
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-11 23:29:22 +00:00
Ben Clayton e704336001 dawn/node: Avoid exception on teardown
If node is shutdown without first explicitly destroying the GPUDevice, the device's destructor will be called, which would automatically destroy the dawn device.

Before doing this, it would first reject the lost-device promise. With newer versions of node, attempting to construct new GC'd objects on NodeJS tear-down triggers a fatal error.

Work around this by adding a new state to promises, that allows promises to be destroyed without first being rejected or resolved, and without raising a 'Promise not resolved or rejected' fatal message.

Change-Id: I810d6894d384511cdb7989b9c6c5b707dd68d8c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116864
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-11 21:03:45 +00:00
Austin Eng 3c760b850c Remove supressions for disable_r8_rg8_mipmaps
This toggle no longer exists

Bug: none
Change-Id: I1ef99a760530286f1845ab0b55fa611f61df239d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116843
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2023-01-11 20:29:55 +00:00
Ben Clayton 58d1e89426 dawn/node: Avoid empty vector index
If a device lists no features, don't zero-index an empty std::vector.

Change-Id: I10d632f0c5d5a162abec180797ad11adee67fc6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116863
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-11 20:05:37 +00:00
Corentin Wallez edca14171e DawnTest: Move the position of [selected] to be easier to spot.
The [selected] was on the second line of an adpater description in the
output of DawnTest which made it a bit difficult to find. Move it at the
end of the first line which is the adapter name.

Bug: None
Change-Id: I686b40588b03aac827c347510525f6c969b7180b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-11 15:10:05 +00:00
Ben Clayton 54264d3037 tools/run-cts: Optimize coverage collection
Enable coverage collection when using the test server, which is substantially faster than running in separate, isolated processes.

Use clang's `__llvm_profile_*` APIs to reset the counters between each test case run.

Change-Id: I01f8d0c1b3f215f66cfa50ef0fd51f2522c2ea57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113880
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-10 21:55:43 +00:00
Ben Clayton c9c937cc3e dawn/node: Allow picking of the adapter by name
Add the "--adapter" flag to run-cts as a helper for setting this.

Make "--verbose" print the picked adapter.

Rename "dawn-backend" flag to just "backend" - this is already specific to the "gpu provider" (dawn).

Change-Id: Idc8d0eb3ccf5fa23325c06f0f9520aa9b528d9dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116295
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-10 19:15:42 +00:00
Corentin Wallez 0963142273 Add wgpu::Device::ValidateTextureDescriptor
Bug: chromium:1266549
Change-Id: Iaef63ca6f4e447450953dfb0633b43931d8c2552
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116294
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-01-10 15:17:26 +00:00
Ben Clayton e45bf9f3d6 dawn/node: Handle printf() erroring
printf() can return -1 on error. In this situation, don't adjust msg with a negative offset.

Fixes a spurious crash when emitting lots of text.

Change-Id: Id1e9402bbbe3dd49cf08e660dea0cf67c5369516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116289
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-10 14:13:50 +00:00
Jiawei Shao ab00dd0725 Remove ShaderModuleValidationTest.FragmentOutputLocationExceedsMaxColorAttachments
This patch removes the test
ShaderModuleValidationTest.FragmentOutputLocationExceedsMaxColorAttachments
from dawn_unittests because now the emission of the validation errors about
the maximum value of fragment output location is delayed from
CreateShaderModule() to CreateRenderPipeline(), however this test expects the
error will still be reported in CreateShaderModule().

Previously this test can still pass because kMaxColorAttachments is declared as
an uint8_t, so it will be added as "\b" (ascii code is 8) in string stream when
constructing the shader, then we can still get a shader-creation error because
it is not an integer that is inside the bracket of the location() expression.

Bug: dawn:986
Change-Id: Iaf03f83b2c27e3d9e986f813b2086726b51a0aeb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116554
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-10 01:09:28 +00:00
Jiawei Shao f7beb85fd1 Count the line pos, offset and size of compilation message in UTF-16
This patch counts the line position, offset and size of the compilation
message in UTF-16 and saves them to WGPUCompilationMessage to align the
latest WebGPU SPEC.

Bug: dawn:1357
Change-Id: If8f4026bd5b4a64a078e100762b6d1f61da50053
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115640
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-10 00:03:24 +00:00
Stephen White 797cbf4f58 OpenGLES: implement 1D texture workaround.
OpenGLES doesn't support 1D textures, so use 2D textures of width x 1
as a workaround (requires dependent Tint change).

Bug: dawn:1301
Change-Id: I99dbccfae497ee86d6f9b9e1ca1608049971016d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114820
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-01-07 18:09:14 +00:00
Kai Ninomiya 9bb85fdaef Suppress VVL warning for empty descriptor set
Unsure whether this error is correct, there's an issue open on VVL to
figure that out. Suppress until that's resolved.

