Commit Graph

1227 Commits

Author SHA1 Message Date
Austin Eng da1f66c8ce Update DepthBiasTests to use WGSL
Bug: dawn:572
Change-Id: Ie221813162792229bf53f4123c262be929256f39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32509
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 18:41:32 +00:00
Austin Eng b1cdcffef4 Update CullingTests to use WGSL
Bug: dawn:572
Change-Id: Iacaec3b0a56b357159c8beff26229812538c68b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32508
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 18:18:22 +00:00
Austin Eng 53c5cbeaf5 Update ComputeIndirectTests to use WGSL
Bug: dawn:572
Change-Id: Ib117cd2ea2a7a536c6990cc1481e179340fab4d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32506
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 18:03:52 +00:00
Austin Eng c2eb8653ac Update CompressedTextureFormatTests to use WGSL
Bug: dawn:572
Change-Id: Ie2fbe2c24ee5ec93e145018a1251f8a11f457ee9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32504
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 17:47:29 +00:00
Austin Eng e08776ae09 Update ColorStateTests to use WGSL
Bug: dawn:572
Change-Id: Id94d249c76098bcce0351fb8cca06879db75d638
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32503
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 17:30:59 +00:00
Austin Eng f6958ff783 Update ClipSpaceTests to use WGSL
Bug: dawn:572
Change-Id: Iad55df4f39dfa91ef4554908acb9e2bb45703124
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32502
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-13 17:15:59 +00:00
Brandon Jones b6f4d53126 Only Increment Serials When Necessary On D3D12
Only increments last submitted and last completed serials from the D3D12
backend when commands were submitted to the GPU.

Bug: dawn:119
Change-Id: I01748b7f4ac90443adac4cdef29016184f992e9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32162
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-11-13 02:11:12 +00:00
Austin Eng 8d69298d9b Rename DepthSamplingTests to DepthStencilSamplingTests
Bug: none
Change-Id: I2d1fc8bfd35ddb80f34724639ff14ad3fd1ed4d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32581
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-12 20:57:42 +00:00
Austin Eng 7ceffe8511 dawn_wire: Reject new callbacks if the client is disconnected
If the wire client is disconnected, it will not receive any
messages from the server. Reject all callbacks that are created.

Bug: dawn:556
Change-Id: I2eb2c449b1ca6c8ea3e74040ef095abfc46a9061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31161
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-11-12 18:03:42 +00:00
Corentin Wallez 2089adc62a Move most of Ref's functionality in RefBase for reuse.
This will allow using the same logic for other kinds of smartpointers,
like NSRef<>

Bug: dawn:89
Change-Id: Idbe08208fdb38b236f52635bc913162e60baf0f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32160
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-12 11:47:59 +00:00
Austin Eng b70a5b02e9 Reject all callbacks with DeviceLost on wire client disconnect
When the wire is disconnected, the client will not receive any
messages from the server. We need to manually reject all callbacks.

Bug: dawn:556
Change-Id: Ia03456b3209dbe0e1e54543d344180d11d4c6f1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31162
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-11-11 21:01:18 +00:00
Austin Eng 3120d5ea0d Track and destroy all child objects on wire client destruction
This is needed so that:
 1. We can support multiple devices in the wire. The device will need
    to know how to destroy its child objects.
 2. The wire needs to be aware of all objects and their in-flight
    callbacks so that it can reject them if the wire is disconnnected.
    A future change will handle this.
 3. Fix leaks of objects on page teardown. When the page is torn down,
    the wire client is destroyed, and we skip calling release() for all
    objects since the object holding the proc table was also destroyed.

Bug: dawn:384, dawn:556

Change-Id: Ie23afe4e515b02e924fcfc2db92b749fd2257c9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31160
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-11 19:46:18 +00:00
Kai Ninomiya 16036cf206 Add WGPU_STRIDE_UNDEFINED and update bytesPerRow/rowsPerImage validation
This makes a nearly one-to-one mapping between the JS and C APIs, which
benefits projects like Blink and Emscripten.

- JavaScript's `undefined` is equivalent to C `WGPU_STRIDE_UNDEFINED`.
- JavaScript's `0` is equivalent to C `0`.
- To implement the API correctly, Blink must special-case an actual
  value coming in from JS that is equal to WGPU_STRIDE_UNDEFINED
  (0xFFFF'FFFF), and inject an error.

Keeps but deprecates a reasonable approximation of the old behavior.

Bug: dawn:520
Change-Id: Ie9c992ffab82830090d0dfc3120731e89cd9691c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-11-06 13:41:50 +00:00
Enrico Galli 2b6b0f45ff Add support for Tint's HLSL writer as a Toggle
This commit adds a Toggle that switches SPIRV-cross's HLSL generator for
Tint's HLSL writer. New Toggle currently defaults to false.

Bug: dawn:548
Change-Id: I37e238c6ba887efd65727809c8a6919df515a35e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31640
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
2020-11-05 18:52:49 +00:00
Corentin Wallez d42713de7a Remove support for multiple entrypoints with the same name
Previsouly having a ShaderModule with multiple entrypoints with the same
name and different stages was valid in Dawn. However it is disallowed by
the WGSL specification so change Dawn to index the ShaderModule's
entrypoints only by their name (instead of name and stage).

Bug: dawn:216
Change-Id: Id6fc80a03436b008c2f057bd30c70fdf240919e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31665
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-05 13:25:16 +00:00
Jiawei Shao e87a8c466f DawnTest: only choose one adapter from those with same name and backendType
When running Dawn end2end tests on latest Windows 10 (20H2) in a Remote
Desktop session there can be multiple adapters with same name and type,
which will cause the crash of Dawn end2end tests as the GTest framework
doesn't allow two cases having the same name.

This patch fixes this issue by only choosing one adapter from the ones
with same name and backendType in DawnTests.

BUG=dawn:396
TEST=dawn_end2end_tests

Change-Id: I42de7fc1f3e9f8919af251c047cd873ba84d7190
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31583
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-11-05 08:38:46 +00:00
Corentin Wallez fb367e32c6 Reenable DepthBias tests on Swiftshader
The fix in Swiftshader has been rolled into Dawn so they pass.

Bug: dawn:524
Change-Id: I0328672f6cdb829cb28799160d9f584ebed2e422
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31666
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-04 15:59:11 +00:00
Austin Eng a0f1725c4f Support sampling depth and stencil of combined d/s formats
This CL adds sampling of depth-only and stencil-only texture
views on all backends. However, Metal on macOS <= 10.11 will
need a workaround to use separate depth/stencil textures for
each aspect since it is impossible to sample the stencil
aspect of a combined depth/stencil texture.

Also fixes sampling of depth24plus on D3D12 which had an
incomplete check for determining if a TYPELESS format is
necessary.

Bug: dawn:439, dawn:553
Change-Id: Id4991c565f822add200054296714e2dcd330119a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30725
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-11-04 15:27:11 +00:00
Corentin Wallez bf1e9532c4 Rolling 7 dependencies
Roll build/ c10077be5..787a783b9 (444 commits)

c10077be58..787a783b96

$ git log c10077be5..787a783b9 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 sdefresne [ios] Add Swift compatibility library directory to lib_dirs
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.3.1 to 0.20201102.1.1
2020-11-02 benmason Revert "Android: Enable use_debug_fission for official builds"
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.2.1 to 0.20201101.3.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201101.1.1 to 0.20201101.2.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.3.1 to 0.20201101.1.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.2.1 to 0.20201031.3.1
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201031.0.1 to 0.20201031.2.1
2020-10-31 dpranke Win tooling fixes for Python 3 compatibility.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.2.1 to 0.20201031.0.1
2020-10-31 bjoyce Run junit tests on multiple threads.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.1.1 to 0.20201030.2.1
2020-10-30 dpranke Fix incorrect path in python2 GN templates.
2020-10-30 wenbinzhang Revert "Re-enabling aar .info file checker"
2020-10-30 thakis android+chromeos: Make sure 32-bit android arm builds use -mfloat-abi=softfp.
2020-10-30 agrieve Android: Add logging to proguard.py build step
2020-10-30 smaier Re-enabling aar .info file checker
2020-10-30 bjoyce Add option to print classpath to script.
2020-10-30 thakis ios: Pass -Wextra-semi to ObjC files with Xcode clang too.
2020-10-30 thakis ios: Disable -Wgnu-folding-constant for .m files.
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.3.1 to 0.20201030.1.1
2020-10-30 agrieve Android: Enable use_debug_fission for official builds
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.2.1 to 0.20201029.3.1
2020-10-30 agrieve Android: Fix use_debug_fission logic.
2020-10-30 agrieve Reland "Android: Enable vertical class merging in R8"
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201029.0.1 to 0.20201029.2.1
2020-10-29 smaier Using R8's built-in -checkdiscard ignoring
2020-10-29 agrieve Revert "Reland "Enable JDK library desugaring by default""
2020-10-29 sdefresne [ios] Fix a typo in variable name
2020-10-29 sdefresne [ios] Add support for toolchain using 14.0 deployment target
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.4.1 to 0.20201029.0.1
2020-10-29 dpranke Have Android bin/run_ wrappers call test_env.py  directly.
2020-10-29 bjoyce Fix comment.
2020-10-29 dpranke Have ChromeOS bin/run wrappers call test_env.py directly
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.1.1 to 0.20201028.4.1
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 bpastene chromeos: Add basic RDB integration for all Tast results.
2020-10-28 sdefresne [ios] Update packaging rules to support "catalyst" environment
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 bpastene android: Allow custom artifacts to be passed to result_sink.Post().
2020-10-28 sdefresne [ios] Fix compiler and linker flags for "catalyst" environment
2020-10-28 sdefresne [ios] Remove ios_sdk_platform_abs_path gn variable
2020-10-28 ythjkt Lacros: Define BUILDFLAG(IS_CHROMSOS_ASH|LACROS).
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.3.1 to 0.20201028.1.1
2020-10-28 thakis build: Disallow explicitly setting concurrent_links in lto builds.
2020-10-28 ganesh midl.py remove legacy |dynamic_guid|, replace with new |dynamic_guids|.
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.1.1 to 0.20201027.3.1
2020-10-27 ganesh midl.py multiple guid substitution enhancements.
2020-10-27 chonggu [Fuchsia] Change result and filter file locations
2020-10-27 harringtond Allow -check directives that R8 ignores
(...)
2020-09-11 dpranke Reland "Rename wrapper_scripts for generated_script tests in MB."
2020-09-11 svenzheng [lacros] Runner retry for gsutil copy
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200911.0.1 to 0.20200911.1.1
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200910.2.2 to 0.20200911.0.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.1.1 to 0.20200910.2.2
2020-09-10 svenzheng Adds android_sync_integration_tests to CI
2020-09-10 daniel.l Improve support for Python3 in Mac, iOS build
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.0.1 to 0.20200910.1.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200909.2.1 to 0.20200910.0.1
2020-09-10 agrieve Add GN assert for enable_resource_allowlist_generation
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.1.1 to 0.20200909.2.1
2020-09-09 agrieve Revert "Increase android32_ndk_api_level 16 -> 21"
2020-09-09 liaoyuke [lacros] Retry starting ash-chrome
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.0.1 to 0.20200909.1.1
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200908.2.1 to 0.20200909.0.1
2020-09-09 pkotwicz [Build] Make remaining targets compatible with 'enforce_resource_overlays'
2020-09-08 benmason Fix build_vars.txt
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.1.1 to 0.20200908.2.1
2020-09-08 sokcevic Update codesearch links
2020-09-08 mheikal android_resources targets can no longer create srcjars
2020-09-08 agrieve Increase android32_ndk_api_level 16 -> 21
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.0.1 to 0.20200908.1.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.2.1 to 0.20200908.0.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.1.1 to 0.20200907.2.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200907.0.1 to 0.20200907.1.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.3.1 to 0.20200907.0.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.2.1 to 0.20200906.3.1
2020-09-06 chromium-autoroll Roll Fuchsia SDK from 0.20200902.0.1 to 0.20200906.2.1
2020-09-04 agrieve Roll bundletool 0.13.3 -> 1.2.0
2020-09-03 hidehiko lacros: Migrate chromeos/chromeos_buildflags.h to build/chromeos_buildflags.h
2020-09-03 agrieve Grit: whitelist -> allowlist
2020-09-03 hidehiko lacros: Renamed build/lacros_buildflags.h to build/chromeos_buildflags.h
2020-09-03 aeubanks Re-enable -Wstring-concatenation
2020-09-03 bsheedy Fix handling of missing Gold links
2020-09-02 huangs [Lacros] Size dashboard: Track total and total compressed sizes.
2020-09-02 bjoyce Add summary html to test results.
2020-09-02 benmason Allow "optimize_for" param for bundletool.
2020-09-02 sdefresne [ios] Fix build/config/ios/hardlink.py when output exists
2020-09-02 huangs [Lacros] Suppress ignored params in lacros_resource_sizes.py.
2020-09-02 chromium-autoroll Roll Fuchsia SDK from 0.20200901.3.1 to 0.20200902.0.1
2020-09-02 pkotwicz [Android] Make build style more strict about resource overriding
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200901.1.1 to 0.20200901.3.1
2020-09-01 yngve Specify GN not_needed() for lint deps
2020-09-01 jbudorick Use denylist throughout //build/android.
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.3.1 to 0.20200901.1.1
2020-09-01 msisov Reland "Reland "Reland "X11 and Ozone: enable use_x11 and use_ozone"""
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.2.1 to 0.20200831.3.1
2020-08-31 mikenichols install-build-deps: Remove redundant dev_list
2020-08-31 bjoyce Remove need for flag option.
2020-08-31 chromium-autoroll Roll Fuchsia SDK from 0.20200831.1.1 to 0.20200831.2.1

