Commit Graph

643 Commits

Author SHA1 Message Date
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Phillip Stephens 9a1a434605 Add missing CPhysicsActor class member 2016-09-01 12:39:13 -07:00
Phillip Stephens 130108070d More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
Phillip Stephens c869814da3 CPhysicsActor imps 2016-08-31 21:10:08 -07:00
Jack Andersen dc0bb55390 Additional processing condition checks 2016-08-31 13:32:24 -10:00
Jack Andersen 129767134e Various bug fixes 2016-08-31 13:08:09 -10:00
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Jack Andersen 405a344fdf Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
Jack Andersen 52c6ce10b7 Refactored ProjectPath aux info usage to function correctly 2016-08-30 15:13:58 -10:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 0aaeed2aeb const_cast refactor 2016-08-28 18:22:54 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen b4b19d460c Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
Jack Andersen 6d35a656fd Additional CFBStreamedCompression imps 2016-08-27 18:45:45 -10:00
Jack Andersen 8dacdd18b8 Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen f76324a029 Additional ANIM integration 2016-08-26 18:54:53 -10:00
Jack Andersen c5ddb51dfc Define ChannelDescPC for 24-bit ANIM3 2016-08-26 15:02:12 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f95d6c8ada OpenGL enum change; Metal <10.11 fixes 2016-08-23 18:35:35 -10:00
Jack Andersen 92bb6fcb55 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-22 17:13:41 -10:00
Jack Andersen 27b2f2aedb Windows build fixes 2016-08-22 17:12:50 -10:00
Phillip Stephens 09bd30846f Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
Jack Andersen 5eab081c60 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-21 10:39:40 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Phillip Stephens c78916465c Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 22:48:06 -07:00
Phillip Stephens 4244f39bd5 CPASDatabase imps 2016-08-20 22:47:47 -07:00
Jack Andersen d125b4769e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 14:05:42 -10:00
Jack Andersen 3765aa7aa2 CActorLights imps; work on CAnimData 2016-08-20 14:04:50 -10:00
Jack Andersen 283c0481c1 CameraBlurFilter HLSL shader 2016-08-20 08:47:14 -10:00
Jack Andersen 6cb956cced CameraBlurFilter Metal shader 2016-08-20 08:34:01 -10:00
Jack Andersen 21fc28bc9b CCameraBlurFilter implementation 2016-08-20 08:18:44 -10:00
Jack Andersen 6d26386780 HLSL XRayBlurFilter 2016-08-19 19:33:06 -10:00
Jack Andersen a9451e1441 Metal XRayBlurFilter 2016-08-19 19:00:54 -10:00
Jack Andersen f9288a7256 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-19 18:22:37 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Phillip Stephens 0ef4dbc7d2 Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Jack Andersen e401a497ef Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 20:18:57 -10:00
Jack Andersen 3acc93f1c0 Better boo init within CMain; shader fixes 2016-08-16 20:18:18 -10:00
Phillip Stephens fd26dd56c3 CStringTable and CRasterFont fixes 2016-08-16 22:40:25 -07:00
Jack Andersen edaa022517 Metal quad shader imps 2016-08-16 18:59:05 -10:00
Jack Andersen d234bffe2a TMultiBlendShader and quad filters 2016-08-16 15:58:53 -10:00
Jack Andersen d2fca93a8e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 12:49:57 -10:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Phillip Stephens bb0977733f Add factory function 2016-08-16 14:12:27 -07:00
Phillip Stephens de7d5f9d59 CStringTable imps 2016-08-16 14:05:33 -07:00
Jack Andersen c1e74b6314 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-15 10:59:34 -10:00
Jack Andersen 0dacc2233c Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
Phillip Stephens a840cc7afb CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
Phillip Stephens eb7ce0b84b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 18:29:31 -07:00