Bug: dawn:1627
Change-Id: I9663c1434f6eda48385ff66751432d22b2d8a3d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116544
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-06 23:51:19 +00:00
Corentin Wallez 00208bd134 Fix CopyExternalTextureForBrowserTests overflow.
The call to Queue::WriteTexture was passing a size that was bigger than
the array of data being used. This caused an ASAN failure when running
with the wire, because the serialization of the command would memcpy
past the end of the data.

Bug: dawn:1625
Change-Id: I2a00f2e32e3d8f8ff66d85575d1908480861f153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116288
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-06 14:28:24 +00:00
Jiawei Shao f43b92f6e0 Enable end2end tests that can pass on latest Intel bots
This patch enables all the dawn_end2end_tests that fail with old
Windows Intel driver but pass on the newer ones after the driver
of the bots being upgraded to 31.0.101.2111.

Bug: dawn:416, dawn:815, dawn:1070
Test: dawn_end2end_tests
Change-Id: I3022ff09a6c2be21f1c99fab0077743f84f83b34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116133
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-06 10:10:07 +00:00
Shrek Shao 3b83e389fa Suppress FragmentInputIsSubsetOfVertexOutput tests for Adreno Pixel 4
Bug: chromium:1404849
Change-Id: I348363833e3ec39b12dab514bfa6e32381dda34f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116367
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-06 01:15:46 +00:00
Kai Ninomiya a3a68c3d0d Suppress VVL sync hazard for sampling + read-only depth/stencil
This should help unblock the roll of vulkan-deps into chromium, which is
currently failing dawn_end2end_tests and angle_end2end_tests.

Fixed: dawn:1626
Change-Id: I5c0313e93d0be01c794ce9c1ffe73f16c0dfc8df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116138
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-05 22:56:32 +00:00
Corentin Wallez 8e68a89cfb Vulkan: Clamp @builtin(frag_depth) with push constant values
Start using Tint's ClampFragDepth transform in the Vulkan backend when
needed in order to correctly clamp @builtin(frag_depth) on Vulkan. Do
this by always reserving 8 bytes of push constant space to contain the
f32 min and max values from the last viewport command.

Reenables relevant CTS tests that were suppressed on Vulkan.

Bug: dawn:1125, dawn:1576, dawn:1616
Change-Id: I38f4f6c3c51c99b5e591a780fea9859537529534
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105642
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-01-05 12:24:52 +00:00
Corentin Wallez edbebe3582 Remove the suppression for NV12SampleYUVtoRGB on Nvidia D3D12
Bug: dawn:733
Change-Id: Iaedd074e1fa6febab5cb87e20ee0c8255d69761d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-05 09:04:10 +00:00
Jiawei Shao 786d4b12dd Don't clear depth stencil textures when created as committed resource
The toggle D3D12ForceClearCopyableDepthStencilTextureOnCreation can be
disabled when the toggle D3D12Allocate2DTexturewithCopyDstAsCommittedResource
is enabled because with D3D12Allocate2DTexturewithCopyDstAsCommittedResource
all the depth stencil textures (can only be 2D textures) with CopyDst usage
have already been created with CreateCommittedResource() instead of
CreatePlacedResource(), thus the driver issue about creating depth stencil
texture on a dirty heap with CreatePlacedResource() won't be triggered.

Bug: dawn:1487, chromium:1237175
Change-Id: I872d4d95e6e05e1bcf9489b31a72e61f957de3e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116129
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-05 01:30:54 +00:00
Yuly Novikov 80f0a3a739 Suppress ColorStateTest.SparseAttachmentsDifferentColorMask on D3D12
Device lost on ASAN Intel and NVIDIA.

Bug: dawn:1625
Change-Id: I7435bf989fa36b4ece7a14e95de153e69a15b177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116286
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
2023-01-05 00:10:53 +00:00
James Price 7ca2e99b64 Remove unused variable
This blocks the import into google3.

Change-Id: Ieb5db932553b5f9c8e44e1c334e497004c6bb778
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116361
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-04 21:29:39 +00:00
Brandon Jones 713cd86f78 Change External Texture Crop Parameters
Removes the ExternalTextureVisibleRect type in favor of the existing
visibleOrigin/visibleRect parameters.

Bug: dawn:1622
Change-Id: Ifa661392b5541543c1445ce3e1e8e5e9db881be4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116124
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2023-01-04 21:27:32 +00:00
James Price 3a2573e93c DISABLE WireBufferMappingWriteTests.DestroyInsideMapWriteCallback
Fails with ASAN, should be fixed after at the same time as dawn:1619.

Bug: dawn:1619, dawn:1621
Change-Id: Ia1efbb5466b8e8fbb871c07dd6af53a530620935
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116360
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-01-04 19:23:48 +00:00
Corentin Wallez 1966ea9727 DISABLE WireBufferMappingReadTests.DestroyInsideMapReadCallback
It is failing under ASAN but should be fixed after at the same time as
issue dawn:1619 that makes mapping callbacks called only at the end of
the BufferBase method.

