Jack Andersen
|
d2fda8a373
|
Changes to support new boo object tracker API
|
2017-11-04 20:15:03 -10:00 |
Jack Andersen
|
3e18e519ce
|
Windows fixes
|
2017-10-29 21:29:07 -10:00 |
Jack Andersen
|
a2c5d891b5
|
Various bug fixes
|
2017-10-27 00:10:08 -10:00 |
Jack Andersen
|
5e99ee1d95
|
Minor improvements
|
2017-10-25 19:37:15 -10:00 |
Jack Andersen
|
b7208bfc5f
|
Implement `hecl package`
|
2017-10-24 21:46:32 -10:00 |
Jack Andersen
|
a5b7a7b96c
|
Windows fixes
|
2017-10-23 17:11:44 -10:00 |
Jack Andersen
|
48ec4cf6eb
|
Various bug fixes
|
2017-10-21 20:10:59 -10:00 |
Jack Andersen
|
ebad51dc2e
|
Add DCLN blend type
|
2017-10-16 19:51:13 -10:00 |
Jack Andersen
|
7c3bac2951
|
Add perspective division to texture matrix processing
|
2017-09-30 18:25:49 -10:00 |
Phillip Stephens
|
cc8415b4f6
|
update boo
|
2017-09-10 01:08:52 -07:00 |
Jack Andersen
|
2674989a4a
|
Generate pool skin index for CPU-based skinning operations
|
2017-08-20 19:46:26 -10:00 |
Jack Andersen
|
6d997e4ffa
|
NULL path bug fix
|
2017-08-17 17:18:52 -10:00 |
Jack Andersen
|
f761810e8c
|
Other platforms for SteamFinder
|
2017-07-23 13:44:17 -10:00 |
Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
d8ed2fd157
|
Isolate hecl::SystemChar in single header
|
2017-06-10 08:22:40 -10:00 |
Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Phillip Stephens
|
145c152012
|
Fix GLSL reflection shader compile errors.
|
2017-05-28 23:00:17 -07:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
87ae8aaa57
|
Windows fixes
|
2017-03-19 20:59:14 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
|
2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
9cc364c4fd
|
Updated rendering interface for boo
|
2017-03-17 13:32:18 -10:00 |
Jack Andersen
|
626056f3b9
|
Refactor for boo upgrades
|
2017-03-13 21:03:22 -10:00 |
Jack Andersen
|
21194f43db
|
Update Metal for frontface culling support
|
2017-03-10 11:07:55 -10:00 |
Jack Andersen
|
56aacdacde
|
backface culling support
|
2017-03-10 10:38:34 -10:00 |
Jack Andersen
|
e698a27d1c
|
Use HECL_MULTIPROCESSOR macro for enabling multithreaded work
|
2017-03-10 07:58:43 -10:00 |
Jack Andersen
|
3b7c7cf0fc
|
Texture identifier collision avoidance for Metal
|
2017-03-05 13:34:55 -10:00 |
Jack Andersen
|
437fd54400
|
Ensure shader extension textures don't conflict
|
2017-03-05 13:00:37 -10:00 |
Jack Andersen
|
6b4351d689
|
Missing #include for linux
|
2017-02-25 16:42:57 -10:00 |
Jack Andersen
|
89f216d94f
|
Add hecl::PathRelative()
|
2017-02-24 21:58:36 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
|
2017-02-23 22:27:07 -10:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
|
2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
154a44e21f
|
Add master mulColor to programmable shader output
|
2017-02-09 23:00:23 -10:00 |
Jack Andersen
|
ae9b2309cf
|
Add RecrusiveMakeDir
|
2017-02-03 17:45:39 -10:00 |
Jack Andersen
|
1bfef7ddf8
|
ShaderCacheManager read fix
|
2017-02-02 20:22:54 -10:00 |
Jack Andersen
|
1c9708f261
|
EINTR recovery for BlenderConnection I/O
|
2017-02-01 15:53:51 -10:00 |
Jack Andersen
|
4a7b47200a
|
Include alpha component in opaque shaders
|
2017-01-29 18:15:35 -10:00 |
Phillip Stephens
|
c840625080
|
Add Char16ToWide helper function
|
2017-01-23 23:55:26 -08:00 |
Jack Andersen
|
b8abd466dd
|
char16_t formatting support
|
2017-01-23 21:40:09 -10:00 |
Phillip Stephens
|
d505f2d30a
|
Fix FRME cook crash when path contains spaces
|
2017-01-21 20:25:49 -08:00 |
Jack Andersen
|
7326f01b5b
|
Update boo
|
2017-01-18 23:01:54 -10:00 |
Jack Andersen
|
2147abfbaa
|
Work on Gui Frame exporter
|
2017-01-16 21:12:49 -10:00 |
Jack Andersen
|
aecaab27a4
|
Create directory chains at a late point during extract
|
2017-01-16 15:21:13 -10:00 |
Phillip Stephens
|
c4ee610169
|
