Lioncash
64ac2e423e
hecl/FourCC: Make use of constexpr constructors where applicable
2019-08-15 06:48:38 -04:00
Lioncash
9e7661eb7a
hecl/FourCC: Make rest of FourCC interface constexpr where applicable
...
Finally, we can make the rest of the interface constexpr, except for
toString().
2019-08-15 06:48:38 -04:00
Lioncash
2f9010bc9f
hecl/FourCC: Eliminate magic values in DNAFourCC
2019-08-15 06:48:38 -04:00
Lioncash
1382bbf365
hecl/FourCC: Implement operator!= in terms of operator==
...
Deduplicates the amount of written code. Now code only needs to ever
change in operator== to automatically reflect across the two functions.
2019-08-15 06:48:38 -04:00
Lioncash
06c436b68d
hecl/FourCC: Eliminate undefined behavior within FourCC interface
...
Type punning like this isn't actually well-defined behavior. Only
casting to char/unsigned char is well defined. This presents a problem
when using FourCC instances in constexpr contexts, given constexpr
contexts are forbidden from having undefined behavior in them.
Because of that, any attempt to use the const char* constructor within a
constexpr context would always result in a compilation error.
2019-08-15 06:48:31 -04:00
Lioncash
0f74cce2ca
hecl/FourCC: Tidy up constructors
...
Marks constructors as noexcept and explicitly defaults the copy
constructor/assignment and move constructor/assignment.
2019-08-15 05:28:11 -04:00
Lioncash
9ec19d99cd
hecl/hecl: Make hash constructors explicit where applicable
2019-08-15 03:06:56 -04:00
Lioncash
06548409f8
hecl/hecl: Make Hash constexpr
2019-08-15 03:00:42 -04:00
Lioncash
216b038a7d
hecl/SystemChar: Unify StrLen implementations and make constexpr
...
We can utilize std::char_traits to generically handle the defined
character type. Since C++17, std::char_traits' length() function is
constexpr, so we can also make StrLen constexpr.
2019-08-15 02:28:31 -04:00
Lioncash
58e0c7eaa7
hecl/SystemChar: Cast to unsigned char before calling tolower/toupper
...
Performed for the same reasons outlined within
b32f16b519eafacb9de4852855486270f73d5e2e (avoiding undefined behavior).
2019-08-15 02:28:31 -04:00
Lioncash
b63d848846
hecl/hecl: Amend lingering formatting inconsistencies
...
Amends formatting issues that were pre-existing to get them out of the
way.
2019-08-15 02:28:09 -04:00
Lioncash
485782e3a7
hecl/hecl: Convert typedefs to using aliases
...
Same thing, but slightly nicer to read.
2019-08-15 02:26:12 -04:00
Lioncash
eb872cdf88
hecl/hecl: Assign ResourceLock's good member in the initializer list
...
Same behavior, but more idiomatic. While we're at it, we can make said
constructor and the conversion operator explicit to make the class a
little less error-prone.
2019-08-15 02:26:12 -04:00
Lioncash
92b87676c2
hecl/hecl: Make Entry take SystemString by value and move it
...
This allows callers to move into the constructor and subsequently move
into the member variable, avoiding copies altogether.
2019-08-15 02:26:12 -04:00
Lioncash
dae3e6123f
hecl/hecl: Make string conv operator+ instances friend functions
...
Makes both operators symmetrical to one another.
2019-08-15 02:26:12 -04:00
Lioncash
c7aae83a75
hecl/hecl: Slightly improve resource usage within string conv operator+ funcs
...
We already construct a std::string instance, so we can just append to
it instead of creating another temporary with std::string's operator+.
We also change this to append using the string view getter functions, as
this allows the appending process to do less work. When a pointer is
passed in, a strlen call would need to be performed in order to
determine the total characters to append. However, we already know the
size (via the string view).
2019-08-15 02:26:12 -04:00
Lioncash
c513a4b61f
hecl/hecl: Make use of std::char_traits with StrNCmp
...
Same behavior, but allows removing the use of ifdefs, unifying the code
paths.
2019-08-15 02:26:12 -04:00
Lioncash
ef6b41ea15
hecl/hecl: Amend string functions operating on string views to use interface functions
...
We don't really need to call out to the C functions to perform the
comparison behavior when the views already have a comparison function
as part of their interface.
2019-08-15 02:26:03 -04:00
Lioncash
e0b5a4e2f7
hecl/hecl: Cast to unsigned char before calling std::isspace
...
std::string_view instances can contain character values that lie outside
the range of an unsigned char (negative values). If such a value is
passed into std::isspace, then the behavior of the function is
undefined. To avoid this, we add these casts.
2019-08-15 01:21:10 -04:00
Lioncash
91ff474c44
hecl/hecl: Handle bounded strings within CaseInsensitiveCompare
...
std::string_view instances aren't guaranteed to be null-terminated, so
we shouldn't be treating them as if they are in these functions, and
should instead use a bounded comparison based off their sizes.
This way we prevent an edge-case from ever becoming a problem and also
remove an ifdef, making the code uniform across all implementations.