Bug: dawn:1619, dawn:1621
Change-Id: Idfdb6e36432a47eaef63b46e041f1404a2562f40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116284
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-04 16:58:20 +00:00
Ben Clayton be367b73ae Reduce shader complexity for external textures
Do more math on the CPU to avoid per-fragment ALU operations.
Use a mat3x2 instead of mat2x3 to avoid padding.

Fixed: dawn:1614
Change-Id: Ib0e0f7d44ed9aa16eaca712f6553214fad141feb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116060
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-04 12:29:56 +00:00
Corentin Wallez 7f45581f45 Revert "Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan"
This reverts commit f6fd86c524.

Reason for revert: most likely fixed by a VVL roll, see issue dawn:1615

Original change's description:
> Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan
>
> Bug: dawn:1620
> Change-Id: I1866630622d674fe24fbd355645dfb2b5a63280c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115480
> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1620
Change-Id: I1060479ee4dae084197569599182e61da15128dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116081
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
2023-01-04 04:47:01 +00:00
Ben Clayton b70d610bae dawn/native: Hook tint ICE up to Dawn assertions
Scream and shout if we ICE in a debug build.

Fixed: tint:597
Change-Id: Ie349d314a2ddf518f54df81469e4e14aa16cacda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-03 21:45:05 +00:00
Yuly Novikov f6fd86c524 Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan
Bug: dawn:1620
Change-Id: I1866630622d674fe24fbd355645dfb2b5a63280c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115480
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-12-27 22:55:50 +00:00
Gregg Tavares 6609f9cfb9 Workaround Metal Validation Issue for copying 3D textures to a buffer.
The metal validation layer complains when copying from a 3D texture to
a buffer if the stride for the destination buffer is larger then 2048
bytes.

Bug: dawn:1430
Change-Id: I6ba4508d71610c35dfb0fab7d2bebc91d37504e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113426
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2022-12-22 01:30:22 +00:00
Jiawei Shao f8277d0ae4 Add toggle to warn the dst-alpha issue on Intel GPUs
Bug: dawn:1579
Change-Id: Ifdf09aefcdd62be82bd874a6e185b18ab96cb29a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114920
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-21 02:22:53 +00:00
shrekshao 49a08b7668 Refix validation for command encoder pass encoding
According to latest spec, beginRenderPass/beginComputePass
don't throw validation error. Error still defers to
CommandEncoder::Finish()

Bug: dawn:1602
Change-Id: I5fd76f2c8951273a8dd82b02e20f076079354b60
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115120
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-20 21:03:16 +00:00
Austin Eng 5cc118bde7 Clear reference to MTLTexture on TextureView::DestroyImpl
Bug: dawn:1355
Change-Id: I834b02a05d50c39b1a8d272e2d437d7ce1f96fb5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115061
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-12-19 23:36:00 +00:00
Brandon Jones b38b3b0f8c Implement AlwaysResolveIntoZeroLevelAndLayer globally
Previously this toggle was implemented only for the Metal backend, but
a need for it was identified on Android as well. This change moves the
implementation to the backend-agnostic command encoder recording so that
it works for all backends. Fundamentally it's still doing the same
thing, however: Swapping resolve targets that point at a non-zero mip
level or layer with a temporary texture and then performing a copy once
the render pass has ended.

Bug: dawn:1569
Change-Id: I292860cc74f653b2880e727d2ef3a7dfa3f10b91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-19 19:46:12 +00:00
Takahiro 915e55a0d8 Add Buffer.GetMapState()
Bug: dawn:1521
Change-Id: I68962a4d6b17867cd17cfcb3a17910a2007764fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111924
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2022-12-19 19:06:51 +00:00
Takahiro ad541a7cdd Immediate Buffer.MapAsync() rejection if pending map in Wire
This immediate rejection has been implemented in Native but
hasn't been yet in Wire. This commit adds the implementation
to Wire.

Also the commit changes the MapAsync callback firing timing
if pending map buffer is unmapped or destroyed. With this
commit the callback will be fired immediately Unmap or
Destroy is called to match the WebGPU spec. Currently the
callback is fired when the client receives a response from
server but it mismatches the spec.

Change-Id: Ia48d62be31912fd0384e23271e9de516f9d71d6c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113607
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-17 04:24:05 +00:00
Ben Clayton 2f9a98870e tint: Implement sem::Load
The resolver now wraps sem::Expression objects with a sem::Load object
anywhere that the load rule is invoked. sem::Expression provides an
`UnwrapLoad()` method that returns the inner expression (or
passthrough, if no load is present), which is analaguous to
Type::UnwrapRef().

The logic for alias analysis in `RegisterLoadIfNeeded` has been folded
into the new `Resolver::Load` method.