Roll buildtools/ ff93f3ea1..98881a129 (5 commits)

ff93f3ea1a..98881a1297

$ git log ff93f3ea1..98881a129 --date=short --no-merges --format='%ad %ae %s'
2020-10-26 pnoland Revert "Roll GN from e002e68a..f5f465b5"
2020-10-26 rjascani Roll GN from e002e68a..f5f465b5
2020-09-29 normando [buildtools] Add DIR_METADATA files.
2020-09-14 sdefresne [apple] Use `!is_apple` gn variable when appropriate
2020-09-09 sdefresne Roll GN from 6f13aaac..e002e68a

Roll testing/ e5ced5141..3e2640a32 (1534 commits)

e5ced51413..3e2640a325

$ git log e5ced5141..3e2640a32 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 yekuang Translate '--swarming' Py arg to '--server' Go arg in trigger scripts
2020-11-01 javierrobles [iOS][Biometric-Auth] Enable by default
2020-11-01 caitlinfischer Remove Windows occlusion studies from the testing config.
2020-11-01 le.hoang.q Use multiple shards for dEQP GLES3 tests on Metal
2020-10-31 ynovikov Start running tests on "Mac FYI Release (Intel UHD 630)"
2020-10-31 enga Run WebGL conformance with V8 FastCalls enabled
2020-10-30 wenbinzhang [benchmarking] Add similar time log for gtests
2020-10-30 rmhasan weblayer, skew tests: Add pie tester that runs skew tests
2020-10-30 bsheedy Retry minidump tests
2020-10-30 kdillon Remove field trial config for PrioritizeCompositingUntilBeginMainFrame.
2020-10-30 ssilkin Disable CanSetupH264VideoCallOnSupportedDevice on Android WebRTC FYI dbg.
2020-10-30 jonahr Test dEQP GLES3 on ANGLE's Metal backend
2020-10-30 andzaytsev Privacy elevated on Android: cleaned up the flag and the codepath since this the feature fully launched
2020-10-30 snijhara Delete all users through update required screen
2020-10-30 blundell [Android] Add support for overriding user data dir in Java browsertests
2020-10-30 thakis Add more test binaries to the memory bots.
2020-10-30 yekuang Reland "Add --use-swarming-go to the custom trigger scripts"
2020-10-29 lpz Make it possible to have a default --isolated-script-test-output arg.
2020-10-29 bdea Create a fieldtrial for EnhancedProtectionPromoCard.
2020-10-29 holte MetricsDownsampleConsistently trial config
2020-10-29 rockot Remove Storage Service test suites from bots
2020-10-29 meacer [Lookalikes] Fully launch punycode interstitial
2020-10-29 michaelbai ContentCapture: Implement constant streaming
2020-10-29 manukh [omnibox] [rich-autocompletion] Add fieldtrial_testing_config.json entry
2020-10-29 svenzheng [lacros] Remove all experimental flags from lacros FYI builder
2020-10-29 ynovikov Add Windows and Linux AMD RX 5500 XT GPU.FYI CI and try bots
2020-10-29 jdeblasio [Lookalikes] Enable target embedding by default on ToT.
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 wenbinzhang [benchmarking] remove shading environment variables before running gtests
2020-10-28 wanderview URLPattern: Add BUILD.gn and initial unittest.
2020-10-28 chonggu Add --isolate-map-file Flag to generate_buildbot_json.py script.
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 drott Revert "Add --use-swarming-go to the custom trigger scripts"
2020-10-28 tasak Added "Enabled_V3" to PartitionAllocGigaCage.
2020-10-28 yekuang Add --use-swarming-go to the custom trigger scripts
2020-10-28 hypan Add LUCI+mb+test configs for the CI and trybot win10-inverse-fieldtrials-fyi-rel
2020-10-28 jomag Revert "Custom builder for EA SWA"
2020-10-28 zhaoyangli [iOS] Roll iOS14 beta bots to Xcode 12.2 beta 3 (12b5035g)
2020-10-28 ynovikov Add "Mac FYI Release (Intel UHD 630)" GPU.FYI CI bot and trybot
2020-10-28 cassew Update field trial config for TurnOffStreamingMediaCaching experiment
2020-10-27 leszeks [v8] Add off-thread finalization field trial
2020-10-27 zhaoyangli [code coverage] Add 2 coverage try builders mirroring iOS CQ builders
2020-10-27 kmilka Add share features to testing config
2020-10-27 johnchen Roll Catapult from 4f6c1bb4191b to a01dd2af4292 (1 revision)
2020-10-27 harrisonsean [iOS][Safety Check] Add fieldtrial for safety check ios
2020-10-27 smcgruer [wptrunner] Enable status=test features for run_wpt_tests.py
2020-10-27 rushans Add the experiment to fieldtrial_testing_config
2020-10-27 caitlinfischer Remove DialMediaRouteProvider from testing config.
2020-10-27 thestig Fix field trial testing config for PDFViewerUpdate.
2020-10-27 shaktisahu Query Tiles : Updated finch config to match the launch group
(...)
2020-04-23 svenzheng Revert "Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test"
2020-04-23 agable Use linux hosts for all mac triggered testers
2020-04-22 xinghuilu [Android] Add real time check for all devices in field trial config.
2020-04-22 hypan android: add an alternative dimension for kitkat mixins
2020-04-22 lindsayw [ios] Add optional dimensions for MacOS10.15 in ios upstream waterfall
2020-04-22 steveroe [fuchsia] Save the fuchsia system log by default.
2020-04-22 msramek Add the PasswordCheck study to fieldtrial_testing_config.json
2020-04-22 agable Don't restrict Mac10.15 Tests to non-gpu testers
2020-04-22 xiaochengh Add field trial entry for FontPreloadingDelaysRendering
2020-04-22 bsheedy Make Win Intel Exp mixin have 2 GPUs
2020-04-22 bsheedy Switch service account for -dev swarming
2020-04-22 anastasiian Add fieldtrial testing config for EduCoexistence
2020-04-22 agable Only run Mac non-isolated scripts in compile tasks
2020-04-22 eseckler infra: Add CI+trybot configuration for linux-perfetto-rel
2020-04-22 pmarko sheriff: Add two shards to browser_tests on Linux ChromiumOS MSan Tests bot
2020-04-22 svenzheng Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test
2020-04-22 rogerta Create a field trial testing config for Webprotect alpha.
2020-04-22 chonggu [Fuchsia] Enable media_blink and gin unittests on Fuchsia FYI bots.
2020-04-22 agable Run FYI Mac non-isolated scripts in compile task
2020-04-21 agable Don't run non-isolated scripts on Mac10.15 Tests
2020-04-21 bpastene Add a note to //testing/buildbot/OWNERS regarding CQ changes.
2020-04-21 liaoyuke Set up win64-chrome official ci and try bots
2020-04-21 wez Revert "[Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot."
2020-04-21 boliu Add weblayer_unittests to main ci/cq
2020-04-20 jeffyoon [pgo] system_health.common_desktop benchmark for PGO builders
2020-04-20 chonggu [Fuchsia] Add stable unittests to Fuchsia CI bots.
2020-04-20 mvanouwerkerk Add RemoteCopy to testing config.
2020-04-20 chonggu [Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot.
2020-04-20 bsheedy Switch Win10 Intel Exp builder to single pool
2020-04-20 guidou [AudioService] Update field trial config.
2020-04-19 hypan Revert "android: Add AR test to android-10-arm64-rel builder"
2020-04-18 hypan android: Add AR test to android-10-arm64-rel builder
2020-04-18 bpastene Strip chrome before deploying it when running disk-usage Tast test.
2020-04-17 mmenke Update PartitionConnectionsByNetworkIsolationKey field trial config.
2020-04-17 chouinard Disable RenderTests on Android CFI bot
2020-04-17 bsheedy Switch Win10 Intel Exp to 2 pools
2020-04-17 xinghuilu Add SafeBrowsingRealTimeUrlLookupEnabledWithToken in field trial config.
2020-04-17 caitlinfischer Enable demographics features by default on iOS.
2020-04-17 olivierrobin Add PRODUCT_BUNDLE_IDENTIFIER in xcode attributes
2020-04-17 michaelbai Add components_junit_tests target
2020-04-17 sophiechang Add fieldtrial testing config for Client-Side Reactive Preconnect
2020-04-16 estaab Add weblayer skew tests to android-weblayer-pie-x86-fyi-rel.
2020-04-16 jessemckenna Add SlowDCTimerInterruptsWin field-trial config
2020-04-16 bsheedy Remove Gold service account from -dev bots
2020-04-16 treib Add "ios" to fieldtrial testing config for SyncInstanceIDTokenTTL
2020-04-15 jeffreycohen [ShareButtonInTopToolbar] match finch experiment params.
2020-04-15 bsheedy Allow Skia Gold Use In Android Tests
2020-04-15 jeffreycohen [ShareButtonInToolbar] add field trial for android experiment
2020-04-15 jeffyoon [ios/infra] ios13-sdk-simulator missed an iPhone X 13.3->13.4
2020-04-15 lpz Copy wpt output to full_results.json, which allows hooking into legacy results viewer.