Fix stack related crash in getGlobResults
|
2017-01-01 15:19:03 -08:00 |
Phillip Stephens
|
279b4b1d68
|
Update Collision cook process
|
2016-12-28 11:41:03 -08:00 |
Phillip Stephens
|
7bc98872a6
|
Fix linux build
|
2016-12-25 21:54:23 -08:00 |
Jack Andersen
|
ecb722ae43
|
Make console API errors non-fatal
|
2016-12-25 12:50:11 -10:00 |
Jack Andersen
|
77c3d1e184
|
BlenderConnection stability improvements for Windows
|
2016-12-25 12:15:31 -10:00 |
Jack Andersen
|
d7c5dff1f0
|
Windows fixes
|
2016-12-24 21:02:34 -10:00 |
Jack Andersen
|
75847c67d3
|
Better thread contention handling for BlenderConnection
|
2016-12-24 15:35:30 -10:00 |
Jack Andersen
|
46b04925c3
|
More graceful handling of non-installed blender
|
2016-12-12 10:09:53 -10:00 |
Jack Andersen
|
b12b858f3d
|
Integrate llvm BitVector and MathExtras
|
2016-12-09 16:32:20 -10:00 |
Jack Andersen
|
aa408ccfec
|
Move LTO-problematic definitions out of header
|
2016-10-10 15:21:15 -10:00 |
Jack Andersen
|
7f5ba744da
|
Additional BlenderConnection World capabilities
|
2016-10-07 17:40:08 -10:00 |
Jack Andersen
|
d307e645b1
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:10 -10:00 |
Jack Andersen
|
e65fe14c53
|
BlenderConnection tweaks
|
2016-10-02 12:34:10 -10:00 |
Jack Andersen
|
4f53d886ce
|
Implement world cooker
|
2016-10-01 13:18:52 -10:00 |
Jack Andersen
|
45794700f8
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2016-09-30 12:41:28 -10:00 |
Jack Andersen
|
835976be56
|
BlenderConnection::compileWorld() stub
|
2016-09-30 12:41:01 -10:00 |
Jack Andersen
|
ae348f111b
|
use of reliable constant rather then iffy macro
|
2016-09-29 17:32:24 -10:00 |
Jack Andersen
|
c0f060d6ad
|
Remove unnecessary glob regex
|
2016-09-24 15:57:43 -10:00 |
Jack Andersen
|
f6428c9407
|
Glob path fixes
|
2016-09-20 19:41:06 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |
Jack Andersen
|
5303b9bda1
|
Dramatic shader cache performance improvement
|
2016-09-11 18:52:55 -10:00 |
Jack Andersen
|
f0b1837300
|
Add handy StringUtils begin/end compare functions
|
2016-08-30 15:13:00 -10:00 |
Jack Andersen
|
07c21ec489
|
ProjectPath hashing fix
|
2016-08-28 14:28:24 -10:00 |
Jack Andersen
|
4795565dd9
|
OpenGL enum change
|
2016-08-23 18:34:26 -10:00 |
Jack Andersen
|
f65e3d23b4
|
Athena YAML refactor
|
2016-08-21 17:46:45 -10:00 |
Jack Andersen
|
719c62f09f
|
Add ResourceLock for detecting parallel resource collisions
|
2016-08-11 16:33:03 -10:00 |
Jack Andersen
|
daeef99f83
|
More reliable Metal shader cache
|
2016-08-08 09:06:51 -10:00 |
Jack Andersen
|
6740d6d00d
|
More reliable HLSL shader cache
|
2016-08-08 08:53:31 -10:00 |
Jack Andersen
|
ca4d50c62b
|
More reliable shader cache; update submodules
|
2016-08-08 08:22:32 -10:00 |
Jack Andersen
|
07fcc2db92
|
Metal extended shader fixes
|
2016-08-03 13:46:25 -10:00 |
Jack Andersen
|
5f60a33cce
|
Windows build fixes
|
2016-08-03 13:15:59 -10:00 |
Jack Andersen
|
e17d5c0b83
|
GLSL generation fixes
|
2016-08-01 19:54:40 -10:00 |
Jack Andersen
|
b7143c7dca
|
Default colorRegs when lighting uniform not available
|
2016-07-31 20:35:35 -10:00 |
Jack Andersen
|
7e42581cf0
|
HLSL extended shader support
|
2016-07-31 18:34:08 -10:00 |
Jack Andersen
|
b0b955f83f
|
Remove redundant line of GLSL
|
2016-07-31 14:21:02 -10:00 |
Jack Andersen
|
dc2c636f33
|
Early fragment tests and alpha compare to emulate GX use
|
2016-07-31 14:12:10 -10:00 |
Jack Andersen
|
9806a34ef6
|
Vulkan build fix
|
2016-07-31 13:47:41 -10:00 |
Jack Andersen
|
f9cae24c5d
|
Add alpha-test functionality for applicable blend modes
|
2016-07-31 13:35:46 -10:00 |
Jack Andersen
|
ec859598e9
|
Metal platform conformance
|
2016-07-31 10:26:08 -10:00 |
Jack Andersen
|
9531d2bb02
|
Fixes for extended shaders
|
2016-07-30 18:45:28 -10:00 |