Fixed up many transforms and tests. The only difference in output is
for a single SPIR-V backend test, where some IDs have changed due to
slight re-ordering of when expressions are generated.

There may be further clean-ups possible (e.g. removing unnecessary
calls to `UnwrapRef`, and simplifying places in the SPIR-V writer or
transforms that deal with memory accesses), but these can be addressed
in future patches.

Fixed: tint:1654
Change-Id: I69adecfe9251faae46546b64d0cdc29eea26cd4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99706
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-17 02:20:04 +00:00
Yuly Novikov 5a4f5dcf90 Skip dawn_end2end_tests failures on Win Intel Optiplex 7080 Vulkan
BindGroupTests.ArbitraryBindingNumbers/Vulkan_Intel_R_UHD_Graphics_630
QueryInternalShaderTests.TimestampComputeShader/Vulkan_Intel_R_UHD_Graphics_630

Bug: dawn:1615
Change-Id: I76d677157857dbc6ef7cb5ecbad6e37d2cc292e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-16 20:26:52 +00:00
Austin Eng 04ad2a4c14 Add informational toggle that indirect baseVertex is broken on Mac Intel
Bug: dawn:966
Change-Id: I5f8183911eb04d4809c30cb7c1efdeca414f3329
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114662
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 18:10:06 +00:00
Austin Eng e48253f31e Add informational toggle that sample mask is broken on Mac Intel
Bug: dawn:1462
Change-Id: Ifec68914edb7d0f7eaf90e066491a0af3fe7b232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 16:54:42 +00:00
Yunchao He 5082727e55 D3D12: Remove the 24K extra memory for texture corruption
2D array texture may corrupt on some Intel devices, making out-of-bound
texture access and memory information leak. It's a critical security
issue. Intel driver team suggested the 24K extra memory approach in
order to mitigate the security issue before.

However, the texture corruption issue (and even the correctness issue)
can be worked around via allocating a few extra layers. And patches
have already been merged in Dawn, with a lot tests for verification. The
24K extra memory for each texture is actually incorrect and unnecessary.
So this patch removes relevant code in Dawn.

This patch mainly reverts some code of this patch below:
https://dawn-review.googlesource.com/c/dawn/+/96220

Bug: dawn:1507
Change-Id: Ic3239115ad4c74bdee928577ccbb20f1e35d13c3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-12-16 16:46:12 +00:00
Brandon Jones 183df9d24e Implement External Texture Crop Functionality
Adds to the External Texture shader transform to allow cropping. Tests
included.

Bug: chromium:1316671
Change-Id: Id0ec9acac22a0968ba6847d6ead9cf5084eaca88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 05:41:06 +00:00
Takahiro 5208edf37d Buffer.MapAsync pending map error non validation error consumed
Bug: dawn:1613
Change-Id: Ib1e5014d36c2c35d7ed9b946de4d21e046cf1282
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114280
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-15 16:44:18 +00:00
Yunchao He 69b7f4a61c Add more tests for texture corruption: msaa and depth stencil formats
2D array textures with non-color formats like depth/stencil formats
are always fine. Workaround is not needed.

Multisample textures are treated as array textures from the
perspective of texture memory layout on Intel Gen12 and each sample
acts like a layer. However, multisample textures are fine.
Workaround is not needed.

Bug: dawn:1507

Change-Id: I1e5cd6a4e46503f67e4c1ffe2133e2e8fb121016
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113740
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-12-15 00:52:53 +00:00
Brandon Jones 87a1724368 Improve draw-time bind group validation messages
Makes it clear that the index being reported by these messages is the
group index and not the binding number. This was a point of confusion
in on the bug.

Additionally, adds more information to the error message regarding
buffer sizes being too small for the current pipeline. Now includes the
pipeline name and buffer size as well as the minimum required size. Also
includes a note explaining that uniform buffer bindings must be a
multiple of 16. (This recently changed and cause several existing
samples to break for non-obvious reasons.)

The error message still does not contain the buffer or binding number,
which would be helpful. This is because we currently lack a way to look
up the binding index from the packed index that this error is generated
with.

Bug: dawn:1604
Change-Id: Ibb2b44bc9e1583ddef34d703e83bcf64ed7a3aa2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113602
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-14 23:44:11 +00:00
Loko Kung eaeded4971 Enables maxColorAttachmentBytesPerSample in Dawn node.
Bug: dawn:1522
Change-Id: Iaccbffbc8ac641d407491bdd8ef0b0f2c9cba309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113901
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-14 05:46:48 +00:00
Loko Kung 5646acbd71 Refactors RenderPassLoadOpTests to adhere to new limit.
Bug: dawn:1522
Change-Id: I856bad3d2930d276f1b8b281a7692d38dc82cf21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-14 03:06:10 +00:00
Ben Clayton 408ace6927 tools: Add documentation for coverage viewer
Change-Id: I5605925bf4dc4012b38f4e2da48f45321d5e047d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113860
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-13 15:48:49 +00:00
Ben Clayton 61b5aaccf3 tools: Move idlgen and run-cts to from dawn/node to tools/
This is the standard place for tooling.