Roll third_party/googletest/ a09ea700d..282877317 (132 commits)

a09ea700d3..2828773179

$ git log a09ea700d..282877317 --date=short --no-merges --format='%ad %ae %s'
2020-10-27 absl-team Googletest export
2020-10-26 absl-team Googletest export
2020-10-20 sonzogniarthur Fix typo "definedin in" => "defined in"
2020-10-15 absl-team Googletest export
2020-10-15 absl-team Googletest export
2020-10-15 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 absl-team Googletest export
2020-10-13 absl-team Googletest export
2020-10-09 ofats Googletest export
2020-10-09 absl-team Googletest export
2020-10-08 absl-team Googletest export
2020-10-12 peternewman Fix a typo
2020-10-07 manavrion Improve FilePath::Normalize method
2020-10-07 pravin1992 Issue 2135: Change template args in NiceMock, NaggyMock and StrictMock from A1, A2, ... to TArg1, TArg2,... to avoid clash with legacy header files
2020-09-29 absl-team Googletest export
2020-10-01 63450189+ranodeepbanerjee A slight Gramatical change.
2020-09-29 dmauro Googletest export
2020-09-29 absl-team Googletest export
2020-09-25 absl-team Googletest export
2020-09-27 56075233+keshavgbpecdelhi Update cook_book.md
2020-09-23 absl-team Googletest export
2020-09-23 absl-team Googletest export
2020-09-21 absl-team Googletest export
2020-09-24 thomas.barbier Fix warning maybe-uninitialized
2020-09-18 absl-team Googletest export
2020-09-17 absl-team Googletest export
2020-09-18 63900998+JethroSama Update README.md, added missing 'a'
2020-09-08 absl-team Googletest export
2020-09-02 dmauro Googletest export
2020-09-01 absl-team Googletest export
2020-09-01 absl-team Googletest export
2020-08-26 absl-team Googletest export
2020-08-25 27jf Add timestamp to in old method mock macro guide
2020-08-20 absl-team Googletest export
2020-08-17 absl-team Googletest export
2020-08-12 krzysio Googletest export
2020-08-12 robert.earhart Export LICENSE
2020-08-11 absl-team Googletest export
2020-08-11 dmauro Googletest export
2020-08-10 absl-team Googletest export
2020-08-05 absl-team Googletest export
2020-08-03 absl-team Googletest export
(...)
2020-06-19 amatanhead Make EXPECT_THROW and EXPECT_NO_THROW macros more informative
2020-06-19 mayur.shingote Updated googletest issue tracker url.
2020-06-17 absl-team Googletest export
2020-06-15 absl-team Googletest export
2018-05-01 lantw44 Avoid using environ on FreeBSD
2020-06-12 dmauro Googletest export
2020-06-10 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-05 dmauro Googletest export
2020-06-10 rharrison Fix build issue for MinGW
2020-06-04 dmauro Googletest export
2020-06-03 absl-team Googletest export
2020-06-02 absl-team Googletest export
2020-06-01 absl-team Googletest export
2020-05-30 eli fix compilation on OpenBSD 6.7
2020-03-07 krystian.kuzniarek make UniversalPrinter<std::any> support RTTI
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::any (without support for RTTI)
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::optional
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::variant
2020-05-28 dmauro Googletest export
2020-05-28 dmauro Googletest export
2020-05-27 absl-team Googletest export
2020-05-27 dmauro Googletest export
2020-05-19 absl-team Googletest export
2020-05-18 absl-team Googletest export
2020-05-18 durandal Googletest export
2020-05-18 absl-team Googletest export
2020-05-14 absl-team Googletest export
2020-05-25 invalid_ms_user Use count function instead of handwritten loop
2020-05-10 mate.pek README.dm: Renamed related open source project name: Catch2 and Google Test Explorer -> C++ TestMate
2020-05-13 absl-team Googletest export
2020-05-13 absl-team Googletest export
2020-05-11 absl-team Googletest export
2020-05-08 martin Remove an explicit include of debugapi.h
2020-05-08 martin Revert "Googletest export"
2020-05-05 igor.n.nazarenko Detect proto messages based on presense of DebugString.
2020-03-26 mvoorsluys Fix test with stack.
2020-03-29 verdoialaurent Fix --gtest_print_time coloring
2020-03-26 mvoorsluys Fixed xml unit-tests and added extra tests
2020-03-26 mvoorsluys Fix multiple \n characters in xml file when using GTEST_SKIP.
2020-03-26 mvoorsluys Only write ">\n" once when there is failure and skipped tests.
2020-03-26 mvoorsluys Output skipped information in the xml file.
2020-03-21 ngompa13 Set the version for the libraries
2020-02-21 nini16041988-gitbucket Add missing call for gtest_list_output_unittest_ unitTest. Add unitTest for fixed TEST_P line number. Use CodeLocation TestInfo struct.
2020-02-18 nini16041988-gitbucket Fix: shadow member
2020-02-18 nini16041988-gitbucket Add correct line number to TEST_P test cases for gtest_output.
2020-02-06 59134746+aribibek fix a link to documentation
2020-01-17 hgsilverman Fix always false condition and clean function body
2020-01-22 mjvk Fixes extensions missing for QNX

Roll third_party/jinja2/ b41863e42..a82a4944a (4 commits)

b41863e426..a82a4944a7

$ git log b41863e42..a82a4944a --date=short --no-merges --format='%ad %ae %s'
2020-09-18 keishi Update COMPONENT for jinja2 and mako
2020-04-03 adetaylor remove copybara initialization artifacts
2020-04-03 adetaylor Copybara Service Migration Initialization.
2020-04-03 adetaylor Adding CPEPrefixes for more dependencies.

Roll third_party/markupsafe/ 8f45f5cfa..0944e71f4 (3 commits)

8f45f5cfa0..0944e71f4b

$ git log 8f45f5cfa..0944e71f4 --date=short --no-merges --format='%ad %ae %s'
2020-10-22 ehmaldonado Add DIR_METADATA files to directories under //third_party
2017-01-19 ymzhang remove copybara initialization artifacts
2017-01-19 ymzhang Copybara Service Migration Initialization.

Roll tools/clang/ fcef86e30..eb065289a (42 commits)

fcef86e30a..eb065289a4

$ git log fcef86e30..eb065289a --date=short --no-merges --format='%ad %ae %s'
2020-11-02 bartekn Update class name for ClassPropertyValueSetter::property_
2020-11-02 bartekn Add SockaddrStorage::addr to ignore list
2020-10-31 bartekn Ignore iovec::iov_base that requires .get() in a different repository
2020-10-31 bartekn Update manual-paths-to-ignore.txt
2020-10-31 bartekn Remove no longer needed fields
2020-10-30 bartekn Un-ignore UnretainedWrapper::ptr_
2020-10-30 lukasza Go back to unconditionally skipping fields in generated files.
2020-10-30 bartekn Add to and fix TRACE_EVENT/EXPECT_THAT section
2020-10-30 thakis clang upload script: Try again to not run tricium.
2020-10-29 thakis Tell tricium to not run clang-tidy on clang rolls.
2020-10-27 lukasza Remove automatically covered cases from manual-fields-to-ignore.txt
2020-10-27 lukasza Delete "const-char" filtering rule (redundant with "global-scope" rule).
2020-10-26 lukasza "union" filtering rule should recurse into nested structs.
2020-10-26 lukasza Improve "global-destructor" filtering rule: multiple fields, arrays, ...
2020-10-26 lukasza Emit constexpr-initialized fields as candidates for exclusion.
2020-10-26 thakis clang build scripts: Explicitly disable memprof.
2020-10-23 lukasza Appending .get() to arguments of implicitly invoked constructors.
2020-10-22 davidvc blink: Add absl::variant to the blink symbol allowlist
2020-10-21 lukasza Skip more scenarios via blocklist, rather than unconditionally.
2020-10-20 hans Clang plugin build fixes after upstream https://reviews.llvm.org/D84362
2020-10-19 lukasza Add --target_os=... support to run_tool.py and generate_compdb.py
2020-10-19 omerkatz heap: Use fullpaths in clang plugin ignored/allowed directories
2020-10-16 keishi Add fields to ignore for rewrite_raw_ptr_fields
2020-10-13 keishi Add chrome/chrome_cleaner to rewrite_raw_ptr_fields manual ignore paths
2020-10-06 ehmaldonado Add DIR_METADATA files to //tools
2020-10-06 bartekn Add android_webview/public/ to manual-paths-to-ignore
2020-10-06 bartekn Fix pointer paths (missing subclass)
2020-10-05 gbiv goma_link: parse `,` from `-mllvm` args appropriately
2020-10-04 aeubanks Use downloaded gcc toolchain in compiler-rt tests
2020-10-02 thakis Re-roll clang llvmorg-12-init-5035-gd0abc757-3 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-30 aeubanks Revert "Clang build.py, set shell=True in GetCommitDescription"
2020-09-30 bartekn Update manual ignore-list based on recent rewrites
2020-09-29 hans Clang build.py: Remove debug line from 69f5d9865577
2020-09-29 hans Clang build.py, set shell=True in GetCommitDescription
2020-09-22 lukasza Exclude from the rewrite directories only used in renderer processes.
2020-09-22 thakis Revert "Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1."
2020-09-17 lukasza Emitting union fields into a blocklist.
2020-09-16 hans Clang build script: link against rpmalloc on Windows
2020-09-14 thakis Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-11 akhuang clang build.py: set -DLLVM_ENABLE_DIA_SDK=OFF to use the native symbolizer, and also remove DIA dependencies.
2020-09-08 thakis Roll clang llvmorg-12-init-4187-g33ce275f-1 : llvmorg-12-init-5035-gd0abc757-1.
2020-09-01 bartekn Add pointers that cause run-time issues to manual-fields-to-ignore

Created with:
  roll-dep build buildtools testing third_party/googletest third_party/jinja2 third_party/markupsafe tools/clang

Change-Id: I93e18255bc2468eb467a267d22025646d80ec0a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31567
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-11-04 09:44:47 +00:00
Yan, Shaobo db8766bb23 Support internal pipelines for Dawn
Like copyTextureCHROMIUM in Chromium, CopyImageBitmapToTexture can use
internal pipeline to do the GPU uploading. But Dawn doesn't support
internal pipeline now.

This patch adds the first internal pipeline for Dawn and add the API
CopyTextureForBrowser to use internal pipeline to do gpu uploading.

The patch integrates very simple wgsl vertex/fragment shaders to do
simple direct blit to verify the whole system works.

BUG=dawn:465

Change-Id: I8b566af38a10eea00f7426c39e752958ef057abd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30960
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-11-04 02:30:16 +00:00
Corentin Wallez 8d248300c4 Add the disallow_unsafe_apis toggle.
Some APIs exposed by Dawn are not expected to be fully secured until
after the first Origin Trial of WebGPU. To prevent their usage we add a
new toggle that will be set by default by Chromium. This toggle throws a
validation error when an unsafe API is used.

Bug: chromium:1138528

Change-Id: I831db70bdac5128ebc32d36d55a0eaefc42c1807
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-03 10:54:56 +00:00
Corentin Wallez 43ef0a365b ValidationTest: Make custom device creation go through a virtual method
Previously tests that needed to use a device that wasn't the default
device created a new one via a method that only supported customizing
extensions. Instead of adding a second function the device creation is
made completely customizable by querying the test's device via a
overridable method.

This heavily refactors the QuerySet tests to use the new methods
(previously they were using 3 different devices in the same fixture) but
loses a little bit of coverage of what happens when some query
operations are done with mixed devices.

This is required for a follow-up CL that adds tests for a device created
with the "disallow_unsafe_api" toggle that needs to be set on device
creation.

Bug: chromium:1138528

Change-Id: Ic2f5d876adca251b34ea594f70f344ac7669910e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31442
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-03 10:18:05 +00:00
Kai Ninomiya 5a1d786754 Check for deprecation warnings in ValidationTests
And adds EXPECT_DEPRECATION_WARNING where necessary in validation tests.

Bug: dawn:520, dawn:527
Change-Id: Ic8e103e4b7b5784a2009519e0a18ed16088632b1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-30 17:54:46 +00:00
Kai Ninomiya 2bb8035ddc Integrate deprecation testing into DawnTestBase
This makes it a lot easier to modify old tests to test deprecation
behavior, and means we can mark all of the places that are going to
break in the deprecation CL (while we're thinking about it) instead of
the removal CL (which is weeks later).

It also makes it so all deprecation warnings in the tests will be
caught. Turns out that they were already clean.

Bug: dawn:520
Change-Id: I429f667207b88df04341179369bb6d24e034ca65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31141
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-10-28 21:23:45 +00:00
Kai Ninomiya 54123a391f Allow unaligned source offset in writeTexture
With some refactoring of the relevant validation code.

Bug: dawn:520
Change-Id: Iedda0f7b1b67c20d3a88f2c4183dcc8eeae2096f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30742
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-27 19:30:57 +00:00
Corentin Wallez 6b087819dd s/OutputAttachment/RenderAttachment/g
But also keep OutputAttachment so it can be gradually changed in all
dependants.

See https://github.com/gpuweb/gpuweb/pull/1168 and
https://github.com/gpuweb/gpuweb/pull/1168

Bug: dawn:22
Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-27 15:35:56 +00:00
Corentin Wallez 25eeaa3d39 Make Surface reference its attached SwapChain
This solves an issues where when switching swapchains the previous
one was destroyed before the new one was created, doing so detached
itself from the Surface, which in turn made the new swapchain not do
a graceful transition via vkSwapchainCreateInfoKHR::oldSwapchain.

Keeping the reference on the surface makes sure we always have
knowledge of the previous swapchain when replacing it. It requires
re-working the lifetime model of NewSwapChainBase to not require a
call to DetachFromSurface in the destructor, and having the Device
explicitly tell a swapchain it got attached on creation (otherwise
there are ASSERTs firing when swapchain creation fails).

In addition, backends are changed to use a SwapChain::Create method
and fail with a validation error (for now) when the previous swapchain
didn't use the same API.

vulkan::SwapChain is updated to use the previous swapchain's device's
fenced deleter to destroy it which is important in the device
switching tests.

The SwapChainValidationTests are updated because with the lifetime
changes the texture view can be kept alive after the application has
lost the last reference to the wgpu::SwapChain.

TBRing since it was reviewed in a different CL (but for the wrong
branch).

TBR=enga@chromium.org
TBR=senorblanco@chromium.org

Bug: dawn:269
Change-Id: Ie4374b5685af990d68969ab9cd7767e53c287ace
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31041
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-27 11:31:26 +00:00
Jiawei Shao 42103bc2e9 Fix crash when device is removed before CreateReady*Pipeline callback
This patch fixes a crash issue when the device is destroyed before
the callback of CreateReady{Render, Compute}Pipeline is called. Now
when the callback is called in DeviceBase::ShutDown(), the cached
pipeline object will also be destroyed before the callback returns.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I91ec2608b53591d265c0648f5c02daf7fadac85e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30744
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-10-24 03:11:43 +00:00
Kai Ninomiya c9d0b492d5 Implement new formula for requiredBytesInCopy
Changed upstream in:
- https://github.com/gpuweb/gpuweb/pull/1014
- https://github.com/gpuweb/gpuweb/pull/1130

Note that in some of the cases where width==0 || height==0 || depth==0,
this increases the number of linear data bytes required for a copy.
Since this is a corner case, no deprecation logic is added.

Removes a duplicated copy of this logic in TestUtils.cpp.

Bug: dawn:520
Change-Id: I3b3d079c6ef316df7d95ba5c349bf8de4646fa4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30741
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-23 21:21:33 +00:00
Austin Eng ca5aa235da Validate texture aspect on TextureView creation
Bug: dawn:439
Change-Id: Iba8c283e2f4551d9600410ff958d5a304a49ae2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30724
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-10-23 20:06:03 +00:00
Yunchao He 346b20ab7c Minor changes in TextureValidationTests
Bug: dawn:558

Change-Id: I86f014b6d82edd4cf7ca112577d08c3b85b20c39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30767
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-10-23 16:03:22 +00:00
Corentin Wallez 2ce1d927e9 SwapChainVk: handle mismatching size and usage with a blit
In Vulkan the swapchain can stop working if the window resizes and
doesn't match the size of the swapchain images anymore. WebGPU
applications might not handle resizes instantly, so if the swapchain
becomes incompatible we give them a temporary texture that we'll then
blit inside the real swapchain texture.

This also handles the case where the application requires more usages
than what the swapchain can support.

In addition, temporary checks are added that fail swapchain creation if
the VkSurface doesn't support BGRA8Unorm which is the only allowed
format for WebGPU swapchains at the moment.

SwapChainTests should now work on Vulkan and are enabled.

Bug: dawn:269

Change-Id: I812c0653125ed86d3a0f8f67347e961c7b207a98
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30700
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-22 17:07:49 +00:00
Hao Li e2cbcc9565 Query API: Record used query index in command encoder
- There are some methods need to know which query indexes are used in
encoders: endOcclusionQuery, endPipelineStatisticsQuery, resolveQuerySet.
- On Vulkan, we also need to use the used query indexes to reset each
queries between uses. And because the reset command must be called
outside render pass, we need to check whether a query index is writen
twice on command encoder and render/compute encoders.
- Add validation on writeTimestamp for duplicate writes at same index.

Bug: dawn:434
Change-Id: I6d00dd91e565d960246b6d01ad434d2d5c095deb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27561
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-10-21 08:38:31 +00:00
dan sinclair 3f6bb08d00 Update WGSL struct syntax.
This CL updates the Dawn tests to use the new WGSL struct syntax.

Bug: tint:175
Change-Id: I7ce43385f9107f1a133117c41325a344d2241657
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30640
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-10-21 06:59:51 +00:00
Jiawei Shao 03e1400fce Add the entry point of CreateReadyRenderPipeline
BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I42ac0edc77e5b6119eb374da72698fca14596f7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30540
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-21 04:37:41 +00:00
Corentin Wallez 6298b63df8 Roll third_party/swiftshader/ 2014e7b92..df17a7610 (79 commits)
Suppress a couple failing tests cause by Swiftshader's fast resolve
algorithm.

https://swiftshader.googlesource.com/SwiftShader/+log/2014e7b9290e..df17a76102df

$ git log 2014e7b92..df17a7610 --date=short --no-merges --format='%ad %ae %s'
2020-10-15 srisser Make abort on LOG_TRAP opt-in
2020-10-16 cwallez MetalSurface: correctly handle the window resizing.
2020-10-05 amaiorano Add unit tests for arithmetic ops with constant args
2018-02-01 eholk Handle mul instructions with two immediates on x86-32 and x86-64
2020-10-14 natsu Revert "Revert "Update virlg_hw path to reflect Minigbm""
2020-09-10 sugoi Fix CommandPool memory management
2020-10-12 bclayton SpirvShaderDebugger: Improve stepping for inlined functions
2020-10-10 natsu Revert "Update virlg_hw path to reflect Minigbm"
2020-10-10 swiftshader.regress Regres: Update test lists @ 139f5c35
2020-10-08 natsu Update virlg_hw path to reflect Minigbm
2020-09-19 capn Fix depth bias calculations
2020-10-08 capn Move interpolant clamping out of interpolate()
2020-10-08 bclayton SpirvShaderDebugger: Fix store() of arrays
2020-10-08 bclayton SpirvShaderDebugger: Improve ASSERT() messages
2020-10-07 bclayton SpirvShaderDebugger: Have Function inherit LexicalBlock
2020-09-30 capn Remove float division-by-zero prevention
2020-10-05 srisser Replace WARN with a LOG_TRAP
2020-10-05 srisser Reflect VK_KHR_create_renderpass2 being core
2020-10-05 zzyiwei Update Vulkan headers to version 1.2.156
2020-10-05 capn Regres: limit the number of GL tests opening X connections
2020-10-03 bclayton CMake: Add flag for controlling the logging level
2020-10-03 bclayton third_party/cppdap: Roll forward to 1fd23dda
2020-10-02 nicolascapens Regres: List regressions before summary
2020-09-16 vantablack Added support for AndroidHardwareBuffer
2020-10-02 bclayton Squashed 'third_party/marl/' changes from d29553a3730..f1c446ccdc0
2020-09-30 zzyiwei Use vndk/window.h instead of the system one
2020-10-01 swiftshader.regress Regres: Update test lists @ 5e947ada
2020-09-30 capn Fix clamping cube face coordinates to [0.0, 1.0) range
2020-09-30 nicolascapens Fix delegating eglCreateWindowSurface to CreatePlatformWindowSurface
2020-09-30 amaiorano Fix GN build
2020-09-18 amaiorano Optimize transcendentals for Subzero
2020-09-18 caramelli.devel EGL_KHR_platform_x11: wrong implementation in CreatePlatformWindowSurface()
2020-08-01 caramelli.devel Add DirectFB support for Vulkan WSI
2020-09-16 srisser Add VK_KHR_imageless_framebuffer
2020-09-22 bclayton SpirvShaderDebugger: Mark II
2020-09-25 bclayton Vulkan/Debug: Support Locations as hashmap keys
2020-09-28 bclayton System/Types: Add support for vec3
2020-09-28 bclayton Pipeline: Remove hack to disable spirv-opt when debugging
2020-09-25 bclayton Vulkan/Debug: Add Context::Lock::findFile()
2020-09-25 bclayton src/Pipeline: Misc fixes
2020-09-25 bclayton Vulkan/Debug: Various fixes / improvements to Thread
2020-09-25 bclayton Vulkan/Debug: Don't accumulate function breakpoints
2020-09-25 bclayton Vulkan/Debug: Overhaul Values / Variables
2020-09-25 bclayton Vulkan/Debug: Assert on locking context twice on same thread
2020-09-25 bclayton Vulkan/Debug: Add File::getBreakpoints()
2020-09-25 bclayton Vulkan/Debug: Split EventListener
2020-09-25 bclayton Pipeline: Fix return type of SIMD::Pointer::limit()
2020-09-25 bclayton Pipeline: Assign to SpirvRoutine::pointCoord
2020-09-24 sdefresne Explicitly filter assigments to sources variable
2020-09-23 egranata Fix a linker problem with ARM/thumb compatibility
2020-09-17 srisser Implement VK_KHR_image_format_list
2020-09-11 hidehiko Expand is_linux to is_linux || is_chromeos.
2020-04-08 natsu Support Gralloc4 in SwiftShader
2020-09-14 swiftshader.regress Regres: Update test lists @ dc552fce
2020-09-11 amaiorano CMake: normalize FOLDER property for third_party targets
2020-09-14 bclayton SpirvShaderDebugger: Add PRINT_EACH_DEFINED_DBG_INSTRUCTION
2020-09-14 bclayton SpirvShaderDebugger: Implement DebugValue
2020-09-14 bclayton SpirvShaderDebugger: Reduce lock contention
2020-09-11 capn Drop the float literal suffix
2020-09-01 jaebaek Allow OpTypeVoid for debug function return type
2020-09-09 sugoi Update PowerVR Samples to ToT
2020-09-08 capn Fix register assignment for constant arrays
2020-09-08 capn Fix component swizzle for uniform texel buffers
2020-09-08 sugoi Allow alphaToCoverage with a single sample
2020-08-26 capn Regres: Roll dEQP to latest tip-of-tree
2020-09-03 capn Don't assert on component swizzle matching identity
2020-07-29 caramelli.devel Minor change in detachImage() for Xcb, Xlib, Wayland WSIs
2020-08-06 sugoi DescriptorPool error fix
2020-09-02 sugoi Only use clang specific directives when clang is used
2020-08-26 capn Skip texel address sample offset if zero
2020-09-01 srisser Fix enum-hashing build error on Ubuntu 16.04
2020-09-01 capn Fix undefined behavior in minifloat conversion
2020-08-21 capn Add unit test for 11/10-bit minifloat denormal underflow
2020-09-01 capn Assert multisample resolve has equal input and output formats
2020-08-25 jaebaek Handle OpenCL.DebugInfo.100 DebugOperation
2020-08-25 jaebaek Handle DebugGlobalVariable using DebugInfoNone
2020-08-26 capn Optimize multisample resolve with SSE2 instructions
2020-08-26 capn Add a fast multisample resolve code path
2020-08-26 capn Make multisample resolve a Blitter method

Created with:
  roll-dep third_party/swiftshader

Change-Id: Ib2bd1b2c5109cc4278de388fab612418e6b1c640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30441
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-19 18:35:39 +00:00
Jiawei Shao ae5f950444 Add the entry point of CreateReadyComputePipeline
This patch adds the entry point of CreateReadyComputePipeline in both
dawn_native and dawn_wire.

