Commit Graph

561 Commits

Author SHA1 Message Date
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 39700ad779 clang-format source files 2022-10-09 01:16:21 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima caef0a6d66
Match CGSFreeLook::Update 2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima a1ee7b17e8
Almost match CGSFreeLook::SetAnim 2022-10-09 01:20:30 +03:00
Phillip Stephens bacfa6a458 Match and link CFinalInput 2022-10-08 15:05:33 -07:00
Phillip Stephens 954e820f65 Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
Phillip Stephens e6969f0236 Match and link CAxisAngle 2022-10-08 10:39:03 -07:00
Phillip Stephens 1029d92fd4 Match and link CIOWin 2022-10-08 02:21:38 -07:00
Phillip Stephens fdbb3376ff Allow implicit conversion to rstl::string 2022-10-08 01:46:42 -07:00
Phillip Stephens 9ae9e52ed7 Start matching CFire, weird regswaps in constructor, rmemory_allocator constructors 2022-10-08 01:44:58 -07:00
Phillip Stephens a4a1d189da Formatting fix 2022-10-07 23:56:56 -07:00
Phillip Stephens 9cfd7f1776 Match and link CScriptSwitch 2022-10-07 23:55:54 -07:00
Phillip Stephens b841756b36 Initial work on SIBios 2022-10-07 22:53:41 -07:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Luke Street 27fedfee46 CScriptPickup progress 2022-10-08 00:53:34 -04:00
Phillip Stephens f779e5819d Match and link dtk 2022-10-07 19:38:36 -07:00
Phillip Stephens 9ab1aea84f Match and link PadClamp, pad is matched but can't be linked 2022-10-07 12:08:55 -07:00
Phillip Stephens dbaf1f40ca Match and link CCollisionInfo 2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima 8f1d21ac83
Match CGunMotion::LoadAnimations 2022-10-07 02:44:37 +03:00
Henrique Gemignani Passos Lima 77ad228fdb
Match CGunMotion::Draw/GetFreeLookSetId 2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima d54cc35e8d
Match CGunMotion::Update 2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima 38e19caf18
Move CPASDatabase to Kyoto/Animation 2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima b4e3361020
Things for CGunMotion 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima c68d72a84c
Add CGunController 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima a6a103de01
Fix compilation 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima b7c1e4145e
Add SFX indices from metaforce 2022-10-06 23:15:46 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Phillip Stephens 480e975add Match and link CMaterialFilter/List 2022-10-06 11:26:32 -07:00
Phillip Stephens e25205bd69 Match and link CMaterialList, nearly match CMaterialFilter 2022-10-06 10:00:27 -07:00
Henrique Gemignani Passos Lima c059b527ec
Almost match CPlayerGun::GetTargetId 2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima e804eb8373
Add CPlayerGun::GetBeamVelocity 2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima fcbfade432
Add CPlayerGun::InitCTData, auto_ptr "copy" assignment 2022-10-06 19:39:33 +03:00
Phillip Stephens 166a545542 Match and link CMRay 2022-10-06 08:36:53 -07:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Phillip Stephens ed90d87a4b Initial CRumbleVoice, various fixes 2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima fa1c86c129
Add all methods declarations to CPlayerGun 2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima 6d2ab5775d
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima 2ea891339a
More destructor declarations 2022-10-06 14:06:55 +03:00
Henrique Gemignani Passos Lima c332d1ef47
Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima 72d07311fd
Reasonably match CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima a40d835759
Progress in CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima 835ea5361f
Add CPlayerGun::CPlayerGun 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima 074cb7ff98
Add CTweakGunRes and CTweakPlayerGun 2022-10-06 13:38:27 +03:00
Phillip Stephens 08d4f2a080 Match and link RubmleAdsr 2022-10-06 02:50:00 -07:00
Phillip Stephens a37c4fde2e Add missing include 2022-10-06 02:27:07 -07:00
Phillip Stephens bef91d45de Match and link IObj 2022-10-06 02:23:45 -07:00
Phillip Stephens b039acfac8 Match CLight, has issues with constants 2022-10-06 01:40:00 -07:00
Phillip Stephens 68616cba51 Match and link CSphere 2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima 447782bddf
Fix vectors' operator= 2022-10-06 02:39:15 +03:00
Henrique Gemignani Passos Lima 44e4110ffb
Compilation fix for many files 2022-10-06 02:34:48 +03:00
Phillip Stephens 4ba459c876 Almost forgot these 2022-10-05 16:26:43 -07:00