Phillip Stephens 3c9120eb4c CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
Jack Andersen 894c89c362 Iteration tweak 2016-08-14 15:21:02 -10:00
Jack Andersen d219768a0b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 15:19:39 -10:00
Jack Andersen fb1ce432aa CStateManager::InitializeResources() dependencies all in 2016-08-14 15:19:04 -10:00
Phillip Stephens 52eb054935 CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
Jack Andersen 91b5b3ed73 Set up CStateManagerContainer pointers 2016-08-13 17:05:50 -10:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Jack Andersen e14bbeb368 All MREA cooker sections initial integration 2016-08-11 09:52:22 -10:00
Phillip Stephens 9c9002cee3 PATH stubs 2016-08-10 09:05:14 -07:00
Phillip Stephens 7740af2b04 More CGameArea and CActor imps 2016-08-09 17:46:53 -07:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Phillip Stephens 8fd5e30d19 Fix compile error in ScriptLoader (DistanceFog) 2016-08-08 14:15:42 -07:00
Phillip Stephens 30bdf02b0e DistanceFog imps 2016-08-08 13:55:58 -07:00
Jack Andersen 2d73c8226c Fog rendering for Metal 2016-08-08 09:07:30 -10:00
Jack Andersen 1d32843970 Fog rendering for HLSL 2016-08-08 08:54:05 -10:00
Jack Andersen e7a339344d Properly-scaled fog rendering 2016-08-08 08:23:12 -10:00
Jack Andersen a910ddd912 Initial fog rendering 2016-08-07 18:48:18 -10:00
Jack Andersen 9b9eed39f4 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-06 14:20:28 -10:00
Jack Andersen 73573c84ea Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
Phillip Stephens ec79bcd397 CFrontEnd fixes 2016-08-05 16:48:53 -07:00
Jack Andersen 204969965e More CAreaOctTree imps 2016-08-05 11:44:19 -10:00
Jack Andersen 2eb77b9a7a CAreaOctTree fields and reader 2016-08-05 10:26:23 -10:00
Phillip Stephens 02a79b4c80 Add graphics platform name to window title 2016-08-04 20:21:19 -07:00
Phillip Stephens 1fce6a7535 CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
Phillip Stephens cedf3dba4e prelim CDecal imps 2016-08-04 15:24:28 -07:00
Jack Andersen 76a6b51d14 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-03 13:47:21 -10:00
Jack Andersen 0f4ef04efa Thermal Hot filter Metal 2016-08-03 13:47:01 -10:00
Phillip Stephens 165735ba1b CScannableObjectInfo imps 2016-08-03 16:20:31 -07:00
Jack Andersen dc1ad1c773 Thermal Hot filter HLSL 2016-08-03 13:16:31 -10:00
Jack Andersen 9222a928ef Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
Phillip Stephens a253e7f1bd Add CMapUniverse 2016-08-01 23:19:52 -07:00
Jack Andersen 40e0b70d0e ColorRegs for CModelFlags 2016-07-31 20:36:51 -10:00
Jack Andersen 1c64605261 HLSL extension shaders 2016-07-31 18:35:42 -10:00
Jack Andersen 89d4cc78d0 Merge branch 'master' into extendeds 2016-07-31 10:53:17 -10:00
Jack Andersen c4c3e1883f Metal extended shader support 2016-07-31 10:52:04 -10:00
Phillip Stephens 871489dce2 Update zeus, initial CMappableObject imp 2016-07-31 12:29:07 -07:00
Jack Andersen 13f0726c40 Invert sphere texture values 2016-07-30 19:06:05 -10:00
Jack Andersen 05a52c00be Fixes for extended shaders 2016-07-30 18:46:03 -10:00
Phillip Stephens f4694e3231 Fix CMapArea vertex loop 2016-07-30 19:19:44 -07:00
Jack Andersen 95033d3988 Initial extended shader refactor 2016-07-30 16:06:47 -10:00
Phillip Stephens 4541234706 More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
Jack Andersen df4ce27240 Preserve proportions for non-square warps 2016-07-29 18:48:02 -10:00
Jack Andersen f33dcaa1ab Minor coordinate fix 2016-07-29 18:45:20 -10:00
Jack Andersen 8460ed713b More CSpaceWarpFilter coordinate fixes 2016-07-29 18:39:13 -10:00
Jack Andersen 03671ce5e1 Allocation bounds fix, Space Warp 0.5 bias 2016-07-29 17:53:45 -10:00
Jack Andersen 0ddf4dc426 Merge branch 'space-warp' 2016-07-29 12:58:32 -10:00
Jack Andersen 0a7e36a1fb Space warp pixel-accuracy fixes 2016-07-29 12:57:48 -10:00