Update src/dawn/node/README.md with the new paths, and drop inferred
arguments from the examples.

Change-Id: Ib944ca045366b81b8897d9548112a8889e097769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-12-12 23:06:43 +00:00
Loko Kung e70563ac03 Implements maxColorAttachmentBytesPerSample
- Adds the limit
- Adds relevant format-specific data into format table
- Adds deprecation validations regarding the limit
- Adds deprecation validation unit tests and helpful utils
- Moves deprecated api tests from end2end to unittests, allowing tests
  to be cross-files for ease after deprecation.
- Updates some validation messages to include helpful contexts.

Bug: dawn:1522
Change-Id: Ib05f9adb60808ff4d68061d9646e76c729a23643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-12-12 20:55:05 +00:00
Li, Hao ad57a58488 Add suppressed end2end tests back on Intel Windows Vulkan
Vulkan backend had been disabled on Intel Windows Vulkan driver <
30.0.101.2111, these suppressed end2end tests are fixed on that version
and later, we can remove the suppression.

Bug: dawn:1392, dawn:819, dawn:1172, dawn:1489
Change-Id: I91a8dfac833b068e8e3bb70d9f9af977f7b6026c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113610
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-12 17:10:40 +00:00
Corentin Wallez 92ccab037f Add test for a depth sampling issue.
Bug: dawn:1187

Change-Id: Ib4187377c6a117b35ca3e77d2f5b8a7a7d07b939
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68944
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2022-12-08 17:17:04 +00:00
Takahiro e536775b40 Distinguish Map request callback fired by device
Currently Buffer doesn't distinguish Map request callback fired
by device. For example if buffer.MapAsync(), buffer.Unmap(),
and buffer.MapAsync() are called in this order before the first
MapAsync() finishes the MapAsync callback provided by application
for the first MapAsync() is fired when Map request callback
for the first MapAsync() is fired by device although the first
MapAsync callback provided by application shouldn't be fired
because it is already unmapped.

This commit resolves this problem by assigning MapRequestId to
Map request and distinguishing the callback fired by device.

Change-Id: Ic29b02d27cffb254616dc7b48a60151c39f667e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-12-08 04:49:32 +00:00
shrekshao ad71dc1ab2 Add validation for pipeline overrides value type error for i32/u32/f32
Follow WebIDL TypeError for float and EnforceRange. Generate
a validation error is the number is not representable.

Bug: dawn:1597
Change-Id: I9a683f65ed0bfadb936d5de358670b01a2036848
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112920
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-07 23:32:33 +00:00
Corentin Wallez 6be7f3212b node: Implement GPUDevice.features
Bug: None
Change-Id: I29f2832d22567d357a474e2b9522d3b7f195b3fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112600
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Ben Clayton <bclayton@google.com>
2022-12-07 13:53:04 +00:00
Zhaoming Jiang 6198bea2ac Dawn&Tint: Implement F16 pipeline IO
This CL implement f16 for pipeline IO, i.e. vertex shader input,
interstage variables between vertex and fragment shader, and fragment
shader output (render target). Unit tests and E2E tests for Tint and
Dawn are also implemented.

Bugs: tint:1473, tint:1502
Change-Id: If0d6b2b3171ec8b7e4efc0efd58cc803c6a3d3a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111160
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-07 04:33:24 +00:00
James Price 8753796aac tint: Add PreservePadding transform
This is used to ensure that assignments to host-visible memory do not
modify padding bytes in structures and arrays. We decompose
assignments of whole structure and array types into member-wise or
element-wise copies, using helper functions.

This is used in all backends except HLSL, which already decomposes
memory accesses.

Bug: tint:1571
Change-Id: Id6de2f917fb80151cc654a7e1c8413ae956f0d61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-12-06 18:32:19 +00:00
Corentin Wallez 4c5a9c1ef7 node: Throw a TypeError when writeTimestamp is not supported
Bug: None
Change-Id: I7e02883c53371c40a9e1766d50550ffc43165c2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112425
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-06 13:37:21 +00:00
Austin Eng 3c4fddf3e3 Fix leak of Metal counter sample buffers
The blit descriptor allocation was leaking, which references the
counter sample buffer. Fix it by storing the descriptor in a
scoped NSRef

Fixed: dawn:1603
Change-Id: If40e8608db167717a4e07f3cb64a5e98402e3f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112861
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-06 02:25:23 +00:00
Austin Eng 99cdc539df Reduce kMaxQueryCount to 4096
Bug: gpuweb#3648
Change-Id: Ic0dc211a4338f42de1a533c0f18f8852d8af4d36
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112445
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-12-06 02:24:49 +00:00
Corentin Wallez c17b4f9b69 node: Throw a TypeError for unsupported GPUQueryTypes
The WebGPU spec requires this so that an extension not being enabled or
not implemented by the browser both behave the same.

