Phillip Stephens
e4d66745f5
Update submodules
2019-08-16 18:38:25 -07:00
Phillip Stephens
c411f6e784
Update athena
2019-08-15 16:08:31 -07:00
Phillip Stephens
5ae5edfc46
Update athena
2019-08-15 08:41:04 -07:00
Phillip Stephens
fb529992ca
Update athena
2019-08-15 07:52:37 -07:00
Phillip Stephens
401ef19682
Merge pull request #5 from lioncash/fcc
...
hecl/FourCC: Remove undefined behavior and make rest of interface constexpr where applicable
2019-08-15 07:47:29 -07:00
Phillip Stephens
23551de349
Merge pull request #3 from lioncash/str
...
hecl/hecl: Minor changes and improvements to string utilities
2019-08-15 07:47:17 -07:00
Lioncash
477645f15d
hecl/FourCC: Amend clang-format discrepancies
...
These were formatting discrepancies that existed before all of the
previous changes. We may as well resolve them so that others don't run
into them.
2019-08-15 06:49:20 -04:00
Lioncash
64ac2e423e
hecl/FourCC: Make use of constexpr constructors where applicable
2019-08-15 06:48:38 -04:00
Lioncash
9e7661eb7a
hecl/FourCC: Make rest of FourCC interface constexpr where applicable
...
Finally, we can make the rest of the interface constexpr, except for
toString().
2019-08-15 06:48:38 -04:00
Lioncash
2f9010bc9f
hecl/FourCC: Eliminate magic values in DNAFourCC
2019-08-15 06:48:38 -04:00
Lioncash
1382bbf365
hecl/FourCC: Implement operator!= in terms of operator==
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Deduplicates the amount of written code. Now code only needs to ever
change in operator== to automatically reflect across the two functions.
2019-08-15 06:48:38 -04:00
Lioncash
06c436b68d
hecl/FourCC: Eliminate undefined behavior within FourCC interface
...
Type punning like this isn't actually well-defined behavior. Only
casting to char/unsigned char is well defined. This presents a problem
when using FourCC instances in constexpr contexts, given constexpr
contexts are forbidden from having undefined behavior in them.
Because of that, any attempt to use the const char* constructor within a
constexpr context would always result in a compilation error.
2019-08-15 06:48:31 -04:00
Lioncash
0f74cce2ca
hecl/FourCC: Tidy up constructors
...
Marks constructors as noexcept and explicitly defaults the copy
constructor/assignment and move constructor/assignment.
2019-08-15 05:28:11 -04:00
Lioncash
9ec19d99cd
hecl/hecl: Make hash constructors explicit where applicable
2019-08-15 03:06:56 -04:00
Lioncash
06548409f8
hecl/hecl: Make Hash constexpr
2019-08-15 03:00:42 -04:00
Lioncash
216b038a7d
hecl/SystemChar: Unify StrLen implementations and make constexpr
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We can utilize std::char_traits to generically handle the defined
character type. Since C++17, std::char_traits' length() function is
constexpr, so we can also make StrLen constexpr.
2019-08-15 02:28:31 -04:00
Lioncash
58e0c7eaa7
hecl/SystemChar: Cast to unsigned char before calling tolower/toupper
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Performed for the same reasons outlined within
b32f16b519eafacb9de4852855486270f73d5e2e (avoiding undefined behavior).
2019-08-15 02:28:31 -04:00
Lioncash
b63d848846
hecl/hecl: Amend lingering formatting inconsistencies
...
Amends formatting issues that were pre-existing to get them out of the
way.
2019-08-15 02:28:09 -04:00
Lioncash
485782e3a7
hecl/hecl: Convert typedefs to using aliases
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Same thing, but slightly nicer to read.
2019-08-15 02:26:12 -04:00
Lioncash
eb872cdf88
hecl/hecl: Assign ResourceLock's good member in the initializer list
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Same behavior, but more idiomatic. While we're at it, we can make said
constructor and the conversion operator explicit to make the class a
little less error-prone.
2019-08-15 02:26:12 -04:00
Lioncash
92b87676c2
hecl/hecl: Make Entry take SystemString by value and move it
...
This allows callers to move into the constructor and subsequently move
into the member variable, avoiding copies altogether.
2019-08-15 02:26:12 -04:00
Lioncash
dae3e6123f
hecl/hecl: Make string conv operator+ instances friend functions
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Makes both operators symmetrical to one another.
2019-08-15 02:26:12 -04:00
Lioncash
c7aae83a75
hecl/hecl: Slightly improve resource usage within string conv operator+ funcs
...
We already construct a std::string instance, so we can just append to
it instead of creating another temporary with std::string's operator+.
We also change this to append using the string view getter functions, as
this allows the appending process to do less work. When a pointer is
passed in, a strlen call would need to be performed in order to
determine the total characters to append. However, we already know the
size (via the string view).
2019-08-15 02:26:12 -04:00
Lioncash
c513a4b61f
hecl/hecl: Make use of std::char_traits with StrNCmp
...
Same behavior, but allows removing the use of ifdefs, unifying the code
paths.
2019-08-15 02:26:12 -04:00
Lioncash
ef6b41ea15
hecl/hecl: Amend string functions operating on string views to use interface functions
...
We don't really need to call out to the C functions to perform the
comparison behavior when the views already have a comparison function
as part of their interface.
2019-08-15 02:26:03 -04:00
Lioncash
e0b5a4e2f7
hecl/hecl: Cast to unsigned char before calling std::isspace
...
std::string_view instances can contain character values that lie outside
the range of an unsigned char (negative values). If such a value is
passed into std::isspace, then the behavior of the function is
undefined. To avoid this, we add these casts.