2019-08-15 01:21:04 -04:00
Phillip Stephens
9dc1373201
Update boo
2019-08-14 06:52:24 -07:00
Phillip Stephens
78e88679a9
Update boo
2019-08-13 14:40:21 -07:00
Phillip Stephens
a7c97b313c
Update athena
2019-08-10 17:47:40 -07:00
Jack Andersen
0ab08daae7
Windows build fixes
2019-07-27 15:21:31 -10:00
Jack Andersen
7b05b41d34
Windows build fixes
2019-07-27 15:19:48 -10:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
08d15514a9
Update submodules
2019-07-20 22:42:03 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
6988f86672
Massive fmtlib refactor
2019-07-19 18:22:58 -10:00
Jack Andersen
e38a3ece89
More CBabygoth fixes
2019-07-06 22:22:35 -10:00
Jack Andersen
b483acb8d3
Update submodules
2019-07-06 22:21:39 -10:00
Phillip Stephens
97ae6fbe98
Fix codesign failure
2019-07-01 02:22:17 -07:00
Phillip Stephens
efa7463a9a
shaderc metal "error" fix
2019-07-01 01:26:42 -07:00
Phillip Stephens
c30703209f
Fix macOS builds finally
2019-06-30 21:04:24 -07:00
Phillip Stephens
cfd365bebe
Update boo
2019-06-30 21:03:54 -07:00
Phillip Stephens
46c570f8a6
Update submodules
2019-06-30 20:41:06 -07:00
Phillip Stephens
b251de5fd0
Update boo
2019-06-30 20:40:26 -07:00
Phillip Stephens
975b275334
Update submodules
2019-06-30 20:17:13 -07:00
Phillip Stephens
385f60cea3
Update boo
2019-06-30 20:15:40 -07:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Jack Andersen
3256a05a99
Update boo
2019-06-20 20:02:34 -10:00
Jack Andersen
9ccc4227cb
Initial support for asynchronous shader compilation
2019-06-15 20:25:29 -10:00
Jack Andersen
49eb971037
Update boo
2019-06-15 20:25:03 -10:00
Jack Andersen
37307e1cf6
Various CActorContraption fixes
2019-06-14 14:39:20 -10:00
Jack Andersen
4fa1a2f3b7
Fixes for ANCS cooking
2019-06-14 14:37:53 -10:00
Jack Andersen
6679f6de72
Windows build fixes
2019-06-12 15:33:35 -10:00
Jack Andersen
31caec79dd
Windows build fixes
2019-06-12 15:29:52 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
387f8fa864
Blender Python API updates and better CMake dependency handling
2019-06-11 16:01:19 -10:00
Jack Andersen
b7aa3e06d2
Per-stage shader hashing
2019-06-05 14:07:50 -10:00
Jack Andersen
7cc157c8b9
Support for per-stage shader hashing
2019-06-05 14:07:29 -10:00
Jack Andersen
5e60131062
Metal Cubemaps
2019-06-02 21:51:44 -10:00
Jack Andersen
82fc24ebe6
Update boo
2019-06-02 21:51:26 -10:00
Jack Andersen
4a4cf58b6f
HLSL cubemaps
2019-05-31 23:28:12 -10:00
Jack Andersen
4de7e2c0d6
Update boo
2019-05-31 23:27:44 -10:00
Jack Andersen
410d7896f7
Support for rendering dynamic cubemaps
2019-05-31 17:41:01 -10:00
Jack Andersen
c8c6936e0c
Update boo
2019-05-31 17:40:30 -10:00
Jack Andersen
bf3ac9e34b
macOS build fixes
2019-05-10 13:08:58 -10:00
Jack Andersen
50ca5553ab
Ensure ApplicationReps.hpp is generated in binary directory
2019-05-10 13:08:05 -10:00
Jack Andersen
4554fc06bc
Update hecl
2019-05-09 18:10:16 -10:00
Jack Andersen
e1b01a0962
Update boo
2019-05-09 18:10:04 -10:00
Jack Andersen
5f4ebcb2f5
Windows fixes
2019-05-09 18:09:01 -10:00
Jack Andersen
f596cbff83
Windows fixes for refactor
2019-05-09 18:07:48 -10:00
Jack Andersen
80d334ec69
Skinned CMDL fix
2019-05-08 13:38:22 -10:00
Jack Andersen
92e2c03a01
Fix skin binding unordered_map use
2019-05-08 13:38:00 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
5c59acddf2
Blender 2.8 refactor
2019-05-07 17:47:34 -10:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
8b1b674a7d
Ensure uninitialized data is not accessed in normal operation
2019-04-06 18:54:58 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Jack Andersen
2ab5c1436b
Add True and False tests for bitwise enums
2019-04-02 18:29:04 -10:00
Jack Andersen
a63a61fef8
Implement CWallCrawlerSwarm
2019-03-23 22:06:59 -10:00
Jack Andersen
6816fea5b8
Update athena
2019-03-23 22:05:36 -10:00
Jack Andersen
52b36795ac
Proper handling for persistently resident resources
2019-03-09 23:37:36 -10:00
Jack Andersen
4bb697cbdf
Update boo
2019-03-09 23:14:04 -10:00
Jack Andersen
f40bf707f6
DCLN OBB transform fix
2019-03-07 18:16:42 -10:00
Jack Andersen
72b14a78a0
Correct indirect texture sampling swizzle
2019-03-07 17:33:50 -10:00
Jack Andersen
4b042f6f9a
OpenGL memory leak fix
2019-03-04 22:34:43 -10:00
Jack Andersen
3759bf1b3d
Avoid redundant pool destroy/allocs
2019-03-04 22:34:03 -10:00
Jack Andersen
54f0724de5
D3D fixes
2019-03-03 13:04:18 -10:00