TODOs:
1. Add more tests in dawn_unittests and dawn_end2end_tests.
2. Put the main logic of creating a pipeline into a separate thread.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I7edd269a5422a8b85320a7f9173df925decba633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30060
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-19 01:56:08 +00:00
Corentin Wallez 4196a546bf Add wgpu::TextureComponentType::DepthComparison
And deprecate using ::Float in the bind group layout for
"shadow textures" in the pipeline (along with a deprecation test).

Adds the ability to be used with DepthComparison only to depth textures,
this could potentially a breaking change if users where doing
depth-comparison on float32 textures but that's not supported in WebGPU.

Bug: dawn:527
Change-Id: Ib28b0443e3002e0aa2811713b9e843c2417e13e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30240
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-16 14:13:16 +00:00
Corentin Wallez 2a8ada7951 Format: Move the baseType to be per-aspect.
This also introduces a per-aspect supportedComponentTypes that exactly
mirrors baseType for now but will contain additional bits in the future
(like DepthComparison for depth textures).

It is also a step towards being able to create single-aspect view of
depth-stencil textures to sample either the depth or the stencil
component.

Bug: dawn:527

Change-Id: I3ab224d07c136c682cc2993b9a8599237d318130
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30103
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-16 14:07:06 +00:00
Brandon Jones a63a00cd65 Allow Clearing Integer Formats To Large Values
Removes validation preventing integer formats from being cleared to
>2^24. Adds a test that clears to the largest values for UINT32 and
SINT32 formats.

Bug: dawn:537
Change-Id: I8aabd36608138725c8ddbbedd50192c0978da99c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30300
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-10-15 22:23:45 +00:00
Corentin Wallez 6298d2b70c Format: Move the TexelBlockInfo inside an AspectInfo.
In follow up CLs additional will be added to the AspectInfo, like the
supported component types.

Also simplify the logic for GetTexelInfo since all aspects are the first
aspects, except stencil which is always stencil8.

Bug: dawn:517
Change-Id: Iebbcb8a7f8fa2c4b7b06f65d6e4e8917c0a85366
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-15 09:05:03 +00:00
Corentin Wallez 73b70229af dawn.json: Expose the driver version in the adapter.
And use it to print the driver version at the start of
dawn_end2end_tests. This will help when figuring out issues
happening on CQ but not necessarily locally.

Bug: None

Change-Id: Ibdb9ab8cab53cc1e1cf8a807da53edeca616bed9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29602
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-14 13:33:15 +00:00
Austin Eng cac0442277 dawn_wire: Support chunked commands
This CL adds support for chunking large commands by first serializing
large commands first into a separate buffer, and then sending the
buffer data chunk by chunk.

This code path is used for large writeBuffer and writeTexture, as well
as the inline memory transfer service for buffer mapping. The transfer
for writeBuffer and writeTexture will be optimized further in Chrome,
and the inline memory transfer service is currently used only in tests.

Bug: chromium:1123861, chromium:951558
Change-Id: I02491a44e653e2383174958d9c3d4a4db6fd7bde
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28882
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-13 22:35:34 +00:00
Kai Ninomiya d1bca09f4a Change rowsPerImage units from texels to blocks
Spec change: https://github.com/gpuweb/gpuweb/pull/958

Bug: dawn:520
Change-Id: I05c4792a2832d12cd68877f2b1b99cdf9ef26925
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29981
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-12 23:13:53 +00:00
Natasha Lee 51af1b428f Have Queue timeline tasks resolve in order
Use QueueBase to track fences in flight and map requests so that they
can be resolved in the order they were added. Before these tasks were
separately tracked in FenceSignalTracker and MapRequestTracker, so tasks
would be resolving out of order.

Bug: dawn:404
Change-Id: I8b58fb72c99f43bc4593f56e08920d48ac506157
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-10-12 22:32:33 +00:00
Corentin Wallez a7b0fdc90f Make SetScissorRect match upstream WebGPU specification.
This allows empty scissors, so add a test for it.
This disallows scissor boxes that are bigger than the renderpass
attachment so remove an end2end test for that behavior.

Update the SetScissorRect validation tests.

Bug: dawn:542
Change-Id: I5b8578a4df1b94510a9356bd4007efddf2711588
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29820
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-12 16:15:23 +00:00
Hao Li 936ef0a5f2 Query API: Timestamp Query on Metal
- Add WriteTimestamp and ResolveQuerySet on Metal
- Enable end2end tests of timestamp query on Metal
- Lazy initialize the distination buffer in ResolveQuerySet
- Update part of end2end tests to test from render pass instead of
  command encoder due to we cannot write timestamp on CommandEncoder
  without any copy commands on Metal.

Bug: dawn:434
Change-Id: Ie9217e1f5a00bc252d6293ef7521c2e343ba9259
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-10-12 11:47:22 +00:00
Corentin Wallez 6c3da3dc5b Make SetViewport validation match upstream WebGPU.
As a side-effect this allows empty viewports which need special handling
in Vulkan because it is not allowed to set width to 0 (but ok to set
height to 0).

Validation tests are updated to cover the new validation checks.

Most of the viewport end2end tests are rewritten because they didn't
pass the new validation.

A new end2end test is added to test various kinds of empty viewports to
cover the extra logic in the Vulkan backend.

Bug: dawn:542
Change-Id: I8bb25612eeed04162a6b942983167eacab3a1906
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29681
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-11 18:39:32 +00:00
Enrico Galli 1c25198384 Adding multiple of 4 validation on indirect draws and dispatches
Bug: dawn:538
Change-Id: I6f4d8fb73a9fff910bdcd105f66299dc6afb61cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29761
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-10 00:06:30 +00:00
Kai Ninomiya 6b4a4a85df Fix EntryPointTests WGSL shaders for Tint roll
Should fix Chromium FYI and Dawn CQ.

Followup to https://dawn-review.googlesource.com/c/dawn/+/29521

Change-Id: I62ba98ff234d3aceb6cc429d1e23c28f3a1adcbf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29760
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-07 21:54:56 +00:00
Corentin Wallez 4171134daf Buffer: Validate the offset is aligned to 8
This is to match the upstream WebGPU spec.

Bug: dawn:445

Change-Id: I1a511ed9a2a04c7b95368ce724d69c128158f097
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29360
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-07 17:19:53 +00:00
dan sinclair b581d26e51 Re-enable disabled test.
The upstream Tint issues have been fixed and Tint has rolled. This CL
re-enables the disabled test.

Bug: tint:263
Change-Id: Id8a73e198c15c74c55dc9b26603f4a3850d995b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29680
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-10-07 15:45:23 +00:00
Corentin Wallez c1cce0c57d Buffer: Disallow unmapping when unmapped.
This is to match the upstream WebGPU spec.

Bug: dawn:445

Change-Id: I4246487247fdba8d90a119c1970d6d4df3235835
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29361
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-07 15:14:03 +00:00
Corentin Wallez 3066cd3387 dawn_wire: Guarantee OOM on MAX_SIZE_T sized buffers.
This can be used to simplify some logic in Blink.

Bug: dawn:445

Change-Id: I9859c51bc95f564847035533426675188eb8ef99
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29362
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-07 15:03:33 +00:00
dawn-autoroll 6620efb9a8 Roll Tint from d3f75ca0e8 to 90ee6c4360 (56 revisions)
** With manual buildfixes. **

https://dawn.googlesource.com/tint.git/+log/d3f75ca0e8be..90ee6c436017

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/tint-dawn
Please CC kainino@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Bug: None, tint:263
No-Try: True
Change-Id: I374db968c616c8a12721cdb9c73a46a3495748c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29521
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-10-06 20:10:52 +00:00
Austin Eng 16e01affcb Reland "Add a per-thread proc table using thread local storage"
This is a reland of b04a92f01b
with the deletion of a duplicate exported function in dawn_wire that
was causing a compilation failure on Windows.

Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: none
Change-Id: Id90e5372132cd93a2f8631c8185d0e71b01bc1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29443
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-06 16:13:42 +00:00
Enrico Galli db2c2dd9b9 Add support for depthBias, depthBiasSlope, and depthBiasClamp
Bug: dawn:524
Change-Id: I2586aadbc326f58889314a2d10794bcc0572aaba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-06 08:12:29 +00:00
Kai Ninomiya 326e14f34b Revert "Add a per-thread proc table using thread local storage"
This reverts commit b04a92f01b.

Reason for revert: Build failed on win-archive-dbg; see:
https://chromium-review.googlesource.com/c/chromium/src/+/2450792

Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org

Change-Id: I4587b457b7b2dd5d3c7457065bf4e77b95af59d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: none
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29442
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-05 22:35:40 +00:00
Austin Eng b04a92f01b Add a per-thread proc table using thread local storage
In situations where both dawn_wire and dawn_native are used on separate
threads (Chrome with --single-process or --in-process-gpu), it's
desirable to have a per-thread proc table so that the WebGPU C++ API can
still be used. This eliminates classes of bugs with manual
reference/release errors.

This also changes many of the GetProcs functions to return const
references to the static proc tables known at compile time, instead of a
copy.

Bug: none
Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-10-05 19:53:58 +00:00
Corentin Wallez df90930683 wire::client: Make Buffer::MapAsync surface server-side errors.
In the WebGPU specification, validation errors for mapAsync take
precedence over the early-unmap or early-destroy promise resolution.

Change the client to wait for the mapAsync status from the server before
sending the cancelation through the callback. If the server sends back
an error, then it takes precedence over the client-side status.

Also adds tests for the updated semantic.

Bug: dawn:445

Change-Id: I7bf1d8bbb3cb62d73ab19ecdf0aad2963e854964
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-05 11:03:21 +00:00
Stephen White ed3a93f690 Fix rectangular mipmap textures used as color attachments.
ValidateOrSetAttachmentSize() was asserting that
textureSize.width >> attachment->GetBaseMipLevel() is nonzero.
This is not true for rectangular textures, where the smaller dimension
may hit the lower bound and must be be clamped at 1.

Fixed by calling GetMipLevelVirtualSize() which performs the clamp.

Added a test which exercises rectangular mipmapped textures as color
attachments. This required a few fixes to the test harness, which had
the same bug as that fixed in the code (assumes (width >> size) > 0).

Bug: dawn:535
Change-Id: Idde3b68feb14d8a241803d09a094b059d9935d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29261
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-10-02 16:15:40 +00:00
Brandon Jones 16ebcf601d Limit Clear Color Values to 2^24 For Integer Formats
Adds validation to ensure clear colors do not exceed 2^24 and a
corresponding unit test. Also removes intermediate float conversions
that are no longer necessary.

Bug: dawn:525
Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-01 19:56:49 +00:00
Corentin Wallez e2cb68b024 TextureFormatTest: Test components not present in the format.
For sampling, check that formats without 4 components sample them as
(0, 0, 0, 1) instead. For rendering, check that extra components output
by the shader are ignored.

Bug: None
Change-Id: Ib49fcaa58e984d821667e992d3ddb1bb093bdba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29061
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-30 09:22:04 +00:00
Austin Eng ad421a248a Remove AMD test suppression in VulkanImageWrappingTests
This has been fixed by the layout transition fixes. The dedicated
memory bug doesn't seem relevant at this time.

Bug: dawn:200, dawn:206
Change-Id: I953a20850881f64f5ff5ddbede9aed3a835d22da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29123
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-29 20:54:43 +00:00
Corentin Wallez 172cd1e8df TextureFormatTests: Test more Snorm format corner cases.
Bug: None
Change-Id: I02cba96f64d62495e21ba04bb514de9fb1563507
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29060
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-29 09:47:26 +00:00
Austin Eng b2a4e87ad2 Un-skip WriteTexture test on Swiftshader
Fixed in the roll of Swiftshader.

Bug: dawn:483
Change-Id: I8baad1d8d61e7b99c01dc27f929da830ca30c8d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-28 22:05:24 +00:00
Corentin Wallez 62139fcca7 Use typed integers for the ExecutionSerial
This will prevent mixing it up with other serial types in the future.