2019-08-15 01:21:10 -04:00
Lioncash
91ff474c44
hecl/hecl: Handle bounded strings within CaseInsensitiveCompare
...
std::string_view instances aren't guaranteed to be null-terminated, so
we shouldn't be treating them as if they are in these functions, and
should instead use a bounded comparison based off their sizes.
This way we prevent an edge-case from ever becoming a problem and also
remove an ifdef, making the code uniform across all implementations.
2019-08-15 01:21:04 -04:00
Phillip Stephens
9dc1373201
Update boo
2019-08-14 06:52:24 -07:00
Phillip Stephens
78e88679a9
Update boo
2019-08-13 14:40:21 -07:00
Phillip Stephens
a7c97b313c
Update athena
2019-08-10 17:47:40 -07:00
Jack Andersen
0ab08daae7
Windows build fixes
2019-07-27 15:21:31 -10:00
Jack Andersen
7b05b41d34
Windows build fixes
2019-07-27 15:19:48 -10:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
08d15514a9
Update submodules
2019-07-20 22:42:03 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
6988f86672
Massive fmtlib refactor
2019-07-19 18:22:58 -10:00
Jack Andersen
e38a3ece89
More CBabygoth fixes
2019-07-06 22:22:35 -10:00
Jack Andersen
b483acb8d3
Update submodules
2019-07-06 22:21:39 -10:00
Phillip Stephens
97ae6fbe98
Fix codesign failure
2019-07-01 02:22:17 -07:00
Phillip Stephens
efa7463a9a
shaderc metal "error" fix
2019-07-01 01:26:42 -07:00
Phillip Stephens
c30703209f
Fix macOS builds finally
2019-06-30 21:04:24 -07:00
Phillip Stephens
cfd365bebe
Update boo
2019-06-30 21:03:54 -07:00
Phillip Stephens
46c570f8a6
Update submodules
2019-06-30 20:41:06 -07:00
Phillip Stephens
b251de5fd0
Update boo
2019-06-30 20:40:26 -07:00
Phillip Stephens
975b275334
Update submodules
2019-06-30 20:17:13 -07:00
Phillip Stephens
385f60cea3
Update boo
2019-06-30 20:15:40 -07:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Jack Andersen
3256a05a99
Update boo
2019-06-20 20:02:34 -10:00
Jack Andersen
9ccc4227cb
Initial support for asynchronous shader compilation
2019-06-15 20:25:29 -10:00
Jack Andersen
49eb971037
Update boo
2019-06-15 20:25:03 -10:00
Jack Andersen
37307e1cf6
Various CActorContraption fixes
2019-06-14 14:39:20 -10:00
Jack Andersen
4fa1a2f3b7
Fixes for ANCS cooking
2019-06-14 14:37:53 -10:00
Jack Andersen
6679f6de72
Windows build fixes
2019-06-12 15:33:35 -10:00
Jack Andersen
31caec79dd
Windows build fixes
2019-06-12 15:29:52 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
387f8fa864
Blender Python API updates and better CMake dependency handling
2019-06-11 16:01:19 -10:00
Jack Andersen
b7aa3e06d2
Per-stage shader hashing
2019-06-05 14:07:50 -10:00
Jack Andersen
7cc157c8b9
Support for per-stage shader hashing
2019-06-05 14:07:29 -10:00
Jack Andersen
5e60131062
Metal Cubemaps
2019-06-02 21:51:44 -10:00
Jack Andersen
82fc24ebe6
Update boo
2019-06-02 21:51:26 -10:00
Jack Andersen
4a4cf58b6f
HLSL cubemaps
2019-05-31 23:28:12 -10:00
Jack Andersen
4de7e2c0d6
Update boo
2019-05-31 23:27:44 -10:00
Jack Andersen
410d7896f7
Support for rendering dynamic cubemaps
2019-05-31 17:41:01 -10:00
Jack Andersen
c8c6936e0c
Update boo
2019-05-31 17:40:30 -10:00
Jack Andersen
bf3ac9e34b
macOS build fixes
2019-05-10 13:08:58 -10:00
Jack Andersen
50ca5553ab
Ensure ApplicationReps.hpp is generated in binary directory
2019-05-10 13:08:05 -10:00
Jack Andersen
4554fc06bc
Update hecl
2019-05-09 18:10:16 -10:00
Jack Andersen
e1b01a0962
Update boo
2019-05-09 18:10:04 -10:00
Jack Andersen
5f4ebcb2f5
Windows fixes
2019-05-09 18:09:01 -10:00
Jack Andersen
f596cbff83
Windows fixes for refactor
2019-05-09 18:07:48 -10:00
Jack Andersen
80d334ec69
Skinned CMDL fix
2019-05-08 13:38:22 -10:00
Jack Andersen
92e2c03a01
Fix skin binding unordered_map use
2019-05-08 13:38:00 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
5c59acddf2
Blender 2.8 refactor
2019-05-07 17:47:34 -10:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
8b1b674a7d
Ensure uninitialized data is not accessed in normal operation
2019-04-06 18:54:58 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Jack Andersen
2ab5c1436b
Add True and False tests for bitwise enums
2019-04-02 18:29:04 -10:00
Jack Andersen
a63a61fef8
Implement CWallCrawlerSwarm
2019-03-23 22:06:59 -10:00
Jack Andersen
6816fea5b8
Update athena
2019-03-23 22:05:36 -10:00
Jack Andersen
52b36795ac
Proper handling for persistently resident resources
2019-03-09 23:37:36 -10:00
Jack Andersen
4bb697cbdf
Update boo
2019-03-09 23:14:04 -10:00
Jack Andersen
f40bf707f6
DCLN OBB transform fix
2019-03-07 18:16:42 -10:00
Jack Andersen
72b14a78a0
Correct indirect texture sampling swizzle
2019-03-07 17:33:50 -10:00