Luke Street 45c5450376 Header merge & CScriptPickup progress 2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima 24acd9863f
Add CPlayerGun, CGidget, CPlayerCameraBob 2022-10-06 01:56:52 +03:00
Phillip Stephens bc81e35c6b More CPhysicsActor 2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Phillip Stephens 7c14c56219 Don't link snd_math 2022-10-05 10:59:51 -07:00
Phillip Stephens 75909783bc Get/SetPhysicsState fixes 2022-10-05 10:53:15 -07:00
Phillip Stephens 248a703cb4 More CPhysicsActor 2022-10-05 10:24:06 -07:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 8dd881eab1 CPlayerState fixes 2022-10-04 23:46:30 -07:00
Phillip Stephens 693fe93eab Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
Luke Street 84d590be2f CScriptSpecialFunction progress & symbol updates 2022-10-04 20:16:35 -04:00
Phillip Stephens b85528fbab Match and link CVector2f 2022-10-04 14:00:16 -07:00
Phillip Stephens 45312e97ea Match and link CVector2i 2022-10-04 13:11:34 -07:00
Phillip Stephens 4b24bba57e Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
Phillip Stephens cdbbfba34e Match and link CVector3d, add CVector3i.s 2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima 4fcad1ada2
First pass at CPlayerState::PutTo 2022-10-04 21:50:29 +03:00
Henrique Gemignani Passos Lima 4d53116169
Almost match CPlayerState::CalculateItemCollectionRate 2022-10-04 21:15:07 +03:00
Henrique Gemignani Passos Lima c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols 2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima 65e7aeddab
Add CPlayerState::CPlayerState(CInputStream& stream) 2022-10-04 16:29:05 +03:00
Luke Street 39b5f3c01e Lots of stuff 2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima 0acb1e0e40
CSfxManager: make priority values const 2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima 4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima b423771f97
Add kMaxPriority/kMedPriority to CSfxManager 2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima 97282648b4
Fix CSfxManager::PitchBend types 2022-10-03 19:04:56 +03:00
Henrique Gemignani Passos Lima e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter 2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima fcf2e43f1e
CAnimData: default animation is s16 2022-10-03 18:45:08 +03:00
Henrique Gemignani Passos Lima 3f4e53ec74
Improve CAABox::GetExtents
Thanks encounter
2022-10-03 18:05:16 +03:00
Henrique Gemignani Passos Lima ce2276b310
TAverage: don't implement AddValue inline 2022-10-03 18:03:57 +03:00
Henrique Gemignani Passos Lima 01792db891
Add fmod to math.h 2022-10-03 16:24:59 +03:00
Henrique Gemignani Passos Lima 80843df748
Improve match for CScriptSpecialFunction::Render 2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima 3256933c63
Add missing w_fmod.h 2022-10-03 15:15:06 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 60c82b0a89 Fix CUnitVector3f non-match 2022-10-03 00:56:11 -04:00
Luke Street 87c0a6041c More CScriptSpecialFunction; start rstl::map/red_black_tree 2022-10-03 00:49:20 -04:00
Phillip Stephens 9f8f1ab7f7 Split, match and link CVector3i 2022-10-02 20:09:01 -07:00
Phillip Stephens 302df55a60 Match and link CPlane 2022-10-02 19:55:05 -07:00
Phillip Stephens 19c1aa3ae1 Forgot something.... 2022-10-02 18:16:06 -07:00
Phillip Stephens 09999a24a1 Minor fixes, add COsContextDolphin to completed list in configure.py 2022-10-02 18:04:35 -07:00
Luke Street fdbd70eea1 CScriptSpecialFunction: More matches 2022-10-02 18:27:13 -04:00
Luke Street e8133e9476 Add missing TAverage.hpp 2022-10-02 17:53:28 -04:00
Luke Street f16397257b Match CScriptSpecialFunction constructor 2022-10-02 17:45:14 -04:00
Henrique Gemignani Passos Lima 2c857a9fa4
Add CScriptSpecialFunction.hpp/cpp 2022-10-02 18:21:56 +03:00
Henrique Gemignani Passos Lima 6ffb16e4a9
Preparing other headers for CScriptSpecialFunction 2022-10-02 18:21:51 +03:00
Henrique Gemignani Passos Lima f40c4e6555
Add CDamageInfo 2022-10-02 13:14:12 +03:00
Phillip Stephens cc514ecf6e Match and link COsContext 2022-10-02 00:43:00 -07:00
Phillip Stephens 70a1e449bd Match and link CPhsyicsActor 2022-10-01 23:06:32 -07:00
Henrique Gemignani Passos Lima 882cebb9b3
Fix linking issues with CDamageVulnerability 2022-10-02 01:06:20 +03:00
Henrique Gemignani Passos Lima dc47a3af22
Add CDamageVulnerability.cpp, fill header 2022-10-02 00:39:52 +03:00
Luke Street a0876b5c34 CAABox 90% 2022-10-01 16:39:55 -04:00
Luke Street bbf3b658c2 Link CFontImageDef 2022-10-01 15:00:38 -04:00
Henrique Gemignani Passos Lima 1e30daa096
Add CPlayerState (#5)
* Start CPlayerState