Jack Andersen
f262e59e68
Update boo
2019-03-03 13:03:33 -10:00
Jack Andersen
8b9f073635
Various rendering fixes
2019-03-02 20:19:42 -10:00
Jack Andersen
927be4e839
Proper blending modes for handling alpha test
2019-03-02 20:17:41 -10:00
Jack Andersen
c45d5db182
Update hecl
2019-02-26 19:14:22 -10:00
Jack Andersen
1f04f7ae12
Add closefrom call to RunProcess
2019-02-26 19:13:19 -10:00
Jack Andersen
4cb26976bd
More thermal visor fixes; face reflection fix
2019-02-26 18:52:01 -10:00
Jack Andersen
6626557cc4
TexGen bug fix with diffuse-only pass
2019-02-26 18:50:13 -10:00
Jack Andersen
67b9882dbe
Thermal visor fixes
2019-02-24 22:14:59 -10:00
Jack Andersen
8e8ecaf4aa
Add fallback for diffuse expression
2019-02-24 22:10:34 -10:00
Jack Andersen
d78e90f593
Update hecl
2019-02-24 00:15:19 -10:00
Jack Andersen
a9254f6643
Ensure pipes aren't duplicated between blender instances
2019-02-24 00:14:44 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
470182de06
Support for diffuse texture identification in IR
2019-02-23 21:14:43 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Jack Andersen
d13bd28281
Update boo
2019-02-17 19:46:29 -10:00
Jack Andersen
fc40190933
Implicit switch fallthrough refactor
2019-02-17 19:44:46 -10:00
Jack Andersen
6441bcc3a2
GCC build fix
2019-02-15 15:32:05 -10:00
Jack Andersen
fdbfbf74fd
Update athena
2019-02-15 15:31:21 -10:00
Jack Andersen
e815c4d461
Update hecl
2019-02-11 21:19:17 -10:00
Jack Andersen
f46cd474a6
Update boo
2019-02-11 21:19:02 -10:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
3cc65704d3
Disable contiguous surface splitting
2019-02-09 18:41:13 -10:00
Jack Andersen
88591f48f0
More bug fixes
2019-02-07 21:56:54 -10:00
Jack Andersen
b6af26fa91
addColor term for standard shader model
2019-02-07 21:55:39 -10:00
Jack Andersen
2b022c7d72
Better CMake configuration for Xcode
2019-02-03 15:38:35 -10:00
Jack Andersen
d88c9cc21b
Debug mode for metal shaders
2019-02-03 15:38:14 -10:00
Jack Andersen
a353c7ddcf
Metal shader fixes
2019-02-03 14:01:44 -10:00
Jack Andersen
23a6d66a8c
Add -j argument for hecl cooking
2019-02-03 14:01:12 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
f35285b076
Windows fixes
2019-01-28 22:25:51 -10:00
Phillip Stephens
4dd40f519e
Fix CScriptGenerator infinite recursion, update submodules
2019-01-26 15:22:51 -08:00
Phillip Stephens
7542cb9650
Minor fixes
2019-01-26 15:21:30 -08:00
Jack Andersen
aeb6a9a147
More mouse events for pause screen
2019-01-21 18:23:51 -10:00
Jack Andersen
8cbb1e650f
Update boo
2019-01-21 18:23:42 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
0178e8b7d6
PATH generation fixes for blender addon
2019-01-15 18:22:30 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Jack Andersen
6ff366f214
Update boo
2019-01-02 17:47:07 -10:00
Jack Andersen
147a9396c4
CBeetle implementation
2018-12-30 19:01:42 -10:00
Jack Andersen
96895c6150
Update submodules
2018-12-30 19:01:30 -10:00
Jack Andersen
ef63509bb3
Update lzokay
2018-12-26 11:40:01 -10:00
Jack Andersen
1d95cf9221
Update lzokay
2018-12-26 11:39:49 -10:00
Jack Andersen
e716d05cec
Switch to lzokay library
2018-12-19 17:45:48 -10:00
Jack Andersen
206e54210c
Switch to lzokay library
2018-12-19 17:44:40 -10:00
Jack Andersen
b7f35e0528
CRelAngle fix
2018-12-16 17:52:51 -10:00
Jack Andersen
838afd73ae
Update athena
2018-12-16 17:52:24 -10:00
Jack Andersen
f184291461
ANCS PAS I/O fix
2018-12-15 20:32:07 -10:00
Jack Andersen
0af86ab3c2
Update submodules
2018-12-15 20:30:35 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Jack Andersen
f695aa44d4
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-12-12 21:39:03 -10:00
Jack Andersen
d8da828d12
Update athena
2018-12-12 21:38:40 -10:00
Phillip Stephens
f776f89bee
Minor Console fixes
2018-12-09 21:12:10 -08:00
Jack Andersen
14747e39e1
Windows fixes
2018-12-07 20:46:17 -10:00
Jack Andersen
7a68a5350b
Update athena
2018-12-07 20:44:26 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
72193079ae
New code style refactor
2018-12-07 19:18:42 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
54c466276b
SIMD refactor
2018-12-07 15:31:11 -10:00
Jack Andersen
9c88971df6
Initial CSpacePirate and rag doll imps
2018-11-23 22:09:35 -10:00
Jack Andersen
1b073abb76
Change cheats CVar key
2018-11-23 22:08:44 -10:00
Phillip Stephens
89ece2e9b2
Proper CRandom16 usage
...