Jack Andersen
4b042f6f9a
OpenGL memory leak fix
2019-03-04 22:34:43 -10:00
Jack Andersen
3759bf1b3d
Avoid redundant pool destroy/allocs
2019-03-04 22:34:03 -10:00
Jack Andersen
54f0724de5
D3D fixes
2019-03-03 13:04:18 -10:00
Jack Andersen
f262e59e68
Update boo
2019-03-03 13:03:33 -10:00
Jack Andersen
8b9f073635
Various rendering fixes
2019-03-02 20:19:42 -10:00
Jack Andersen
927be4e839
Proper blending modes for handling alpha test
2019-03-02 20:17:41 -10:00
Jack Andersen
c45d5db182
Update hecl
2019-02-26 19:14:22 -10:00
Jack Andersen
1f04f7ae12
Add closefrom call to RunProcess
2019-02-26 19:13:19 -10:00
Jack Andersen
4cb26976bd
More thermal visor fixes; face reflection fix
2019-02-26 18:52:01 -10:00
Jack Andersen
6626557cc4
TexGen bug fix with diffuse-only pass
2019-02-26 18:50:13 -10:00
Jack Andersen
67b9882dbe
Thermal visor fixes
2019-02-24 22:14:59 -10:00
Jack Andersen
8e8ecaf4aa
Add fallback for diffuse expression
2019-02-24 22:10:34 -10:00
Jack Andersen
d78e90f593
Update hecl
2019-02-24 00:15:19 -10:00
Jack Andersen
a9254f6643
Ensure pipes aren't duplicated between blender instances
2019-02-24 00:14:44 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
470182de06
Support for diffuse texture identification in IR
2019-02-23 21:14:43 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Jack Andersen
d13bd28281
Update boo
2019-02-17 19:46:29 -10:00
Jack Andersen
fc40190933
Implicit switch fallthrough refactor
2019-02-17 19:44:46 -10:00
Jack Andersen
6441bcc3a2
GCC build fix
2019-02-15 15:32:05 -10:00
Jack Andersen
fdbfbf74fd
Update athena
2019-02-15 15:31:21 -10:00
Jack Andersen
e815c4d461
Update hecl
2019-02-11 21:19:17 -10:00
Jack Andersen
f46cd474a6
Update boo
2019-02-11 21:19:02 -10:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
3cc65704d3
Disable contiguous surface splitting
2019-02-09 18:41:13 -10:00
Jack Andersen
88591f48f0
More bug fixes
2019-02-07 21:56:54 -10:00
Jack Andersen
b6af26fa91
addColor term for standard shader model
2019-02-07 21:55:39 -10:00
Jack Andersen
2b022c7d72
Better CMake configuration for Xcode
2019-02-03 15:38:35 -10:00
Jack Andersen
d88c9cc21b
Debug mode for metal shaders
2019-02-03 15:38:14 -10:00
Jack Andersen
a353c7ddcf
Metal shader fixes
2019-02-03 14:01:44 -10:00
Jack Andersen
23a6d66a8c
Add -j argument for hecl cooking
2019-02-03 14:01:12 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
f35285b076
Windows fixes
2019-01-28 22:25:51 -10:00
Phillip Stephens
4dd40f519e
Fix CScriptGenerator infinite recursion, update submodules
2019-01-26 15:22:51 -08:00
Phillip Stephens
7542cb9650
Minor fixes
2019-01-26 15:21:30 -08:00
Jack Andersen
aeb6a9a147
More mouse events for pause screen
2019-01-21 18:23:51 -10:00
Jack Andersen
8cbb1e650f
Update boo
2019-01-21 18:23:42 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
0178e8b7d6
PATH generation fixes for blender addon
2019-01-15 18:22:30 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Jack Andersen
6ff366f214
Update boo
2019-01-02 17:47:07 -10:00
Jack Andersen
147a9396c4
CBeetle implementation
2018-12-30 19:01:42 -10:00
Jack Andersen
96895c6150
Update submodules
2018-12-30 19:01:30 -10:00
Jack Andersen
ef63509bb3
Update lzokay
2018-12-26 11:40:01 -10:00
Jack Andersen
1d95cf9221
Update lzokay
2018-12-26 11:39:49 -10:00
Jack Andersen
e716d05cec
Switch to lzokay library
2018-12-19 17:45:48 -10:00
Jack Andersen
206e54210c
Switch to lzokay library
2018-12-19 17:44:40 -10:00
Jack Andersen
b7f35e0528
CRelAngle fix
2018-12-16 17:52:51 -10:00
Jack Andersen
838afd73ae
Update athena
2018-12-16 17:52:24 -10:00
Jack Andersen
f184291461
ANCS PAS I/O fix
2018-12-15 20:32:07 -10:00
Jack Andersen
0af86ab3c2
Update submodules
2018-12-15 20:30:35 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Jack Andersen
f695aa44d4
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-12-12 21:39:03 -10:00
Jack Andersen
d8da828d12
Update athena
2018-12-12 21:38:40 -10:00
Phillip Stephens
f776f89bee
Minor Console fixes
2018-12-09 21:12:10 -08:00
Jack Andersen
14747e39e1
Windows fixes
2018-12-07 20:46:17 -10:00
Jack Andersen
7a68a5350b
Update athena
2018-12-07 20:44:26 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
72193079ae
New code style refactor
2018-12-07 19:18:42 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
54c466276b
SIMD refactor
2018-12-07 15:31:11 -10:00
Jack Andersen
9c88971df6
Initial CSpacePirate and rag doll imps
2018-11-23 22:09:35 -10:00
Jack Andersen
1b073abb76
Change cheats CVar key
2018-11-23 22:08:44 -10:00
Phillip Stephens
89ece2e9b2
Proper CRandom16 usage
...
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Phillip Stephens
6695e9596d
Fix heclTest build
2018-11-09 15:31:51 -08:00
Jack Andersen
1aab0528f3
Various bug fixes
2018-11-07 14:53:38 -10:00
Jack Andersen
e2ec1f69a3
Vertex shaders do rigging computations in object space
2018-11-07 14:53:00 -10:00
Jack Andersen
3ef7386978
Proper interleaved rendering of indirect-textured particle instances
2018-11-04 21:25:28 -10:00
Jack Andersen
e140b16af8
Update boo
2018-11-04 21:25:18 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Jack Andersen
b2586432c7
Proper CRLF-handling for #define
2018-11-01 14:32:28 -10:00
Jack Andersen
45fb8db388
Integrate SDNA parser for checking .blend types
2018-10-21 23:29:44 -10:00
Jack Andersen
344148e3b3
Add direct SDNA parser for blend files
2018-10-21 22:14:32 -10:00
Jack Andersen
8fb77eac2c
Various bug fixes
2018-10-20 18:14:00 -10:00
Jack Andersen
a230eeb3b1
Macros for shader extensions to determine blend factors
2018-10-20 18:13:25 -10:00
Jack Andersen
395e5c191b
macOS build fixes
2018-10-18 16:44:41 -10:00
Jack Andersen
808e46a4ef
Update boo
2018-10-18 16:19:17 -10:00
Jack Andersen
561bdac1c4
macOS build fixes
2018-10-18 14:57:16 -10:00
Jack Andersen
27ca93178a
Upside-down OpenGL reflection fix
2018-10-18 13:55:59 -10:00
Jack Andersen
3698199403
Reflection sampler fixes
2018-10-18 13:55:42 -10:00
Jack Andersen
8d839d8a17
Scan visor and waterbox fix
2018-10-16 17:26:55 -10:00
Jack Andersen
2e824b6bb5
Update boo
2018-10-16 17:26:21 -10:00
Jack Andersen
ad94f2d0f4
ApplicationReps.hpp fix
2018-10-16 15:01:50 -10:00
Jack Andersen
ba6e920034
Generate ApplicationReps.hpp in binary directory
2018-10-16 15:01:33 -10:00
Jack Andersen
2eb4573e53
Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
2018-10-15 21:28:41 -10:00
Jack Andersen
46a6fc67ed
Update submodules
2018-10-15 21:26:26 -10:00
Jack Andersen
919140c06f
macOS API sync
2018-10-15 17:17:02 -10:00
Jack Andersen
d395f4a79e
macOS build fixes
2018-10-15 17:15:05 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Jack Andersen
61a50aa57e
Windows sync fixes for API changes
2018-10-14 10:09:15 -10:00
Jack Andersen
1559163f98
Shader refactor bug fixes and attachment model extract/cook
2018-10-11 10:50:05 -10:00
Jack Andersen
aef455e1ab
Attachment model support in blender addon
2018-10-11 10:48:13 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
d1f0450401
Convert to pragma once
2018-10-06 17:38:44 -10:00
Jack Andersen
c307e354ca
Huge shader refactor
2018-10-06 16:59:17 -10:00
Jack Andersen
0c3dece31d
Update logvisor
2018-10-06 16:57:55 -10:00
Jack Andersen
0ee18025dd
Huge shader infrastructure refactor
2018-10-06 16:53:57 -10:00
Jack Andersen
9a9ea9128e
Update submodules
2018-09-08 11:35:00 -10:00
Jack Andersen
170ff23843
Ensure bintoc creates output directory
2018-09-08 11:34:37 -10:00
Jack Andersen
ee4ce29884
Update submodules
2018-09-03 14:15:29 -10:00
Jack Andersen
31e3ee4d34
Update boo
2018-09-03 14:15:16 -10:00
Jack Andersen
56eeada360
Windows fixes
2018-09-02 20:34:09 -10:00
Jack Andersen
808f227b8d
Update boo
2018-09-02 20:33:02 -10:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
e16ef9709d
Update submodules
2018-09-02 14:45:32 -10:00
Jack Andersen
5a60a0acfc
Amuse API changes
2018-08-27 19:44:16 -10:00
Jack Andersen
be1184f822
Update boo
2018-08-27 19:42:14 -10:00
Jack Andersen
ddc415b668
Update submodules
2018-08-27 17:47:39 -10:00
Jack Andersen
a53748aff8
Update submodules
2018-08-25 21:57:25 -10:00
Jack Andersen
7ab391ccee
Update submodules
2018-08-24 22:38:48 -10:00
Jack Andersen
4da4b76434
Update submodules
2018-08-19 10:07:47 -10:00
Jack Andersen
9a0934482e
Update boo
2018-08-18 14:28:34 -10:00
Jack Andersen
0d64508ad4
Update submodules
2018-08-18 12:16:53 -10:00
Jack Andersen
e41680d467
Update athena
2018-08-09 20:19:07 -10:00
Jack Andersen
66fa8bbf9b
Update submodules
2018-07-27 18:33:24 -10:00
Phillip Stephens
34fdcd0a56
Update submodules
2018-07-15 10:13:38 -07:00
Jack Andersen
680cb7b353
Finish CInterpolationCamera
2018-06-27 15:17:01 -10:00
Jack Andersen
5b5e8212c3
Update boo
2018-06-27 15:15:57 -10:00
Jack Andersen
079c343557
ANIM cook fix; OBB generation crash fix
2018-06-15 16:26:58 -10:00
Jack Andersen
3f45710fb2
Fix cook tool crash
2018-06-15 16:26:30 -10:00
Phillip Stephens
4d8cf17078
Better handling for logging CVar
2018-06-12 20:20:49 -07:00
Phillip Stephens
61f744e15d
Defer values for unregistered CVars
2018-06-12 20:19:08 -07:00
Phillip Stephens
f6719cbec1
Initial implementations to support world teleportation via console, Add CVar for logging script messages
2018-06-12 19:08:11 -07:00
Phillip Stephens
801214d9a8
Add support for string literals in Console::executeString, add implicit get/set for CVars
2018-06-12 19:03:29 -07:00
Jack Andersen
1e36329ed4
Implement Metal fluid plane tessellation shader
2018-06-11 15:16:27 -10:00
Jack Andersen
eff677ca20
Update boo
2018-06-11 15:16:00 -10:00
Jack Andersen
8f9d7da3ee
Implement tessellation shader for HLSL
2018-06-07 15:15:46 -10:00
Jack Andersen
11f6617c2f
Update boo
2018-06-07 14:43:18 -10:00
Jack Andersen
ac424ff9eb
Implement CFluidPlaneGPU for GPU-computed water ripples
2018-06-06 18:43:26 -10:00
Jack Andersen
03cb7cf237
Ensure lighting extension is passed vec3
2018-06-06 18:36:46 -10:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
cded4dfe1d
Update boo
2018-06-01 20:06:10 -10:00
Jack Andersen
56a5cfd115
Fix TSan-reported race conditions
2018-06-01 14:03:31 -10:00
Jack Andersen
56a0661d33
Update boo
2018-06-01 14:02:20 -10:00
Jack Andersen
4062b2dfb7
Add AMD GCN hang fix; add frame counter to debug overlay
2018-05-31 20:38:01 -10:00
Jack Andersen
4c974c5275
Update boo
2018-05-31 20:37:40 -10:00
Jack Andersen
1e5b6f0fb5
Windows fullscreen fix
2018-05-28 17:41:28 -10:00
Jack Andersen
b50f0d8c10
Update boo
2018-05-28 17:41:13 -10:00
Jack Andersen
65fd883a99
Windows fixes
2018-05-28 10:27:41 -10:00
Jack Andersen
37ff06314e
Windows fixes
2018-05-28 10:24:16 -10:00
Jack Andersen
7e45600bed
Major Vulkan performance improvement
2018-05-27 11:35:58 -10:00
Jack Andersen
13e6bf0274
Update boo
2018-05-27 11:35:49 -10:00
Jack Andersen
5eea7f3d70
Fix Vulkan multisampling
2018-05-26 19:14:30 -10:00
Jack Andersen
1689902af3
Update boo
2018-05-26 19:14:06 -10:00
Jack Andersen
cc6d79e280
Various bug fixes
2018-05-26 18:22:38 -10:00
Jack Andersen
ae1c4ce890
Update boo
2018-05-26 18:20:27 -10:00
Jack Andersen
92ed463051
synchronize macOS with latest changes
2018-05-26 11:30:19 -10:00
Jack Andersen
c6b979f38e
Update boo
2018-05-26 11:29:54 -10:00
Jack Andersen
f2dda765af
Fix GEqual depth test
2018-05-25 17:42:20 -10:00
Jack Andersen
5bfa33c21f
Update boo
2018-05-25 17:42:03 -10:00
Jack Andersen
0d3a67e78f
Fix area token loading
2018-05-25 17:07:29 -10:00
Jack Andersen
c11557bcff
Make SIGINT a bit cleaner for packaging
2018-05-25 17:07:04 -10:00
Jack Andersen
a37fb861e1
Use glslang from upstream remote
2018-05-25 12:17:31 -10:00
Jack Andersen
ec58e5b35f
Use glslang from upstream remote
2018-05-25 12:17:22 -10:00
Jack Andersen
23c38e7e86
Update submodules
2018-05-25 12:03:16 -10:00
Jack Andersen
e77d62ab15
Update submodules
2018-05-25 12:02:52 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
77f814192e
Windows build fixes
2018-05-24 20:34:58 -10:00
Jack Andersen
1ada86cc03
Vulkan fixes
2018-05-21 21:51:08 -10:00
Jack Andersen
85bab33ae3
Update boo
2018-05-21 21:48:44 -10:00
Jack Andersen
536f943858
Vulkan backend fixes
2018-05-20 12:38:56 -10:00
Jack Andersen
6cadafa764
Update boo
2018-05-20 12:38:06 -10:00
Phillip Stephens
f4bd59bb2f
Disable CPatterned branches in CScriptActorKeyframe for now, update submodules
2018-05-20 08:38:44 -07:00
Phillip Stephens
6ac9a1de8a
Update boo
2018-05-20 08:37:48 -07:00
Phillip Stephens
c5bcd88851
Fix compiling of heclTest
2018-05-20 08:31:59 -07:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
d0d330062f
Resource tracing and memory leak fixes
2018-05-19 20:12:32 -10:00
Jack Andersen
979a54a8a8
More bug fixes
2018-05-17 18:16:33 -10:00
Jack Andersen
33d9ce1638
Update boo
2018-05-17 18:16:18 -10:00
Jack Andersen
10d36ac1d6
Fix actor physics move
2018-05-14 16:56:05 -10:00
Jack Andersen
69c08292d2
Update boo
2018-05-14 16:55:50 -10:00
Jack Andersen
41034fefda
Fix see though collision material
2018-05-10 21:02:42 -10:00
Jack Andersen
9c30a44a65
Fix see through collision material
2018-05-10 21:02:19 -10:00
Jack Andersen
12430610f1
Lots of bug fixes
2018-05-09 21:25:26 -10:00
Jack Andersen
fef55d7fc0
Update boo
2018-05-09 21:25:09 -10:00
Jack Andersen
f4f2278615
Add sanitizers to executable targets
2018-05-06 13:09:39 -10:00
Jack Andersen
b866ab0509
Add sanitizers to executable targets
2018-05-06 13:08:52 -10:00
Jack Andersen
ab398bd937
Update submodules
2018-05-06 12:47:38 -10:00
Jack Andersen
7c69b0f465
Update boo
2018-05-06 12:45:44 -10:00
Jack Andersen
cc28dc7f0d
Linux cook fixes
2018-05-05 15:32:53 -10:00
Jack Andersen
f2d9f1328f
Update boo
2018-05-05 15:32:36 -10:00
Jack Andersen
421e8d71eb
Update boo
2018-05-05 15:29:57 -10:00
Jack Andersen
70657efa82
Various space-saving cook optimizations and fixes
2018-05-05 10:56:42 -10:00
Jack Andersen
01994c82e3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-05-05 10:56:27 -10:00
Jack Andersen
fda615f47e
Cook meshes with primitive restart indices
2018-05-05 10:55:59 -10:00
Phillip Stephens
0aac384e60
Fix windows build
2018-05-01 17:41:51 -07:00
Phillip Stephens
eae0dbd2bb
Add ability to flag commands
2018-04-29 20:11:37 -07:00
Phillip Stephens
031c139e2d
Merge commit '13b41ab'
2018-04-26 14:11:49 -07:00
Phillip Stephens
694bc0a888
Add ability to unregister command on the fly
2018-04-26 14:10:32 -07:00
Jack Andersen
aa84d7c725
Add emissive cycles shaders
2018-04-14 20:04:08 -10:00
Jack Andersen
54d2759ace
Lightmap UV fixes
2018-04-08 14:09:30 -10:00
Jack Andersen
2c5a662fec
Add adjacent area lightmap cooking
2018-04-08 14:08:33 -10:00
Jack Andersen
ed4d7445c7
More fixes for GameCube cooking
2018-04-07 10:55:57 -10:00
Jack Andersen
396790181a
Minimized shader hash generation; more compatible MultiProgressPrinter
2018-04-07 10:52:35 -10:00
Jack Andersen
d5e471bac3
Several GameCube cooking fixes
2018-04-03 22:31:29 -10:00
Jack Andersen
1eaa57bba2
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl
2018-04-03 22:28:31 -10:00
Jack Andersen
b54dedb22b
Minor cook fixes
2018-04-03 22:28:13 -10:00
Jack Andersen
ecaf7f313f
Update submodules
2018-04-02 15:06:21 -10:00
Jack Andersen
e32b86f14e
Update athena
2018-04-02 14:43:19 -10:00
Jack Andersen
06d755cf4c
GameCube spec cook fixes
2018-04-01 18:27:24 -10:00
Jack Andersen
94988eb9e5
GX shader cook fixes; Resource cook passes
2018-04-01 18:26:21 -10:00
Jack Andersen
7a2fbfc582
Initial work on GameCube package targeting
2018-03-27 22:09:41 -10:00
Jack Andersen
c9f61eb9da
Fixes for GameCube targeting
2018-03-27 22:06:34 -10:00
Jack Andersen
7c0bf75f7a
Various windows fixes and additions
2018-03-23 11:56:17 -10:00
Jack Andersen
d1a66e15d4
Add parallel progress printing
2018-03-23 11:40:12 -10:00
Jack Andersen
08569104c2
Projectile collision fix
2018-03-14 14:27:45 -10:00
Jack Andersen
6180ec82b3
Fix lightmap script
2018-03-06 17:25:20 -10:00
Jack Andersen
48c285be11
FONT serialization fix; implement CPathFindSpline functions
2018-03-03 18:25:57 -10:00
Jack Andersen
905386d5e2
Update athena
2018-03-03 18:24:42 -10:00
Phillip Stephens
0c95ee6665
Update submodules, fix Linux build
2018-02-27 17:46:14 -08:00
Phillip Stephens
d40f9ffe30
Update athena
2018-02-27 17:43:34 -08:00
Jack Andersen
c15c5f47ed
Windows build fixes
2018-02-26 20:03:35 -10:00
Jack Andersen
d83f557f38
Update athena
2018-02-26 20:03:04 -10:00
Jack Andersen
72f9e77f56
Cooking bug fixes
2018-02-26 00:39:12 -10:00
Jack Andersen
f2d6f643c9
PATH cooking bug fix
