Commit Graph

153 Commits

Author SHA1 Message Date
Phillip Stephens 6c1f682e0f
Initial CRidley implementation 2019-11-09 15:48:46 -08:00
Lioncash 660d092cad CSegId: Add member functions for querying validity
Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Lioncash 21c1ed2940 CBallCamera: Use bool instead of float for holding boolean value
Using a float is very suspect and also more expensive in terms of
code-gen to access and modify the variable.
2019-10-12 02:25:24 -04:00
Phillip Stephens 79ac5d76df
Update hecl, more CVar imps 2019-09-29 08:17:55 -07:00
Phillip Stephens 00cff89141
Merge pull request #86 from lioncash/header
General: Normalize RuntimeCommon include paths
2019-09-28 08:02:35 -07:00
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash 359f505787 CCameraManager: Collapse private static variables into functions
Four of the five variables aren't modified, so they can be specified
directly within the functions and just be reused in place of the
variable names. This allows the constants to be elided or put into
read-only memory if necessary. It also makes the mutable value explicit.
2019-09-27 22:46:59 -04:00
Phillip Stephens 68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path 2019-09-21 06:07:13 -07:00
Lioncash d3d629d405 RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash 9312eef905 RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen b72cc490e8 Implement CFishCloud 2019-04-02 18:32:31 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 48eaa2545b Working CScriptGunTurret 2019-02-17 19:47:46 -10:00
Jack Andersen 01af7b735d Implement CScriptSpindleCamera 2019-02-09 18:41:35 -10:00
Jack Andersen ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Phillip Stephens 96f20512bb More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase 2018-11-18 21:01:39 -08:00
Jack Andersen 57c1196599 Various bug fixes 2018-11-17 18:01:29 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen 4c306e7e40 Implement CHUDBillboardEffect, bug fixes 2018-11-03 15:08:44 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Phillip Stephens 1a372d2589 Add support for InvDstMultiply blending for shadows, initial CAi implementation 2018-09-06 20:37:39 -07:00
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen 273796b284 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-07-09 08:09:00 -10:00
Jack Andersen 67197621a1 Fix fixed position camera hint 2018-07-09 08:08:44 -10:00
Phillip Stephens 56a48cd624 Initial DNAMP3 fixes various missing loader imps 2018-07-08 16:03:35 -07:00
Jack Andersen 3a9e7b2f9b PVS and DCLN bug fixes 2018-06-27 20:47:34 -10:00
Jack Andersen 680cb7b353 Finish CInterpolationCamera 2018-06-27 15:17:01 -10:00
Phillip Stephens 8df333b29a Initial CInterpolationCamera Imps 2018-06-25 23:58:43 -07:00
Jack Andersen f8b8211b0f Name PathCamera property fields 2018-06-25 19:42:16 -10:00
Jack Andersen 68504f5c3a Work on CPathCamera 2018-06-25 19:24:31 -10:00
Phillip Stephens 21b25f72a3 Initial CPathCamera imps 2018-06-24 18:02:29 -07:00
Jack Andersen 4a19b160b9 Follow 30-degree rule when exiting morph ball 2018-06-21 14:45:29 -10:00
Jack Andersen ac424ff9eb Implement CFluidPlaneGPU for GPU-computed water ripples 2018-06-06 18:43:26 -10:00
Jack Andersen 357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen 979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen 317aa9af25 Finish CScriptPlayerActor 2018-05-13 18:38:58 -10:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Phillip Stephens 734b25cad3 Fix doors and various area streaming bugs 2018-05-01 17:43:31 -07:00
Phillip Stephens 6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen 74ce62726d Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
Jack Andersen 46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen 083571e693 Work on CGameProjectile 2018-02-08 21:12:26 -10:00
Jack Andersen 97835607d9 More windows build fixes 2018-02-03 20:46:47 -10:00
Jack Andersen 13a31be23b Implement rumble classes 2018-01-25 23:48:42 -10:00