Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:31 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
d2e4049c3a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-17 11:34:19 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
|
2016-09-16 13:43:33 -10:00 |
Jack Andersen
|
dae5ea06f5
|
Complete merge
|
2016-09-16 10:23:07 -10:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
8580c5d972
|
Implement CSplashScreen
|
2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
|
2016-09-04 12:47:48 -10:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
6dff9b241a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-02 07:50:27 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Phillip Stephens
|
9a1a434605
|
Add missing CPhysicsActor class member
|
2016-09-01 12:39:13 -07:00 |
Jack Andersen
|
129767134e
|
Various bug fixes
|
2016-08-31 13:08:09 -10:00 |
Phillip Stephens
|
955d043c9e
|
Add ability to load tweaks
|
2016-08-31 14:00:06 -07:00 |
Phillip Stephens
|
d104c7eb45
|
Implement CTweaks::RegisterResourceTweaks
|
2016-08-31 13:43:41 -07:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
27b2f2aedb
|
Windows build fixes
|
2016-08-22 17:12:50 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
|
2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
12f23ba340
|
Several CWorldTransManager imps
|
2016-08-16 12:49:19 -10:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
|
2016-08-15 10:58:07 -10:00 |
Phillip Stephens
|
ec79bcd397
|
CFrontEnd fixes
|
2016-08-05 16:48:53 -07:00 |
Phillip Stephens
|
165735ba1b
|
CScannableObjectInfo imps
|
2016-08-03 16:20:31 -07:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
0ddf4dc426
|
Merge branch 'space-warp'
|
2016-07-29 12:58:32 -10:00 |
Jack Andersen
|
67801e993a
|
Initial space warp filter
|
2016-07-29 07:38:44 -10:00 |
Phillip Stephens
|
1ee38df1ba
|
Various AutoMapper stubs
|
2016-07-29 10:00:23 -07:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Jack Andersen
|
2ff1a2ee0b
|
Shader directory refactor
|
2016-07-20 19:21:45 -10:00 |
Phillip Stephens
|
54ec899d72
|
Add missing files
|
2016-06-21 00:11:49 -07:00 |
Phillip Stephens
|
ebd1fb5944
|
SpacePirate loader imp
|
2016-06-20 21:15:30 -07:00 |
Phillip Stephens
|
27bee1cc35
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
Phillip Stephens
|
63985b6063
|
CPatterned arg type fix
Relay loader imps
CBeetle loader imp
Change CAiFuncMap's const char* to std::string
|
2016-05-17 20:57:43 -07:00 |
Phillip Stephens
|
6d9ccc7f89
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
Jack Andersen
|
57775d31bf
|
Initial CPatterned classes
|
2016-04-24 19:03:38 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
e51a657ec1
|
CAnimSourceReader imps
|
2016-04-15 17:24:25 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
c91bfade75
|
CCharacterFactory imps
|
2016-04-14 17:02:21 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
|
2016-04-02 19:25:34 -10:00 |
Jack Andersen
|
77a8ce5f17
|
boo lambda-API refactor
|
2016-03-30 09:16:01 -10:00 |
Jack Andersen
|
9f82900cdc
|
CGuiTextSupport imps
|
2016-03-21 12:01:19 -10:00 |
Jack Andersen
|
6fcdb3a99c
|
Initial CGuiTextSupport fields; integrated optional template
|
2016-03-20 19:02:56 -10:00 |
Phillip Stephens
|
a0e6bcec49
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-19 12:20:13 -07:00 |
Phillip Stephens
|
62e8066a63
|
Initial CPlayerState RE
|
2016-03-19 12:19:43 -07:00 |
Jack Andersen
|
5a4033e925
|
More field discoveries and imps
|
2016-03-18 17:58:01 -10:00 |
Jack Andersen
|
1908ac111b
|
More GuiSys stubs
|
2016-03-10 14:23:16 -10:00 |
Phillip Stephens
|
9726682939
|
Initial MP1 CSplashScreen
|
2016-03-09 23:13:50 -08:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
8c9eca1858
|
remove 'mp1' target in favor of library entry
|
2016-03-03 19:28:20 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
a37f536ae9
|
Use rendertarget
|
2016-02-20 02:26:43 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |
Phillip Stephens
|
5229f95fb7
|
Restructure event handling
|
2016-02-19 22:45:36 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Jack Andersen
|
a80142728d
|
Tons of PART rendering preparation
|
2016-02-15 19:50:41 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
33eb00b366
|
CElementGen constructor
|
2016-02-09 12:52:33 -10:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
58e394d5df
|
Windows fixes
|
2015-11-10 10:12:43 -10:00 |
Phillip Stephens
|
9cb8b10fda
|
Update API.
Use u32 rather than uint32_t in CRandom16
|
2015-11-08 19:43:11 -08:00 |
Phillip Stephens
|
b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Phillip Stephens
|
3209748a66
|
Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
|
2015-10-27 21:45:02 -07:00 |
Jack Andersen
|
faa262b73c
|
Windows fixes
|
2015-10-11 18:41:28 -10:00 |
Phillip Stephens
|
b65ac4e9f8
|
Fix crash with TRANInv
CTweakParticle
|
2015-09-23 12:01:25 -07:00 |
Jack Andersen
|
45494ec9aa
|
Shared extract only applies to world paks now
|
2015-09-21 15:42:03 -10:00 |
Jack Andersen
|
da24b39957
|
Lightmap rendering
|
2015-09-17 09:50:43 -10:00 |
Jack Andersen
|
5fb8287d50
|
OS X fixes
|
2015-09-02 09:10:11 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
7223a9dce5
|
more input implementation
|
2015-08-28 15:30:47 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |
Jack Andersen
|
3616f14f94
|
moved AdvanceGameState to subclass
|
2015-08-26 14:27:32 -10:00 |
Jack Andersen
|
d6e0a1c7c6
|
More class stubs
|
2015-08-26 14:23:46 -10:00 |
Jack Andersen
|
3f1025abb3
|
link fix
|
2015-08-24 21:04:50 -10:00 |
Jack Andersen
|
e9de110cee
|
All CResLoader methods in-place
|
2015-08-23 13:58:07 -10:00 |
Jack Andersen
|
b51911ed3d
|
more classes added
|
2015-08-21 15:58:41 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |
Jack Andersen
|
b9c3c8138e
|
TOneStatic tweak
|
2015-08-18 13:30:23 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
|
2015-08-18 12:51:54 -10:00 |
Jack Andersen
|
1b3d5e1d3c
|
More stubs and main flow layout
|
2015-08-17 19:54:43 -10:00 |
Jack Andersen
|
3112addebd
|
Started Tweaks in MP1 DataSpec
|
2015-08-17 13:46:41 -10:00 |
Jack Andersen
|
520eec7aa2
|
Refactored directory layout for cleaner runtime organization
|
2015-08-17 12:05:00 -10:00 |