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Phillip Stephens
6695e9596d
Fix heclTest build
2018-11-09 15:31:51 -08:00
Jack Andersen
1aab0528f3
Various bug fixes
2018-11-07 14:53:38 -10:00
Jack Andersen
e2ec1f69a3
Vertex shaders do rigging computations in object space
2018-11-07 14:53:00 -10:00
Jack Andersen
3ef7386978
Proper interleaved rendering of indirect-textured particle instances
2018-11-04 21:25:28 -10:00
Jack Andersen
e140b16af8
Update boo
2018-11-04 21:25:18 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Jack Andersen
b2586432c7
Proper CRLF-handling for #define
2018-11-01 14:32:28 -10:00
Jack Andersen
45fb8db388
Integrate SDNA parser for checking .blend types
2018-10-21 23:29:44 -10:00
Jack Andersen
344148e3b3
Add direct SDNA parser for blend files
2018-10-21 22:14:32 -10:00
Jack Andersen
8fb77eac2c
Various bug fixes
2018-10-20 18:14:00 -10:00
Jack Andersen
a230eeb3b1
Macros for shader extensions to determine blend factors
2018-10-20 18:13:25 -10:00
Jack Andersen
395e5c191b
macOS build fixes
2018-10-18 16:44:41 -10:00
Jack Andersen
808e46a4ef
Update boo
2018-10-18 16:19:17 -10:00
Jack Andersen
561bdac1c4
macOS build fixes
2018-10-18 14:57:16 -10:00
Jack Andersen
27ca93178a
Upside-down OpenGL reflection fix
2018-10-18 13:55:59 -10:00
Jack Andersen
3698199403
Reflection sampler fixes
2018-10-18 13:55:42 -10:00
Jack Andersen
8d839d8a17
Scan visor and waterbox fix
2018-10-16 17:26:55 -10:00
Jack Andersen
2e824b6bb5
Update boo
2018-10-16 17:26:21 -10:00
Jack Andersen
ad94f2d0f4
ApplicationReps.hpp fix
2018-10-16 15:01:50 -10:00
Jack Andersen
ba6e920034
Generate ApplicationReps.hpp in binary directory
2018-10-16 15:01:33 -10:00
Jack Andersen
2eb4573e53
Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
2018-10-15 21:28:41 -10:00
Jack Andersen
46a6fc67ed
Update submodules
2018-10-15 21:26:26 -10:00
Jack Andersen
919140c06f
macOS API sync
2018-10-15 17:17:02 -10:00
Jack Andersen
d395f4a79e
macOS build fixes
2018-10-15 17:15:05 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Jack Andersen
61a50aa57e
Windows sync fixes for API changes
2018-10-14 10:09:15 -10:00
Jack Andersen
1559163f98
Shader refactor bug fixes and attachment model extract/cook
2018-10-11 10:50:05 -10:00
Jack Andersen
aef455e1ab
Attachment model support in blender addon
2018-10-11 10:48:13 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
d1f0450401
Convert to pragma once
2018-10-06 17:38:44 -10:00
Jack Andersen
c307e354ca
Huge shader refactor
2018-10-06 16:59:17 -10:00
Jack Andersen
0c3dece31d
Update logvisor
2018-10-06 16:57:55 -10:00
Jack Andersen
0ee18025dd
Huge shader infrastructure refactor
2018-10-06 16:53:57 -10:00
Jack Andersen
9a9ea9128e
Update submodules
2018-09-08 11:35:00 -10:00
Jack Andersen
170ff23843
Ensure bintoc creates output directory
2018-09-08 11:34:37 -10:00
Jack Andersen
ee4ce29884
Update submodules
2018-09-03 14:15:29 -10:00
Jack Andersen
31e3ee4d34
Update boo
2018-09-03 14:15:16 -10:00
Jack Andersen
56eeada360
Windows fixes
2018-09-02 20:34:09 -10:00
Jack Andersen
808f227b8d
Update boo
2018-09-02 20:33:02 -10:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
e16ef9709d
Update submodules
2018-09-02 14:45:32 -10:00
Jack Andersen
5a60a0acfc
Amuse API changes
2018-08-27 19:44:16 -10:00
Jack Andersen
be1184f822
Update boo
2018-08-27 19:42:14 -10:00
Jack Andersen
ddc415b668
Update submodules
2018-08-27 17:47:39 -10:00
Jack Andersen
a53748aff8
Update submodules
2018-08-25 21:57:25 -10:00
Jack Andersen
7ab391ccee
Update submodules
2018-08-24 22:38:48 -10:00
Jack Andersen
4da4b76434
Update submodules
2018-08-19 10:07:47 -10:00
Jack Andersen
9a0934482e
Update boo
2018-08-18 14:28:34 -10:00
Jack Andersen
0d64508ad4
Update submodules
2018-08-18 12:16:53 -10:00
Jack Andersen
e41680d467
Update athena
2018-08-09 20:19:07 -10:00
Jack Andersen
66fa8bbf9b
Update submodules
2018-07-27 18:33:24 -10:00
Phillip Stephens
34fdcd0a56
Update submodules
2018-07-15 10:13:38 -07:00
Jack Andersen
680cb7b353
Finish CInterpolationCamera
2018-06-27 15:17:01 -10:00