Jack Andersen
|
0acf4865ca
|
Initial extended shader refactor
|
2016-07-30 16:06:13 -10:00 |
Jack Andersen
|
30dabe5267
|
Cache decompression error handling
|
2016-07-26 17:38:25 -10:00 |
Jack Andersen
|
9c48e5e8b6
|
Metal backend fixes
|
2016-07-19 10:33:04 -10:00 |
Jack Andersen
|
d73c12c61f
|
Normalize must occur on 3-components
|
2016-07-19 10:12:04 -10:00 |
Jack Andersen
|
0decdce86d
|
Update shaders for normalize TCG flag
|
2016-07-18 20:12:00 -10:00 |
Jack Andersen
|
23f52a1ead
|
Add support for normalizing TCG configs
|
2016-07-18 17:41:55 -10:00 |
Jack Andersen
|
d03f00938a
|
Minor adjustments to silence MSVC warnings
|
2016-07-14 11:30:32 -10:00 |
Phillip Stephens
|
bb62f84fe1
|
Add postMtx to uniform, update athena
|
2016-07-12 01:54:42 -07:00 |
Phillip Stephens
|
bc91e4597d
|
Fix Vulkan shader errors by not using nested definitions
|
2016-07-10 11:44:33 -07:00 |
Phillip Stephens
|
bc170f1dc0
|
Fix TexMtx uniform for GLSL
|
2016-07-09 14:58:34 -07:00 |
Phillip Stephens
|
e2523d1268
|
Add post transform matrix
|
2016-07-08 12:55:33 -07:00 |
Jack Andersen
|
c544d99f98
|
Shader variable emit fixes
|
2016-07-07 14:05:45 -10:00 |
Jack Andersen
|
907ed3d674
|
Add interface method for entering cook thread transactions
|
2016-07-06 18:22:54 -10:00 |
Jack Andersen
|
66774da1be
|
Update boo and GLSL backend for Vulkan
|
2016-06-30 16:31:23 -10:00 |
Jack Andersen
|
e6cf759477
|
Use shared_ptr to maintain strong references to ClientProcess transactions
|
2016-04-18 14:15:41 -10:00 |
Jack Andersen
|
88276db37f
|
ClientProcess fix
|
2016-04-15 10:42:19 -10:00 |
Jack Andersen
|
037404c5ff
|
Function-scope statics aren't as efficient as file-scope ones
|
2016-04-14 17:24:51 -10:00 |
Jack Andersen
|
4da14b5d9b
|
Safer pop location
|
2016-04-10 23:35:43 -10:00 |
Jack Andersen
|
6945ec94b8
|
Another race condition fix
|
2016-04-09 13:18:12 -10:00 |
Jack Andersen
|
5fc5442286
|
Fix ClientProcess start race condition
|
2016-04-08 16:47:58 -10:00 |
Jack Andersen
|
761be432be
|
Updates for new ANIM extract
|
2016-04-06 17:38:37 -10:00 |
Jack Andersen
|
2fbc21cc18
|
Remove unneeded fprintf
|
2016-04-04 16:44:47 -10:00 |
Jack Andersen
|
41dbd30970
|
Aux info functionality for ProjectPath
|
2016-04-04 15:49:42 -10:00 |
Jack Andersen
|
635193c2fe
|
HLSL backend update
|
2016-04-04 09:34:22 -10:00 |
Jack Andersen
|
6abde07598
|
Metal extension shaders
|
2016-04-03 20:15:07 -10:00 |
Jack Andersen
|
80284ad816
|
Update GLSL backend for proper block bindings
|
2016-04-03 19:00:40 -10:00 |
Jack Andersen
|
4388cf64e5
|
Update GLSL backend for memory testing
|
2016-04-03 16:27:16 -10:00 |
Jack Andersen
|
54ca41f2ed
|
Update boo and Metal backend
|
2016-04-02 20:19:03 -10:00 |
Jack Andersen
|
8534af8b4d
|
Windows fixes
|
2016-04-02 17:31:50 -10:00 |
Jack Andersen
|
831ad0af8e
|
Add primitive type to shader tag
|
2016-04-01 17:34:03 -10:00 |
Jack Andersen
|
9d72601f9a
|
LambdaTransaction added to ClientProcess
|
2016-03-31 18:24:28 -10:00 |
Jack Andersen
|
6638463198
|
Cook path directory creation
|
2016-03-31 08:56:19 -10:00 |
Jack Andersen
|
4fba325b0f
|
Link-order fixes
|
2016-03-30 16:44:12 -10:00 |
Jack Andersen
|
968139022e
|
Client process worker loop tweak
|
2016-03-30 11:27:21 -10:00 |
Jack Andersen
|
f254b34cca
|
boo lambda D3D sync
|
2016-03-30 10:43:09 -10:00 |
Jack Andersen
|
72fc1e5754
|
boo lambda-factory API refactor
|
2016-03-30 09:15:08 -10:00 |
Jack Andersen
|
c06cc88441
|
Decided against child cook process
|
2016-03-28 12:39:18 -10:00 |
Jack Andersen
|
3822f001a8
|
ClientProcess updates
|
2016-03-28 11:38:31 -10:00 |
Jack Andersen
|
be0184bbe9
|
Ensure Windows ProjectPath hash will match POSIX
|
2016-03-27 18:40:27 -10:00 |
Jack Andersen
|
8b07c385f6
|
ClientProcess updates
|