2018-02-26 00:38:50 -10:00
Jack Andersen
619a784434
Initial PATH cooking support
2018-02-24 22:23:27 -10:00
Jack Andersen
3acb9c9e3d
Initial PATH cooking support
2018-02-24 22:23:00 -10:00
Jack Andersen
13e6ff31c6
Remove PATH material dump
2018-02-23 20:33:20 -10:00
Jack Andersen
2f6d9d2509
Minor macro adjustment
2018-02-23 20:33:01 -10:00
Jack Andersen
96662eb47c
Initial PATH extraction support
2018-02-23 20:17:17 -10:00
Jack Andersen
06797cd9fc
Add PATH .blend file type
2018-02-23 20:15:12 -10:00
Jack Andersen
e4ff23c279
Massive template-based DNA refactor
2018-02-21 21:24:51 -10:00
Jack Andersen
3eedbd3c3b
Template-based DNA refactor
2018-02-21 21:23:15 -10:00
Jack Andersen
8ab75b2c8f
Implement asynchonous memory card for Win32
2018-02-06 15:38:46 -10:00
Jack Andersen
d5f2e4a349
Update boo
2018-02-06 15:38:03 -10:00
Jack Andersen
a547f1cd90
Update submodules
2018-02-04 21:04:58 -10:00
Jack Andersen
1685f03cf3
Update boo
2018-02-04 21:04:14 -10:00
Jack Andersen
ac8dfde174
Various bug fixes and CActor rendering
2018-02-04 20:56:09 -10:00
Jack Andersen
7a60440d58
Add shader mode for constant alpha overwrite
2018-02-04 20:54:35 -10:00
Jack Andersen
15e5b4bbb8
NESEmulator save fixes
2018-02-02 14:35:19 -10:00
Jack Andersen
ae076c5a32
Update boo
2018-02-02 14:34:15 -10:00
Jack Andersen
93fc2d8072
Initial fixNES integration
2018-02-01 13:19:34 -10:00
Jack Andersen
ca48078600
Update boo
2018-02-01 13:13:08 -10:00
Jack Andersen
c84845c9a5
Fix subtract blend
2018-01-29 21:49:56 -10:00
Jack Andersen
85a9e156b3
Update boo
2018-01-29 21:49:38 -10:00
Jack Andersen
13a31be23b
Implement rumble classes
2018-01-25 23:48:42 -10:00
Jack Andersen
91926306f7
Update boo
2018-01-25 23:48:27 -10:00
Jack Andersen
132f2ab007
Update submodules
2018-01-22 18:41:30 -10:00
Jack Andersen
1b861eaa61
Non-clobbering YAML serialize operation
2018-01-22 18:40:09 -10:00
Jack Andersen
341876359a
Update submodules
2018-01-21 21:34:44 -10:00
Jack Andersen
4988ba4294
Update boo
2018-01-21 21:34:15 -10:00
Phillip Stephens
2004c97480
Restore old CVar system
2018-01-21 18:45:41 -08:00
Phillip Stephens
2f840e5321
Merge commit 'f47d7d9'
2018-01-21 18:41:17 -08:00
Phillip Stephens
24abe43865
Restore old CVar system
2018-01-21 18:40:11 -08:00
Jack Andersen
6b22dfd3b5
Update boo
2018-01-21 13:30:22 -10:00
Jack Andersen
a20b055bc1
Update boo
2018-01-21 13:08:22 -10:00
Jack Andersen
f546400cc1
Update boo
2018-01-21 12:03:48 -10:00
Jack Andersen
669b3d6942
CWorldShadow OpenGL fixes; discord-rpc integration
2018-01-15 20:42:28 -10:00
Jack Andersen
d3e1829994
heclTest fix
2018-01-15 20:41:33 -10:00
Jack Andersen
ac29a724ba
Deep color CVar and GLSL backend bug fixes
2018-01-15 20:30:37 -10:00
Phillip Stephens
030e80d843
Initial Console integration
2018-01-15 08:00:20 -08:00
Phillip Stephens
da5ba6cdf3
Registration fix for Vec*CVar and StringCVar
2018-01-15 07:58:40 -08:00
Phillip Stephens
7c699172cc
Update hecl and hecl-gui
2018-01-15 05:18:38 -08:00
Phillip Stephens
8cef2f5192
Add ability to enable developer mode in-code
2018-01-15 05:18:03 -08:00
Phillip Stephens
9255f0eeb0
Update hecl, various fixes
2018-01-15 04:36:04 -08:00
Phillip Stephens
5c66ffc5df
Refactor CVar class
2018-01-15 04:34:02 -08:00
Phillip Stephens
867e080ab5
Update hecl
2018-01-13 23:42:48 -08:00
Phillip Stephens
4543e2a87e
Merge commit 'c46f861'
2018-01-13 23:38:17 -08:00
Phillip Stephens
52c14848d9
Various minor fixes
2018-01-13 23:37:00 -08:00
Jack Andersen
7a179eb10a
Various bug fixes
2018-01-13 20:44:22 -10:00
Jack Andersen
7a815e2962
Add missing <sstream> include
2018-01-13 20:40:42 -10:00
Jack Andersen
590fdb7a29
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2018-01-13 20:38:15 -10:00
Jack Andersen
96be9aa75b
Update boo
2018-01-13 20:38:08 -10:00
Phillip Stephens
f777d034f2
Implement core Console behavior and CVarManager commands
2018-01-13 18:39:32 -08:00
Jack Andersen
6e3dd7cabc
Windows compile fix
2018-01-11 16:31:25 -10:00