Bug: dawn:442
Change-Id: I74e964708acc62eb0f33127cc48f1b9a7b171d11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28923
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-28 19:35:14 +00:00
Corentin Wallez cac14e0067 D3D12: Use typed integers for the HeapVersionID
This will prevent mixing it up with other serial types in the future.

Bug: dawn:442
Change-Id: I32f356c62f19ef29f3bf51c19873369fb817bb16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28960
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-28 16:05:24 +00:00
Corentin Wallez 145f115c54 SerialQueue/Map: Take the serial type as type paramater.
This is in preparation for follow-up CLs that will use typed integers
for the various serial types.

Bug: dawn:442

Change-Id: I5296546e96acd6ac9f7a0bfc46dc7eba40cb3cf5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28921
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-28 12:28:13 +00:00
Jiawei Shao ed2b465f86 Report more detailed error information for the failures of mapAsync
This patch adds two new buffer map async status "destroyed before
callback" and "unmapped before callback" to replace the status "unknown"
so that the developers can get more details when meeting such errors in
the call of buffer mapAsync.

Note that this patch still preserves "unknown" as it is still being used
in Chromium.

BUG=dawn:533
TEST=dawn_unittests

Change-Id: I12deefb49311ea6adea72c24e4e40797dd7eb4a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28883
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-27 02:00:52 +00:00
Hao Li ddef7a04a2 Query API: QuerySet on Metal
- Add query set creation on Metal backend
- Enable end2end tests for query set creation

Bug: dawn:434
Change-Id: I7fe013192ae215b6b97cfdb646a8dd6f2596d4af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28800
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-09-25 08:49:30 +00:00
Corentin Wallez a46737c0aa Add wgpu::BindingType::MultisampledTexture
And deprecate wgpu::BindGroupLayoutEntry.multisampled.

Bug: dawn:527

Change-Id: I00f38eb6b1f82f9d9aedda5da23b1350263a3044
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28562
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2020-09-24 11:41:07 +00:00
Yan, Shaobo 75e5ed6161 Support Noop Copy for B2T, T2B and T2T Copies
In B2T, T2B and T2T copies, copySize has 0 in width, height or depth
will trigger errors in D3D12 backend.

This patch bypass the command record step for noop copy. But all
validation rules still applies to the copy.

BUG=dawn:255

Change-Id: I4d01cef2e3c1f78440014c2c6ac63a48310d99af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28521
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-09-23 10:28:26 +00:00
Corentin Wallez a3651d2fe0 Fix deprecation errors for indexFormat being set.
Bug: dawn:502
Change-Id: Ib49a1e6cceb0632792a499314f5e0e4b3434deb7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28780
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-23 07:23:56 +00:00
Corentin Wallez 9d0d18d952 Fix compilation on ChromeOS
TBR=enga@chromium.org
Bug: dawn:200
Change-Id: I35a414a25deed9d1d66e7ce510a704aaa0548fa9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-23 07:21:06 +00:00
Austin Eng 0b29732cd8 Pass the old/new VkImageLayouts to Vulkan image import/export
Returning the layouts from an export operation and then using
them in a subsequent import operation allows the import to preserve
the texture contents.

This fixes Vukan image wrapping on some AMD/NVIDIA devices.

Bug: dawn:200
Change-Id: Icbb6e759856d410bb69724b9f439bc3088756d19
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28380
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-22 20:10:46 +00:00
Brandon Jones 670858da9b Change wgpu::Color from floats to doubles
Change dawn.json to reflect changes in the WebGPU IDL. Also fixes any
conversion issues in Dawn.

Bug: dawn:525
Change-Id: Ifb46329f073bcf31d43342f20f4819eac061d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-09-22 16:51:36 +00:00
Bryan Bernhart 6db3a24c19 Revert "Disable debug layer logger"
This reverts commit 52a588f3c9.

Reason for revert: added a workaround to filter out messages.

Original change's description:
> Disable debug layer logger
>
> This logger is producing too much output on Windows and causing
> Chromium's gtest harness to kill the tests.
>
> Tbr=cwallez@chromium.org
> No-Try: true
> Bug: chromium:1130483
> Change-Id: I1990bc800bbb7eda62901d14f656375c30fbeef2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28740
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org

Bug: chromium:1130483
Change-Id: Ifeee73838a957f619dfdb977f21585fe8abacc3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-09-22 16:23:06 +00:00
Corentin Wallez aeda49ba50 Reuse BGL validation in default layout computations.
Instead of calling validation functions directly in
PipelineLayoutBase::CreateDefault, use ValidateBGLDesc and
ValidatePipelineLayoutDesc.

  Also makes the visibility of the default layout match the aggregation as
in the WebGPU spec.

  Also makes refcounting of BGLs a bit less manual at the bottom of
CreateDefault.

  Also adds tests for minBufferBindingSize and visiblity aggregation in
the default layout computations.

Bug: dawn:527
Change-Id: I6bbd5f3de8b235dddf6cbd2bedfd34a094fcb277
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-09-22 11:04:45 +00:00
Austin Eng 52a588f3c9 Disable debug layer logger
This logger is producing too much output on Windows and causing
Chromium's gtest harness to kill the tests.

Tbr=cwallez@chromium.org
No-Try: true
Bug: chromium:1130483
Change-Id: I1990bc800bbb7eda62901d14f656375c30fbeef2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-21 21:21:04 +00:00
Enrico Galli 6e2415256c Handle debug markers commands on command encoder
This CL adds support for InsertDebugMarker, PushDebugGroup, and
PopDebugGroup commands to CommandBuffer backends.

Bug: dawn:44

Change-Id: Iaf075023d3072534fca02b71c0e205cbaa46cd0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28602
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
2020-09-18 23:10:11 +00:00
Corentin Wallez c01b26490a Remove wgpu::BindingType::StorageTexture
It isn't in the upstream WebGPU spec and completely unimplemented in
Dawn.

Bug: dawn:527
Change-Id: I2023c7b1de2a9fa50d26ab1678b7ef7e32c64af6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28500
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-18 10:31:40 +00:00
Hao Li d6498a41ab Query API: Timestamp Query on Vulkan
- Add WriteTimestamp and ResolveQuerySet on Vulkan
- Enable end2end tests of timestamp query on Vulkan
- Lazy initialize the distination buffer in ResolveQuerySet

Bug: dawn:434
Change-Id: Idbd117d6c198f6726ed922c08d030bb6fbae8be6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-09-18 01:27:40 +00:00
Bryan Bernhart ac3765e663 D3D12: Align UBO sizes to 256B.
D3D debug layer uses the descriptor size (width) to
validate CBV bounds when directly allocating UBOs.
This causes validation failure when the buffer size
is misaligned (ie. not a multiple of 256B) even
through the underlying resource heap size is always
64KB aligned.

This change always aligns the buffer size to be 256B
to avoid such validation error should sub-allocation
fail.

BUG=dawn:506

Change-Id: Ic9072934cac65cfd25d0e2a20cb364bd3ca88e3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26820
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-09-17 23:30:40 +00:00
Ryan Harrison 95e715873d Enable running robust buffer access pass on shaders
In addition to adding the pass running logic, how shaders are stored
in the ShaderModule is changed, so that cached shader that was used to
create the ShaderModule is differentiated from the
modified/intermediate shader that is actually being passed to
SPIRV-Cross.

Also rolling SPIRV-Tools to pick up a fix for a bug I discovered in
the RBA pass implementation.

Roll third_party/SPIRV-Tools/ fd05605be..34ef0c3fd (25 commits)

fd05605bef..34ef0c3fdc

$ git log fd05605be..34ef0c3fd --date=short --no-merges --format='%ad %ae %s'
2020-09-16 rharrison Fix missed modification flagging (#3814)
2020-09-16 andreperezmaselco.developer spirv-fuzz: Use an irrelevant id for the unused components (#3810)
2020-09-16 stefanomil spirv-fuzz: Improvements to random number generation (#3809)
2020-09-16 greg Add buffer oob check to bindless instrumentation (#3800)
2020-09-16 vasniktel spirv-fuzz: Remove CanFindOrCreateZeroConstant (#3807)
2020-09-15 andreperezmaselco.developer spirv-fuzz: Add bit instruction synonym transformation (#3775)
2020-09-16 vasniktel spirv-fuzz: Skip unreachable blocks (#3729)
2020-09-15 afdx Fix build errors (#3804)
2020-09-15 vasniktel spirv-fuzz: Handle invalid ids in fact manager (#3742)
2020-09-15 vasniktel spirv-fuzz: Support memory instructions MoveInstructionDown (#3700)
2020-09-15 stefanomil spirv-fuzz: Pass submanagers to other submanagers when necessary (#3796)
2020-09-15 stefanomil spirv-fuzz: Transformation to flatten conditional branch (#3667)
2020-09-14 46493288+sfricke-samsung spirv-val: Add BaseInstance, BaseVertex, DrawIndex, and ViewIndex (#3782)
2020-09-14 dnovillo Properly mark IR changed if instruction folder creates more than one constant. (#3799)
2020-09-11 afdx Add missing file to BUILD.gn (#3798)
2020-09-11 antonikarp spirv-fuzz: Add TransformationDuplicateRegionWithSelection (#3773)
2020-09-11 afdx spirv-reduce: Support reducing a specific function (#3774)
2020-09-10 afdx spirv-reduce: Refactoring (#3793)
2020-09-10 afdx Favour 'integrity' over 'coherence' as a replacement for 'sanity'. (#3619)
2020-09-10 antonikarp spirv-fuzz: Fix header guards in transformations/fuzzer passes (#3784)
2020-09-10 paulthomson spirv-fuzz: Add SPIRV_FUZZ_PROTOC_COMMAND (#3789)
2020-09-10 paulthomson Add missing include (#3788)
2020-09-09 paulthomson Improve spirv-fuzz CMake code (#3781)
2020-09-08 stevenperron Allow SPV_KHR_8bit_storage extension. (#3780)
2020-09-08 stefanomil spirv-opt: Add function to compute nesting depth of a block (#3771)

Created with:
  roll-dep third_party/SPIRV-Tools

BUG=dawn:523,dawn:480

Change-Id: I1f424f5fe6d67999412f286e831ea2ea26372b9e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-17 19:58:40 +00:00
Hao Li 6419bddd9b Add buffer lazy initialization before resolve queries on D3D12
- Reomve buffer initialization at buffer creation in end2end tests,
and implement lazy initialization when resolving queries to buffer
on D3D12 backend.
- Add buffer lazy zero init tests for resolveQuerySet on D3D12.
- For other backends, buffer lazy initialization will be added when
its resolve method is implemented.

Bug: dawn:434
Change-Id: Ib91c004b37ca912135a1c2fbb53bbd16e2d4eac6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28461
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-09-17 01:59:29 +00:00
Corentin Wallez 498d5ea20a Rename BC6HRGBSfloat to BC6HRGBFloat
Bug: dawn:22
Change-Id: Ib579e15ff923cbd7c4f523a58c2ef582d39ba7c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-10 08:48:57 +00:00
Corentin Wallez 39d1cc9e9c ShaderModule: Add support for multiple entryPoints
Also adds validation tests that reflection data is correctly computed by
entryPoint, and end2end tests that using a shader module with multiple
entryPoints works correctly.

Bug: dawn:216
Change-Id: Id2936bb220d4480872a68624996e4c42452a507d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 23:11:57 +00:00
Jiawei Shao 12e97ed6a7 Transition bind group resource states before dispatch in compute pass
This patch fixes a crash issue in both D3D12 and Vulkan backends.
Previously on D3D12 and Vulkan before a compute pass we transitioned
the states of all the resources used in the pass, and before each
dispatch call we only checked if the states of the storage buffers,
read-only storage textures and write-only storage textures need to
be transitioned. This behavior causes two issues:

1. In a compute pass a buffer or texture can be used as both read-only
and writable usages in different dispatch calls (e.g. as storage
buffer in the first dispatch, and as the uniform buffer in the next
dispatch), while this is invalid state combination on D3D12 and isn't
allowed by D3D12 validation layer.
2. In the above case, the state of the buffer is not transitioned into
UNIFORM, which does not match the required state in the next dispatch.

This patch fixes this issue by transitioning all the states in the
current bind group before each dispatch() instead of the beginning
of the compute pass.

BUG=dawn:522
TEST=dawn_end2end_tests
Change-Id: Ibeb6c41dc493ee1068b43bd89ed5a15f2331ef75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27942
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-09 01:14:38 +00:00
Austin Eng 7b7e098b11 Typeify ColorAttachmentIndex
Also moves BindingNumber, BindGroupIndex, and BindingIndex to
IntegerTypes.h. Future TypedIntegers should be declared here.

Bug: dawn:442
Change-Id: I5ba8de3412fb48b7957b67e7c413a5097f8ec00f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-09 00:08:38 +00:00
Ryan Harrison 2cdb9f1ed1 Remove SPVC toggles and excise remaining references
BUG=dawn:521

Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-03 18:39:37 +00:00
Austin Eng a1758eef07 Cleanup: always clear Vulkan textures with vkCmdClear*Image
Previously, this code path was gated on whether or not the texture
format is renderable. This should not be the case as this Vulkan
command only requires the texture to have TRANSFER_DST.

Bug: dawn:145
Change-Id: Ifd8f75a70477a8d159c04d1180247cd076c767bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27941
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-09-02 21:03:29 +00:00
Austin Eng ea82272fd6 Cleanup: Make TexelBlockInfo a member of Format, not superclass
Bug: dawn:439
Change-Id: I1255086d29e8b85045776f183b3fb563eec0b090
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27940
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-09-02 18:50:09 +00:00
Jiawei Shao 8800135793 Remove Toggle LazyClearBufferOnFirstUse
This patch removes the Toggle LazyClearBufferOnFirstUse and uses
the Toggle::LazyClearResourceOnFirstUse, which means buffer lazy
initialization has been enabled by default in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I6b247d9442b57b6bb3cb5a2208467036fef6b293
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-02 00:21:08 +00:00
Austin Eng f114a68b8f Update depth-stencil copy validation
Depth/stencil copies of partial subresources is disallowed in
WebGPU because this is a D3D12 restriction. This restriction
need also to be enforced on B2T, T2B and WriteTexture.

This CL also fixes the subresource whole size calucation to use
the mip level. Previously, the 0th level size was always used.

This CL updates the validation to be correct and adds tests.
The DepthStencilCopy tests are factored into smaller helpers to
reduce code duplication.

Bug: dawn:439
Change-Id: I45d4836f6be1707c5171bddef875e535e935f7f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26660
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-01 18:40:18 +00:00
Brandon Jones ccda6a0009 Various cleanups for updated indexFormat handling
Addresses post-merge comments left by cwallez@ on
https://dawn-review.googlesource.com/c/dawn/+/27182

BUG=dawn:502

Change-Id: I9bce09da9bb46e92a4c613df2279bdefdd06d747
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2020-09-01 18:32:49 +00:00
Jiawei Shao 1c4a7f780f Fix the initialization of the buffers with MapRead and MapAtCreation
This patch fixes the issues on the initialization of buffers with
MapRead usage and mappedAtCreation == true.
1. The buffers with MapRead usage and mappedAtCreation == true can be
   read from the CPU side just after the creation of the buffer,
   however at that time the internal pending command buffers may not
   be executed, thus causing the buffer is not cleared as is expected.
2. On D3D12 the buffer with MapRead and mappedAtCreation == true is
   created on the READBACK heap, so all the data written in the CPU
   side cannot be uploaded to the GPU memory. When the buffer is mapped
   again all the original data written through the CPU pointer will be
   overwritten by the data in the GPU memory (which means it is also
   cleared to 0).

This patch fixes this issue by:
1. clearing the buffers with mappedAtCreation == true on the CPU side.
2. on D3D12 making the buffer with MapRead and mappedAtCreation == true
   use the staging buffer instead of mapping itself.

Note that this change is only related to the code path with Toggle
"nonzero_clear_resources_on_creation_for_testing" enabled, currently
we don't plan to do the similar change when we enable Dawn wire.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I2b3d0840333e8d99759800ab9fc141d0a7cf2f8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-01 08:08:57 +00:00
Austin Eng 0b89b27263 Move client-side OnCompletion callbacks to the server.
We need callbacks to be processed server-side so that callback
ordering can be made consistent.

Bug: dawn:516
Change-Id: Ie5590ca33fce6bda431f93ae9ff8e832468109c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27481
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-08-28 21:23:50 +00:00
Jiawei Shao 900bd341a3 Enable TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation
This patch re-enables TextureSubresourceTest.MipmapLevelsTest on Vulkan
with validation layer because the bug in Vulkan validation layer has
been fixed.

BUG=dawn:517
TEST=dawn_end2end_tests

Change-Id: I654603369717a32c5c9168621fb81e8a822d50d0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27560
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-27 13:12:29 +00:00
Brandon Jones 8575cb3ec7 Add setIndexBufferWithFormat method
First step of a multi-part change to bring the setIndexBuffer
method up-to-date with the current WebGPU spec. This change
preserves the previous setIndexBuffer semantics for backwards
compatibility until developers have been notified and given
a grace period to transition to the new signature.

BUG=dawn:502
Change-Id: Ia8c665639494d244f52296ceadaedb320fa6c985
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27182
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-08-27 01:13:35 +00:00
Austin Eng 320c6c87b2 Revert "Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation"
This reverts commit e8dc820fbc.

Reason for revert: The Vulkan validation layers bug has been fixed

Original change's description:
> Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation
> 
> This test is broken after a validation layers update.
> 
> Tbr=cwallez@chromium.org
> Bug: dawn:517
> Change-Id: Ia685ba7bd17d8cdb49477997aaee4e5a9f00f9c7
> 
> Change-Id: I6f05516f00c8d05b96c8af578e09df9dc416385b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27123
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:517
Change-Id: I844960bfda35be59659ee88ff8b5028fbd0ca612
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-26 15:26:32 +00:00
Jiawei Shao ef74473347 Fix issues in end2end tests for enabling buffer lazy clear by default
This patch cleans up some issues in the end2end tests that will cause
test failures when we enable buffer lazy initialization by default.

This patch also skips a test that always fails with Vulkan validation
layer.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I40f643615b3fec4e52c90d576285534a99950915
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-08-23 06:08:05 +00:00
Austin Eng e8dc820fbc Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation
This test is broken after a validation layers update.

Tbr=cwallez@chromium.org
Bug: dawn:517
Change-Id: Ia685ba7bd17d8cdb49477997aaee4e5a9f00f9c7

Change-Id: I6f05516f00c8d05b96c8af578e09df9dc416385b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27123
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-21 00:23:59 +00:00
Jiawei Shao ab4e4feb01 Workaround Intel Mesa driver issue about T2B copy with stencil aspects
In the test DepthStencilCopyTests/FromStencilAspect we are writing into
gl_FragDepth but we disable the depth writing when creating the render
pipeline, which causes Intel Mesa driver hangs when the test is running
on it. In this patch we try to add workaround to this issue by enabling
the depth writing.

BUG=dawn:439
TEST=dawn_end2end_tests

Change-Id: I618246097a26ee62c830f0ac8dc1aa0ab4d224a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-20 16:17:59 +00:00
Corentin Wallez f7123d7463 Remove MapRead/WriteAsync and CreateBufferMapped
Bug: dawn:445

Change-Id: I0b0755b6bb754d1fff99aa59b08362f89950e300
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26301
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-20 14:22:29 +00:00
Tomek Ponitka d720785616 Refactoring Queue::WriteTexture implementation
More code is now shared across backends.

Bug: dawn:483
Change-Id: I7ca1b8cbc2f12e408c94fbe5bca9fd29e47e0004
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27021
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-20 13:29:39 +00:00
Tomek Ponitka 7f265d1d40 Fixing offset alignments when using DynamicUploader
When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.

Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2020-08-20 11:25:49 +00:00
Hao Li eff9ef0f22 Query API: QuerySet on Vulkan
- Implement QuerySet on Vulkan backend.
- Enable end2end tests on Vulkan. The timestamp tests will be enabled
  in following CL which implement timestamp query.

Bug: dawn:434
Change-Id: I7ee04380c5f6b5af561cc23e28637dcae70bc7b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-08-20 00:40:07 +00:00
Corentin Wallez 2f6e4ec6c0 Add wgpu::TextureFormat::RGB9E5Ufloat
Also update RG11B10Float to be name RG11B10Ufloat

Bug: dawn:22

Change-Id: I0ea76dc25c37ebaeb4c2c2c2a119d00940acc145
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25760
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-08-19 21:51:20 +00:00
Austin Eng b54c82ed39 Support depth-only/stencil-only COPY_SRC on OpenGL
Bug: dawn:439
Change-Id: I09d33d3115d54c03e3ba5a32f34843065edb8020
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24961
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-18 18:53:26 +00:00
Corentin Wallez 7268e7d36f OpenGL: Unconditionally set glFrontFace
Previously glFrontFace was called only if some cull mode was set. This
was incorrect because the front face also influences whether a triangle
uses stencilFront or stencilBack.

Because OpenGL default to GL_CCW (which with the Y-flip is the inverse
of wgpu::FrontFace::CCW that's default in the descriptor), if
stencilFront != stencilBack and cull mode is none, then the incorrect
stencil face descriptor was used.

Also adds a regression test for this issue.

Bug: dawn:508
Change-Id: I00d93bda6d4f030cf9db472a9f2b0deefc72707f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26880
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-08-18 12:30:06 +00:00
Austin Eng c0fd9d0945 D3D12: only lazy clear OutputAttachment textures with render target ops
Previously, lazy clearing always added DEPTH_STENCIL or RENDER_TARGET to
textures because we cleared using ClearDepthStencilView or
ClearRenderTargetView. Now, we're able to clear using copies.

This also allows textures to actually use the small resource heap
placement optimization. Doing so generates debug layer warnings when the
small alignment is first tried but rejected. This CL silences those
warnings.

Bug: dawn:145
Change-Id: Id385846536b337cddcfdadc5739561c7adc30c8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-17 18:39:25 +00:00
Bryan Bernhart 988f19e208 Pool sub-allocated resource heaps.
Allow resource heaps to be recycled when
no longer used.

BUG=dawn:496

Change-Id: I36518f8b0c0b26d2cceecc4e7b05e00a5fd5bd25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26126
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-08-17 17:47:15 +00:00
Austin Eng f580096468 end2end_tests: Forward Windows debug messages to stderr
When validation layers are enabled, D3D12 warnings and error
messages are logged to the shared DBWIN_BUFFER segment of memory.
This CL has makes the test environment watch for new events and
logs them to stderr so they show up in the test bot logs. This helps
debug problems in the D3D12 backend which previously just crashed
with a general Device Lost message.

Bug: none
Change-Id: I0eaddf9e16303bd65579e85fe6693bd8cdfbd8da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26640
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-14 21:02:12 +00:00
Corentin Wallez 24b5971b84 Remove deprecated wgpu::BufferCopyView members
Bug: dawn:22

Change-Id: Iec26e9945443411a8f322a80d7e63c96c74f3508
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26702
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-14 09:31:00 +00:00
Idan Raiter d315022be5 Add Metal vertex pulling behind a flag
Implements vertex pulling on the Metal backend, hidden behind a flag
until ready for use (we are missing support for more complicated vertex
input types).

Bug: dawn:480
Change-Id: I38028b80673693ebf21309ad5336561fb99f40dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26522
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-13 23:53:59 +00:00
Enrico Galli 76d9e34bbc Eagerly destroy CommandBuffer commands after submission
Command buffers hold references to all encoded objects. Freeing them
eagerly significantly reduces the amount memory held before the JS GC
clears the command buffers.