* CPlayerState::CalculateHealth symbol rename

* Add inline constructor for CHealthInfo

* Add skeleton for the rest of CPlayerState

* Match CPlayerState::DecrPickUp

* Match more methods in CPlayerState

* Run formatting

* Fix function order

* Improving the constants
2022-10-01 10:08:15 -04:00
Phillip Stephens 77b921601a Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
Luke Street 6944a14e89 Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Luke Street 797070bb0a rstl/algorithm: Remove dangling template<> 2022-09-30 10:17:07 -04:00
Henrique Gemignani Passos Lima 675a1904c4
algorithm.hpp header fixes 2022-09-30 15:46:54 +03:00
Phillip Stephens e39a8e4c47 Minor fixes, start CTextParser 2022-09-29 21:24:13 -07:00
Luke Street c8c05c2cd5 Fix GetSortingBounds symbol; various fixes 2022-09-29 20:24:12 -04:00
Luke Street 602109d8f0 Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
Henrique Gemignani Passos Lima 7e8bc34cab
Start RAssertDolphin (#3)
* Start RAssertDolphin

* Add OSContext

* Add missing files, Prime2's ErrorHandler

* Progress in ErrorHandler

* comments

* Don't link new code

* Format code

* Slight adjustments

* Use u16 for OSError
2022-09-29 19:09:11 -04:00
Luke Street e91b0c43cc CStateManager: Forward declare CMaterialFilter 2022-09-29 01:31:19 -04:00
Luke Street 3831cfa905 Some CBallCamera progress 2022-09-29 01:30:20 -04:00
Phillip Stephens fc2d2455dc More allocator work 2022-09-21 23:03:38 -07:00
Phillip Stephens 4d14f750d4 Match and link CStopwatch 2022-09-21 23:03:09 -07:00
Luke Street 2afec50c52 Remove some hacks from CBallCamera 2022-09-21 01:40:03 -04:00
Luke Street 21f597aeb7 Begin CBallCamera & more headers 2022-09-21 01:18:20 -04:00
Phillip Stephens 57ce723ec2 More allocator work 2022-09-19 21:35:24 -07:00
Luke Street 5d9f7afa3b CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
Luke Street 7608f27ed2 Various rstl fixes; continue CScriptMazeNode & CScriptPlatform 2022-09-18 13:51:07 -04:00
Luke Street feac221b4d Implement rstl::optional_object_null 2022-09-18 02:16:53 -04:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Phillip Stephens 972aa78e61 Match CScriptMazeNode::SendScriptMsgs 2022-09-15 21:30:20 -07:00
Phillip Stephens 7f768f8405 Link CSmallAllocPool.cpp, minor fixes 2022-09-15 20:38:03 -07:00
Phillip Stephens 79301314e9 Link CSfxHandle.cpp 2022-09-15 20:24:27 -07:00
Phillip Stephens 004dc6d1d0 Link g721.cpp 2022-09-15 18:58:34 -07:00
Phillip Stephens d0ad5f5ef8 Match dvd.c, not linking for now (links with patched 1.2.5) 2022-09-15 18:18:29 -07:00
Luke Street ff0275b48f CScriptMazeNode progress 2022-09-15 00:08:57 -04:00
Phillip Stephens ea51b901e8 Link CTimeProvider.cpp 2022-09-13 22:53:26 -07:00
Phillip Stephens 0450f7b1f1 Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00
Luke Street 38ca1f6816 Begin matching CScriptMazeNode 2022-09-14 01:24:12 -04:00