Jack Andersen
5b5e8212c3
Update boo
2018-06-27 15:15:57 -10:00
Jack Andersen
079c343557
ANIM cook fix; OBB generation crash fix
2018-06-15 16:26:58 -10:00
Jack Andersen
3f45710fb2
Fix cook tool crash
2018-06-15 16:26:30 -10:00
Phillip Stephens
4d8cf17078
Better handling for logging CVar
2018-06-12 20:20:49 -07:00
Phillip Stephens
61f744e15d
Defer values for unregistered CVars
2018-06-12 20:19:08 -07:00
Phillip Stephens
f6719cbec1
Initial implementations to support world teleportation via console, Add CVar for logging script messages
2018-06-12 19:08:11 -07:00
Phillip Stephens
801214d9a8
Add support for string literals in Console::executeString, add implicit get/set for CVars
2018-06-12 19:03:29 -07:00
Jack Andersen
1e36329ed4
Implement Metal fluid plane tessellation shader
2018-06-11 15:16:27 -10:00
Jack Andersen
eff677ca20
Update boo
2018-06-11 15:16:00 -10:00
Jack Andersen
8f9d7da3ee
Implement tessellation shader for HLSL
2018-06-07 15:15:46 -10:00
Jack Andersen
11f6617c2f
Update boo
2018-06-07 14:43:18 -10:00
Jack Andersen
ac424ff9eb
Implement CFluidPlaneGPU for GPU-computed water ripples
2018-06-06 18:43:26 -10:00
Jack Andersen
03cb7cf237
Ensure lighting extension is passed vec3
2018-06-06 18:36:46 -10:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
cded4dfe1d
Update boo
2018-06-01 20:06:10 -10:00
Jack Andersen
56a5cfd115
Fix TSan-reported race conditions
2018-06-01 14:03:31 -10:00
Jack Andersen
56a0661d33
Update boo
2018-06-01 14:02:20 -10:00
Jack Andersen
4062b2dfb7
Add AMD GCN hang fix; add frame counter to debug overlay
2018-05-31 20:38:01 -10:00
Jack Andersen
4c974c5275
Update boo
2018-05-31 20:37:40 -10:00
Jack Andersen
1e5b6f0fb5
Windows fullscreen fix
2018-05-28 17:41:28 -10:00
Jack Andersen
b50f0d8c10
Update boo
2018-05-28 17:41:13 -10:00
Jack Andersen
65fd883a99
Windows fixes
2018-05-28 10:27:41 -10:00
Jack Andersen
37ff06314e
Windows fixes
2018-05-28 10:24:16 -10:00
Jack Andersen
7e45600bed
Major Vulkan performance improvement
2018-05-27 11:35:58 -10:00
Jack Andersen
13e6bf0274
Update boo
2018-05-27 11:35:49 -10:00
Jack Andersen
5eea7f3d70
Fix Vulkan multisampling
2018-05-26 19:14:30 -10:00
Jack Andersen
1689902af3
Update boo
2018-05-26 19:14:06 -10:00
Jack Andersen
cc6d79e280
Various bug fixes
2018-05-26 18:22:38 -10:00
Jack Andersen
ae1c4ce890
Update boo
2018-05-26 18:20:27 -10:00
Jack Andersen
92ed463051
synchronize macOS with latest changes
2018-05-26 11:30:19 -10:00
Jack Andersen
c6b979f38e
Update boo
2018-05-26 11:29:54 -10:00
Jack Andersen
f2dda765af
Fix GEqual depth test
2018-05-25 17:42:20 -10:00
Jack Andersen
5bfa33c21f
Update boo
2018-05-25 17:42:03 -10:00
Jack Andersen
0d3a67e78f
Fix area token loading
2018-05-25 17:07:29 -10:00
Jack Andersen
c11557bcff
Make SIGINT a bit cleaner for packaging
2018-05-25 17:07:04 -10:00
Jack Andersen
a37fb861e1
Use glslang from upstream remote
2018-05-25 12:17:31 -10:00
Jack Andersen
ec58e5b35f
Use glslang from upstream remote
2018-05-25 12:17:22 -10:00
Jack Andersen
23c38e7e86
Update submodules
2018-05-25 12:03:16 -10:00
Jack Andersen
e77d62ab15
Update submodules
2018-05-25 12:02:52 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
77f814192e
Windows build fixes
2018-05-24 20:34:58 -10:00
Jack Andersen
1ada86cc03
Vulkan fixes
2018-05-21 21:51:08 -10:00
Jack Andersen
85bab33ae3
Update boo
2018-05-21 21:48:44 -10:00
Jack Andersen
536f943858
Vulkan backend fixes
2018-05-20 12:38:56 -10:00
Jack Andersen
6cadafa764
Update boo
2018-05-20 12:38:06 -10:00
Phillip Stephens
f4bd59bb2f
Disable CPatterned branches in CScriptActorKeyframe for now, update submodules
2018-05-20 08:38:44 -07:00
Phillip Stephens
6ac9a1de8a
Update boo
2018-05-20 08:37:48 -07:00
Phillip Stephens
c5bcd88851
Fix compiling of heclTest
2018-05-20 08:31:59 -07:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
d0d330062f
Resource tracing and memory leak fixes
2018-05-19 20:12:32 -10:00
Jack Andersen
979a54a8a8
More bug fixes
2018-05-17 18:16:33 -10:00
Jack Andersen
33d9ce1638
Update boo
2018-05-17 18:16:18 -10:00
Jack Andersen