Jack Andersen 4d018ade12 Working CSpaceWarpFilter 2016-07-29 12:22:17 -10:00
Jack Andersen 67801e993a Initial space warp filter 2016-07-29 07:38:44 -10:00
Phillip Stephens 1ee38df1ba Various AutoMapper stubs 2016-07-29 10:00:23 -07:00
Phillip Stephens 62ce5286fe CMapWorld stubs, and compile fixes 2016-07-28 00:33:55 -07:00
Phillip Stephens f92efa1a02 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-27 23:38:27 -07:00
Phillip Stephens ed5220793f COBBTree::GetSurface imp 2016-07-27 23:37:50 -07:00
Jack Andersen 2eaa87b7e7 More CBooRenderer imps 2016-07-27 18:55:06 -10:00
Jack Andersen 79443d93d2 Initial PVS stubs 2016-07-27 13:06:57 -10:00
Jack Andersen 8b234fafb8 Specialized C8PC format for indexed image data 2016-07-27 09:07:46 -10:00
Jack Andersen 11fe521bbc Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-26 20:14:17 -10:00
Jack Andersen 8d2c711265 Vulkan matrix experiment 2016-07-26 20:14:05 -10:00
Jack Andersen bf7b8fcec9 Graphics bug fixes 2016-07-26 20:11:02 -10:00
Phillip Stephens e59a0408cf WIP Tweak RE 2016-07-26 21:19:32 -07:00
Jack Andersen dcd41271c3 Update submodule 2016-07-26 18:14:46 -10:00
Phillip Stephens eacf7b3822 CAreaOctTree stubs 2016-07-26 15:45:01 -07:00
Jack Andersen 728cb25488 Static geometry list in CBooRenderer 2016-07-26 12:05:59 -10:00
Jack Andersen 5abda4eee7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 16:44:23 -10:00
Jack Andersen e3c8e5a7be Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
Phillip Stephens d7f31b5b7a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 19:34:13 -07:00
Phillip Stephens 4b229bac27 More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
Jack Andersen 6aead5a6e7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 12:52:42 -10:00
Jack Andersen af5cafee12 CBooRender imps 2016-07-25 12:52:02 -10:00
Phillip Stephens ef63498c61 RelayTracker fixes 2016-07-25 10:58:47 -07:00
Phillip Stephens 9b62191975 Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
Phillip Stephens 7d33e6ede3 Add missing conditional 2016-07-24 16:17:59 -07:00
Phillip Stephens f73b1b641f More GameState imps 2016-07-24 16:14:58 -07:00
Jack Andersen 37a2d81ff2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-24 12:53:47 -10:00
Jack Andersen 4fd2c0e377 Additional CWorld discoveries; CAudioGroupSet imp 2016-07-24 12:51:15 -10:00
Phillip Stephens 75a7e35f8c Initial CSaveWorld imps 2016-07-24 00:41:44 -07:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Jack Andersen 4b10697a5a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-23 18:47:04 -10:00
Jack Andersen f10168e824 Additional state imps 2016-07-23 18:46:32 -10:00
Phillip Stephens b188c4892a Add SAVW DNAs 2016-07-23 18:53:02 -07:00
Jack Andersen 9298ca7b99 Non-factory resource loading; some CDummyWorld imps 2016-07-23 11:41:18 -10:00
Jack Andersen 8c9198ce1c Some CGameArea state imps 2016-07-22 17:07:07 -10:00
Jack Andersen 804081a11a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-22 14:27:37 -10:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Phillip Stephens 084830a966 CMorphBall stubs 2016-07-22 15:22:36 -07:00
Jack Andersen 6bbed11859 Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
Jack Andersen 68dcc9ca57 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-21 16:33:06 -10:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Phillip Stephens 7d07fb62ae CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00
Jack Andersen 4bcd88e69f CDrawableType enum 2016-07-20 16:03:24 -10:00
Jack Andersen 6f572d3a00 Normalize TCG fixes 2016-07-19 10:12:38 -10:00
Phillip Stephens de43ef8100 Matrix fixes 2016-07-09 15:02:31 -07:00
Phillip Stephens 8b1f70c5cd Clean up matrix assignment 2016-07-08 13:25:38 -07:00
Phillip Stephens dd3a524bf4 Fix UV animations (4/5 still borked) 2016-07-08 12:57:51 -07:00
Phillip Stephens eb1e7870e5 Add missing TickRenderTimings call, and fix bufOut advancement 2016-07-07 23:53:06 -07:00