Commit Graph

833 Commits

Author SHA1 Message Date
Brandon Jones 85ceb08d5c Add ExternalTexture Rotate and FlipY Functionality
Adds functionality to Dawn and Tint to rotate and flip-Y external
textures through the shader transform. Tests are included.

Bug: chromium:1316671
Change-Id: I40a6b67eaeb2a348f469e4879eeb585bc40537b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-30 21:32:26 +00:00
Austin Eng 23e2792891 Pipe viewFormats from ExternalImageDXGI to the texture descriptor
Bug: dawn:1470
Change-Id: I14d93d92a56e1b5c124330a992966feb1ddc0944
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-30 03:48:00 +00:00
Shrek Shao 0982dcea69 Add DisallowDeprecatedPath toggle
The runtime toggle is off by default. When turned on,
the deprecation warning will be turned into validation error.

Replace device->EmitDeprecationWarning with
DAWN_MAKE_DEPRECATION_ERROR macro which make an internal
validation error or make a MaybeError{} based on the toggle.
The callsite can wrap it with a DAWN_TRY.

Bug: dawn:1563, dawn:1525, dawn:1269, dawn:1602
Change-Id: I7fd6f4f8ffc2e054e5fc5fc4aaf23c47f5733847
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111321
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-29 23:05:30 +00:00
shrekshao 67d52eb4f2 Fix stack-use-after-scope for usedInterstageVariables pointer
Bug: chromium:1393728
Change-Id: I078f898b9a6a237c81c15bb86736eb790cf6a261
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112260
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-29 22:00:13 +00:00
Austin Eng 75759ac273 Revert "CTS: Lift expectations for passing tests ComputeDispatchTests."
This reverts commit f42c4c7e5b.

Reason for revert: Tests are still failing. Win x86 bot doesn't run by
default on Dawn CQ.

Original change's description:
> CTS: Lift expectations for passing tests ComputeDispatchTests.
>
> Bug: dawn:1196
>
> Change-Id: I566f6171b6783fb51c3727aab64bd1488afa933f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111800
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1196
Change-Id: I27799d6bcbc9e32079a3a39b94c1d42ec517e233
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112240
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
2022-11-29 16:39:52 +00:00
Loko Kung fbe4ac0957 Fixes Vulkan command buffer leaks when an error occurs.
- Uses an anonymous function to delete command pool/buffers.
- Shuffles the code around a bit so that the CommandPoolAndBuffer are
  clearly next to the EncodingContext stuff to make it clear that we
  may be able to consolidate them in the future.

Bug: chromium:1372772
Change-Id: I92a1d0333b7a85d439b5963a58db69ac685c03a4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112181
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-29 05:29:27 +00:00
Corentin Wallez f42c4c7e5b CTS: Lift expectations for passing tests ComputeDispatchTests.
Bug: dawn:1196

Change-Id: I566f6171b6783fb51c3727aab64bd1488afa933f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111800
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-28 15:25:33 +00:00
Zhaoming Jiang ab9b5f3aa5 Tint: Implement f16 in uniform and storage address space
This CL implements f16 in uniform and storage address space, allowing
using f16 types in uniform and storage buffers on all backends. Tint
uint tests and Dawn E2E tests are added to validate the f16 types work
as expected.

Bug: tint:1473, tint:1502
Change-Id: I15e3de1033d3727f2ea33f4657f682c5f13c2153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-11-24 05:25:35 +00:00
Zhaoming Jiang be2ed98e05 Dawn: Require both DXC compiler and validator version being 1.6 or higher
This CL change the DXC version checking logic to get both DXC compiler
and validator version, which are not necessarily identical, and require
both version being 1.6 or higher to enable the use_dxc toggle.
This CL also modify the src/dawn/tests/BUILD.gn and add a copy target as
data_deps for "dawn_test" template, which copy DXC binaries from Windows
10 SDK 20348 to out directory, to ensure that windows trybots running
dawn_end2end_tests.exe (e.g. win-dawn-rel) can access a DXC of version
1.6 and can run end-to-end tests with DXC.

Bug: tint:1719
Change-Id: I39b48f3dffdf121d3749af7aa4b3d0bed1c22ea8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110340
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-24 02:07:48 +00:00
Rafael Cintron 36317d9839 Release D3D12 command queue in Device::DestroyImpl
Repeatedly creating and destroying WebGPU devices in a loop causes
large amounts of memory to pile up in the GPU process. Much of this
memory comes from the D3D12 command queue.

Releasing the command queue early in DestroyImpl before the destructor
runs goes a long way towards relieving the memory pressure.

Bug: chromium:1377789
Change-Id: I3ff9a5f6cb3ea3136e41079343532cbe732b6cc4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2022-11-24 01:10:35 +00:00
Takahiro d743778ed5 Also reject mapAsync if the buffer is being mapped
To reflect the WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/3348

Bug: chromium:1355994
Change-Id: I0159cbd9e1977a05453e3c562a2b0649a0ff930f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110448
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 18:19:52 +00:00
Corentin Wallez 7a9fe30b11 CompilationMessages: compute offsets directly to take \r\n into account.
Bug: dawn:1357
Fixed: tint:1684
Change-Id: Ia1e9af3ff3ccb0fe674a838b966fa8a49ff8fb4f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111060
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 17:20:44 +00:00
Austin Eng e9ad15ae7f Add tolerances to pass several tests on Mac M1 and SwiftShader
Bug: none
Change-Id: I1fea9b59d3d151d2f94fda0793ad47493d98f6fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 16:20:03 +00:00
Loko Kung bf3fecfc4b Ensures blob cache is always available, even if it is just a placeholder
Bug: dawn:549
Change-Id: I7efbaa58d93691648107fc6b94d76596a77f6516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111140
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-23 08:55:57 +00:00
Loko Kung c7e156fb7b Deprecates enable_blob_cache toggle in favor of a disable version.
Bug: dawn:549
Change-Id: I5ba4c3e381ae73c356b2e4700df3f463278c979c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-23 02:32:42 +00:00
Jiawei Shao 806c58324c Wire: Make validation error prior to OOM if mappedAtCreation == false
This patch updates the validations about CreateBuffer() with dawn_wire
to match the latest WebGPU SPEC.

According to the SPEC, the validations in CreateBuffer() should be
executed in the below order:
1. If mappedAtCreation == true, return nullptr and a RangeError will be
   generated in Chromium.
2. Validate BufferDescriptor and check if there is OOM at device timeline
3. Check if there is OOM at content timeline

Bug: dawn:1586
Change-Id: I97ff5f82a42208442ddf6e46e66381c3b3680450
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-11-23 02:06:11 +00:00
James Price 89f15fc57e dawn/node: Fix shared library build
dawn.node now uses tint::Initialize() and tint::Shutdown(), and so
needs to link against libtint.

Fixed: tint:1765
Change-Id: I03e575b4709c43a6052ed3ca635376251c3323c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111080
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-22 23:25:16 +00:00
Loko Kung 2e1b359087 Add wire serialized command buffer padding.
Pads serialized wire command buffers to 8 bytes so that we don't have
misaligned write/reads which can cause SIGILL depending on platform and
compilation mode, i.e. -c dbg in google3 builds.

- Adds helpers for aligning sizeof calls.
- Adds constant for wire padding (8u).
- Modifies BufferConsumer to allocate according to padding. This
  guarantees that when we [de]serialize stuff, the padding should be
  equal on both sides.
- Modifies extra byte serialization code (adding CommandExtension
  struct). This makes it clearer that each extension needs to be
  padded independently. Otherwise, before in wire/client/Buffer.cpp,
  since the read/write handle sizes were being passed as a sum, but
  read out separately from the BufferConsumer, we corrupt our pointers.
- Adds some simple unit tests.

Bug: dawn:1334
Change-Id: Id80e7c01a34b9f01c3f02b3e6c04c3bb3ad0eff9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-22 23:19:43 +00:00
Austin Eng c982cd45c4 Use TINT_REFLECT for OverrideId
Adds tint_public_config to Dawn's internal config so Tint headers
can be included.

Fixed: dawn:1594
Change-Id: I4068fd95b6eae3138fbcc04f29f054c7cffdcf12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111260
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
2022-11-22 22:23:55 +00:00
shrekshao f9c6633006 Update inter stage variable subsetting validation and add tests
Sync up with current WebGPU spec to allow FS input being a
subset of VS output instead of requiring a strict match.
This patch involves changing the validation and adding tests,
together with using the TruncateInterstageVariables for hlsl
generator to workaround the extra limit for D3D12 backend.

Bug: dawn:1493
Change-Id: I2d4ba7f43dbe57f17ecd5c5d659f4ca93bb682a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109460
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-22 21:36:27 +00:00
Austin Eng 8a68537de2 Check buffer state is not destroyed before internally calling unmap
Calling UnmapInternal would set the state to Unmapped, allowing the
buffer to be mapped again even though it is destroyed.

Bug: chromium:1388920
Change-Id: Ibb4da332bafd44a0d4900c8ea5bfbd674bbc35e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-22 13:34:06 +00:00
Loko Kung edbeeee285 Fix cache default on condition.
- Messed up the conditon in previous change so it required both the
  enable flag to be on and the disable to be off, but then we can't
  deprecate the enable flag in Chromium.

Bug: dawn:549
Change-Id: I1c730939104aafaef48182238fa32ed7fa6a1e16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110983
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-22 03:38:51 +00:00
Loko Kung aa527ba348 Adds toggle to disable blob cache.
- The disable toggle will supercede the enable one once Chromium side
  deprecates usage of the enable one.

Bug: dawn:549
Change-Id: I5c5bd60161917fe2654cfce55a6f29e8a7e79962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110728
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-21 21:46:18 +00:00
Antonio Maiorano 1eaeb310a7 tint: fail on creation of a non-finite constant
This is a catch-all that handles all cases where an operation can result
in non-finite values, such as from calls to std::cosh and std::sinh.

Bug: tint:1581
Bug: tint:1747
Change-Id: Ibb55466fea01b263c98d598459c788fd22cf5bb7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110726
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-21 15:29:54 +00:00
Ben Clayton 8bc64636cf tools/run-cts: Append --data flag to node
This will be required to use the new data-caching functionality provided by:
https://github.com/gpuweb/cts/pull/1985

Also propagate `--verbose` down, if passed to the frontend.

Change-Id: Ic436e8ed754296cec859c45bd4db703634c31ab1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109764
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-21 13:03:05 +00:00
Jason Erb 5008af273c Replace CMAKE_SOURCE_DIR with PROJECT_SOURCE_DIR
Bug: 1596
Change-Id: I62285bb912e79323b7bb3fcdaea9ff64b1a4a1b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110172
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-21 11:40:38 +00:00
Austin Eng b097bf2e34 Switch one more debug message UNREACHABLE to ASSERT(false)
Bug: chromium:1375131
Change-Id: I9150ef25ea3278d97f785f6ffbcc8d45ab79fd6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110703
Auto-Submit: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-11-18 19:29:02 +00:00
Ben Clayton 0d2aedf097 Run ./tools/format
Change-Id: I4a9f375f5c383d02917c2ade4c83c3d4fc458165
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110102
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-18 11:57:37 +00:00
Loko Kung e956a04daf Suppress MaxLimitTests.MaxBufferBindingSize on Linux/Vulkan/Nvidia.
- The test was failing on the google3 TAP bots.
- Also adjusts the size so that it is the aligned min given the limit,
  not just the aligned limit since that can be larger than the limit.

Bug: dawn:1217
Change-Id: I02a68d14d61099dc5c1a2450cbaadc2320f5b8a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-11-18 00:46:38 +00:00
Jiawei Shao c2646135e1 D3D12: Allocate 2D textures with CopyDst as committed resources on Intel GPUs
This patch adds a workaround on Intel Gen9.5 and Gen11 GPUs to always
allocate 2D textures with CopyDst as committed resources instead of
placed resources to mitigate a driver bug about CreatePlacedResource().

Bug: chromium:1237175
Test: dawn_end2end_tests
Change-Id: I64ab9c083c8835fb2971660eed51252fecac416c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100641
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-17 23:03:34 +00:00
Loko Kung a88b90a69d Remove ListNode from any LinkedList in dtor.
- Issue found in LinkedListTests when running against ASAN since the
  LinkedList was being destroyed after the Nodes, thereby triggering
  a RemoveFromList on the root node, but the other nodes were never
  removed from the list and are dangling pointers.

Change-Id: I136abbc5d73c35142990c9fe4669e5fc6d5ef644
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110500
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-17 22:35:24 +00:00
James Price 9e15952e2d tint: Fix set of overrides in the shader interface
Since overrides can be used to size workgroup arrays and also as
initializers to module-scope variables, we cannot just consider
overrides that are directly referenced in the shader functions.

This change makes the Resolver track references to overrides whilst
resolving array types and module-scope variable declarations, so that
they are included in the set of overrides reported by the Inspector in
these scenarios.

Fixed: tint:1762
Change-Id: If7501abf3ddcb87a87134ddd578aa4904d204de6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110460
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-17 22:23:46 +00:00
Brendon Tiszka e32457fa11 Revert "Add assertions to ServerInlineMemoryTransferService to catch corrupted states while fuzzing with DawnWireServerFuzzer and tests."
This reverts commit f3666c45f3.

Reason for revert: Did not realize these assertions could knowingly be reached after this fix for crbug.com/1340654

Original change's description:
> Add assertions to ServerInlineMemoryTransferService to catch corrupted states while fuzzing with DawnWireServerFuzzer and tests.
>
> Bug: chromium:1340654,chromium:1374495,chromium:1376477
> Change-Id: Icfb008a1cd6dbd8af32f3aedc90ef29e29a0465b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106041
> Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: chromium:1340654,chromium:1374495
Change-Id: I5bff56e32266721ec418a545ad72c1065c73d526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109461
Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-17 22:08:23 +00:00
Austin Eng f6181d0365 Change UNREACHABLE to ASSERT(false) in OnDebugUtilsCallback
In cases that a debug message does happen, we shouldn't use
unreachable as it will make the compiler use a false assumption.
Instead, only ASSERT(false) which crashes in debug, and does
nothing in release builds.

Bug: chromium:1375131
Change-Id: I7733151c241ee875ac40969ce22f037351141e89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110600
Auto-Submit: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-17 20:54:14 +00:00
Ben Clayton fad31fe74a dawn: fix 'control reaches end of non-void function' warning
Change-Id: I8820df29d84df9151f7992677ca7e926d14ecb08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107240
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-11-16 14:21:03 +00:00
Jiawei Shao 6924d6e903 Remove unused function declarations
Bug: dawn:1516
Change-Id: I7a62a80f3377c3b0675520d0eb71caa18c546bfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-15 16:11:36 +00:00
Jiawei Shao f7e113d47e Add test to reproduce Intel driver issues with CreatePlacedResource()
This patch adds a test to dawn_end2end_tests to reproduce a driver
issue about creating textures with CreatePlacedResource() on Intel
D3D12 drivers.

Bug: chromium:1237175
Test: dawn_end2end_tests
Change-Id: I26fe6c9b827d8a05cfe2336405e43c549e52ea50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100567
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-15 01:56:06 +00:00
Li Hao fbd00b44ee Fix non-inclusive language in toggle name
Use 'Mock' instead of non-inclusive language 'Dummy' in toggle
MetalUseDummyBlitEncoderForWriteTimestamp to pass PRESUBMIT.py check.

Bug: dawn:1250
Change-Id: I47dff4adec08d4d076b5ae5b4e0a521b235d5868
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110060
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-14 16:57:22 +00:00
Wang Qing 09dd5635e4 loongarch: Fix ASSERT() breakpoint support.
Bug: dawn:1506
Change-Id: I79aa5fe75477280570bfced0ee60aac5c18fab6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109900
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-11-14 13:07:30 +00:00
Antonio Maiorano 7338848589 dawn: ouput DXBC literals as hex when dump_shaders is enabled
The DXBC asm listing attempts to be helpful when display literals by
making them human readable,but when it displays values as floats, they
will only have a precision of 6.

For example, 0x09909909 ends up getting displayed as 0.000000 because as
a float, this value is 3.48106525683e-33. FXC has an option to output
literals as hex values, so let's use that.

Change-Id: I2b3017bd834eac89248fe01cae85ba1bb4033e59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109582
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-11 19:33:31 +00:00
Antonio Maiorano e4270d111b Fix dawn_native MSVC x86 build
Bug: dawn:1590
Change-Id: I4559a664fde1ee0ebcf7eae44a752d1977a63e24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109200
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-11-08 23:24:52 +00:00
Jiawei Shao e052683e3f Remove two unused function declarations in wire::client::Device
Bug: dawn:1586
Change-Id: Ic3a7bdedc62ff6765a559f94a7ad379741687fed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-08 15:11:31 +00:00
dan sinclair 5071a54af4 Make reserved words an error.
This CL moves reserved words from a deprecation to an error.

Bug: tint:1463
Change-Id: I5c66baa15dc748215877c8152171c690495bc0c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108861
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-11-07 16:15:55 +00:00
dan sinclair 3b2b5484e2 Remove module-scope let deprecation.
This CL moves module-scope let from a deprecation to an error.

Change-Id: Iffecbb667cf79515234b6510ce7c5bbbb6e673bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108862
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-11-07 14:20:33 +00:00
Austin Eng 270c044100 Metal: Implement begin/end access synchronization with MTLSharedEvent
Bug: b/252731382
Change-Id: Ie2bf978c10dcb7b2c03a2c7ff81ddd8b9b77ac20
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106760
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-04 22:06:20 +00:00
Austin Eng dc819c939b dawn::wire validate that the generation must be strictly increasing
Bug: chromium:1379634
Change-Id: Iaa067a30ac5992adfb5aac168104163a62f8bf9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108549
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-04 15:29:23 +00:00
Li Hao 23a35c8a26 Add more tests in white_box/D3D12GPUTimestampCalibrationTests.cpp
Add more coverage for timestamp query on D3D12 backend to make sure
timestamps are converted correctly:
- All timestamp queries inside and outside passes
- The 'disable_timestamp_query_conversion' toggle disabled and enabled

Bug: dawn:1250

Change-Id: Ibdc6b35faed7cc1e1a8b60df4a5032914b411bc1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108022
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-04 08:43:57 +00:00
Loko Kung a4314fabb4 Minor build/include fixes for google3 roll.
Change-Id: I2f9ba7f98acdf9441d80d3a1169b36bee44a2e0e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108545
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-04 01:44:43 +00:00
Takahiro e8cd0beb74 GPUBuffer.unmap() shouldn't validate buffer state
WebGPU specification was updated that GPUBuffer.unmap()
shouldn't validate buffer state.

https://github.com/gpuweb/gpuweb/pull/3368

This commit reflects it to the Dawn implementation.

Bug: dawn:1528
Change-Id: Ie66f68214bd6896a4d674ed00addc3ffb539c235
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106264
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2022-11-04 00:08:27 +00:00
Ben Clayton 8fa6c25b78 tint: Add Initialize() / Shutdown() public APIs
Have Initialize() bind the Program printer - which is helpful for debugging.
Call these from dawn/node.

This allows dawn/node to print programs when things go wrong.

Change-Id: I32d8805381d2939e82dc6ea383b9860fbb5fb69e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107684
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-11-03 19:16:26 +00:00
jchen10 61d6d21091 Byte counting WriteBuffer/Texture to submit
Only tag to submit when the total size is larger than the threshold,
so that we can make as few submits as possible meanwhile avoiding OOM.

Bug: chromium:1258986
Change-Id: I7190e1bb942bfaffc5cd424ce4743173735b25e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106418
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-11-03 09:58:59 +00:00
Yan,Shaobo e8dd681f19 Provide origin info for ExternalTexture
Current ExternalTexture visible related info only contains width and height.

But not all the visible rect started at (0, 0). This CL add visibleOrigin to contain origin info and record (width, height) in
visibleSize

Bug: chromium:1361363
Change-Id: I3d8931e490c97740f152653383f07d0a2d984dd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108024
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-11-03 09:03:01 +00:00
Li Hao dec01f1fd5 Add timestamp period calculation for timestamp-query-inside-passes
Timestamp period is also needed by the timestamp-query-inside-passes
feature, which is enabled separately from the timestamp-query feature.

Bug: dawn:1193
Change-Id: I8a1f87f8d7931261b87608306820daefc4c3dc55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107880
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-11-01 00:58:31 +00:00
Ben Clayton 68ed8d92d3 tools/gen: Add flags for explicit output
`-o` will emit the files to the given root output directory
`--verbose` will print what's going on, to help with debugging

Omitting these flags will behave as before.

Also consolidate the utils package into fileutils. These were two packages with near identical functionality.

Change-Id: I855dd4b57807fb9239a52e7f357842d4ba2517ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107687
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-31 18:28:22 +00:00
Corentin Wallez 363a995068 ShaderModuleVk: Add a renamer to make other transforms safe.
Without this other Tint transforms may end up calling user code instead
of builtins (for example for the min() used in robustness).

This commit does the following changes:
 - Changes ShaderModuleVk to return a CompiledSpirv object instead of
   just a Spirv Blob so that a remappedEntryPoint can be stored in the
   cache alongside the SPIR-V.
 - Inlines the logic and simplifies TransformedConcurrentShaderModuleCache
   slightly (by introducing a struct instead of std::pair, and adding a
   conversion method to ModuleAndSpirv).
 - Adds the Renamer transform to ShaderModuleVk and adapt the code to
   use the remappedEntryPoint where needed (pipeline creation and
   post-compilation reflection).
 - Adds a test where the min() used by the robustness transform is
   overriden to return a constant 0.
 - Moves the Renamer transform to be just after the SingleEntryPoint
   transform in D3D12 and Metal as well so as to make the test pass.

Fixed: dawn:1583
Bug: dawn:1585 dawn:1587

Change-Id: Ia9de38d391a7901ed04b097f4a8d439759f7556e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107020
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-10-31 11:17:50 +00:00
jchen10 5722f2878d Remove the future serial
This adds 'HasScheduledCommands()', with which Dawn no longer needs the
future serial to tick and track the async tasks.

Bug: dawn:1413
Change-Id: Ide9ba69b796a46fa8bb70b002f4e2aeb1622bffd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98720
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-10-29 03:28:20 +00:00
Yan,Shaobo c303bdf705 Fix HandleAssertionFailure in ValidateCopyTextureForBrowser
The assert failure is caused by the validation orders. Current
validation order cannot ensure "destination" is valid when it is
passed to "ValidateTextureToTextureCopyCommonRestrictions".

This CL seperate "ValidateCopyForBrowserCommonRestrictions" to
"ValidateCopyForBrowserDestination" and "ValidateCopyForBrowserOptions".
Correcting the order and adding more comments.

Bug: chromium:1379001
Change-Id: I9bdbd773659827d0056cd7c37e78ac02ce22451c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-10-28 15:35:28 +00:00
Li Hao 74f6bc7e40 Move timestamp query inside compute/render passes to new feature
Feature::TimestampQuery is used for timestamp query in command encoder
and compute/render descriptor to match WebGPU SPEC.

Add a new feature timestamp-query-inside-passes for writeTimestamp API
on compute pass and render pass.

Split timestamp query tests in dawn_end2end_tests and dawn_unit_tests.

Bug: dawn:1193, dawn:1250
Change-Id: I8dd66c1d40939877e37ec2b979a573cc4812c21f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106500
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-10-28 04:51:16 +00:00
Jiawei Shao 036a24b047 Disable workaround for T2T copy issue on Intel GPUs on latest driver
This patch disables the workaround for the T2T copy issue on Intel
GPUs on the latest Intel D3D driver 31.0.101.2114 as the driver bug
has been fixed in that driver.

Bug: chromium:1161355
Test: dawn_end2end_tests
Change-Id: I5a1d01e2da519a133aacfac695e180b72715fac6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-28 02:24:00 +00:00
dan sinclair c3cbc35650 Add negative number parsing into `@test_value`
This CL updates the intrinsics lexer to allow negative values for int
and float numerics. This allows doing `@test_value(-2)` in the def file.

Change-Id: I2cad9b25a2932057ce9bc51dec6c32231e06f0a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107440
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-27 18:44:50 +00:00
Ben Clayton 13f089095f tint/intrinsics: Texture queries now return unsigned integer / vectors
To match the spec.

Also add a bunch of missing texture test cases to
src/tint/ast/builtin_texture_helper_test.cc. Fix all the tests that were
broken because these were not being exercised.

Fixed: tint:1526
Change-Id: I207b51d307bbdc054b595e0e0e0fd3330607e171
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106681
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-26 18:36:44 +00:00
Corentin Wallez 0143ec57ba Reland "tint::transform::VertexPulling: require SingleEntryPoint"
This is a reland of commit 63463c2f77

Original change's description:
> tint::transform::VertexPulling: require SingleEntryPoint
>
> This change the vertex pulling transform to look for the single vertex
> entry point in the module, instead of taking the entry point name in the
> config. This is necessary because the renamer needs to run before
> VertexPulling so that builtins like min() don't end up referring to the
> input WGSL. Putting the renamer before VertexPulling makes the config
> entry point name no longer match.
>
> Bug: dawn:1583
> Change-Id: I4c96eb83518e0d6fe8ce23b37e238f4a890eeb2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107080
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Ben Clayton <bclayton@google.com>

Bug: dawn:1583
Change-Id: Ida4ac03003dff95c26d7b2bff82f4717c90c9691
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107320
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-26 17:02:16 +00:00
Dan Sinclair 45844e3df4 Revert "tint::transform::VertexPulling: require SingleEntryPoint"
This reverts commit 63463c2f77.

Reason for revert: Breaks the kokoro build

Original change's description:
> tint::transform::VertexPulling: require SingleEntryPoint
>
> This change the vertex pulling transform to look for the single vertex
> entry point in the module, instead of taking the entry point name in the
> config. This is necessary because the renamer needs to run before
> VertexPulling so that builtins like min() don't end up referring to the
> input WGSL. Putting the renamer before VertexPulling makes the config
> entry point name no longer match.
>
> Bug: dawn:1583
> Change-Id: I4c96eb83518e0d6fe8ce23b37e238f4a890eeb2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107080
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Ben Clayton <bclayton@google.com>

TBR=cwallez@chromium.org,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I26f521213db6ce80cdccad20cbaa6a1c0d37b2c2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1583
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107280
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-10-26 16:01:33 +00:00
Corentin Wallez 63463c2f77 tint::transform::VertexPulling: require SingleEntryPoint
This change the vertex pulling transform to look for the single vertex
entry point in the module, instead of taking the entry point name in the
config. This is necessary because the renamer needs to run before
VertexPulling so that builtins like min() don't end up referring to the
input WGSL. Putting the renamer before VertexPulling makes the config
entry point name no longer match.

Bug: dawn:1583
Change-Id: I4c96eb83518e0d6fe8ce23b37e238f4a890eeb2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107080
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-10-26 12:47:30 +00:00
Yan,Shaobo b4d8c8012b Reland "Add CopyExternalTextureForBrowser()"
This is a reland of commit f392c38b67

The new added structure ImageCopyExternalTexture used in dawn only. Adding
tags : ["dawn"] to fix compile error.

Original change's description:
> Add CopyExternalTextureForBrowser()
>
> This API accept ExternalTexture object as copy source and a dawn 2D texture
> as destination. It has similar functions as CopyTextureForBrowser().
> The API is used to support cases that source images are multi-planar format
> and want to do conversion and uploading to a dawn 2D texture.
>
> Bug: chromium:1361363
> Change-Id: Ie390acfb95b47d417f4a8faa2d1e19163d549154
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105880
> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

Bug: chromium:1361363
Change-Id: I213c3dc7fe81ccc35050592e491995d0d5425f6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106883
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-10-26 00:58:46 +00:00
Antonio Maiorano 0640c81073 tint: make uniformity analysis failures warnings again
Bug: tint:1728
Change-Id: I7684a49567d2e5c2c49f3c5b1d45a9fe543abbc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-10-26 00:27:38 +00:00
Corentin Wallez 19c761ffe5 Fix a typo in a BindGroup compatibility error message
Bug: None
Change-Id: I3e58b07d7cff57dde1dd6305c362f8d8e07fc8e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106680
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-10-25 18:02:08 +00:00
Ben Clayton 14281033e5 dawn: Fix OpenGL context creation for Nvidia / Linux
Change 104120 enabled `EGL_EXT_create_context_robustness` to ensure that robustness is enabled for OpenGL.

Despite listing `EGL_EXT_create_context_robustness` in the extension list, Nvidia linux drivers will error with `EGL_BAD_ATTRIBUTE` when `EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT` is specified when requesting an OpenGL context (ES works fine!)

EGL promoted this extension to core in EGL 1.5, and requesting `EGL_CONTEXT_OPENGL_ROBUST_ACCESS` keeps Nvidia happy - so use this instead.

Note: We already require EGL 1.5 for EGLImage.
Change-Id: I6012773aef0d53b1d147228f40e0348865e98107
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106884
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-25 13:03:36 +00:00
Ben Clayton d96f7c22ed dawn/node: Fix missing validation errors
Derived interfaces were not exposing their base interface's attributes / methods / constants.

By fixing this, we now correctly expose the `message` property on interfaces deriving from `GPUError`.

Change-Id: I2f8cb4145b589a7b148495ad36f1ae00e388a99e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106881
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-24 22:59:44 +00:00
dan sinclair f4baf2713c Revert "Add CopyExternalTextureForBrowser()"
This reverts commit f392c38b67.

Reason for revert: Breaking the roll into Chromium, and breaks the CMake build of Dawn. https://chromium-review.googlesource.com/c/chromium/src/+/3974728

Original change's description:
> Add CopyExternalTextureForBrowser()
>
> This API accept ExternalTexture object as copy source and a dawn 2D texture
> as destination. It has similar functions as CopyTextureForBrowser().
> The API is used to support cases that source images are multi-planar format
> and want to do conversion and uploading to a dawn 2D texture.
>
> Bug: chromium:1361363
> Change-Id: Ie390acfb95b47d417f4a8faa2d1e19163d549154
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105880
> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,shaobo.yan@intel.com,enga@chromium.org,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I3f057b1e5fe3bb0e41063eb402d2c269c27aaedf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1361363
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106842
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-10-24 14:24:29 +00:00
Yan,Shaobo f392c38b67 Add CopyExternalTextureForBrowser()
This API accept ExternalTexture object as copy source and a dawn 2D texture
as destination. It has similar functions as CopyTextureForBrowser().
The API is used to support cases that source images are multi-planar format
and want to do conversion and uploading to a dawn 2D texture.

Bug: chromium:1361363
Change-Id: Ie390acfb95b47d417f4a8faa2d1e19163d549154
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105880
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-10-24 06:03:22 +00:00
Yan,Shaobo 96a0bd5bdf Add visibleRect to ExternalTextureDescriptor
Add visibleRect in ExternalTextureDescriptor to create ExternalTexture.
This helps ExternalTexture present the content correctly if needed.

Bug: chromium:1361363
Change-Id: I54b1912305080943babd7558ef40bca8528c932c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106181
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-24 04:19:43 +00:00
dan sinclair 6e77b47ed9 Update internals to initializer instead of constructor.
This CL catches up the internals (along with a few error messages) to
say `initializer` instead of `constructor.

Bug: tint:1600
Change-Id: I8e56572c310d77da1130380bdd32b334f27c8e46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106462
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-10-20 13:38:28 +00:00
Yunchao He d27151d333 D3D12 Intel: Improve the workaround for array texture corruption issue
This change adds more tests to exercise the code of the workaround for
array texture corruption issue. Because texture memory layout and tile
alignment vary accordingly if array textures have mipmaps, and/or
different dimensions, etc.

It also does some slight changes in the workaround itself for array
textures with non-32-or-16-bit-wise formats.

Bug: dawn: 949, dawn: 1507
Change-Id: I22e87830ba59f2a2814e6786aa9a1a55a15c95cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-10-19 15:19:13 +00:00
Jiawei Shao f30e8dbe31 Set colorAttachment.clearColor to NAN in CHelloTriangle.cpp
This patch sets the deprecated member colorAttachment.clearColor to
NAN in CHelloTriangle.cpp to eliminate a warning when running the
demo.

Bug: dawn:1269
Change-Id: I274198d1cafbc2dc15dcf6e59d26b58a62134c5a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-10-19 13:28:56 +00:00
Brendon Tiszka f3666c45f3 Add assertions to ServerInlineMemoryTransferService to catch corrupted states while fuzzing with DawnWireServerFuzzer and tests.
Bug: chromium:1340654,chromium:1374495
Change-Id: Icfb008a1cd6dbd8af32f3aedc90ef29e29a0465b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106041
Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-18 15:15:02 +00:00
Austin Eng a4c148fe03 Unsuppress Metal Intel TextureViewSamplingTests
Passing now on our infra, starting in MacOS 10.13.
Chromium has also dropped support for 10.12.

Bug: dawn:39
Change-Id: Ied22c00ffdcfa7c2ae4f122af8721defc2bbc5aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2022-10-17 09:25:20 +00:00
Zhaoming Jiang 9fc7a77609 Always validate DXC version and forbid DXC older than 1.4
This CL add a `Backend::IsDXCAvailable` method that check not only the
DXC binary is available but also its version is no older than a given
minimum version, and use this function to replace all previous
`PlatformFunctions::IsDXCAvailable` to ensure that we always check the
DXC version. By giving the minimum version 1.4, this CL also forbid
using DXC older than 1.4.

Issue: tint:1719
Change-Id: I6ab0a3791ac734c4e8b13570c55194573f111e61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105900
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-17 08:39:06 +00:00
Corentin Wallez 2a7966e519 Expose DepthClipControl on D3D12
It is always available.

Bug: dawn:1178
Change-Id: Id49064002ed4ebc10ee85113d0db854d7fcf84a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105962
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-10-14 16:02:17 +00:00
Jiawei Shao 7171fa9550 Fix shaders in ShaderRobustnessPerf
This patch fixes the shaders used in ShaderRobustnessPerf tests by
replacing the deprecated "let" with "const".

Bug: dawn:594
Test: dawn_perf_tests
Change-Id: Ife3d03f40404963193fd79c05649334f52154f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105921
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-14 15:51:49 +00:00
Austin Eng 545d8629ef Remove test suppressions for crbug.com/dawn/838
No longer failing on our test infrastructure.

Bug: dawn:838
Change-Id: I70168d89fb56218e2bc9b20c7fbe95b791cbdeb0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105781
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Auto-Submit: Austin Eng <enga@chromium.org>
2022-10-13 22:34:38 +00:00
Jiawei Shao 75a8574b29 Validate effective storage or read-only storage buffer size be multiple of 4
This patch adds a validation that the effective buffer size must be a multiple
of 4 when the binding type is storage or read-only storage to match the latest
WebGPU SPEC.

This patch also fixes some typos in BindGroupValidationTests.

Bug: dawn:1542
Test: dawn_unittest
Change-Id: I30234bcf718be0d82d4a09b9980127a98ebe8172
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105101
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-10-12 00:55:37 +00:00
Corentin Wallez 174b6bd5d9 Make GetBindGroupLayout error for indices past the last defined BGL.
Fixed: dawn:1565
Change-Id: I8a482623fcbd68648c451499ce769b871cf89c0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104820
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-10-07 22:02:20 +00:00
Brandon Jones b68cd1a212 Split Vulkan command buffers to work around bug
There's a bug in some Qualcomm devices where using a depth/stencil
texture as a render attachment and then sampling it in a compute pass
causes a crash. This only happens, however, if the two passes occur as
part of the same Vulkan command buffer.

To work around the issue, this change splits the Vulkan command buffer
while recording any time it identifies that the problematic scenario may
occur.

Bug: dawn:1564
Change-Id: Ie137e9118ef9cc41f5908ca32c72c33f3798cd71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104860
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-10-07 20:53:17 +00:00
Brandon Jones f35c719054 Allow tolerance on compressed texture verification
Qualcomm GPUs are apparently decoding textures with a lower precision,
resulting in some of the rendered values when verifying the texture in
a test to be off by +-1 on any given channel. This change adds a
tolerance to those tests to allow a little wiggle room, since compressed
textures are inherently lossy anyway.

Allows Qualcomm GPUs to pass all compressed texture end2end tests.

Bug: dawn:1562
Change-Id: I08a21b9ce361486c247c34640080b369ae2b799d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104622
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-05 16:10:44 +00:00
Austin Eng 663932d741 vulkan: Validate that exporting a texture uses VK_IMAGE_LAYOUT_UNDEFINED
Using any other desiredLayout is deprecated. This simplifies future
changes which as much as possible eliminate any transitions during
texture export.

Bug: chromium:1359106
Change-Id: Ifb5818775e8f15ec77a229d3cbf593348740da46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104543
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-10-04 17:27:21 +00:00
Austin Eng 327cc706c2 vulkan: Use a static method to close semaphore handles
These functions don't need the device or external semaphore service
at all. Make them free functions so that a future change can allow
the handles to be closed after the device has destroyed its semaphore
service.

Bug: chromium:1359106
Change-Id: I246dd0a8f3f972c4547503d16bf8b00db14cdf58
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104542
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-04 15:14:04 +00:00
Austin Eng 70c3a4d605 vulkan: Move handling texture wait requirements to SubmitPendingCommands
This moves handling the wait semaphores to the same place that the
signal semaphores are handled. It fixes a bug where the semaphores are
never waited on and never deleted if a texture is imported and then
exported without being used.

Bug: chromium:1359106
Change-Id: If226a38946d4a16598d78841e7b204ea91f8bbea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104541
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-10-04 15:12:32 +00:00
Austin Eng 5a687b084e Fix leak of D3D12 fence share handle
The D3D12 fence share handle should be closed when the device is
deleted.

A future change will make it valid to call EndAccess after the device
is destroyed, thus the handle is closed in ~Device instead of
Device::DestroyImpl. It needs to live as long as ExternalImageDXGI
holds a reference onto the device.

Bug: chromium:1359106
Change-Id: Ib9c9aaa7fb0b5a3de035b512f8fc0316d4bd225e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104540
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-04 15:10:26 +00:00
Sunny Sachanandani 025880595d d3d12: Keep wait fences alive until GPU completion
In D3D12, objects need to be kept alive until they're done being used on
the GPU. This is particularly important for wait fences imported into
Dawn otherwise the waits don't happen sometimes.

Bug: dawn:576
Change-Id: Id2d8af59f1530a1e507471cf2e4653ac5cfbae06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104425
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-10-04 00:08:52 +00:00
Corentin Wallez 4ff00cc470 Ensure no VVL message is ignored and doesn't cause test failures.
Messages could be ignored if:
 - They are not associated to any device (for example an issue around
   instance or adapter operations)
 - They happened between the last Tick() and device destruction.

Fix both cases to print the error to the dawn::ErrorLog and crash in
debug so that the errors are visible.

Bug: chromium:1258986
Change-Id: I9a88cd078c60b42deb2336da038902639f9a35ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104360
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-03 23:07:23 +00:00
Antonio Maiorano 933441b7b8 Revert "dawn: Suppress tests that fail on ANGLE/SwiftShader"
This reverts commit d909f2b9c5.

Reason for revert: Since https://crrev.com/c/3924863 landed in ANGLE, I was able to land https://crbug.com/dawn/104120 in Dawn, so these suppressions are no longer needed.

Original change's description:
> dawn: Suppress tests that fail on ANGLE/SwiftShader
>
> Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
> details.
>
> Bug: dawn:1557
> Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
> Reviewed-by: Brandon Jones <bajones@chromium.org>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1557
Change-Id: I86f0c33d2c737c0e6ee92fc73e2f7051c513ed10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104501
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-10-03 19:51:39 +00:00
Corentin Wallez 4d96762781 TextureVk: Don't transition to UNDEFINED in queue transitions.
When an imported texture with layout UNDEFINED was never used and then
exported with target layout UNDEFINED, Dawn would create a queue
transition barrier with dstLayout UNDEFINED which is not allowed by the
Vulkan specification. Instead detect this case and transition to
GENERAL.

Found by running dawn_end2end_tests with the VLL.

Bug: chromium:1258986
Change-Id: I5e36efda35cb27cecc0683846a314783a8a72fe6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103025
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-10-03 17:12:12 +00:00
Corentin Wallez 324e446f9c Vulkan: Add support for using dedicated allocation when importing images.
This is required to make importing images work on some systems. The
ideal version would be detecting whether dedicated allocations are
needed as Vulkan provides reflection for that. However this reflection
doesn't work on Nvidia, so instead Dawn requires a
NeedsDedicatedAllocation enum on import that's Yes/No/Detect so the
application can force use of a specific code path.

Support for this enum and toggling dedicated allocations on/off is added
for all external memory service implementations.

Vulkan image wrapping tests are modified to add test parameters so that
the Yes/No/Detect code paths are covered by tests.

This is technically post-V1 work, but gl_tests in Chromium fail on
Nvidia workstations without this fix, which makes it hard to debug other
issues.

Bug: dawn:1552, dawn:206, dawn:1260

Change-Id: Iee4f7bb9dbec520432ec623551221ef9e4d3d984
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103560
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-10-03 15:03:52 +00:00
Antonio Maiorano 6ff74a6d3e dawn/opengl: require EGL_EXT_create_context_robustness
Latest SwiftShader roll into Dawn failed because tests like
TriangleStripPrimitiveRestartTests.Uint32WithoutPrimitiveRestart relies
on robustness checks being enabled, but a recent change to SwiftShader
no longer enabled robustness by default. This change makes sure to
enable the robustness extension.

Change-Id: I7168fc440ef19ef6acac1d1ce72f4bf5a947d4dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-10-03 14:45:12 +00:00
dan sinclair ff7cf21021 Rename StorageClass to AddressSpace.
This CL updates the internals to use AddressSpace instead of the old
StorageClass name.

Bug: tint:1404
Change-Id: Iecc208e839453437f4d630f65e0152206a52db7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104420
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-10-03 14:05:23 +00:00
Brandon Jones da866181ab Don't advertise timestamp support on Qualcomm
The Android devices I've tested with Qualcomm GPUs (like the Pixel 4)
are exhibiting an issue where resolving timestamp queries after a
render pass is causing a crash. Until that issue can be resolved it's
safest to simply not advertise timestamp query support on these devices.

Bug: dawn:1559
Change-Id: Id76aa5095ffbb7f55579cc428388f55f4528581d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104441
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-30 23:46:48 +00:00
Yunchao He 7a4072e3e3 Add extra layers to work around array texture corruption issue
This change works around the array texture corruption issue for
some Windows Intel devices on some old drivers. The number of
extra layer for a given texture is precisely calculated according
to texture memory layout on these devices.

It also adds one more test: clearTexture.

Bug: dawn:949, dawn:1507

Change-Id: I0b2a6497c77f3edf45c49220517e13be76c6b608
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103120
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-09-30 17:57:38 +00:00
Corentin Wallez be4b8cb4d1 Remove suppressions for passing tests.
Fixed: dawn:966
Change-Id: I852d2098030014c7ec750800462df95be2cc0417
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104361
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-30 15:14:08 +00:00
Brandon Jones fdbc31f76b Fix Qualcomm render pass attachment bug
Works around a driver bug described in
https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-sdk/68949

Requires the pResolveAttachments member of a VkSubpassDescription to
explicitly be null if the number of color attachments is 0.

