Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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b72cc490e8
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Implement CFishCloud
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2019-04-02 18:32:31 -10:00 |
Jack Andersen
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8df0a4913c
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zeus constexpr refactor and thermal visor fixes
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2019-02-23 21:15:54 -10:00 |
Jack Andersen
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48eaa2545b
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Working CScriptGunTurret
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2019-02-17 19:47:46 -10:00 |
Jack Andersen
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01af7b735d
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Implement CScriptSpindleCamera
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2019-02-09 18:41:35 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
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f9b0614327
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Various bug fixes
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2019-01-04 22:34:09 -10:00 |
Jack Andersen
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d60fcc99c9
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Fix CNewIntroBoss and particle bugs
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2019-01-04 17:28:02 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Phillip Stephens
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96f20512bb
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More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase
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2018-11-18 21:01:39 -08:00 |
Jack Andersen
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57c1196599
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Various bug fixes
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2018-11-17 18:01:29 -10:00 |
Jack Andersen
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0b3a9e1865
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Implement CPatterned::KnockBack
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2018-11-05 20:16:12 -10:00 |
Jack Andersen
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4c306e7e40
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Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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1a372d2589
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
Jack Andersen
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e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Jack Andersen
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273796b284
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-07-09 08:09:00 -10:00 |
Jack Andersen
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67197621a1
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Fix fixed position camera hint
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2018-07-09 08:08:44 -10:00 |
Phillip Stephens
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56a48cd624
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Initial DNAMP3 fixes various missing loader imps
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2018-07-08 16:03:35 -07:00 |
Jack Andersen
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3a9e7b2f9b
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
Jack Andersen
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680cb7b353
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Finish CInterpolationCamera
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2018-06-27 15:17:01 -10:00 |
Phillip Stephens
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8df333b29a
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Initial CInterpolationCamera Imps
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2018-06-25 23:58:43 -07:00 |
Jack Andersen
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f8b8211b0f
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Name PathCamera property fields
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2018-06-25 19:42:16 -10:00 |
Jack Andersen
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68504f5c3a
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Work on CPathCamera
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2018-06-25 19:24:31 -10:00 |
Phillip Stephens
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21b25f72a3
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Initial CPathCamera imps
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2018-06-24 18:02:29 -07:00 |
Jack Andersen
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4a19b160b9
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Follow 30-degree rule when exiting morph ball
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2018-06-21 14:45:29 -10:00 |
Jack Andersen
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ac424ff9eb
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
Jack Andersen
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357a7efa9a
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Various bug fixes
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2018-06-01 20:06:40 -10:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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979a54a8a8
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More bug fixes
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2018-05-17 18:16:33 -10:00 |
Jack Andersen
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317aa9af25
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Finish CScriptPlayerActor
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2018-05-13 18:38:58 -10:00 |
Jack Andersen
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12430610f1
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
Phillip Stephens
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734b25cad3
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
Phillip Stephens
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6d60ccfd04
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Various fixes and tweaks, Implement CExplosion, Add cheats
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2018-04-26 14:12:20 -07:00 |
Jack Andersen
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74ce62726d
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Working space warp effect for charge beam
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2018-02-12 20:46:59 -10:00 |
Jack Andersen
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46a4a37cc6
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
Jack Andersen
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083571e693
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
Jack Andersen
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97835607d9
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
Jack Andersen
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13a31be23b
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Implement rumble classes
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2018-01-25 23:48:42 -10:00 |
Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
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4e5c991424
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Metal API adjustments; MSAA support
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2018-01-06 19:19:49 -10:00 |
Jack Andersen
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168fab6b14
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
Jack Andersen
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c00cc6cea9
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
Jack Andersen
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1c44f8d1bc
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
Jack Andersen
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ce2ed8cec6
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Camera and input fixes
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2017-12-15 14:19:15 -10:00 |
Jack Andersen
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7cd3e8f502
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Various bug fixes
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2017-11-29 15:22:46 -10:00 |
Jack Andersen
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7951cb1ee0
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Bug fixes
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2017-11-28 00:06:40 -10:00 |
Jack Andersen
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11d17d0fe5
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
Jack Andersen
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6854cb9df7
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Various bug fixes
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2017-11-23 22:23:28 -10:00 |
Jack Andersen
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41edf5a226
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Initial CCinematicCamera implementations
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2017-11-22 16:15:09 -10:00 |
Jack Andersen
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7a5dff47b7
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-11-21 00:36:45 -10:00 |
Jack Andersen
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f579007dc1
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Initial area rendering (needs frustum culling fixes)
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2017-11-21 00:36:18 -10:00 |
Phillip Stephens
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2ec2d07bdf
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Jack Andersen
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a914e121ea
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Various AutoMapper render fixes
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2017-11-15 22:05:10 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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e274cd12b9
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Jack Andersen
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4af2d975f4
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
Jack Andersen
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2aee5910d6
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Work on CBallCamera
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2017-10-14 19:38:10 -10:00 |
Jack Andersen
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96c17ba729
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Work on CBallCamera
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2017-10-13 20:34:57 -10:00 |
Jack Andersen
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16f6307642
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More CBallCamera and CCameraSpline work
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2017-10-12 21:19:22 -10:00 |
Jack Andersen
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651d0a27c2
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
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4c83f521a8
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Add CBallCamera stubs, more implementations
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2017-10-08 16:41:50 -10:00 |
Jack Andersen
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d9bb24a204
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Implement CBallCamera constructor
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2017-10-07 16:58:13 -10:00 |
Jack Andersen
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75094ca39a
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Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
Jack Andersen
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d8fc301484
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Minor stylistic adjustments
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2017-10-05 21:43:39 -10:00 |
Jack Andersen
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0f68e2ba3f
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Work on CScriptCameraHint and CCameraManager
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2017-10-05 21:29:56 -10:00 |
Jack Andersen
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c46010256c
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Implement CScriptCameraHint scripting interface
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2017-10-04 19:40:44 -10:00 |
Jack Andersen
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5797e0c773
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Integrate amuse listener and emitter
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2017-09-18 17:59:50 -10:00 |
Jack Andersen
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149eed4b73
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Implement CAuxBeam
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2017-09-09 14:36:21 -10:00 |
Jack Andersen
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361aa1512b
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
Phillip Stephens
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9b5ec8f86d
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
Jack Andersen
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96b17ac73d
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Jack Andersen
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3fa80babf6
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More CPlayer implementations
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2017-08-18 20:52:13 -10:00 |
Jack Andersen
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98b2fb6855
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Work on CPlayer
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2017-08-17 15:30:15 -10:00 |
Jack Andersen
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8e8ce66799
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Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
Jack Andersen
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02f8f77b57
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
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e25d2a423d
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Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
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870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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e67a142013
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Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |
Jack Andersen
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884a18b80b
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Additional CPlayer imps
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2017-08-01 21:13:11 -10:00 |
Jack Andersen
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925aa3fe1a
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More CPlayer imps
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2017-07-30 19:19:05 -10:00 |
Jack Andersen
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c06c1e464b
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Work on CPlayer
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2017-07-29 15:06:06 -10:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
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4f33422423
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Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
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6c56cf4c26
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Implement CRandomStatic and CScanLines shaders (still need HLSL)
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2017-06-01 09:10:06 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
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0c5e4efc46
|
Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
Jack Andersen
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d14dc8f7a8
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Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Jack Andersen
|
4b048a0dff
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Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
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d3c4f69e6f
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Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
f016a251db
|
Additional CStateManager imps
|
2017-03-26 09:36:07 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |