Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
67ed82bc52
|
Implement CHudEnergyInterface
|
2017-04-02 19:37:54 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
1629882113
|
Refactors to support fog volume rendering
|
2017-03-13 21:03:58 -10:00 |
Jack Andersen
|
5c884fec0c
|
Work on CStateManager rendering functions
|
2017-03-02 21:18:12 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
4e01787e09
|
More efficient cooked resource loading, AQS audio fixes
|
2017-02-14 20:02:30 -10:00 |
Jack Andersen
|
59406a069b
|
Bug fixes and more CStateManager imps
|
2017-02-13 18:27:20 -10:00 |
Phillip Stephens
|
ac5f28eeff
|
Add missing factories, update hecl
|
2017-02-13 13:29:00 -08:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
6857e219b4
|
Windows Fixes
|
2017-02-11 18:43:33 -10:00 |
Jack Andersen
|
fbbd24f96e
|
Make vector constants class-scope
|
2017-02-11 17:51:59 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
def32a1cca
|
Implement CSaveUITouchBar
|
2017-02-10 13:58:05 -10:00 |
Jack Andersen
|
17d986bb43
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
Jack Andersen
|
c806f4a612
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-08 23:23:59 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Phillip Stephens
|
7e4c82a013
|
Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
|
2017-02-08 23:37:00 -08:00 |
Jack Andersen
|
356788fb9e
|
Another bitstream fix
|
2017-02-06 16:25:58 -10:00 |
Jack Andersen
|
21cb59ee74
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-05 17:22:35 -10:00 |
Jack Andersen
|
6a7fc0145f
|
Bitstream fixes
|
2017-02-05 17:21:58 -10:00 |
Phillip Stephens
|
fc4c9d6947
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-05 12:24:17 -08:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
|
2017-02-05 12:23:58 -08:00 |
Jack Andersen
|
9ea7cee23c
|
Memory card bug fixes
|
2017-02-03 17:46:12 -10:00 |
Jack Andersen
|
6968d9f0d3
|
Various UI fixes, unsupported emulator message
|
2017-02-02 21:33:46 -10:00 |
Jack Andersen
|
e30ec98b6e
|
Some memory card fixes, CToken assign fix
|
2017-02-02 20:23:09 -10:00 |
Jack Andersen
|
83176b41a9
|
FRME bug fixes and shader adjustments
|
2017-01-29 18:16:20 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Jack Andersen
|
da91c921cb
|
Bitfield initializer bug fixes
|
2017-01-24 18:40:19 -10:00 |
Jack Andersen
|
7a60151d3e
|
Char16 refactor and GuiSys bug fixes
|
2017-01-23 21:41:33 -10:00 |
Jack Andersen
|
afd852f1a4
|
Working SFX playback
|
2017-01-22 21:22:17 -10:00 |
Jack Andersen
|
62dc61bfb2
|
Keyboard/Mouse CFinalInput integration
|
2017-01-22 11:26:58 -10:00 |
Phillip Stephens
|
12c6163e32
|
Fix CMemoryCardSys shutdown crash
|
2017-01-22 09:36:25 -08:00 |
Jack Andersen
|
e9222c7aba
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-21 15:53:11 -10:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
|
2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |
Jack Andersen
|
b958182073
|
Work on CAudioSys, boo fixes
|
2017-01-19 17:53:32 -10:00 |
Jack Andersen
|
2850d67513
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-18 16:30:11 -10:00 |
Jack Andersen
|
d17557398f
|
Fix race condition when switching DSP tracks
|
2017-01-18 16:29:49 -10:00 |
Phillip Stephens
|
d1b55e23db
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
b4a3d2b902
|
MP2/3 MREA extract fix
|
2017-01-16 17:51:42 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Jack Andersen
|
d66d9a24f4
|
Integrate CStreamAudioManager globals
|
2017-01-15 23:14:54 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
904166e016
|
RumbleFxTable and final FrontEnd options functions
|
2017-01-12 14:16:26 -10:00 |
Jack Andersen
|
f16c61cce8
|
Work on options portion of CFrontEndUI
|
2017-01-09 21:15:49 -10:00 |
Jack Andersen
|
4c09493a3f
|
CFrontEndUI work
|
2017-01-08 17:44:00 -10:00 |
Jack Andersen
|
ef43c3319b
|
Adopt JBus' GetGCTicks()
|
2017-01-07 17:08:02 -10:00 |
Jack Andersen
|
8af76017c2
|