Allows the removal of multiple test suppressions related to
depth/stencil readback.

Bug: dawn:1558
Change-Id: Ia03c74a35cbb619b5968f649d41848f53378bf35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104183
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-30 04:19:18 +00:00
Antonio Maiorano d909f2b9c5 dawn: Suppress tests that fail on ANGLE/SwiftShader
Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
details.

Bug: dawn:1557
Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-29 20:39:17 +00:00
shrekshao d1a5f93630 Add maxBufferSize limit
Also emits a warning when create buffer size exceeds
the maxBufferSize limit during the deprecation period.

Bug: dawn:1525
Change-Id: I7b47ae5c85b116035fdcea8b68fb574c0a550729
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-29 19:02:11 +00:00
Stephan Hartmann b764a15c23 libstdc++: replace bit_set::operator!= in ityp_bitset
C++20 removed the operator.

Bug: chromium:957519
Change-Id: Iba9c3fcdf4d7d3c4286b5f5dac86304faa6a0c02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104201
Commit-Queue: Stephan Hartmann <stha09@googlemail.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-29 15:02:38 +00:00
Zhaoming Jiang 5e22e46a63 dawn E2E: Refactor and add non-struct-member tests in ComputeLayoutMemoryBufferTests
This CL refactor the end-to-end test suit ComputeLayoutMemoryBufferTests
and add tests for non-struct-member scalar, vector, matrix, and array of
vectors and matrices types. This test suit is also intend to test f16
buffer read/write after it is implemented.

Bug: tint:1673
Change-Id: Iea4d3f70897d196ea00e3a3e0189a0372afe0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-09-29 04:02:48 +00:00
Brandon Jones f4faccbbbd Suppressions for Mali and Adreno Android devices
Adds suppressions for multiple failures in the end2end tests that are
showing up on Pixel devices I'm able to test. Majority (800+) affect
the devices with Qualcomm GPUs (Pixel 4, Pixel 2, etc) and 8 affect the
newer Tensor devices (Pixel 6).

Bug: dawn:1549
Bug: dawn:1550
Change-Id: Ia598734a1752e5f086e4e79c96a799156d84e448
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-28 19:17:18 +00:00
Shrek Shao 3a329f2209 Re-enable ValidationAfterOverrideStorageSize test
Also move Robustness transform to pipeline creation time on Vulkan
backend.

Bug: tint:1660, dawn:1041
Change-Id: I10220f34119d11f29be86fd29463a282175eccdd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103780
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-28 18:36:47 +00:00
Corentin Wallez 00aced1bbf Allow usage chromium_disable_uniformity_analysis
Only when unsafe APIs are allowed.

Bug: None
Change-Id: Idbe0494bec29bb623c0af39d3fb65d4995bb1a9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-28 17:55:27 +00:00
Zhaoming Jiang f304f25e7d Dawn: fix default value of size in BindGroupEntry
This CL fix the missing default value WGPU_WHOLE_SIZE for
BindGroupEntry.size, and also add unit tests for using default offset
and size in BindGroupEntry when creating bind group.

Bug: dawn:1553
Change-Id: Ia9c426c0fff1eaea3a0b7c84e5528881199e2c4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104023
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-28 12:49:27 +00:00
Sunny Sachanandani 3194b4a31f d3d12: Signal fence after PIX Present
Calling ID3D12SharingContract::Present issues GPU work on the command
queue which needs to be synchronized with resource deallocation. This
seems to work now perhaps due to the keyed mutex semantics keeping the
D3D11 texture alive for longer than necessary. With fences, this missing
synchronization causes the validation layers to complain about early
deallocation of the ID3D12Resource.

Moving the Present to SynchronizeImportTextureBeforeUse ensures that it
happens before NextSerial and hence the signal fence that's recorded
will include any GPU work issued by Present. Also, resource deallocation
will happen after this work. However, this has the side-effect of PIX
seeing more frames, once per ExecuteCommandLists, but it could be argued
that's more accurate and useful.

Bug: dawn:1544
Change-Id: I1b417049045a812837f67072d7f09ac47bc18125
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103841
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
2022-09-28 00:58:46 +00:00
Corentin Wallez 03199c2b44 Protect against aspectReadOnly of unused DS attachements aspects
Unused aspects of depth-stencil attachments that are tagged as read-only
used to leak that read-only state to backends, even if the validation
made it seems like they always match (they only need to match if the
texture has both aspects). This confused backends like Vulkan which
checked for depthReadOnly || stencilReadOnly to choose between code
paths.

Instead reyify the depthStencilAttachement descriptor in the frontend to
protect against garbage values being passed for aspects that aren't
present in the texture.

Adds a regression test, with the caveat that a failure is only shown by
having the VVL output and error in stderr due to an unrelated issue.

Fixed: dawn:1512
Change-Id: I35d5581e46909b7f41ff4c7553d60c6ac844a56b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101121
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-26 11:13:35 +00:00
Corentin Wallez ab882c17a5 Vulkan: Fix incorrect barriers for T2T copies of DS.
T2T copies for depth-stencil formats where done one by one. Because
the two per-aspect copies where submitted with no barriers in between
them, incorrect synchronization could occur, making the end state of the
destination texture incorrect.

Fix this by using the combined aspects of the texture to perform copies,
such that depth stencil are copied in a single command instead of two
commands.

Unfortunately the VVLs don't catch this issue, but the reporter of the
issue confirmed that this commit fix the dawn_end2end_tests failures
they were seeing.

Fixed: dawn:1514
Change-Id: I2e1c5f8d9aabeb0119364d26c9d66d0763cfadcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-09-26 11:07:25 +00:00
Yunchao He ef6696089d D3D12 Intel: change the driver version for array texture corruption issue
The previous driver version I got from Intel driver team is
not correct. That driver does contain the fix but it is not the
first version with the fix.

Bug: dawn:949, dawn:1507

Change-Id: I0044a181e4266b50f77734bbbf9cc8755a8334d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103502
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-23 16:03:37 +00:00
Corentin Wallez 05e7332ac8 Rework how combined aspects are handled in TextureVk
At the moment the computations to decide whether aspects should be
combined are executed on every call related to aspect in TextureVk.
These computations never change and can be computed once at the creation
of TextureVk and reused at runtime.

This is meant to be a noop change as a slight rework prior to fixing
depth-stencil T2T copies no using the combined aspects.

Bug: dawn:1514

Change-Id: I1177cdcf42d072bb2bc2c3a2f149dc480fe79f2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103420
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-23 09:56:06 +00:00
Sunny Sachanandani 85e6337027 d3d12: Move NextSerial out of ExecuteCommandList
Reverts to the code flow before fences were implemented. NextSerial is
now the reponsibility of the caller of ExecutePendingCommandContext like
it was before. We now use GetPendingCommandSerial to store the signal
fence value instead of GetLastSubmittedCommandSerial and check that the
signal fence value was submitted in EndAccess.

Bug: dawn:576
Change-Id: I616840a0932ec17f77fcab38058773006dfae32f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103501
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-23 00:52:56 +00:00
Jiawei Shao 5a0f8d32a2 Support optional query on adapter power preference
This patch adds DawnAdapterPropertiesPowerPreferenceDescriptor for
querying adapter power preference which is useful to distinguish
different logical adapters created on same physical device but with
different power preferences.

Bug: dawn:1516
Test: dawn_unittests
Change-Id: I12ed6e370f8b57c860520154565765f0ee894831
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102780
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-23 00:29:46 +00:00
Loko Kung 3354bf0d91 Add cleanup when encoding indirect draw validations.
- Cleanup is necessary because otherwise encoded render commands may be
  leaked if the validation encoding fails. (The leaked render commands
  can then trigger an assert in ~Device::Cache because the commands can
  hold a ref to an AttachmentState that was not destroyed, and hence
  still be in the device cache.
- Added explicit check in EncoderIndirectDrawValidationCommands for
  device 'alive-ness' since it may create new objects later and hit the
  same error later on anyways.
- Added regression test.

Fixed: chromium:1365011
Change-Id: I342479a4227fc43d82ea35f662d049e6db2b1740
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-22 23:45:36 +00:00
Austin Eng 534a198f88 Validate that the device is alive when wrapping external images
Will be tested in Chromium's webgpu_mailbox_unittest.cc

Bug: chromium:1359106
Change-Id: I8a9bf01cd593f2835e2876fa04139fd3afda9b2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103462
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-22 22:10:56 +00:00
Takahiro d4dd547bae Implement "rg11b10ufloat-renderable" feature
Implement "rg11b10ufloat-renderable" feature that allows
the RENDER_ATTACHMENT usage on textures with format
"rg11b10ufloat", and also allows textures of that format
to be multisampled.

Bug: dawn:1518
Change-Id: I4109dc0e9d90f4c0803219292edea554927a187a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102000
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-22 16:38:06 +00:00
Li Hao cbd3ef4bb9 Suppress TimestampQueryTests.ResolveTwiceToSameBuffer/D3D12 on Intel Gen12
This is a D3D driver regression on Intel Gen12 GPUs, the test could pass
on old driver version and pass with disable_timestamp_query_conversion
toggle on latest driver.

Bug: dawn:1546
Change-Id: I8cf63824d5147bb78f53a284cada8efdc653a3ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103380
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-22 09:52:35 +00:00
Austin Eng 45a2c5193a Return false from IsTextureSubresourceInitialized for error textures
Otherwise, callers of this method will hit an ASSERT for error
textures.

Bug: chromium:1359106
Change-Id: I2602d209d837b3b27916221578f9ac4041f8848b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 20:18:30 +00:00
Ben Clayton f92830b623 dawn: Enable OpenGLBackend for ComputeLayoutMemoryBufferTests
The layout issues should now be fixed with the Std140 transform.

Bug: dawn:942
Change-Id: I714c2edb39f27b39f66c1e913f22232ad7908896
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
2022-09-21 18:13:14 +00:00
Brandon Jones 773800b68d Reland "Implement maxBindingsPerBindGroup limit"
This is a reland of commit 4d67a883b6
Underlying issue fixed in https://dawn-review.googlesource.com/c/dawn/+/102461

Original change's description:
> Implement maxBindingsPerBindGroup limit
>
> Bug: dawn:1523
> Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Brandon Jones <bajones@chromium.org>

Bug: dawn:1523
Change-Id: If0824b6f8fcb7c152feceb95a2709d0a3b8ce582
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103280
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 17:42:24 +00:00
Ben Clayton 4953dabab7 dawn/tests: Remove OverridesWithZeroDefault test
It's not invalid to have create a shader module using zero-defaulted `override`s as workgroup size parameters.
These can be initialized with non-zero pipeline override values.

Bug: dawn:1504
Change-Id: I2636cbe2d26a6604735b0c8b0f5526bbc14e8ce2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103220
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 16:42:34 +00:00
dan sinclair 1662f5578e Fixup some grammar.
This Cl updates some double negative grammar to be a bit more readable.