2016-03-27 18:36:32 -10:00 |
Jack Andersen
|
bbf8639a6a
|
Initial ClientProcess class, require Blender 2.77
|
2016-03-27 10:41:29 -10:00 |
Jack Andersen
|
3015372883
|
D3D sync
|
2016-03-23 22:35:04 -10:00 |
Jack Andersen
|
bb0ca46194
|
Vulkan sync
|
2016-03-23 22:15:55 -10:00 |
Jack Andersen
|
a09d042a3d
|
Update shader pipeline calls
|
2016-03-23 22:06:24 -10:00 |
Jack Andersen
|
31fa668e78
|
Humungous refactor
|
2016-03-04 13:02:44 -10:00 |
Jack Andersen
|
e6aeff08a3
|
Link removal (complexity not worth it)
|
2016-02-29 17:05:42 -10:00 |
Jack Andersen
|
9a35417f42
|
Update boo
|
2016-02-24 10:52:53 -10:00 |
Jack Andersen
|
c424e37fba
|
Update boo and GLSL macros
|
2016-02-23 17:18:19 -10:00 |
Jack Andersen
|
d76fcf0f5b
|
Vulkan Updates
|
2016-02-22 16:33:29 -10:00 |
Jack Andersen
|
41ecea7a37
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2016-02-18 10:53:01 -10:00 |
Jack Andersen
|
f1cb3bdb58
|
Update boo
|
2016-02-18 10:52:36 -10:00 |
Phillip Stephens
|
1d18d8080f
|
Fix crash when encountering invalid identifier
|
2016-02-18 08:33:34 -08:00 |
Phillip Stephens
|
43befa6fd2
|
Fix crash when attempting to initialize cache
|
2016-02-18 04:55:39 -08:00 |
Jack Andersen
|
52d840a49b
|
Windows string fixes
|
2016-02-16 17:36:06 -10:00 |
Jack Andersen
|
195c58cd8b
|
ProjectPath DirectoryEnumerator integration
|
2016-02-15 19:48:57 -10:00 |
Phillip Stephens
|
3e966d73af
|
Use SystemStringView rather than raw std::{w}string for simplicity
|
2016-01-15 19:35:59 -08:00 |
Jack Andersen
|
8590ae9f01
|
SPIR-V ShaderCache backend
|
2016-01-14 12:47:31 -10:00 |
Jack Andersen
|
99ea94de39
|
Integrate glslang AST compilation
|
2016-01-14 11:12:29 -10:00 |
Jack Andersen
|
cd6ae55c07
|
Use std::multimap to sort files by size
|
2016-01-07 14:05:50 -10:00 |
Jack Andersen
|
68fd386e50
|
Added home and desktop to OS X system location
|
2016-01-06 19:26:55 -10:00 |
Jack Andersen
|
5c1551bf08
|
CVar initialization order fix
|
2016-01-03 19:25:00 -10:00 |
Jack Andersen
|
7d91a6408e
|
Update boo
|
2016-01-02 13:11:11 -10:00 |
Jack Andersen
|
0d25d01e41
|
Relocate Win32 volume path hack
|
2016-01-02 10:39:14 -10:00 |
Jack Andersen
|
0c8d49a80a
|
Win32 DirectoryEnumerator fixes
|
2016-01-01 18:16:20 -10:00 |
Jack Andersen
|
29fd504475
|
Initial system location finder (unix only)
|
2016-01-01 16:27:17 -10:00 |
Jack Andersen
|
4ca3cb8081
|
DirectoryEnumerator sorting options
|
2015-12-31 14:16:20 -10:00 |
Jack Andersen
|
9c5d8ea262
|
Add HumanizeNumber and DirectoryEnumerator utilities
|
2015-12-30 12:03:37 -10:00 |
Jack Andersen
|
05eda24a81
|
std::string allocating getcwd
|
2015-12-15 11:55:50 -10:00 |
Phillip Stephens
|
c543bf9834
|
Fix GCC derp
|
2015-12-04 20:10:40 -08:00 |
Phillip Stephens
|
e458d97a2a
|
Make CVarManager a singleton
|
2015-12-03 17:43:29 -08:00 |
Phillip Stephens
|
88c442514a
|
Only deserialize CVar value when they differ
|
2015-12-02 20:08:14 -08:00 |
Phillip Stephens
|
17405aadb8
|
Set modified flag when deserializing CVars to propogate changes
|
2015-12-02 20:06:09 -08:00 |
Jack Andersen
|
47fb36def6
|
Moved CVars to HECL
|
2015-12-02 11:11:10 -10:00 |
Jack Andersen
|
fff3100f17
|
OS X now using POSIX-style file store
|
2015-12-01 17:06:39 -10:00 |
Jack Andersen
|
8bf39efcd8
|
Update boo
|
2015-11-27 18:08:28 -10:00 |
Jack Andersen
|
f7e195a140
|
Updated libBoo
|
2015-11-25 14:22:55 -10:00 |
Jack Andersen
|
a19bc6827c
|
Athena error handling tweak
|
2015-11-22 17:09:46 -10:00 |
Jack Andersen
|
18f708753d
|
windows enum refactor fixes
|
2015-11-20 16:59:43 -10:00 |
Jack Andersen
|
c4f8743bf6
|
OS X enum refactor fixes
|
2015-11-20 16:16:54 -10:00 |
Jack Andersen
|
0a457d854a
|
Major scoped-enum refactor
|
2015-11-20 15:13:06 -10:00 |
Jack Andersen
|
daa446588b
|
Metal shader generation
|
2015-11-18 13:56:45 -10:00 |
Jack Andersen
|
e5c4008cfb
|
git add of HLSL sources.. derp
|
2015-11-17 21:29:54 -10:00 |
Jack Andersen
|
6387b420ae
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:16:08 -10:00 |
Jack Andersen
|
6804a12641
|
Updated boo
|
2015-11-16 12:04:13 -10:00 |
Jack Andersen
|
6b6617303b
|
Cache bug fix
|
2015-11-15 18:42:32 -10:00 |
Jack Andersen
|
6ae4f6ed11
|
Additions to test
|
2015-11-15 18:30:06 -10:00 |
Jack Andersen
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77c5f8c089
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Updated Athena, squelched some warnings
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2015-11-14 13:59:38 -10:00 |
Jack Andersen
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a37a300be0
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Merge branch 'master' of https://github.com/AxioDL/hecl
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2015-11-14 13:41:06 -10:00 |
Jack Andersen
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ad1a47e8b4
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HMDL outputting fixes
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2015-11-14 13:40:32 -10:00 |
Phillip
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013046ad65
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Fix magics (needs proper fix)
Implement windows profile directory retrieval
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2015-11-14 00:48:31 -08:00 |
Phillip
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e0cff83a41
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Squash MSVC warnings
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2015-11-13 22:39:27 -08:00 |
Jack Andersen
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db335e5d98
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Added HMDL outputting from blender intermediate
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2015-11-13 16:26:06 -10:00 |
Jack Andersen
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7c0206bd39
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Initial ShaderCache implementation
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2015-11-12 16:12:09 -10:00 |
Phillip Stephens
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676a82a8dd
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Fix possible false positive
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2015-11-11 00:57:09 -08:00 |
Jack Andersen
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faccdbc55a
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backslash-escaping predicate
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2015-11-10 18:01:36 -10:00 |
Jack Andersen
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1f3ac3805e
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Win32 unicode-escape fix (all paths now sanitized with '/')
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2015-11-10 17:40:13 -10:00 |
Jack Andersen
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cbb0951c09
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Initial HECL-IR to GLSL implementation
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2015-11-10 13:17:53 -10:00 |
Jack Andersen
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b4725c7d2e
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libBoo update and windows fixes
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2015-11-10 10:11:38 -10:00 |
Jack Andersen
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c0d89d3e1e
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Transplant of libBoo to hecl's extern
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2015-11-09 16:06:27 -10:00 |
Jack Andersen