10d36ac1d6
Fix actor physics move
2018-05-14 16:56:05 -10:00
Jack Andersen
69c08292d2
Update boo
2018-05-14 16:55:50 -10:00
Jack Andersen
41034fefda
Fix see though collision material
2018-05-10 21:02:42 -10:00
Jack Andersen
9c30a44a65
Fix see through collision material
2018-05-10 21:02:19 -10:00
Jack Andersen
12430610f1
Lots of bug fixes
2018-05-09 21:25:26 -10:00
Jack Andersen
fef55d7fc0
Update boo
2018-05-09 21:25:09 -10:00
Jack Andersen
f4f2278615
Add sanitizers to executable targets
2018-05-06 13:09:39 -10:00
Jack Andersen
b866ab0509
Add sanitizers to executable targets
2018-05-06 13:08:52 -10:00
Jack Andersen
ab398bd937
Update submodules
2018-05-06 12:47:38 -10:00
Jack Andersen
7c69b0f465
Update boo
2018-05-06 12:45:44 -10:00
Jack Andersen
cc28dc7f0d
Linux cook fixes
2018-05-05 15:32:53 -10:00
Jack Andersen
f2d9f1328f
Update boo
2018-05-05 15:32:36 -10:00
Jack Andersen
421e8d71eb
Update boo
2018-05-05 15:29:57 -10:00
Jack Andersen
70657efa82
Various space-saving cook optimizations and fixes
2018-05-05 10:56:42 -10:00
Jack Andersen
01994c82e3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-05-05 10:56:27 -10:00
Jack Andersen
fda615f47e
Cook meshes with primitive restart indices
2018-05-05 10:55:59 -10:00
Phillip Stephens
0aac384e60
Fix windows build
2018-05-01 17:41:51 -07:00
Phillip Stephens
eae0dbd2bb
Add ability to flag commands
2018-04-29 20:11:37 -07:00
Phillip Stephens
031c139e2d
Merge commit '13b41ab'
2018-04-26 14:11:49 -07:00
Phillip Stephens
694bc0a888
Add ability to unregister command on the fly
2018-04-26 14:10:32 -07:00
Jack Andersen
aa84d7c725
Add emissive cycles shaders
2018-04-14 20:04:08 -10:00
Jack Andersen
54d2759ace
Lightmap UV fixes
2018-04-08 14:09:30 -10:00
Jack Andersen
2c5a662fec
Add adjacent area lightmap cooking
2018-04-08 14:08:33 -10:00
Jack Andersen
ed4d7445c7
More fixes for GameCube cooking
2018-04-07 10:55:57 -10:00
Jack Andersen
396790181a
Minimized shader hash generation; more compatible MultiProgressPrinter
2018-04-07 10:52:35 -10:00
Jack Andersen
d5e471bac3
Several GameCube cooking fixes
2018-04-03 22:31:29 -10:00
Jack Andersen
1eaa57bba2
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-04-03 22:28:31 -10:00
Jack Andersen
b54dedb22b
Minor cook fixes
2018-04-03 22:28:13 -10:00
Jack Andersen
ecaf7f313f
Update submodules
2018-04-02 15:06:21 -10:00
Jack Andersen
e32b86f14e
Update athena
2018-04-02 14:43:19 -10:00
Jack Andersen
06d755cf4c
GameCube spec cook fixes
2018-04-01 18:27:24 -10:00
Jack Andersen
94988eb9e5
GX shader cook fixes; Resource cook passes
2018-04-01 18:26:21 -10:00
Jack Andersen
7a2fbfc582
Initial work on GameCube package targeting
2018-03-27 22:09:41 -10:00
Jack Andersen
c9f61eb9da
Fixes for GameCube targeting
2018-03-27 22:06:34 -10:00
Jack Andersen
7c0bf75f7a
Various windows fixes and additions
2018-03-23 11:56:17 -10:00
Jack Andersen
d1a66e15d4
Add parallel progress printing
2018-03-23 11:40:12 -10:00
Jack Andersen
08569104c2
Projectile collision fix
2018-03-14 14:27:45 -10:00
Jack Andersen
6180ec82b3
Fix lightmap script
2018-03-06 17:25:20 -10:00
Jack Andersen
48c285be11
FONT serialization fix; implement CPathFindSpline functions
2018-03-03 18:25:57 -10:00
Jack Andersen
905386d5e2
Update athena
2018-03-03 18:24:42 -10:00
Phillip Stephens
0c95ee6665
Update submodules, fix Linux build
2018-02-27 17:46:14 -08:00
Phillip Stephens
d40f9ffe30
Update athena
2018-02-27 17:43:34 -08:00
Jack Andersen
c15c5f47ed
Windows build fixes
2018-02-26 20:03:35 -10:00
Jack Andersen
d83f557f38
Update athena
2018-02-26 20:03:04 -10:00
Jack Andersen
72f9e77f56
Cooking bug fixes
2018-02-26 00:39:12 -10:00
Jack Andersen
f2d6f643c9
PATH cooking bug fix
2018-02-26 00:38:50 -10:00
Jack Andersen
619a784434
Initial PATH cooking support
2018-02-24 22:23:27 -10:00
Jack Andersen
3acb9c9e3d
Initial PATH cooking support
2018-02-24 22:23:00 -10:00
Jack Andersen
13e6ff31c6
Remove PATH material dump
2018-02-23 20:33:20 -10:00
Jack Andersen
2f6d9d2509
Minor macro adjustment
2018-02-23 20:33:01 -10:00
Jack Andersen
