Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
62dc61bfb2
|
Keyboard/Mouse CFinalInput integration
|
2017-01-22 11:26:58 -10:00 |
Phillip Stephens
|
b3fd6d9eea
|
Enable loading projects from command line
|
2017-01-21 22:28:55 -08:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
43c8cdf4ae
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 19:22:57 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Phillip Stephens
|
86041281b2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 18:57:08 -08:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
|
2016-12-12 18:56:43 -08:00 |
Jack Andersen
|
67e55749e0
|
Update submodules
|
2016-12-12 10:10:55 -10:00 |
Jack Andersen
|
b3debc0dbe
|
Update submodules
|
2016-12-09 16:35:09 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Phillip Stephens
|
8422ffb436
|
Implement GetLocatorTransform
|
2016-09-02 20:47:57 -07:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
|
2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
|
2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
e9a5e4b7f6
|
Add handy TagFromPath shortcut method in ProjectManager
|
2016-08-16 19:09:34 -10:00 |
Jack Andersen
|
13cb48e3f9
|
Comment out experimental feature
|
2016-08-16 19:01:51 -10:00 |
Jack Andersen
|
edaa022517
|
Metal quad shader imps
|
2016-08-16 18:59:05 -10:00 |
Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
|
2016-08-12 15:23:27 -10:00 |
Jack Andersen
|
4cdb93f980
|
MREA cooker fixes
|
2016-08-12 09:42:18 -10:00 |
Jack Andersen
|
e7a339344d
|
Properly-scaled fog rendering
|
2016-08-08 08:23:12 -10:00 |
Jack Andersen
|
a910ddd912
|
Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Phillip Stephens
|
02a79b4c80
|
Add graphics platform name to window title
|
2016-08-04 20:21:19 -07:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
238c470bfd
|
Better lighting for testing model shading
|
2016-08-02 12:14:05 -10:00 |
Jack Andersen
|
5a67a8406f
|
Update boo
|
2016-08-01 16:04:07 -10:00 |
Jack Andersen
|
1dd3304cd6
|
Update boo
|
2016-08-01 13:25:10 -10:00 |
Jack Andersen
|
40e0b70d0e
|
ColorRegs for CModelFlags
|
2016-07-31 20:36:51 -10:00 |
Jack Andersen
|
d737ed7b34
|
Better near-z value
|
2016-07-31 13:36:53 -10:00 |
Jack Andersen
|
13f0726c40
|
Invert sphere texture values
|
2016-07-30 19:06:05 -10:00 |
Jack Andersen
|
05a52c00be
|
Fixes for extended shaders
|
2016-07-30 18:46:03 -10:00 |
Jack Andersen
|
0a7e36a1fb
|
Space warp pixel-accuracy fixes
|
2016-07-29 12:57:48 -10:00 |
Jack Andersen
|
4d018ade12
|
Working CSpaceWarpFilter
|
2016-07-29 12:22:17 -10:00 |
Jack Andersen
|
67801e993a
|
Initial space warp filter
|
2016-07-29 07:38:44 -10:00 |
Jack Andersen
|
8b234fafb8
|
Specialized C8PC format for indexed image data
|
2016-07-27 09:07:46 -10:00 |
Jack Andersen
|
11fe521bbc
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-07-26 20:14:17 -10:00 |
Jack Andersen
|
8d2c711265
|
Vulkan matrix experiment
|
2016-07-26 20:14:05 -10:00 |
Jack Andersen
|
bf7b8fcec9
|
Graphics bug fixes
|
2016-07-26 20:11:02 -10:00 |
Jack Andersen
|
dcd41271c3
|
Update submodule
|
2016-07-26 18:14:46 -10:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Jack Andersen
|
6f572d3a00
|
Normalize TCG fixes
|
2016-07-19 10:12:38 -10:00 |