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bcee8aa897
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Added fast mode for mesh cooking
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2015-10-21 16:01:08 -10:00 |
Jack Andersen
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3a4647e4c3
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Optimization refinements in mesh cooker
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2015-10-18 17:27:58 -10:00 |
Jack Andersen
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5b88fa6af4
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GX backend updates
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2015-10-16 16:06:27 -10:00 |
Jack Andersen
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f2c77a62fc
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Silenced windows warnings
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2015-10-16 11:52:18 -10:00 |
Jack Andersen
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978c6b1334
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GX backend fixes
|
2015-10-15 22:02:59 -10:00 |
Jack Andersen
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d5cc16b79a
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Updated Athena
|
2015-10-15 17:08:01 -10:00 |
Jack Andersen
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edf368b1b1
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Merge branch 'master' of https://github.com/AxioDL/hecl
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2015-10-15 14:35:22 -10:00 |
Jack Andersen
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2034a83576
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Various updates and fixes
|
2015-10-15 14:34:47 -10:00 |
Jack Andersen
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93eefac765
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Windows fix
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2015-10-15 12:24:34 -10:00 |
Jack Andersen
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a86b5f8c1d
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HECL Compiler bug fixes
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2015-10-14 13:06:47 -10:00 |
Jack Andersen
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2148bc2459
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GX Backend work
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2015-10-13 16:16:21 -10:00 |
Jack Andersen
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9a47c3dd6d
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OS X fixes
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2015-10-11 19:19:04 -10:00 |
Jack Andersen
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66d07ff82d
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Memory leak fix
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2015-10-11 18:40:35 -10:00 |
Jack Andersen
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bcd025f375
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Windows fixes
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2015-10-11 18:38:49 -10:00 |
Jack Andersen
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60374a472a
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GX backend work
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2015-10-10 19:55:53 -10:00 |
Jack Andersen
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45b1d2edf3
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Initial GX Backend
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2015-10-09 20:59:40 -10:00 |
Jack Andersen
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96b8c4c8d8
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Work on Frontend
