Jack Andersen
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93c787dcd4
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Gamma correction for Vulkan, D3D, OpenGL
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2018-01-21 12:01:52 -10:00 |
Jack Andersen
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2df85e8f8b
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More fixes
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2018-01-19 19:50:01 -10:00 |
Jack Andersen
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337c276ccb
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WTF
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2018-01-19 17:02:29 -10:00 |
Jack Andersen
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4257fc0b10
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MSAA and Anisotropic filtering variables
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2018-01-09 20:15:18 -10:00 |
Jack Andersen
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db82ba674b
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Add clearDepth parameter to resolveBindTexture()
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2018-01-05 20:49:54 -10:00 |
Jack Andersen
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b23da43f05
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Windows and Vulkan fixes
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2017-11-24 16:49:20 -10:00 |
Jack Andersen
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de9159ce51
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Vulkan API fixes
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2017-11-18 15:31:05 -10:00 |
Jack Andersen
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a99bddc905
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ClampToEdge mode for textures; cocoa termination exception fix
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2017-11-16 22:55:51 -10:00 |
Jack Andersen
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bffdf43f9e
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Vulkan render pass fix
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2017-11-16 13:48:18 -10:00 |
Jack Andersen
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6950d96b46
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Linux build fixes
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2017-11-12 21:19:49 -10:00 |
Jack Andersen
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165314b817
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Windows and Vulkan fixes for AMD GPU
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2017-11-08 22:10:43 -10:00 |
Jack Andersen
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1a2fc1d2a3
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IObj destructor race condition fix
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2017-11-07 21:33:10 -10:00 |
Jack Andersen
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3cd375e67b
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Restore VkShaderModule caching
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2017-11-07 16:24:07 -10:00 |
Jack Andersen
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2cd7de7a28
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Clear Vulkan resources if command buffer abandoned
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2017-11-06 22:04:44 -10:00 |
Jack Andersen
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6c3a35f15d
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Finish object tracker for remaining platforms
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2017-11-05 20:53:54 -10:00 |
Jack Andersen
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0f96af94f6
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Addresses some resource lifetime issues in OpenGL and Vulkan
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2017-11-01 23:24:50 -10:00 |
Jack Andersen
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10364557b9
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Vulkan array-texture validation fix; better handling of unsupported audio HW on ALSA
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2017-10-30 17:42:41 -10:00 |
Jack Andersen
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2a49a8d447
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Add texture clamp mode
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2017-09-30 18:23:28 -10:00 |
Jack Andersen
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175893f055
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HID parser for udev; Vulkan fixes
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2017-09-15 15:55:41 -10:00 |
Jack Andersen
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5bc17c753c
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Remove logic defeating blend assignment
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2017-09-04 21:55:17 -10:00 |
Jack Andersen
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dd6e53119a
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Add subtractive blending mode to backends
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2017-09-04 16:59:41 -10:00 |
Phillip Stephens
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a5b38596a5
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Fix maxAnisotropy validation error
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2017-05-09 17:00:30 -07:00 |
Jack Andersen
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5f903c09ee
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Windows sync
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2017-03-17 13:31:51 -10:00 |
Jack Andersen
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05c26a535b
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OpenGL and metal rendering interface upgrades
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2017-03-13 21:02:53 -10:00 |
Jack Andersen
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ca20aea834
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Add front-face culling support
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2017-03-10 10:38:00 -10:00 |
Jack Andersen
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a547eb9dbb
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Runtime shader cache fixes
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2017-03-05 12:59:58 -10:00 |
Jack Andersen
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71593afe50
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More Vulkan fixes
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2017-02-15 18:47:31 -10:00 |
Jack Andersen
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3197142d1f
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Vulkan window resize fixes
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2017-02-15 17:17:18 -10:00 |
Jack Andersen
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9af8ec3d23
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Vulkan Win32 fixes
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2017-02-15 13:10:30 -10:00 |
Jack Andersen
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ed8cc3a57b
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Conform D3D and Vulkan backends
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2017-01-28 21:26:42 -10:00 |
Jack Andersen
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594d590a55
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D3D and Vulkan sync
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2017-01-20 14:19:18 -10:00 |
Jack Andersen
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ee9f3efe61
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Hold shader data bindings through to rendering worker
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2017-01-19 17:52:40 -10:00 |
Jack Andersen
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c057068e64
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use hash table for pool buffers
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2016-12-10 20:18:41 -10:00 |
Jack Andersen
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25fadc7348
|
Windows sync
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2016-12-10 15:50:26 -10:00 |