Luke Street 0eefeac3c6 Match & link CScriptDebugCameraWaypoint 2022-09-13 22:25:14 -04:00
Phillip Stephens 32dc934203 Forgot gba.h too 2022-09-12 21:53:49 -07:00
Phillip Stephens 4de9950cda Start matching CDolphinController 2022-09-12 21:52:59 -07:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Phillip Stephens 228319e2a5 Link DolphinIController.cpp, start matching CSmallAllocPool 2022-09-11 11:45:19 -07:00
Phillip Stephens 5d82d47660 Link CCircularBuffer.cpp 2022-09-10 22:54:54 -07:00
Phillip Stephens e3de3f9e5d Link nearly all of CARD 2022-09-10 21:54:54 -07:00
Phillip Stephens df0484585a Link CARDDir.c 2022-09-10 17:25:05 -07:00
Phillip Stephens c33b42a7c0 Commit missed files 2022-09-10 15:41:46 -07:00
Phillip Stephens 172d5efc91 Minor cleanup 2022-09-10 14:32:57 -07:00
Phillip Stephens b0405b7673 Link CARDRdwr.c 2022-09-10 14:31:25 -07:00
Phillip Stephens 58d5c4a816 Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues 2022-09-10 13:32:26 -07:00
Phillip Stephens e8bf411356 Fully link __ppc_eabi_init.cpp 2022-09-07 21:42:56 -07:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 78022784ef More CCubeMaterial 2022-09-05 00:01:22 -04:00
Luke Street 174a2d98f7 Header cleanup, NONMATCHING option 2022-08-31 20:22:20 -04:00
Luke Street 3e43c0878f Link CGX 2022-08-31 12:06:56 -04:00
Luke Street 89284f17b2 Almost done with CGX 2022-08-31 00:54:17 -04:00
Luke Street 4758103774 More CGX matches part 2 2022-08-30 18:48:44 -04:00
Luke Street 6fbaa00f07 More CGX matches 2022-08-30 01:12:32 -04:00
Luke Street b28e24862b Begin CGX/CCubeMaterial; add dolphin headers from aurora 2022-08-30 00:05:16 -04:00
Luke Street bef7db1748 Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
Luke Street f41c87eea7 Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Phillip Stephens 8e90988b5c Minor CActor/CModelData fixes, add matching CActor::UpdateAnimation 2022-08-14 22:50:25 -07:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Phillip Stephens fb3a2950f9 Merge branch 'main' of github.com:PrimeDecomp/prime 2022-08-13 05:59:49 -07:00
Phillip Stephens d36775e76a DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching 2022-08-13 05:57:38 -07:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 04a7213fa7 More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Phillip Stephens e418784c51 Fix IWeaponRenderer and link 2022-08-12 02:18:28 -07:00
Phillip Stephens e7117197da Add unused statics, fix CColor constructor 2022-08-11 11:35:12 -07:00
Phillip Stephens d59665aaad Link CColor.cpp 2022-08-11 11:20:15 -07:00
Phillip Stephens ba035cfa44 Implement IWeaponRenderer, can't link yet due to vtable shenanigans 2022-08-11 02:24:45 -07:00
Phillip Stephens 3d19d9ea82 More musyx imps, cleanups 2022-08-11 01:12:35 -07:00