Bug: None
Change-Id: I52d991ba63438068d4adaf1391771336186a402a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112422
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-12-05 13:54:44 +00:00
Corentin Wallez 0d6b1fc45f node: Implement support for depth-clip-control
Bug: None
Change-Id: If62e2963917b1f2a94e415ce2c4c22b14317779a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112601
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-05 12:04:16 +00:00
Corentin Wallez e2cdafbf8a node: Throw a TypeError for unsupported GPUTextureFormats
The WebGPU spec requires this so that an extension not being enabled or
not implemented by the browser both behave the same.

Bug: None
Change-Id: Iba449c1f67d266aa53b924501577d646cd944f55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112421
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-12-05 11:50:49 +00:00
Corentin Wallez 06749f92b2 node: add support for GPUErrorFilter.Internal
Bug: None
Change-Id: Icb36b8a3d207d068185494580358f438f8332c65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112420
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-12-02 15:36:17 +00:00
Corentin Wallez 63a67a7218 node: Support sparse vertex buffer layouts
Bug: dawn:1000
Change-Id: I616369acdf5c9d883da8d0da292aa1b3f4a77250
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112021
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-02 15:35:14 +00:00
Corentin Wallez 89b2e10eac node: Implement Compute/RenderPassTimestampWrites
Bug: dawn:1250
Change-Id: Iccd9123b3af7347d7586b998df5b11ab15608bb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112424
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-02 15:33:51 +00:00
Corentin Wallez 25c0bdf2a9 node: Add support for GPURenderPassDescriptor.maxDrawCount
Bug: None
Change-Id: I5e2ff510ceaa09becf0f5f760d0d0f7bc1d0cb49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112423
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-02 12:06:35 +00:00
shrekshao 71e6bcf1af Update validation for pass encoding beginRenderPass/beginComputePass
Make validation for pass encoding aligned to spec, where
descriptor validation failure will make pass invalid and stop
immediately instead of defer to CommandEncoder::Finish()

Bug: dawn:1602
Change-Id: I7892009e31f7565e4da43c38d365b056c9ecc22f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112448
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-01 22:23:47 +00:00
Corentin Wallez cf8513d4e5 Roll third_party/gpuweb/ 3c4734b09..0f5fc665a (381 commits)
And update dawn/node accordingly.

3c4734b09c...0f5fc665a0

$ git log 3c4734b09..0f5fc665a --date=short --no-merges --format='%ad %ae %s'
2022-11-25 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@6b7d8f4947 🚀
2022-11-24 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7eea224a85 🚀
2022-11-23 dneto Deploying to gh-pages from @ gpuweb/gpuweb@c11820e695 🚀
2022-11-23 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@162e04d0c0 🚀
2022-11-22 dneto Deploying to gh-pages from @ gpuweb/gpuweb@58a9410e38 🚀
2022-11-22 dneto Deploying to gh-pages from @ gpuweb/gpuweb@9fa1932d13 🚀
2022-11-22 dneto Deploying to gh-pages from @ gpuweb/gpuweb@39f2321f54 🚀
2022-11-21 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@cc0fc37636 🚀
2022-11-18 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@684c5104ce 🚀
2022-11-18 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@6049e8fc99 🚀
2022-11-17 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0812694055 🚀
2022-11-17 dneto Deploying to gh-pages from @ gpuweb/gpuweb@9b65623938 🚀
2022-11-17 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@30e78fb154 🚀
2022-11-16 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@8b9da345bd 🚀
2022-11-16 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@113555271f 🚀
2022-11-13 dneto Deploying to gh-pages from @ gpuweb/gpuweb@9c39cc1f0e 🚀
2022-11-11 dneto Deploying to gh-pages from @ gpuweb/gpuweb@a3d767aff4 🚀
2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@576b7c97c7 🚀
2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@f2fadab356 🚀
2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@a291e74d7e 🚀
2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0f69fcba15 🚀
2022-11-09 jdashg Deploying to gh-pages from @ gpuweb/gpuweb@f02d667d59 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0fdebc2886 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@44164a2c63 🚀
2022-11-07 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@a5cebd5772 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@c322a6fed4 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7ef39cfc0e 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@572fc32a83 🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@4bb872ac55 🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@98f851baa4 🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@5c6f648919 🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@bf1d73a036 🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@2371712042 🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@acdc5b3e83 🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@8304c57556 🚀
2022-10-27 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@27c5c15c84 🚀
2022-10-26 corentin Deploying to gh-pages from @ gpuweb/gpuweb@4048adbfb3 🚀
2022-10-26 shaobo.yan Deploying to gh-pages from @ gpuweb/gpuweb@b85a821e2f 🚀
2022-10-18 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@63a7a24e4d 🚀
2022-10-18 dneto Deploying to gh-pages from @ gpuweb/gpuweb@6678c9478d 🚀
2022-10-18 dneto Deploying to gh-pages from @ gpuweb/gpuweb@b56d95976d 🚀
2022-10-18 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@44cf3bf01c 🚀
2022-10-17 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@1e332763cd 🚀
2022-10-14 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@49eae687bf 🚀
2022-10-14 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@d7402a1367 🚀
2022-10-13 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@d2ef870027 🚀
2022-10-12 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@db76cc3158 🚀
2022-10-11 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@823a357986 🚀
2022-10-11 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7857eee214 🚀
2022-10-11 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@6f93d67391 🚀
(...)
2022-06-14 jimb Correct '/' to '.' in 'derive render targets layout from pipeline'. (#3041)
2022-06-14 corentin Deploying to gh-pages from @ gpuweb/gpuweb@d47a377c38 🚀
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dneto Deploying to gh-pages from @ gpuweb/gpuweb@e37fc8f57a 🚀
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@170f891c4b 🚀
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Deploying to gh-pages from @ gpuweb/gpuweb@edca8002ab 🚀
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 tojiro Deploying to gh-pages from @ gpuweb/gpuweb@02dac6eb8a 🚀
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Deploying to gh-pages from @ gpuweb/gpuweb@5fec9c7776 🚀
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@d3faddafb9 🚀
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@6ab558611a 🚀
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@72ce3910cf 🚀
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton Deploying to gh-pages from @ gpuweb/gpuweb@1cfd17eed1 🚀
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@356791fbc0 🚀
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@22eae85031 🚀
2022-06-07 kainino Format internal slots consistently with IDL attributes (#3011)