Jack Andersen
e683fc223f
Metal non-MSAA fixes
2018-01-11 15:34:16 -10:00
Jack Andersen
f92caf3810
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2018-01-11 15:32:41 -10:00
Jack Andersen
8491cdab77
Update boo
2018-01-11 15:31:25 -10:00
Phillip Stephens
55c1b5d56f
Update hecl
2018-01-11 08:27:48 -08:00
Phillip Stephens
7f6913e046
Fix linux build, initial logvisor integration into Console
2018-01-11 08:26:33 -08:00
Phillip Stephens
c86e6e941f
Fix windows build
2018-01-11 04:38:53 -08:00
Phillip Stephens
24ee3fa21e
Windows build fix
2018-01-11 04:38:35 -08:00
Phillip Stephens
a9aa8d4a70
Initial `Console` implementation
2018-01-11 01:38:08 -08:00
Phillip Stephens
e247733d04
Initial `Console` implementation
2018-01-11 01:36:00 -08:00
Jack Andersen
d1f1a0d295
Update submodules for macOS fixes
2018-01-09 21:11:33 -10:00
Jack Andersen
70c97c1c2a
Update boo
2018-01-09 21:10:38 -10:00
Jack Andersen
2de9eec12e
Update boo
2018-01-09 20:26:39 -10:00
Jack Andersen
8f589cf928
Update boo
2018-01-09 20:26:17 -10:00
Jack Andersen
613d57299e
Update submodules
2018-01-09 20:20:34 -10:00
Jack Andersen
2d0f079991
Add CVarCommons; hecl-light library
2018-01-09 20:16:18 -10:00
Phillip Stephens
c38c998a51
Build fixes
2018-01-07 01:29:01 -08:00
Phillip Stephens
9b23877654
Update boo
2018-01-07 01:26:40 -08:00
Jack Andersen
4e5c991424
Metal API adjustments; MSAA support
2018-01-06 19:19:49 -10:00
Jack Andersen
b3ca5b1e1e
Changes to support MSAA rendering
2018-01-06 19:17:45 -10:00
Jack Andersen
168fab6b14
HUD rendering bug fixes
2018-01-05 20:50:42 -10:00
Jack Andersen
61f6c6fc73
Update boo
2018-01-05 20:50:27 -10:00
Jack Andersen
a78c4c6b36
Animation transitions and pause screen fixes
2018-01-04 17:02:30 -10:00
Jack Andersen
fe729a9000
Update boo
2018-01-04 17:01:17 -10:00
Jack Andersen
99fc9e3598
Various bug fixes and CAnimTree implementations
2018-01-03 18:17:44 -10:00
Jack Andersen
eb1803aa0f
Implement -o flag for extracting
2018-01-03 13:52:23 -10:00
Jack Andersen
49718630e2
Update copyright date
2018-01-02 14:25:48 -10:00
Jack Andersen
f57e086e57
Update copyright date
2018-01-02 14:23:18 -10:00
Jack Andersen
1d5d970839
Update boo
2018-01-01 19:09:57 -10:00
Jack Andersen
8db5f1d8e1
Update boo
2018-01-01 19:09:40 -10:00
Jack Andersen
ed6e6d134d
Linux fixes
2018-01-01 18:24:01 -10:00
Jack Andersen
51e87e804a
Update athena
2018-01-01 18:20:40 -10:00
Jack Andersen
a1c5677413
Changes to support hecl-gui
2018-01-01 15:04:23 -10:00
Jack Andersen
ab5d3ac996
Add HECL_DLPACKAGE macro
2018-01-01 14:58:13 -10:00
Jack Andersen
b5c79d0e75
Add .gitlab-ci.yml
2018-01-01 00:17:36 -10:00
Jack Andersen
308af03115
Disable cotire unity build
2017-12-31 16:53:17 -10:00
Jack Andersen
ca49e9a830
Update boo
2017-12-30 16:58:14 -10:00
Jack Andersen
aec45ad2bb
Windows PCH fixes
2017-12-29 15:09:45 -10:00
Jack Andersen
9daa74e08e
Windows PCH fixes
2017-12-29 15:07:15 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
aae0dc56b7
Huge compile performance refactor
2017-12-28 21:56:31 -10:00
Jack Andersen
2a341847d4
ANIM cook variable scope fix
2017-12-22 19:40:50 -10:00
Jack Andersen
bc055b9126
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/hecl
2017-12-22 19:39:48 -10:00
Jack Andersen
762a1ae7b9
Minor log removal
2017-12-22 19:39:03 -10:00
Phillip Stephens
2c63885435
Update boo
2017-12-21 18:17:20 -08:00
Jack Andersen
c00cc6cea9
Lots of bug fixes; working CPhazonSuitFilter
2017-12-19 20:06:54 -10:00
Jack Andersen
d82e1b89e3
Update boo
2017-12-19 20:04:59 -10:00
Jack Andersen
1c44f8d1bc
Various movement and HUD bug fixes
2017-12-18 17:05:50 -10:00
Jack Andersen
aa4a9b1800
Update submodules
2017-12-18 17:05:28 -10:00
Phillip Stephens
1e05e950d0
Initial `genie` specter tool implementation
2017-12-15 18:16:46 -08:00
Phillip Stephens
0e4310903d
Update boo; Add initial GUI mode support
2017-12-15 18:13:20 -08:00
Jack Andersen
6e7cf97bdc
Update boo
2017-12-15 14:18:19 -10:00