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2015-10-09 13:55:13 -10:00 |
Jack Andersen
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32bd32b9dd
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Initial HECL language frontend
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2015-10-08 16:08:10 -10:00 |
Jack Andersen
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135a7ced5d
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Mesh cooker updates
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2015-10-06 15:16:54 -10:00 |
Jack Andersen
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f0325f7946
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Added link resolution to ProjectPath
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2015-10-05 15:49:23 -10:00 |
Jack Andersen
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f78aa15980
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More mesh cooking bug fixes
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2015-10-03 19:08:24 -10:00 |
Jack Andersen
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051e16fdee
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mesh cook bug fixes
|
2015-10-03 18:35:18 -10:00 |
Jack Andersen
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391ee13816
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Features to support cooking
|
2015-09-30 14:40:06 -10:00 |
Jack Andersen
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63a432090c
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Initial integration on cook tool
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2015-09-29 20:23:07 -10:00 |
Jack Andersen
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a3586c9b5a
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Reduced ProjectPath memory footprint
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2015-09-29 11:50:07 -10:00 |
Jack Andersen
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af2f2158bb
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windows bug fixes and performance improvements
|
2015-08-31 14:26:35 -10:00 |
Jack Andersen
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b6c1563272
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utf8 fix
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2015-08-31 11:23:45 -10:00 |
Jack Andersen
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e4f53eaa7c
|
Windows refactors
|
2015-08-30 17:36:24 -10:00 |
Jack Andersen
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199b8e7c32
|
Removed codecvt
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2015-08-24 21:02:10 -10:00 |
Jack Andersen
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2f3145974c
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Blender interface tweaks; submodule updates
|
2015-08-08 13:33:55 -10:00 |
Jack Andersen
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669c598f4b
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blendershell.py updates
|
2015-08-06 09:10:12 -10:00 |
Phillip Stephens
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3cc0382a26
|
Fix path sanitization
|
2015-08-04 19:43:43 -07:00 |
Phillip Stephens
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5d75ee63b6
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Sanitize ProjectPath
|
2015-08-04 18:54:35 -07:00 |
Jack Andersen
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1268781e39
|
Bug fixes
|
2015-07-28 13:54:54 -10:00 |
Jack Andersen
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1c358b74a1
|
Removed exceptions
|
2015-07-25 16:52:02 -10:00 |
Jack Andersen
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9e27a9d07b
|
MSVC build fixes
|
2015-07-22 09:14:50 -10:00 |
Jack Andersen