Created with:
  roll-dep third_party/gpuweb

Change-Id: Iebc959cfe54e64c17e7d6175379dbd2cfe840986
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-12-01 13:03:06 +00:00
Corentin Wallez 145643a542 Improve the error message of missing vertex buffers
It now shows at least one vertex buffer that wasn't set, which helped
debug another issue.

Bug: dawn:563
Change-Id: Ifd40611bc10b049780cb1239aeee3186a26bc0c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112020
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-12-01 12:23:07 +00:00
Li Hao 5f8b9d28bc Disable Vulkan backend on old Intel Windows driver version
Skip enabling Vulkan backend on Intel Windows driver version < 30.0.101.2111 due to many flaky issue.

Bug: chromium:1338622, dawn:1392
Change-Id: I6975783bdc18d8a94d6c35e134756e3713833a29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105741
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-12-01 10:15:35 +00:00
Loko Kung b8dcd6b985 Fix condition for memory allocation to check for nullopt.
Bug: chromium:1394660
Change-Id: I54b395728c5a857fdcbff6a0f1c05c8db6051e5a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112443
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-30 22:35:09 +00:00
James Price ff70da9157 Include padding bytes in minBindingSize validation
The "minimum buffer binding size" for a buffer binding variable with
type `T` is `SizeOf(T)`, which includes trailing padding bytes for
structures.

Update several tests that were not creating large enough buffers. Add
a new test for validating the size of a buffer with a non-struct vec3
type, which should still be 12 bytes.

Fixed: tint:1377
Change-Id: Iddbc22c561a67b6aa6659d7ddf78b1b12b230930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111582
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-11-30 21:56:01 +00:00
Rafael Cintron 0d20b2b2b7 Destroy ResourceAllocationManager in d3d12::Device::DestroyImpl
Since the ZeroBuffer (4MB) is released in DestroyImpl, it sticks
around in the resource allocation manager, along with a large amount
of unneeded tracking data structures.

To further reduce memory consumption after developers Destroy, we now
delete the ResourceAllocationManager in DestroyImpl and ensure any
remaining objects go through the same shutdown path as normal usage.

Placed resources must be released before any heaps they reside in.

Bug: chromium:1377789
Change-Id: I7a0f6ad2fdcc60bfe5a51586c8a620f4862c38a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111601
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-30 21:40:59 +00:00
Brandon Jones 85ceb08d5c Add ExternalTexture Rotate and FlipY Functionality
Adds functionality to Dawn and Tint to rotate and flip-Y external
textures through the shader transform. Tests are included.

Bug: chromium:1316671
Change-Id: I40a6b67eaeb2a348f469e4879eeb585bc40537b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-30 21:32:26 +00:00
Austin Eng 23e2792891 Pipe viewFormats from ExternalImageDXGI to the texture descriptor
Bug: dawn:1470
Change-Id: I14d93d92a56e1b5c124330a992966feb1ddc0944
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-30 03:48:00 +00:00
Shrek Shao 0982dcea69 Add DisallowDeprecatedPath toggle
The runtime toggle is off by default. When turned on,
the deprecation warning will be turned into validation error.