96662eb47c
Initial PATH extraction support
2018-02-23 20:17:17 -10:00
Jack Andersen
06797cd9fc
Add PATH .blend file type
2018-02-23 20:15:12 -10:00
Jack Andersen
e4ff23c279
Massive template-based DNA refactor
2018-02-21 21:24:51 -10:00
Jack Andersen
3eedbd3c3b
Template-based DNA refactor
2018-02-21 21:23:15 -10:00
Jack Andersen
8ab75b2c8f
Implement asynchonous memory card for Win32
2018-02-06 15:38:46 -10:00
Jack Andersen
d5f2e4a349
Update boo
2018-02-06 15:38:03 -10:00
Jack Andersen
a547f1cd90
Update submodules
2018-02-04 21:04:58 -10:00
Jack Andersen
1685f03cf3
Update boo
2018-02-04 21:04:14 -10:00
Jack Andersen
ac8dfde174
Various bug fixes and CActor rendering
2018-02-04 20:56:09 -10:00
Jack Andersen
7a60440d58
Add shader mode for constant alpha overwrite
2018-02-04 20:54:35 -10:00
Jack Andersen
15e5b4bbb8
NESEmulator save fixes
2018-02-02 14:35:19 -10:00
Jack Andersen
ae076c5a32
Update boo
2018-02-02 14:34:15 -10:00
Jack Andersen
93fc2d8072
Initial fixNES integration
2018-02-01 13:19:34 -10:00
Jack Andersen
ca48078600
Update boo
2018-02-01 13:13:08 -10:00
Jack Andersen
c84845c9a5
Fix subtract blend
2018-01-29 21:49:56 -10:00
Jack Andersen
85a9e156b3
Update boo
2018-01-29 21:49:38 -10:00
Jack Andersen
13a31be23b
Implement rumble classes
2018-01-25 23:48:42 -10:00
Jack Andersen
91926306f7
Update boo
2018-01-25 23:48:27 -10:00
Jack Andersen
132f2ab007
Update submodules
2018-01-22 18:41:30 -10:00
Jack Andersen
1b861eaa61
Non-clobbering YAML serialize operation
2018-01-22 18:40:09 -10:00
Jack Andersen
341876359a
Update submodules
2018-01-21 21:34:44 -10:00
Jack Andersen
4988ba4294
Update boo
2018-01-21 21:34:15 -10:00
Phillip Stephens
2004c97480
Restore old CVar system
2018-01-21 18:45:41 -08:00
Phillip Stephens
2f840e5321
Merge commit 'f47d7d9'
2018-01-21 18:41:17 -08:00
Phillip Stephens
24abe43865
Restore old CVar system
2018-01-21 18:40:11 -08:00
Jack Andersen
6b22dfd3b5
Update boo
2018-01-21 13:30:22 -10:00
Jack Andersen
a20b055bc1
Update boo
2018-01-21 13:08:22 -10:00
Jack Andersen
f546400cc1
Update boo
2018-01-21 12:03:48 -10:00
Jack Andersen
669b3d6942
CWorldShadow OpenGL fixes; discord-rpc integration
2018-01-15 20:42:28 -10:00
Jack Andersen
d3e1829994
heclTest fix
2018-01-15 20:41:33 -10:00
Jack Andersen
ac29a724ba
Deep color CVar and GLSL backend bug fixes
2018-01-15 20:30:37 -10:00
Phillip Stephens
030e80d843
Initial Console integration
2018-01-15 08:00:20 -08:00
Phillip Stephens
da5ba6cdf3
Registration fix for Vec*CVar and StringCVar
2018-01-15 07:58:40 -08:00
Phillip Stephens
7c699172cc
Update hecl and hecl-gui
2018-01-15 05:18:38 -08:00
Phillip Stephens
8cef2f5192
Add ability to enable developer mode in-code
2018-01-15 05:18:03 -08:00
Phillip Stephens
9255f0eeb0
Update hecl, various fixes
2018-01-15 04:36:04 -08:00
Phillip Stephens
5c66ffc5df
Refactor CVar class
2018-01-15 04:34:02 -08:00
Phillip Stephens
867e080ab5
Update hecl
2018-01-13 23:42:48 -08:00
Phillip Stephens
4543e2a87e
Merge commit 'c46f861'
2018-01-13 23:38:17 -08:00
Phillip Stephens
52c14848d9
Various minor fixes
2018-01-13 23:37:00 -08:00
Jack Andersen
7a179eb10a
Various bug fixes
2018-01-13 20:44:22 -10:00
Jack Andersen
7a815e2962
Add missing <sstream> include
2018-01-13 20:40:42 -10:00
Jack Andersen
590fdb7a29
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2018-01-13 20:38:15 -10:00
Jack Andersen
96be9aa75b
Update boo
2018-01-13 20:38:08 -10:00
Phillip Stephens
f777d034f2
Implement core Console behavior and CVarManager commands
2018-01-13 18:39:32 -08:00
Jack Andersen
6e3dd7cabc
Windows compile fix
2018-01-11 16:31:25 -10:00
Jack Andersen
e683fc223f
Metal non-MSAA fixes
2018-01-11 15:34:16 -10:00
Jack Andersen
f92caf3810
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2018-01-11 15:32:41 -10:00
Jack Andersen
8491cdab77
Update boo
2018-01-11 15:31:25 -10:00
Phillip Stephens
55c1b5d56f
Update hecl
2018-01-11 08:27:48 -08:00
Phillip Stephens
7f6913e046
Fix linux build, initial logvisor integration into Console
2018-01-11 08:26:33 -08:00
Phillip Stephens
c86e6e941f