Change-Id: Id5d9c64acc1dd8422b8116d8a6c1bf149f99e592
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103260
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-09-21 14:44:33 +00:00
Corentin Wallez eebb7d5e52 Fix leak of the eager exportable VkSemaphore.
Exporting an exportable VkSemaphore doesn't implicitly destroy the
VkSemaphore object. So instead of Detach()ing the VkSemaphore when it is
first consumed, just let it go out of the scope and be destroyed with
RAII. This also fixes the RAII by not destroying the VkSemaphore
immediately and instead wait until it becomes unused.

Found by running dawn_end2end_tests with the VVLs.

Bug: chromium:1258986
Change-Id: I858839b3094eee0f575c07a8f18504680afb53e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103024
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-20 17:02:32 +00:00
Corentin Wallez 1d100e4270 Dedent OnDebugUtilsCallback
While trying to debug why VVL failures don't cause test failures I
reworked this code a little bit. There is not CL that fixes the
behavior, but the code is marginally better with less indentation so
here's a CL to check that in.

Bug: None
Change-Id: I6fc460c4b4b7959ae405219615a03230bfb9847a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103022
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-20 16:01:31 +00:00
Corentin Wallez 9a6ca2878e Fix deprecation warnings of module-scope lets
By promoting them to "const" as the deprecation warning suggests.

Bug: None
Change-Id: I7110b8d38754a0785d7fd56343c2c905dc491e1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103023
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-20 15:58:27 +00:00
Corentin Wallez 6270ea7675 Suppress unnecessary VVL warning.
WebGPU allows having fragment outputs that don't match any attachments
so suppress this warning from the VVLs.

Bug: None
Change-Id: I49d3d876fdbc9e25ff71fd763593c7d810cb248c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-20 14:40:22 +00:00
Corentin Wallez 19826c30c1 Update the matchers for skipped VVL messages
The casing of some of the messages was updates in the Vulkan Validation
Layers which made the suppression in the Vulkan backend not match
anymore.

Bug: dawn:1225
Change-Id: I58c23986dce96453ded5b573bccee0ec90dcad91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103020
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-20 14:05:42 +00:00
Austin Eng d41981b5cc Deprecate sampleType "float" with multisampled textures
Bug: dawn:1540
Change-Id: I27608cc88c677205a2a41a5b041d2360f43d14f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102620
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
2022-09-16 16:33:28 +00:00
Li Hao 92182412b8 Implement timestampWrites on Metal
Metal configures the query set and query index for the beginning and end
of passes in pass descriptor when beginning a pass encoder, so we need
to record all timestamp writes information in BeginXxxPassCmd. For the
platfroms that support timestamp query, it must support timestamp write
at command boundary or stage boundary, if the stage boundary is
supported, use sampleBufferAttachments API for Metal implementation,
otherwise simulate timestamp write using sampleCountersInBuffer API
after begining a pass and before ending a pass.

Bug: dawn:1250
Change-Id: I462cb05a0102521cd2df4db3ac6f71863419b933
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-09-16 15:00:19 +00:00
Austin Eng 505e1a9368 Revert "Make it invalid to use sampleType "float" with multisampled textures"
This reverts commit 9b2f273d36.

Reason for revert: Breaking change needs deprecation period.

Original change's description:
> Make it invalid to use sampleType "float" with multisampled textures
>
> Fixed: dawn:1540
> Change-Id: I31f197d802c20ed7e6ef2ae00d4e107ab6f94278
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102420
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,shrekshao@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I5ac4b5691b0c4fb0ce76223c1997855e1b3485f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102500
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
2022-09-16 01:14:28 +00:00
Jiawei Shao 233d64066c Make the validation on inter-stage shader variables match latest WebGPU SPEC
This patch updates the validations on the inter-stage shader variables to
match the latest WebGPU SPEC (in chapter "validating-inter-stage-interfaces").

With this patch the below validation tests in WebGPU CTS will pass:
- render_pipeline,inter_stage:max_shader_variable_location:*
- render_pipeline,inter_stage:max_components_count,*

Fixed: dawn:1448
Test: dawn_unittests
Change-Id: I3e4d98f03ec18e5d1642a4d7ecd3eed1b7ae04d0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102104
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-16 00:30:38 +00:00
Austin Eng 9b2f273d36 Make it invalid to use sampleType "float" with multisampled textures
Fixed: dawn:1540
Change-Id: I31f197d802c20ed7e6ef2ae00d4e107ab6f94278
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-15 23:03:38 +00:00
Loko Kung 18dfc4797c Track TextureViews in Textures so that they can be chain-destroyed.
- Adds Prepend function to LinkedList to avoid directly using the
  insert functions on the LinkNodes. (And tests for this as well.)
- Adds ApiObjectList class for tracking lists of objects for
  destruction.
- Renames and virtualizes some tracking interfaces so that they can be
  overriden for the TextureView/Texture cases.
- Removes explicit destroying of TextureViews from Device since
  destroying Textures will destroy TextureViews now.

Fixed: dawn:1355
Change-Id: I3522383ea7724d6e41ac0c805793a6c34d9bec27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-15 21:06:51 +00:00
Austin Eng 44754c529f Revert "Remove code to set Vulkan backend debug labels"
This reverts commit c1f5112462.

Reason for revert: underyling issue in crbug.com/dawn/1539 fixed

Original change's description:
> Remove code to set Vulkan backend debug labels
>
> This is hitting a memory corruption issue inside the NVIDIA driver.
> Speculatively delete the code in the Vulkan backend until further
> analysis finds the root cause.
>
> Bug: dawn:1539
> Change-Id: Ie7bf5bed31976da5f13325c81033e787c4d376b9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102100
> Reviewed-by: Loko Kung <lokokung@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1539
Change-Id: Ic1e4c4ad05abd6f2e244e4a5364bf54e6288cffb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102107
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-09-14 18:36:18 +00:00
Austin Eng 945e2642d6 Fix race with FencedDeleter and VkShaderModule labels in async creation
FencedDeleter does not need to be used at all since we were deleting
a yet-to-be-used VkShaderModule.

Also, set the VkShaderModule label before cache deduplication since to
avoid a race where the VkShaderModule is in use by another thread.
The other thread may also be setting the label, or using it in a
pipeline creation.

Bug: dawn:1539
Change-Id: I5e3d7ce214c4c089c9cc3272f373aa8233017965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102105
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-09-14 18:13:17 +00:00
Jiawei Shao 060137a712 Replace NULL with nullptr
This patch replaces NULL with nullptr as nullptr is preferred as null
pointers in Chromium coding style.

Bug: None
Change-Id: Ie6ab9d606d791bad2c50001815062c22e9ec0d25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102102
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-14 14:39:37 +00:00
Wang Qing cd86adaf41 loongarch: Add ASSERT() breakpoint support on loongarch architecture.
Bug: dawn:1506
Change-Id: Icff59529676c1f2ad3b9e1779577cad467866797
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102146
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-14 13:31:37 +00:00
Shrek Shao b74ca3f8e0 Block NaN and Inf constants value as invalid
Bug: chromium:1362412
Change-Id: Ie3b8c447677ebb4bc12177a5dc4fd92d9033a359
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Shrek Shao <shrekshao@google.com>
2022-09-14 13:13:07 +00:00
Stephen White 05d8b02b0f GLSL: implement host-visible memory padding.
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members.  This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.

Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).

Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-13 19:48:51 +00:00
Austin Eng c1f5112462 Remove code to set Vulkan backend debug labels
This is hitting a memory corruption issue inside the NVIDIA driver.
Speculatively delete the code in the Vulkan backend until further
analysis finds the root cause.

Bug: dawn:1539
Change-Id: Ie7bf5bed31976da5f13325c81033e787c4d376b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102100
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-12 21:43:21 +00:00
Brian Sheedy 3ada731606 Expand Mac Metal Intel suppression
Expands a couple of existing suppressions to also apply to Mac 12.5, as
the issue still occurs after the upgrade from Mac 12.4 to 12.5.

Bug: dawn:1462
Change-Id: Iba0041fd0f9deafeb3fb770867ffa2e2e4d12553
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-09 21:26:19 +00:00
shrekshao 14579b9da3 Add Overrides implementation for OpenGL/OpenGLES backend
As we are using SubstituteOverride, it is easy to add
overridable constants support for OpenGL/OpenGLES.

Also add validate workgroup size for null backend.

Bug: dawn:1537, dawn:1504
Change-Id: I293f10b9a6c606aee6c0ed25b1d966bc56a0b88d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-09 00:49:08 +00:00
Brandon Jones 7edef20bdd Add AHardwareBuffer support
Initial pass at adding AHardwareBufferSupport so that Dawn can display
content on Android. Confirmed that this will allow many WebGPU pages to
render when paired with
https://chromium-review.googlesource.com/c/chromium/src/+/3877262

Bug: dawn:286
Change-Id: I627fa2ab71f85bd3cb7ea21b0588dbd2089cdf5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101460
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-08 23:03:28 +00:00
Zhaoming Jiang 7ca82ac4d0 dawn: Refactor device creation and add shader-f16 feature
This CL modifies the way adapter creating devices, adds `shader-f16`
feature, and deprecates the `dawn-shader-float16` feature which is no
longer used.
Details:
1. Parse the toggles chained with device descriptor in
`adapter::CreateDeviceInternal`, which are then used to validate
features requirement within `CreateDeviceInternal` and passed to device
constructor as initializer.
2. When creating device, validate features requirement in
`CreateDeviceInternal` with toggles known, make sure to fail the device
creation if a required feature is not supported by adapter or is guarded
by certain toggles which were not enabled/disabled. Feature ShaderF16
and ChromiumExperimentalDp4a are validated in this way. Unittest is
added to check creating devices with toggles-guarded features required.
3. Add `shader-f16` feature, which allow `using f16;` in WGSL code.
End-to-end tests are added to test a trival f16 WGSL shader could be
used if and only if the device has `shader-f16` feature.
4. Deprecate the `dawn-shader-float16` feature, which will be completely
removed after cleaning up Blink code.

Bug: dawn:1510
Change-Id: I6cb2dcbe1ee584fdd6131c62df1ee850b881dbd2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100802
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-08 00:11:04 +00:00
shrekshao 145337f309 Use SubstituteOverride transform to implement overrides
Remove the old backend specific implementation for
overrides. Use tint SubstituteOverride transform to replace
overrides with const expressions and use the updated program
at pipeline creation time.

This CL also adds support for overrides used as workgroup size
and related tests. Workgroup size validation now happens
in backend code and at compute pipeline creation time.

Bug: dawn:1504
Change-Id: I7df1fe9c3e358caa23235eacd6d13ba0b2998aec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99821
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-07 20:09:54 +00:00
Sunny Sachanandani 5881e735f9 d3d12: External image import using multiple wait fences and signal fence
To support concurrent readers on multiple command queues/devices, Dawn
must support importing via wait multiple fences and also export a signal
fence. The previous implementation of using a single fence for waiting
and signaling doesn't work for concurrent reads across queues.