Replace device->EmitDeprecationWarning with
DAWN_MAKE_DEPRECATION_ERROR macro which make an internal
validation error or make a MaybeError{} based on the toggle.
The callsite can wrap it with a DAWN_TRY.

Bug: dawn:1563, dawn:1525, dawn:1269, dawn:1602
Change-Id: I7fd6f4f8ffc2e054e5fc5fc4aaf23c47f5733847
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111321
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-29 23:05:30 +00:00
shrekshao 67d52eb4f2 Fix stack-use-after-scope for usedInterstageVariables pointer
Bug: chromium:1393728
Change-Id: I078f898b9a6a237c81c15bb86736eb790cf6a261
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112260
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-29 22:00:13 +00:00
Austin Eng 75759ac273 Revert "CTS: Lift expectations for passing tests ComputeDispatchTests."
This reverts commit f42c4c7e5b.

Reason for revert: Tests are still failing. Win x86 bot doesn't run by
default on Dawn CQ.

Original change's description:
> CTS: Lift expectations for passing tests ComputeDispatchTests.
>
> Bug: dawn:1196
>
> Change-Id: I566f6171b6783fb51c3727aab64bd1488afa933f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111800
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1196
Change-Id: I27799d6bcbc9e32079a3a39b94c1d42ec517e233
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112240
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
2022-11-29 16:39:52 +00:00
Loko Kung fbe4ac0957 Fixes Vulkan command buffer leaks when an error occurs.
- Uses an anonymous function to delete command pool/buffers.
- Shuffles the code around a bit so that the CommandPoolAndBuffer are
  clearly next to the EncodingContext stuff to make it clear that we
  may be able to consolidate them in the future.

Bug: chromium:1372772
Change-Id: I92a1d0333b7a85d439b5963a58db69ac685c03a4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112181
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-29 05:29:27 +00:00
Corentin Wallez f42c4c7e5b CTS: Lift expectations for passing tests ComputeDispatchTests.
Bug: dawn:1196

Change-Id: I566f6171b6783fb51c3727aab64bd1488afa933f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111800
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-28 15:25:33 +00:00
Zhaoming Jiang ab9b5f3aa5 Tint: Implement f16 in uniform and storage address space
This CL implements f16 in uniform and storage address space, allowing
using f16 types in uniform and storage buffers on all backends. Tint
uint tests and Dawn E2E tests are added to validate the f16 types work
as expected.

Bug: tint:1473, tint:1502
Change-Id: I15e3de1033d3727f2ea33f4657f682c5f13c2153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-11-24 05:25:35 +00:00
Zhaoming Jiang be2ed98e05 Dawn: Require both DXC compiler and validator version being 1.6 or higher
This CL change the DXC version checking logic to get both DXC compiler
and validator version, which are not necessarily identical, and require
both version being 1.6 or higher to enable the use_dxc toggle.
This CL also modify the src/dawn/tests/BUILD.gn and add a copy target as
data_deps for "dawn_test" template, which copy DXC binaries from Windows
10 SDK 20348 to out directory, to ensure that windows trybots running
dawn_end2end_tests.exe (e.g. win-dawn-rel) can access a DXC of version
1.6 and can run end-to-end tests with DXC.

Bug: tint:1719
Change-Id: I39b48f3dffdf121d3749af7aa4b3d0bed1c22ea8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110340
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-24 02:07:48 +00:00
Rafael Cintron 36317d9839 Release D3D12 command queue in Device::DestroyImpl
Repeatedly creating and destroying WebGPU devices in a loop causes
large amounts of memory to pile up in the GPU process. Much of this
memory comes from the D3D12 command queue.

Releasing the command queue early in DestroyImpl before the destructor
runs goes a long way towards relieving the memory pressure.

Bug: chromium:1377789
Change-Id: I3ff9a5f6cb3ea3136e41079343532cbe732b6cc4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2022-11-24 01:10:35 +00:00
Takahiro d743778ed5 Also reject mapAsync if the buffer is being mapped
To reflect the WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/3348

Bug: chromium:1355994
Change-Id: I0159cbd9e1977a05453e3c562a2b0649a0ff930f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110448
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 18:19:52 +00:00
Corentin Wallez 7a9fe30b11 CompilationMessages: compute offsets directly to take \r\n into account.
Bug: dawn:1357
Fixed: tint:1684
Change-Id: Ia1e9af3ff3ccb0fe674a838b966fa8a49ff8fb4f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111060
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 17:20:44 +00:00
Austin Eng e9ad15ae7f Add tolerances to pass several tests on Mac M1 and SwiftShader
Bug: none
Change-Id: I1fea9b59d3d151d2f94fda0793ad47493d98f6fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 16:20:03 +00:00
Loko Kung bf3fecfc4b Ensures blob cache is always available, even if it is just a placeholder
Bug: dawn:549
Change-Id: I7efbaa58d93691648107fc6b94d76596a77f6516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111140
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-23 08:55:57 +00:00