Luke Street 0b6ce7f781 Add & link CEntity.cpp 2022-08-10 22:33:46 -04:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Phillip Stephens 47201d2495 Move extern C in musyx.h up 2022-08-05 12:46:33 -07:00
Phillip Stephens 79eff1f8b5 Give MusyX it's own types 2022-08-05 12:43:46 -07:00
Phillip Stephens 7043befead Various imps 2022-08-05 03:23:49 -07:00
Phillip Stephens 7cd80cf53b Minor correction to CInputStream::Get 2022-07-30 17:38:13 -07:00
Phillip Stephens 2f39c70005 Link CHUDMemoParms.cpp, minor data fixes 2022-07-30 13:10:04 -07:00
Phillip Stephens a404575f97 Link CCrc32.cpp 2022-07-30 05:33:31 -07:00
Phillip Stephens 4a01665439 Link CRandom16.cpp 2022-07-30 03:34:28 -07:00
Phillip Stephens 5bfa43d591 Minor cleanups 2022-07-30 02:12:25 -07:00
Phillip Stephens 7e1b3eeb58 Link creverb_fx.c, minor fixes 2022-07-28 08:50:05 -07:00
Phillip Stephens 14dc741030 Link delay_fx.c 2022-07-28 07:00:20 -07:00
Luke Street 863cf71312 Migrate to inline=deferred,noauto 2022-07-28 09:19:26 -04:00
Phillip Stephens 5b08fd287a Link reverb_fx.c 2022-07-26 23:32:31 -07:00
Phillip Stephens 848a80e9d7 Link seq_api.c 2022-07-26 22:54:00 -07:00
Phillip Stephens e88f46cb28 Link snd_service.c and hw_memory.c 2022-07-26 22:11:36 -07:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Phillip Stephens 0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
Phillip Stephens d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
Phillip Stephens 437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
Luke Street 69ddd71fc8 Link CInputStream.cpp 2022-07-18 13:53:58 -04:00
Luke Street f511aba228 Link CStringTable.cpp 2022-07-18 09:51:34 -04:00
Luke Street 18079ecfee Almost matched CInputStream 2022-07-14 20:48:18 -04:00
Luke Street e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
Luke Street 16298ccb35 Fix CTexture.hpp header guard 2022-07-02 01:34:01 -04:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens 6753bb7115
Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
Luke Street b8c0242ea7 Updates to rstl; rename some symbols; update CFLAGS 2022-04-15 15:24:52 -04:00
Phillip Stephens 51e56ed135
Split CWeaponMgr 2022-04-12 01:55:54 -07:00
Phillip Stephens 1974f6fc22
Split mslsupp.c rename TRK functions 2022-04-11 21:53:51 -07:00
Luke Street 292dfa1eea main: Add EnsureWorldPakReady 2022-04-11 18:42:14 -04:00
Luke Street 53f8d3cba7 Add headers, clang-format, decompctx.py & more 2022-04-09 20:17:13 -04:00
Phillip Stephens 7f90b8de58
MusyX: Correct global variable locations, and move synth_dbtab to C 2022-04-09 01:51:35 -07:00
Phillip Stephens 95f655b9db
Match snd_init 2022-04-08 01:30:31 -07:00
Luke Street 051cc6d15f Add WIP main.cpp / CStringTable.cpp 2022-04-05 19:22:28 -04:00
Luke Street 8a13a04b78 Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
Phillip Stephens 58412b389a
Add missing files 2022-04-04 03:20:15 -07:00
Luke Street ce247fb264 Initial commit 2022-03-23 17:22:48 -04:00