This CL adds support for specifying multiple wait fences for
ExternalImageDXGI via a BeginAccess method that's meant to replace
ProduceTexture. There's also an EndAccess method that returns a signal
fence for the client.

For performance reasons, we use the same fence as the signal fence that
the Device uses internally, and record its value on the texture after
ExecuteCommandLists. Therefore, the CL also makes the Device's internal
fence a shared fence so that we can export it to the client.

This CL also expands the ConcurrentExternalImageReadAccess test so that
it tests fence synchronization across multiple devices. A number of test
helpers also now take an optional device parameter so that we can use
pixel value expectations with secondary devices.

Bug: dawn:576
Change-Id: I6bc86808ede9b5aacf87667106cbd16731a12516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99746
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-07 19:48:45 +00:00
Brandon Jones 567f06849b Add the "internal" error type
Currently only raised if Tint produces an Internal Compiler Error
(ICE). These were previously surfaced as validation errors.

Bug: dawn:1531
Change-Id: I9a10549b3e0bc2cbf962c99d157aa6dbe8032a3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101500
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-07 14:14:14 +00:00
Jiawei Shao 72c042db41 Disable toggle D3D12DontSetClearValueOnDepthTextureCreation on Intel Gen11
This patch disables Toggle::D3D12DontSetClearValueOnDepthTextureCreation
on Intel Gen11 GPUs as we find it not needed after further tests.

Bug: dawn:1487
Test: dawn_end2end_tests
Change-Id: I2c378568328b758e83484cff514073b052cf5004
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-07 00:57:23 +00:00
Brandon Jones 8f3d7711d9 Add Vulkan extensions for AHardwareBuffer support
Just adds the appropriate extensions for AHardwareBuffer support on
Android doesn't yet attempt to expose any.

Bug: dawn:286
Change-Id: I1345d98044bbcaf91cb31235bffbdc28a163c6e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-06 22:40:13 +00:00
Austin Eng 185fd3deca Add go tests to presubmit
Change-Id: I2d56a463cecf0b1bcb96c51ae134c6fa07d87b21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100560
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-06 18:20:33 +00:00
Brandon Jones 2b0fce7071 Revert "Implement maxBindingsPerBindGroup limit"
This reverts commit 4d67a883b6.

Reason for revert: Seems to be causing MSAN issues with the Dawn/Chromium roll?

Original change's description:
> Implement maxBindingsPerBindGroup limit
>
> Bug: dawn:1523
> Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Brandon Jones <bajones@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1523
Change-Id: I757457089be6af18dfce7f64c0da5d310351cece
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101401
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-06 17:38:03 +00:00
Stephen White ae4d073b49 Revert "Skip tests about writeonly storage texture In render pass on ANGLE"
This reverts commit d144805688.

Reason for revert: offending ANGLE problem should be fixed now

ANGLE bug was fixed here: https://chromium-review.googlesource.com/c/angle/angle/+/3790473

Original change's description:
> Skip tests about writeonly storage texture In render pass on ANGLE
>
> StorageTextureTests.WriteonlyStorageTextureInFragmentShader and
> StorageTextureZeroInitTests.
> WriteonlyStorageTextureClearsToZeroInRenderPass starts to fail on
> the bots after the latest roll of ANGLE, so we have to temporarily
> suppress them.
>
> Bug: dawn:1503
> Test: dawn_end2end_tests
> Change-Id: Id8abf7c0a5bd30e5de12c838f871e1ab896ab4fd
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97127
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Ben Clayton <bclayton@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1503
Change-Id: I339eb503b2f8156899b7db3358c9948d58de308d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101066
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-09-02 14:05:20 +00:00
Ben Clayton 648bd7b4be tint: Add TINT_REFLECT() & ForeachField()
This uses template and macro magic to reflect the fields of a class.

Dawn:
* Reflect the fields of the types that are used by Dawn's stream::Stream<T> specializations, and use tint::ForeachField() to call StreamIn().

Fuzzers:
* Replace tint::fuzzers::DataBuilder::BuildImpl<T> specializations with the new reflection system.
* static_assert that the type is either POD or reflected. Add a specialization for std::optional which was missing.

Move tint::transform::BindingPoints into MultiplanarExternalTexture, as this is only used by MultiplanarExternalTexture.

All this reduces fragility of the struct declarations slipping out of sync with the uses.

Bug: tint:1640
Change-Id: I08729c1c356f1b427e85983efe3c2678fc2ce717
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101001
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-09-02 11:40:19 +00:00
Ben Clayton 657e61d43d tint: Add and use new Std140 transform
This transform breaks up matNx2<f32> matrices used in uniform buffers
into column vectors, which fixes std140 layout rules.

Used by the SPIR-V and GLSL backends.

Re-enable tests that were disabled for these cases.

Bug: tint:1632
Change-Id: I596d016582b4189a0b413d762b3e7eabd3504b22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100907
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-09-01 22:12:19 +00:00
dan sinclair 644d23b3f8 Update sample code WGSL.
This CL fixes up the sample code to use ',' instead of ';' for
struct members. This allows the Animometer and ComputeBoids samples
to execute again after the Tint change.

Change-Id: I96fae4fe3b96b0a6cc596edfd73013f2aa6ef0da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101060
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-01 18:19:19 +00:00
Brandon Jones 0df4e4aea3 Disabled Swiftshader for Android Builds.
Currently fails to build with the following error:

../../third_party/swiftshader/src/Vulkan/VkImage.hpp:24:11:
  fatal error: 'vulkan/vk_android_native_buffer.h' file not found

Bug: dawn:286
Change-Id: I7daa992ba775621524ae936e9fa6ed4ee8a5727a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100940
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-09-01 00:04:39 +00:00
Brandon Jones 4d67a883b6 Implement maxBindingsPerBindGroup limit
Bug: dawn:1523
Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-08-31 17:01:58 +00:00
jchen10 fb2c8fb6a1 Enable gbm VideoViewsTests
When writting texels into the mapped texture, we need to take
'stride' into consideration.

chromium:1258986

Change-Id: Icc892d4ce324539e6280307d1699599d59204a9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-31 01:16:47 +00:00
Corentin Wallez ef8b50f9d2 Suppress an additional OOM allocation test on M1.
Bug: dawn:1506
Change-Id: I0ebd89c17284ff724a5cf8b875fbb01d2366f3e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100703
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-31 00:49:18 +00:00
Corentin Wallez 1105ec78fe Merge DAWN_FORMAT_VALIDATION_ERROR in DAWN_VALIDATION_ERROR.
Done with changes to Error.h and the following command:
git grep -l DAWN_FORMAT_VALIDATION_ERROR | xargs sed -i "" "s/DAWN_FORMAT_VALIDATION_ERROR/DAWN_VALIDATION_ERROR/"
then fixing compilation errors in ErrorTests.cpp, Pipeline.cpp and
CommandEncoder.cpp.

Bug: dawn:563
Change-Id: I081a514d662e81f4842b6d7fadfcea67c12720d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100468
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-30 13:39:47 +00:00
Corentin Wallez 1eb6d2dd02 Convert a few remaining DAWN_VALIDATION_ERROR.
There are still DAWN_VALIDATION_ERROR occurences left but they don't use
any format string so it is fine to merge DAWN_FORMAT_VALIDATION_ERROR
into DAWN_VALIDATION_ERROR in follow-up CLs.

Bug: dawn:563
Change-Id: Ic1ba1de44216b36ef6a972712b957685e0ee193e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100467
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-08-30 13:33:37 +00:00
Corentin Wallez 7143450998 Remove support for snake_case wgpu::Features.
Chromium has been updated so the fallback is no longer needed.

Bug: dawn:550
Change-Id: I25b054617fc054926e0eb850229f244ddc51bb61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100470
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-30 01:00:50 +00:00
Corentin Wallez 5fee3f93aa Remove ToSampleTypeBit as it is unused.
Bug: dawn:527
Change-Id: I09ce1e7e30b7d1329e3e42db9308f7220199cdd8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100469
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-30 00:57:33 +00:00
Corentin Wallez 59b2ccc09a Remove TODO that's already done.
Bug: None
Change-Id: Iee58a385868e46879bb003b7e1fa8b39e9812fc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100471
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-30 00:51:30 +00:00
Loko Kung 3a53edcf18 Promote LoseForTesting to ForceLoss device so that user agents can use.
Bug: chromium:1356738
Change-Id: I348837ad4224124d9adba1ecf69a05b2060760c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100566
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-29 22:33:50 +00:00
Austin Eng c165937955 Return false from IsDeviceIdle if there are pending callback tasks
Fixes a race where async pipeline compilations could never see their
callbacks called because Chromium stopped calling device.Tick().

Fixed: dawn:1527
Change-Id: I273409d427ef02a7a6817647eb38564adfdf0da8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100565
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-08-29 18:46:10 +00:00
Corentin Wallez bc93cbc2a2 Correctly print backend type in DiscoverAdapters logs.
Bug: chromium:1348664
Change-Id: Id2eaf25a9f46b1f6614d80642dc7f8e8aef09b9e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100520
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-29 16:38:39 +00:00
Yunchao He 81d62d7ca9 Texture corruption issue: add tests for a few rendering types
The original tests for texture corruption only contain WriteTexture
and B2TCopy, this change adds more write types like rendering a
constant color, rendering from texture sampling, and rendering
from textureLoad, all of which need a render pipeline and shaders.

The new tests manifest that:
For a given 2d-array texture dimension, if WriteTexture and B2TCopy
fail, rendering, sampling and textureLoad also fail, and vice versa.

Bug: dawn:949, dawn:1507

Change-Id: I28035fe3dd84d36c01befd7fd8ff9d78b312446a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100061
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-26 21:23:47 +00:00
Ben Clayton 92943b2831 dawn: Fix unreachable code warning
Change-Id: I98fd18b4747365c6474dc1ca1f9003464d171ec7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-26 20:52:53 +00:00
Jiawei Shao 8b99a54b26 Call ExecutePendingCommandContext() in ExternalImageDXGIImpl::Destroy()
Before destroying ExternalImageDXGI we should execute all the pending
commands before calling NextSerial(), or the device will be lost as
the CommandAllocator will be destroyed before the pending commands are
executed.

Bug: dawn:576
Test: dawn_end2end_tests
Change-Id: I6e291586cd78a7e0feaf2f8dfee87a289ec27f77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100100
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-08-26 03:08:28 +00:00
Corentin Wallez 667db19838 Build with -Wextra-semi
Bug: chromium:1355871
Change-Id: Id6c9774e7f7a86837f02cddfea0b36724e7c609e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100343
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-25 13:17:31 +00:00
Tom Anderson a85290b909 Fix build with -Wextra-semi
Change-Id: I48b8ca89dfe90e138fb6d9c00a69353a05f19cd2
Bug: chromium:1355871
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100241
Auto-Submit: Tom Anderson <thomasanderson@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-08-24 00:03:35 +00:00
Austin Eng a09d05c10b Make Adapter and Instance lifetimes more robust
Previously, we would get a use-after-free if you dropped the instance
before an adapter created from it. This CL fixes up the lifetimes
such that Device refs Adapter refs Instance. Instance uses a
cycle-breaking refcount so that it releases internal refs to its
adapters when the last external ref is dropped.

Bug: none
Change-Id: I5304ec86f425247d4c45ca342fda393cc19689e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99820
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-20 02:22:41 +00:00
Takahiro 6a314e49e1 Accept unfilterable-float sample type for depth format texture
Allow unfilterable-float sample type for depth format texture
and add unit tests and end2end tests to check it.

Bug: dawn:1508
Change-Id: I46fc22d66d0c2ad5e3923a18e4d13d174203964a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99060
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-08-18 21:07:19 +00:00
Austin Eng bf3243568c Add DeviceBase::APIGetAdapter
Adds a way to query the adapter from a device. Only valid in Dawn Native.
Returns a new reference to the caller. The caller is responsible for
releasing it.

This is needed so in Chrome, SharedImage can query the WGPUAdapter from
the WGPUDevice, and then WGPUAdapterProperties may be queried from the
WGPUAdapter.

Change-Id: I719a8728eff06ab7a22be3db5fb5cfd2ebb2f0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99703
Reviewed-by: Zhenyao Mo <zmo@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-18 18:02:00 +00:00
Loko Kung 30fa0d8d2c Makes sure to zero-init D3D12 descriptors for cache keys.
Fixed: dawn:1471
Change-Id: I2692d3caa9b0d4dabe473b7a7d5249473da80c5b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99600
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-18 02:34:40 +00:00
Ben Clayton dce63f5717 tint/utils/UniqueVector: Use utils::Vector and utils::Hashset
For fewer heap allocations, faster lookups.

Change-Id: I02da7c1a63608096ec898b0d89f9f97c6db8733f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98141
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-17 18:07:20 +00:00
Sunny Sachanandani 1130a602ef d3d12: Disallow creating external image after device destruction
ExternalImageDXGIImpl holds a weak reference to the device. If the
device is destroyed before the image is created, the image will have a
dangling reference to the device which can cause a use-after-free.

This CL fixes that by adding a ValidateIsAlive() check before creating
the image similar to creating other API objects.

Bug: chromium:1352802
Change-Id: I477f15680ffd27e1ad0166835c4debb80b4be761
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99384
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-17 03:52:59 +00:00
Loko Kung f83652f019 Remove suppressions from dawn:1471.
- Tests seem to be passing fine in manual testing. Fixes throughout key
  generation and stream implementation may have unintentionally fixed
  this issue.

Fixed: dawn:1471
Change-Id: I17268d66be6dfc47cd7f3b480b424909f18e7f1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99422
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-16 22:44:09 +00:00
Jiawei Shao d9d6dfac9a Enable the workaround about T2T copy on Intel Gen11 GPUs
This patch enables the workaround about using a temporary buffer in
the T2T copy on Intel Gen11 GPUs after running WebGPU CTS on these
platforms.

Bug: chromium:1161355
Change-Id: Id4a4f189b4a7a3954dc66062d27e9b226d1409f6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99320
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-16 18:05:03 +00:00
Peter Kasting c935b497e6 Split some structs out of DawnTest.h into their own file.
This allows them to be fully defined before being referenced, which
fixes compile errors in C++20.

Bug: chromium:1284275
Change-Id: I3c0f874406247c04d53710431931f82c3deaff3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99080
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peter Kasting <pkasting@google.com>
Auto-Submit: Peter Kasting <pkasting@google.com>
2022-08-15 18:55:41 +00:00
dan sinclair 52cc4f5d1c Add a target for the GLFW surface helper.
This CL moves the GLFWUtils.cpp into a dawn/glfw/utils.cpp and
GLFWUtils.h into include/webgpu/webgpu_glfw.h. A build target
(`webgpu_glfw` alias to `dawn_glfw`) is added in order to allow
using that target in downstream projects without having to re-implement.

Change-Id: I93e85d5af3f486b3c754f2f854aafbda51901d6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98700
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-08-14 15:59:25 +00:00
Austin Eng f7ee534b2c Beautify visitable structs with more helpers
Bug: dawn:1480
Change-Id: I01450e1916766daba016f71c0ed825e6b6664541
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-12 20:39:03 +00:00
jchen10 7126ed9111 Add eager Transition support for external textures
This eagerly transitions external textures to be ready for export
on every submit. With this support, we can save the current submit
of export.

Bug: chromium:1258986
Change-Id: I92c2019ff486afc24adc190a1f7b2f85f416cd52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97642
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-08-11 01:36:21 +00:00
Jiawei Shao 6f81e13a20 Metal: Enable Toggle::ApplyClearBigIntegerColorValueWithDraw on Intel GPUs
This patch enables Toggle::ApplyClearBigIntegerColorValueWithDraw on
Metal backends using Intel GPUs to workaround an issue about clearing
int32 and uint32 formats with big integer values that cannot be represented
by float.

Bug: dawn:1109, dawn:1463
Test: dawn_end2end_tests
Change-Id: Idb77f57ea5909ad67fa2a79956634bacfc2a2e15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98480
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-08-10 06:44:13 +00:00
Jiawei Shao 76eeb828c8 Align offset to 512 when writing into depth stencil textures on some platforms
On the D3D12 platforms that don't support programmable sample positions,
the source box specifying a portion of the depth texture must all be 0,
or an error and a device lost will occur. This patch adds a workaround
for this issue by alignning the offset of internal staging buffer to 512
when calling Queue.WriteTexture() with depth stencil textures

Bug: dawn:727
Test: dawn_end2end_tests
Change-Id: I6bc5843d62d0aec3964ee5b544a06c0b2657031a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98601
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-08-10 05:12:16 +00:00
Jiawei Shao 7267d99251 D3D12: Apply big integer clear color values with draw
This patch implements the use of big integer values (>2^24 or <-2^24) as
the clear values of a render pass with an internal draw call as D3D12 API
only supports using float numbers as clear values.

Bug: dawn:537
Test: dawn_end2end_tests
Change-Id: Id0a7835d611f598fb77950915f69919f804a8702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98104
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-10 04:25:34 +00:00
Austin Eng 8830991b41 Cache WGSL -> GLSL compilation
Fixed: dawn:1480
Change-Id: I5c1453a4e37d0e97805391a6c807091d0a8fc1c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-09 17:22:22 +00:00
dan sinclair 11e415d0bd Add some CMake build target updates.
This CL adds the `dawn_headers` into the `webgpu_dawn` library in order
to find the generated `dawn/webgpu.h` and `dawn/webgpu_cpp.h` header
files during the build.

An alias is added for `dawncpp` called `webgpu_cpp` so it can be used to
link instead of referencing dawn directly

Change-Id: I93fa97534e1e6e7aea349e5d7efb08807f6a0d61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-08-09 13:33:10 +00:00
Corentin Wallez 142141cdf2 Do simplifications assuming macOS 10.11 is the min version supported.
Bug: dawn:1397
Change-Id: I42a588b2a30e12eb7b6889a8954311b632547c58
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90243
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-08 17:42:41 +00:00
Jiawei Shao 5344184403 Add comma between non-undefined and undefined format in error message
This patch adds a missing comma between non-undefined and undefined
format in the error message for incompatible attachment states. In
previous implementation, when we output an "undefined" just after a
non-undefined format, we will always miss a comma as "needsComma" is
ignore before the output of "undefined".

Bug: dawn:563
Change-Id: I39ba4e33d88382df12d5de0271f1274559cf027d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98481
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-08 16:36:30 +00:00
Corentin Wallez 2e81814184 Suppress a failure with new (std::nothrow) on Mac ARM64.
This happens when trying to allocate the backing storage for an error
buffer when the allocation would cause an OOM.

new (std::nothrow) doesn't work on Mac ARM64. The code in libc++ that's
compiled into dawn_unittests seems correct, but macOS's libunwind
returns "end of stack" when trying to unwind.

Bug: dawn:1506
Change-Id: Ibc5d7251ea7a411b0e3cc91646a059270d965a90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98122
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-08-07 11:59:19 +00:00
Corentin Wallez af908a3267 dawn: Make ASSERT() breakpoint on all supported platforms.
This moves the implementation of DAWN_BREAKPOINT() in the only file
that uses it and completes it for all supported architectures. If in
the future breakpoints are needed in other places, it would be possible
to expose the function in a header.

Add DAWN_PLATFORM_IS macros for all supported architectures so they can
be used for implementing Breakpoint() and add support for RISCV.

Bug: dawn:1506
Change-Id: Ib1b92c2d0c119cfc1b348fe905029fe366f5ad04
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-08-07 11:01:49 +00:00
Jiawei Shao 4b9ebb1465 D3D12: Workaround buffer-texture copy with depth-stencil on some platforms
On the D3D12 platforms that don't support programmable sample positions,
the source box specifying a portion of the depth texture must all be 0, or
an error and a device lost will occur. This patch adds a workaround for this
issue by splitting the original buffer-texture copy into two copies:
1. copy from the source resource into a temporary buffer at offset 0
2. copy from the temporary buffer at offset 0 into the destination resource.

In the next patch we will fix the corresponding issue in Queue.WriteTexture.

Note that on newer version of D3D12 the restrictions about
D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT and D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
have all been lifted out, so the workaround added in this patch will also be
disabled on the platforms that don't support programmable sample positions
but the restrictions about D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT and
D3D12_TEXTURE_DATA_PITCH_ALIGNMENT are no longer available.

Bug: dawn:727
Test: dawn_end2end_test
Change-Id: I9f1d848a0eeac5bd52c9219af6992a2821307746
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97182
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-06 04:36:08 +00:00
Austin Eng a0df1384f2 Cache WGSL -> DXBC/DXIL compilation
Bug: dawn:1480
Change-Id: I858111f62be457c2e7cd5017bbf4c10e76395e83
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95340
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-05 20:09:07 +00:00
Austin Eng 0671fe28bf Cache WGSL -> MSL compilation
Bug: dawn:1480
Change-Id: Ie2ef7860b38d7f350c99cf2c5451299b23413ec6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97882
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-08-04 01:12:56 +00:00
Jiawei Shao 3c797eba3b Add tests about clearing with big integer values
This patch adds several dawn_end2end_tests as a preparation to support
clearing color attachments with arbitrary 32-bit integer values on
D3D12.

Bug: dawn:537
Test: dawn_end2end_tests
Change-Id: I5e5232d4ebb2ed0e0da007fea101ed13f972ce9e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98103
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-03 15:54:35 +00:00
Loko Kung 16ee6f8566 Suppresses failing tests due to tint:1632.
Bug: tint:1632
Change-Id: I432cc08d5a7f9e47bcd5381e144a7d8195d3e45e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98062
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
2022-08-02 23:35:45 +00:00