Bug: dawn:262, dawn:372
Change-Id: I68dfa973f980fba8d94611ed1de3c593bdb91a63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26562
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-13 20:25:39 +00:00
Corentin Wallez 13f3340173 Remove wgpu::Buffer::SetSubData
Bug: dawn:22

Change-Id: Id2bb79e84064c0d81d4dec5e85340d015806f9bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26701
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-13 16:01:08 +00:00
Corentin Wallez e236f7df27 Remove deprecated array layer descriptor members
- wgpu::TextureDescriptor::arrayLayerCount
 - wgpu::TextureCopyView::arrayLayer

Bug: dawn:22

Change-Id: I41a8b50c667f28c2496e0ad2e1d4ca655bf6c154
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26700
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-13 14:38:48 +00:00
Jiawei Shao 2b1c0b0e92 Clean up BufferZeroInitTests
BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I8a9a4d45fe93e1071b8508ba7ddd2bf9545a3c63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26641
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-13 12:03:28 +00:00
Corentin Wallez 2088cdec66 Update tests to use new mapping APIs
This CL updates all tests not specific to the old mapping API to use the
new mapping APIs. (a couple old tests that caused difficult diffs were
removed early).

Also fix an issue where the mapAsync callback wasn't fired with Unknown
when the buffer was destroyed.

Bug: dawn:445

Change-Id: I0101f533ecb1fd995066742b60a833dc2ad522aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-08-12 19:32:25 +00:00
Corentin Wallez 1aff02d444 Small nits for the implementation of WriteTexture in D3D12
Bug: None

Change-Id: Id44ff878ac3fc9762008a7f8b95ee65072aa1fcd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26600
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-08-12 08:43:24 +00:00
Austin Eng 37f547456c Support depth-only/stencil-only copies on D3D12
Bug: dawn:439
Change-Id: I919a5e7bcb46f1817f9b15aaf49a1a72680aa47a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24960
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-12 01:57:54 +00:00
Tomek Ponitka 11c0f579b1 Adding validation for requiredBytesInCopy overflow
Also some uint32_t computations are now done on uint64_t.

Bug: dawn:482
Change-Id: Ia0094e16999ec3a9fec193f27760e73cd14d289c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-08-11 12:04:52 +00:00
Natasha Lee cbec3179ef Implement Queue::WriteTexture in D3D12
Bug: dawn:483
Change-Id: I9e5f54abc6675acbb11a021a3d38aea7195017c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26320
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-10 22:29:49 +00:00
Jiawei Shao 1662e97f32 Add tests for lazily initializing indirect buffers
This patch adds the end2end tests on the buffer lazy-initialization on
indirect buffers. In the last patch we have already supported buffer
lazy initialization on all the buffers used in a render pass and compute
pass, so in this patch we just need to add tests to ensure buffer lazy
initializations run as we expect on indirect buffers.

This patch also enables all the tests with write-only storage textures
on Metal, Vulkan and OpenGL with SPVC parser as these tests only fail
on D3D12 backends.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: If40b0129d6766e854cf1efdaea539a740a86ae66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-10 00:48:58 +00:00
Enrico Galli 101a5829d5 DawnTest: Prevent infinite loops in DawnTest.
WaitABit waits forever should a device loss occurs, which
happens when a bug is introduced. This can lock up the console
preventing debugging when needed the most.

Bug: dawn:495
Change-Id: I0b13ddfa75abbb9c43f7dd545fa9c41be79a697c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25960
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-08-08 01:05:59 +00:00
Austin Eng 2cf5a08cfc Track depth/stencil aspects independently
This enables depth-stencil textures to track per aspect state
independently. It lifts the restriction that depth and stencil
store ops must be the same as they now have independent clear
states. It will also enable correct barriers on Vulkan and D3D12.

Bug: dawn:439
Change-Id: I8a73187df57a1d7eee6790cb4395bdecf42b63aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26127
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-06 17:00:29 +00:00
Tomek Ponitka 7ce4924a35 Fixing linear texture data validation on bytesPerRow
This makes the validation match the spec more.
Since the change makes the validation throw less errors
than it used to, most of the tests should still be fine,
except for those I fixed.

Bug: dawn:482
Change-Id: I1d01356df66c897191a2305df419f088b45c8467
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26302
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-08-05 16:43:24 +00:00
Austin Eng 0a4342793e Implement depth-only/stencil-only copies on Vulkan and Metal
Bug: dawn:439
Change-Id: I07ab014f4f13b73c09b2eecc48cd38b06d88166a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24684
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-04 19:46:37 +00:00
Jiawei Shao e84a1b1376 Add tests for lazy initializing vertex and index buffers
This patch adds the end2end tests on the buffer lazy-initialization on
vertex and index buffers. In the last patch we have already supported
buffer lazy initialization on all the buffers used in a render pass and
compute pass, so in this patch we just need to add tests to ensure
buffer lazy initializations run as we expect on vertex and index
buffers.

This patch also adds the missing checks on all the BufferZeroInitTests
to ensure the buffers are not lazily initialized when we validate if
their data is all set to zero in these tests.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: If2156027b23e9d90619b7814a542380f48af85ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-04 08:18:36 +00:00
Hao Li c0acb25318 Query API: Timestamp Query on D3D12
- Add implementation of WriteTimestamp and ResolveQuerySet on D3D12, but
not add compute shader to post-process the result yet.
- Add end2end tests for timestamp query on command encoder/render
pass/compute pass.

Bug: dawn:434
Change-Id: I7f763bc46d651818da3f69bc72ea2e403cf2674d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25845
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-04 06:41:56 +00:00
Tomek Ponitka 1ea3a22f52 Adding a validation for destroyed textures in Queue::WriteTexture
That was missing. There's a new validation test for that and two
tests for submitting copy commands with destroyed buffer/texture
(I think only a mapped buffer was covered so far).
Also fixing some error state tests.

Bug: dawn:483
Change-Id: I691f34722e96866a06465b4b3b0cae9d31c08a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26161
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-03 19:22:33 +00:00
Tomek Ponitka eac38cfbc1 Fixing a deprecated arrayLayer value inside Queue::WriteTexture
Chromium always sends arrayLayer instead of origin.depth since
the migration hasn't been finished yet. This wasn't caught
in Dawn's testing since we are using origin.depth everywhere.

Bug: dawn:483
Change-Id: I13b1ccfb016eea01a3291ca439457db09966e9a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-08-03 09:11:52 +00:00
Corentin Wallez 8c201dfadc Allow arrayLayerCount=0 during the deprecation period.
The value 0 is the default value for default-constructed C descriptors
and should be allowed.

Bug: dawn:22
Change-Id: I876ec4d9c6d70a798b0d6cea5c2ccecaad850eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-08-03 09:00:12 +00:00
Jiawei Shao 8c9858e9b8 Fix clearing sint/uint color attachments on Vulkan and OpenGL
This patch fixes a bug on the clear of color attachments with signed or
unsigned integer formats on Vulkan and OpenGL by using the correct APIs
to set the clear color for signed/unsigned integer formats.

BUG=dawn:497
Change-Id: If1bc9858875e6384e71c15bb6770fbbb10045037
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26041
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-08-01 04:18:17 +00:00
Bryan Bernhart f03590a754 D3D12: Dynamic shader-visible heap allocation.
Allocates shader-visible descriptor heaps at a much
smaller size then pool-allocates them upon reaching
the max size. This strategy avoids always wasting memory
for lighter users while still maximizing performance for
heavy users.

BUG=dawn:155

Change-Id: I0519235c901d0283b98ee824eeb0cda6de70b210
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25620
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-30 21:50:32 +00:00
Austin Eng 0d9fce100d Add texture aspect to texture copy view and validation tests
Bug: dawn:439
Change-Id: I0ca283f58fe2b63ac3a8c468f8ea1bb2d300856f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24683
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-30 15:29:57 +00:00
Austin Eng b8a56af176 Rephrase Format::aspect enum as an enum class mask
Format::aspect should be a mask so that it is easier to iterate over
and test if an aspect is present.

This CL also re-exports wgpu's EnumClassBitMask helpers in dawn_native.
It also adds an EnumMaskIterator which wraps BitSetIterator to allow
iterating over the enums in an enum mask.

Bug: dawn:439
Change-Id: I08180a45b27c6031e2f80b0fa1801716677fd813
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24682
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-30 15:25:37 +00:00
Jiawei Shao a36a91a445 Support lazy initialization on the buffers bound into a bind group
BUG=dawn:414

Change-Id: Ice592d6427747941406431709999d08778f0f221
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-30 08:20:17 +00:00
Bryan Bernhart 03cf7c3eae Enable GBV by default for correctness tests.
Dawn apps using debug builds may hang due to
GBV being always on by default. This change turns
on GBV for correctness tests only.

BUG=dawn:490

Change-Id: I2728d834ed53f9acc7556f8d1178d718c0b49457
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25421
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-07-29 19:44:41 +00:00
Corentin Wallez f93fa6acd9 dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation
Reland with a fix for narrowing of uint64_t to size_t of the buffer size
in 32 bit mode.

This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..

Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.

TBR=senorblanco@chromium.org
Bug: dawn:445
Change-Id: I89fe84b6e0b5d0d4a5c6a2db7b38cb7d6cd063f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25981
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-29 17:01:11 +00:00
Tomek Ponitka ab04da48f4 Enabling alphaToCoverage
Added the alphaToCoverage functionality with some
end2end tests. There is no validation for disabling alphaToCoverage
mode if SV_Coverage is statically used by the shader yet.

Bug: dawn:494
Change-Id: I9df15b35697ea05a064b092edae9d5d20f73c4d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25761
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-29 11:44:41 +00:00
Tomek Ponitka 9ecb99344f Roll third_party/spirv-cross/ to enable shader-output mask in HLSL
0376576d2d..f5e9f4a172

$ git log 0376576d2..f5e9f4a17 --date=short --no-merges --format='%ad %ae %s'
2020-07-23 tommek Adding BuiltInSampleMask in HLSL

Created with:
  roll-dep third_party/spirv-cross

Change-Id: I1a9702ce1da046e7c987deaa1994de019d570fb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-07-29 10:10:21 +00:00
Corentin Wallez b88b1a15c7 Revert "dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation"
This reverts commit 0811ecc775.

Reason for revert: Makes the Dawn roll fail.

Original change's description:
> dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation
> 
> This inverts the shimming to have the old mapping at creation method
> be implemented on top of the new method..
> 
> Also updates Wire tests to use mappedAtCreation instead of
> CreateBufferMapped.
> 
> Bug: dawn:445
> 
> Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org

Change-Id: Ied940d505fdf576860697dee8df2548c73581eba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:445
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-29 09:10:13 +00:00
Tomek Ponitka 225a2b46b0 Enabling sampleMask usage in RenderPipelineMTL
Added the sampleMask functionality in Metal.

Bug: dawn:491
Change-Id: Id4a14d0cc715dc701c6f29e4588ce327c5b26cba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25481
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-07-29 08:19:59 +00:00
Corentin Wallez 0811ecc775 dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation
This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..

Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.

Bug: dawn:445

Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-28 15:30:07 +00:00
Jiawei Shao c11a19145f Support buffer lazy initialization before CopyTextureToBuffer
BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I5bdd6333029170d47ea240388e7b7d80750ae5d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-28 01:58:50 +00:00
Bryan Bernhart 1f16229c9b Disable MultisampledRenderingTests on NV/D3D12.
E2E tests fail to pass with backend validation. Disable these tests
until there is resolution from the investigation.

BUG=dawn:462

Change-Id: I0325bafb31cc706be122a601ecfe154bf8880b5b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25680
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-27 19:50:21 +00:00
Hao Li d5a4775cfc Query API: QuerySet on D3D12
- Implement QuerySet object creation on D3D12 backend.
- Add end2end tests for the creation on D3D12 backend.

Bug: dawn:434
Change-Id: I9657792ca5cba8f156471783a7c13f6d36b7a19e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25225
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-07-25 14:48:12 +00:00