Fix windows build
2018-01-11 04:38:53 -08:00
Phillip Stephens
24ee3fa21e
Windows build fix
2018-01-11 04:38:35 -08:00
Phillip Stephens
a9aa8d4a70
Initial `Console` implementation
2018-01-11 01:38:08 -08:00
Phillip Stephens
e247733d04
Initial `Console` implementation
2018-01-11 01:36:00 -08:00
Jack Andersen
d1f1a0d295
Update submodules for macOS fixes
2018-01-09 21:11:33 -10:00
Jack Andersen
70c97c1c2a
Update boo
2018-01-09 21:10:38 -10:00
Jack Andersen
2de9eec12e
Update boo
2018-01-09 20:26:39 -10:00
Jack Andersen
8f589cf928
Update boo
2018-01-09 20:26:17 -10:00
Jack Andersen
613d57299e
Update submodules
2018-01-09 20:20:34 -10:00
Jack Andersen
2d0f079991
Add CVarCommons; hecl-light library
2018-01-09 20:16:18 -10:00
Phillip Stephens
c38c998a51
Build fixes
2018-01-07 01:29:01 -08:00
Phillip Stephens
9b23877654
Update boo
2018-01-07 01:26:40 -08:00
Jack Andersen
4e5c991424
Metal API adjustments; MSAA support
2018-01-06 19:19:49 -10:00
Jack Andersen
b3ca5b1e1e
Changes to support MSAA rendering
2018-01-06 19:17:45 -10:00
Jack Andersen
168fab6b14
HUD rendering bug fixes
2018-01-05 20:50:42 -10:00
Jack Andersen
61f6c6fc73
Update boo
2018-01-05 20:50:27 -10:00
Jack Andersen
a78c4c6b36
Animation transitions and pause screen fixes
2018-01-04 17:02:30 -10:00
Jack Andersen
fe729a9000
Update boo
2018-01-04 17:01:17 -10:00
Jack Andersen
99fc9e3598
Various bug fixes and CAnimTree implementations
2018-01-03 18:17:44 -10:00
Jack Andersen
eb1803aa0f
Implement -o flag for extracting
2018-01-03 13:52:23 -10:00
Jack Andersen
49718630e2
Update copyright date
2018-01-02 14:25:48 -10:00
Jack Andersen
f57e086e57
Update copyright date
2018-01-02 14:23:18 -10:00
Jack Andersen
1d5d970839
Update boo
2018-01-01 19:09:57 -10:00
Jack Andersen
8db5f1d8e1
Update boo
2018-01-01 19:09:40 -10:00
Jack Andersen
ed6e6d134d
Linux fixes
2018-01-01 18:24:01 -10:00
Jack Andersen
51e87e804a
Update athena
2018-01-01 18:20:40 -10:00
Jack Andersen
a1c5677413
Changes to support hecl-gui
2018-01-01 15:04:23 -10:00
Jack Andersen
ab5d3ac996
Add HECL_DLPACKAGE macro
2018-01-01 14:58:13 -10:00
Jack Andersen
b5c79d0e75
Add .gitlab-ci.yml
2018-01-01 00:17:36 -10:00
Jack Andersen
308af03115
Disable cotire unity build
2017-12-31 16:53:17 -10:00
Jack Andersen
ca49e9a830
Update boo
2017-12-30 16:58:14 -10:00
Jack Andersen
aec45ad2bb
Windows PCH fixes
2017-12-29 15:09:45 -10:00
Jack Andersen
9daa74e08e
Windows PCH fixes
2017-12-29 15:07:15 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
aae0dc56b7
Huge compile performance refactor
2017-12-28 21:56:31 -10:00
Jack Andersen
2a341847d4
ANIM cook variable scope fix
2017-12-22 19:40:50 -10:00
Jack Andersen
bc055b9126
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2017-12-22 19:39:48 -10:00
Jack Andersen
762a1ae7b9
Minor log removal
2017-12-22 19:39:03 -10:00
Phillip Stephens
2c63885435
Update boo
2017-12-21 18:17:20 -08:00
Jack Andersen
c00cc6cea9
Lots of bug fixes; working CPhazonSuitFilter
2017-12-19 20:06:54 -10:00
Jack Andersen
d82e1b89e3
Update boo
2017-12-19 20:04:59 -10:00
Jack Andersen
1c44f8d1bc
Various movement and HUD bug fixes
2017-12-18 17:05:50 -10:00
Jack Andersen
aa4a9b1800
Update submodules
2017-12-18 17:05:28 -10:00
Phillip Stephens
1e05e950d0
Initial `genie` specter tool implementation
2017-12-15 18:16:46 -08:00
Phillip Stephens
0e4310903d
Update boo; Add initial GUI mode support
2017-12-15 18:13:20 -08:00
Jack Andersen
6e7cf97bdc
Update boo
2017-12-15 14:18:19 -10:00
Jack Andersen
d633176483
Update boo
2017-12-15 13:36:38 -10:00
Jack Andersen
ce6a3aa50c
Bug fixes and ASan build submodule
2017-12-11 16:06:19 -10:00
Jack Andersen
758c602dc5
Add ASan build capability
2017-12-11 16:05:28 -10:00
Jack Andersen
8901ac2150
Various fixes
2017-12-09 19:30:01 -10:00
Jack Andersen
93711460f8
More flexible cull-mode options for shader extensions
2017-12-09 19:29:23 -10:00
Jack Andersen
5e03278eff
Add triangle flip bit for collision geometry
2017-12-08 19:17:51 -10:00
Jack Andersen
a60a02a31e
Add flip flag for collision triangles
2017-12-08 19:15:26 -10:00