Jack Andersen
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528c572671
|
Windows Fixes
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2016-09-18 15:02:33 -10:00 |
Jack Andersen
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c77fe94313
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Disable depth clamp in Vulkan shaders
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2016-08-08 08:21:14 -10:00 |
Jack Andersen
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758be7d76c
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Use rectangle intersect for blitting safety
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2016-08-01 19:54:01 -10:00 |
Jack Andersen
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bec368dfe7
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support for nullptr in texture binding array
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2016-07-30 16:05:20 -10:00 |
Jack Andersen
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c01b0b4c6a
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Vulkan resolveBindTexture fix
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2016-07-29 18:38:33 -10:00 |
Jack Andersen
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e70da4b4a5
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Vulkan depth clear fix
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2016-07-26 20:33:42 -10:00 |
Jack Andersen
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d6063f4a4d
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Vulkan render-target fixes
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2016-07-26 18:13:34 -10:00 |
Jack Andersen
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cb2b33a42b
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Vulkan validation fixes
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2016-07-26 17:38:00 -10:00 |
Jack Andersen
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55be829aca
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Vulkan validation layer fixes
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2016-07-26 16:17:16 -10:00 |
Jack Andersen
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d71c01e1d7
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Smart pointer usage in Vulkan.cpp
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2016-07-20 12:19:53 -10:00 |
Jack Andersen
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66c64cde08
|
Fallback flow for graphics APIs
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2016-07-20 07:14:18 -10:00 |
Jack Andersen
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6473014178
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Ensure MessageBox call only emitted for Windows
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2016-07-17 11:18:28 -10:00 |
Jack Andersen
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3076c0525d
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Add preliminary Win32 Vulkan support
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2016-07-17 11:15:57 -10:00 |
Jack Andersen
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44e8317d49
|
Refactor GLSL shader bindings
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2016-07-07 14:05:22 -10:00 |
Jack Andersen
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f4dc3626e5
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sRGB mapping working on Intel; other platforms need testing
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2016-07-01 19:19:28 -10:00 |
Jack Andersen
|
0c99623aa9
|
Vulkan platform conformances
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2016-07-01 17:44:57 -10:00 |
Jack Andersen
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295d100ca3
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Initial vulkan rendering within URDE
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2016-06-30 16:30:29 -10:00 |
Jack Andersen
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6504bfc8c8
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Removed double pipeline cache free
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2016-06-29 19:42:27 -10:00 |
Jack Andersen
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0e48afcc02
|
Initial working booTest on Vulkan
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2016-06-29 18:54:29 -10:00 |
Jack Andersen
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fba6d10b37
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Use Vulkan Blit command rather than Copy
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2016-06-28 16:00:02 -10:00 |
Jack Andersen
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b04257c992
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Update booTest pipeline for Vulkan
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2016-06-28 15:22:13 -10:00 |
Jack Andersen
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c7df255c24
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Several Vulkan bug fixes, state setup validates
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2016-06-26 18:33:01 -10:00 |
Jack Andersen
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fb259a7d12
|
More Vulkan bug fixes
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2016-06-25 14:33:22 -10:00 |
Jack Andersen
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e320121df6
|
Vulkan backend bug fixes
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2016-06-24 21:04:58 -10:00 |
Jack Andersen
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9bc1193e3f
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Update glslang, some Vulkan bug fixes
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2016-06-23 17:03:06 -10:00 |
Jack Andersen
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4cec163804
|
depth range part of setViewport now
|
2016-04-04 15:49:08 -10:00 |
Jack Andersen
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5b43b31529
|
Vulkan API sync
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2016-04-03 20:36:28 -10:00 |
Jack Andersen
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ecc65a9fd5
|
D3D sync of new lambda API
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2016-03-30 10:42:36 -10:00 |
Jack Andersen
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bf6b4e37e8
|
Major GraphicsDataFactory lambda-API refactor
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2016-03-30 09:14:17 -10:00 |
Jack Andersen
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4d33cec75c
|
Add selectable topology to Vulkan
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2016-03-23 22:15:15 -10:00 |
Jack Andersen
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85f9a633f0
|
Update depreciated Vulkan enum
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2016-03-14 13:31:43 -10:00 |
Jack Andersen
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5603164a2d
|
Update LICENSE date and Vulkan tweaks
|
2016-03-06 17:09:46 -10:00 |
Jack Andersen
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8ac929d140
|
Humungous refactor
|
2016-03-04 13:02:18 -10:00 |
Jack Andersen
|
0eb11ef78a
|
D3D resolveBindTexture implementation
|
2016-02-25 14:11:09 -10:00 |
Jack Andersen
|
48eab88cfc
|
Update signature of VulkanCommandQueue::resolveBindTexture
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2016-02-24 19:14:59 -10:00 |
Jack Andersen
|
fec5218666
|
Preparation for ResolveBindTexture test
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2016-02-24 16:53:23 -10:00 |
Jack Andersen
|
6de30424e3
|
GLSL bindings and Vulkan bug fixes
|
2016-02-23 17:11:58 -10:00 |
Jack Andersen
|
74e2f47bcf
|
Tons of Vulkan bug fixes
|
2016-02-22 15:13:03 -10:00 |
Jack Andersen
|
ae487b70f3
|
Xlib integration of Vulkan
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2016-02-21 16:47:45 -10:00 |
Jack Andersen
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f9c681bef9
|
Update glslang
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2016-02-20 20:36:13 -10:00 |
Jack Andersen
|
1037b37f9a
|
Major Vulkan commit
|
2016-02-20 20:27:54 -10:00 |
Jack Andersen
|
5a2fb0768b
|
Preliminary Vulkan shader pipeline factory
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2016-01-14 12:46:05 -10:00 |