Phillip Stephens
|
f6514b2575
|
Prelim release badging
|
2016-07-16 12:21:12 -07:00 |
Phillip Stephens
|
de43ef8100
|
Matrix fixes
|
2016-07-09 15:02:31 -07:00 |
Phillip Stephens
|
8b1f70c5cd
|
Clean up matrix assignment
|
2016-07-08 13:25:38 -07:00 |
Phillip Stephens
|
eb1e7870e5
|
Add missing TickRenderTimings call, and fix bufOut advancement
|
2016-07-07 23:53:06 -07:00 |
Jack Andersen
|
952b96fa79
|
GLSL refactors to support Vulkan
|
2016-07-07 14:07:11 -10:00 |
Jack Andersen
|
442068306f
|
Update submodules
|
2016-07-07 09:19:54 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
e661fa6f2b
|
Initial CCharLayoutInfo implementation
|
2016-04-09 13:19:17 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
|
2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
|
2016-04-04 15:51:25 -10:00 |
Jack Andersen
|
909baea2cd
|
Implement GX-style faked directional
|
2016-04-04 11:20:26 -10:00 |
Jack Andersen
|
408ce2ca8b
|
Working CLight
|
2016-04-03 19:02:09 -10:00 |
Jack Andersen
|
dae2621d93
|
Initial CLight integration
|
2016-04-03 16:32:57 -10:00 |
Phillip Stephens
|
dc978a4c79
|
Add Global Project
Fix Particle Crashes
|
2016-04-02 01:44:23 -07:00 |
Jack Andersen
|
c1dd893c72
|
Add cube rotate test
|
2016-04-01 17:56:19 -10:00 |
Jack Andersen
|
58c85d8c30
|
Depth buffer fix
|
2016-04-01 14:07:07 -10:00 |
Jack Andersen
|
9fcce94a7a
|
Async resource build fixes
|
2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
372e11e190
|
Cook path directories properly created
|
2016-03-31 08:56:43 -10:00 |
Jack Andersen
|
7b865683e7
|
More CModel imps
|
2016-03-30 20:18:56 -10:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Jack Andersen
|
8e412da96e
|
Initial cook integration
|
2016-03-28 11:38:48 -10:00 |
Jack Andersen
|
6573d7447c
|
Integrate hecl ClientProcess into resource factory
|
2016-03-27 18:36:55 -10:00 |
Jack Andersen
|
42f7cbe4b5
|
Update audio integration
|
2016-03-23 14:05:56 -10:00 |
Jack Andersen
|
5054cd1d8a
|
More stubs for GuiSys
|
2016-03-09 17:47:37 -10:00 |
Jack Andersen
|
f53bdcc5bd
|
THP audio fix
|
2016-03-09 10:03:35 -10:00 |
Jack Andersen
|
5f7c6769e3
|
Full-window loop test; resource token fix
|
2016-03-08 13:38:00 -10:00 |
Jack Andersen
|
52faf42aaa
|
CMoviePlayer G.721 audio implemented
|
2016-03-08 12:51:13 -10:00 |
Jack Andersen
|
9a43c518f9
|
Working THP audio and deinterlacing
|
2016-03-07 21:10:52 -10:00 |
Jack Andersen
|
bba30a25bf
|
Working CMoviePlayer (video only for now)
|
2016-03-07 12:48:54 -10:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
97c8af9aa2
|
Fix maxVerts < 2 case
|
2016-02-27 17:35:45 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
c8e0f886c6
|
Fix crash on quit
|
2016-02-24 11:21:09 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Jack Andersen
|
bd0a72a4cb
|
CLineRenderer HLSL shaders
|
2016-02-18 10:53:17 -10:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Jack Andersen
|
6cabf3d3e7
|
lots of includes to make MSVC happy
|
2016-02-16 19:20:34 -10:00 |
Jack Andersen
|
468db3b203
|
Metal CElementGen shaders implemented
|
2016-02-16 12:25:17 -10:00 |
Jack Andersen
|
721929e4d0
|
mipmap sampling fix
|
2016-02-16 09:42:24 -10:00 |
Jack Andersen
|
3953f88dcf
|
Metal shader placeholder
|
2016-02-15 22:52:22 -10:00 |