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7a5fc8236a
|
cleanup and fixes
|
2015-07-19 10:52:22 -10:00 |
Jack Andersen
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662c2bc689
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extract behavior tweaks
|
2015-07-17 18:35:01 -10:00 |
Jack Andersen
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050085cc6d
|
AngelScript UniqueModule type
|
2015-07-16 14:02:19 -10:00 |
Jack Andersen
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4252bd6e39
|
added AngelScript; work on extractor
|
2015-07-15 16:03:38 -10:00 |
Jack Andersen
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cc340518f1
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extract tool work
|
2015-07-12 20:30:20 -10:00 |
Jack Andersen
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e1a37b53eb
|
restored standalone FourCC class
|
2015-07-11 12:42:40 -10:00 |
Jack Andersen
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45c593b596
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work on extract tool
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2015-07-09 19:28:33 -10:00 |
Jack Andersen
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81d8329f74
|
removed qt files
|
2015-07-08 21:16:56 -10:00 |
Jack Andersen
|
b6216b049c
|
proper link order for DataSpec registration
|
2015-07-06 18:45:29 -10:00 |
Jack Andersen
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b22c5e69b6
|
Added CMakeLists.txt
|
2015-07-06 17:24:09 -10:00 |
Jack Andersen
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14a368553d
|
LogVisor report additions; Updated RetroCommon
|
2015-07-05 15:35:08 -10:00 |
Jack Andersen
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cd0b2f0926
|
codebase cleanups
|
2015-07-04 20:27:24 -10:00 |
Jack Andersen
|
0b492c6e15
|
header renames and initial LogVisor integration
|
2015-07-03 20:03:59 -10:00 |
Jack Andersen
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a8fbfcb361
|
moved retro-specific stuff out of hecl
|
2015-07-01 13:53:05 -10:00 |
Jack Andersen
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76056b37e7
|
Update Project.cpp
|
2015-06-13 10:12:55 -10:00 |
Jack Andersen
|
a3bde58262
|
Update Project.cpp
|
2015-06-13 10:10:37 -10:00 |
Jack Andersen
|
4b13e9da9d
|
added extract tool
|
2015-06-11 23:08:49 -10:00 |
Jack Andersen
|
8de863fcba
|
tool tweaks
|
2015-06-11 18:02:23 -10:00 |
Jack Andersen
|
270468fb1f
|
additional tool work
|
2015-06-10 23:41:10 -10:00 |
Jack Andersen
|
6dda293cb9
|
lots of dataspec implementation
|
2015-06-10 18:55:06 -10:00 |
Jack Andersen
|
a6d28c2b2b
|
added index and config file management
|
2015-06-10 13:34:14 -10:00 |
Jack Andersen
|
5d2d2b010d
|
refactoring for wchar strings
|
2015-06-09 16:40:03 -10:00 |
Jack Andersen
|
a4ab583a93
|
Refactored for 'spec' tool
|
2015-06-09 13:21:45 -10:00 |
Jack Andersen
|
9de4d3fbe7
|
more Athena integration
|
2015-06-09 12:57:21 -10:00 |
Jack Andersen
|
84f8c62d28
|
Much refactoring
|
2015-06-09 12:19:59 -10:00 |
Jack Andersen
|
851221f861
|
project path representation
|
2015-05-26 23:09:05 -10:00 |
Jack Andersen
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461893d7a1
|
database refinements; blender shell
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2015-05-23 18:51:16 -10:00 |
Jack Andersen
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b941440418
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initial port of original blender addon to HECL
|
2015-05-23 11:59:40 -10:00 |
Jack Andersen
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db0ce36b90
|
implemented lba VFS
|
2015-05-21 22:21:44 -10:00 |
Jack Andersen
|
f02aa1ca8f
|
tons of database interface work
|
2015-05-20 16:33:05 -10:00 |