Integrate JBus
|
2017-01-07 16:52:49 -10:00 |
Jack Andersen
|
02a3b8a6e7
|
Integrate JoyBus checksum
|
2016-12-31 20:56:34 -10:00 |
Jack Andersen
|
0d4ea76c7f
|
CGBASupport implementations
|
2016-12-31 20:46:52 -10:00 |
Jack Andersen
|
db7c2aeaf2
|
GuiSys and FrontEnd work
|
2016-12-30 14:51:51 -10:00 |
Jack Andersen
|
20677700e0
|
Return fixes for MSVC
|
2016-12-30 08:38:01 -10:00 |
Jack Andersen
|
2699d96989
|
CMain::StreamNewGameState merge fixes
|
2016-12-29 20:43:29 -10:00 |
Jack Andersen
|
735183d51a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-29 20:39:29 -10:00 |
Jack Andersen
|
a93ca26ea1
|
CFrontEndUI work
|
2016-12-29 20:37:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Jack Andersen
|
b3cae0d4d5
|
Work on CSaveUI and CSfxManager
|
2016-12-28 19:53:00 -10:00 |
Jack Andersen
|
fe3d375120
|
Kabufuda updates and dolphin memory card path resolution
|
2016-12-28 11:39:38 -10:00 |
Jack Andersen
|
6a99508ee5
|
kabufuda integration
|
2016-12-27 22:51:28 -10:00 |
Phillip Stephens
|
7b79e52740
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
5e2f2e3af8
|
Finishing touches to CMemoryCardDriver
|
2016-12-23 19:23:50 -10:00 |
Jack Andersen
|
a7322e8916
|
Additional memory card imps
|
2016-12-23 14:45:51 -10:00 |
Jack Andersen
|
513d283bee
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-22 20:43:26 -10:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
Jack Andersen
|
ea5ec650b4
|
Add appveyor.yml
|
2016-12-21 15:40:53 -10:00 |
Phillip Stephens
|
598f64002c
|
Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
Jack Andersen
|
c92223301c
|
Cleaner SGameFileSlot save blob initializer
|
2016-12-20 12:09:02 -10:00 |
Jack Andersen
|
9639ac75cc
|
Work on CMemoryCardDriver
|
2016-12-20 11:51:50 -10:00 |
Jack Andersen
|
46cf8cd86d
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
|
2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
a2b07ba357
|
CFrontEndUI work
|
2016-12-16 13:05:29 -10:00 |
Jack Andersen
|
f665812d6e
|
More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
19a371c931
|
Refactor GuiSys (remove general logic handling)
|
2016-12-15 12:37:34 -10:00 |
Jack Andersen
|
6b765838a7
|
Work on CFrontEndUI
|
2016-12-14 12:56:59 -10:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
|
2016-10-02 18:39:31 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
d2e4049c3a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-17 11:34:19 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
|
2016-09-16 13:43:33 -10:00 |
Jack Andersen
|
dae5ea06f5
|
Complete merge
|
2016-09-16 10:23:07 -10:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
8580c5d972
|
Implement CSplashScreen
|
2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
|
2016-09-04 12:47:48 -10:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
6dff9b241a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-02 07:50:27 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Phillip Stephens
|
9a1a434605
|
Add missing CPhysicsActor class member
|
2016-09-01 12:39:13 -07:00 |
Jack Andersen
|
129767134e
|
Various bug fixes
|
2016-08-31 13:08:09 -10:00 |
Phillip Stephens
|
955d043c9e
|
Add ability to load tweaks
|
2016-08-31 14:00:06 -07:00 |
Phillip Stephens
|
d104c7eb45
|
Implement CTweaks::RegisterResourceTweaks
|
2016-08-31 13:43:41 -07:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
27b2f2aedb
|
Windows build fixes
|
2016-08-22 17:12:50 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
|
2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
12f23ba340
|
Several CWorldTransManager imps
|
2016-08-16 12:49:19 -10:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
|
2016-08-15 10:58:07 -10:00 |
Phillip Stephens
|
ec79bcd397
|
CFrontEnd fixes
|
2016-08-05 16:48:53 -07:00 |
Phillip Stephens
|
165735ba1b
|
CScannableObjectInfo imps
|
2016-08-03 16:20:31 -07:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
0ddf4dc426
|
Merge branch 'space-warp'
|
2016-07-29 12:58:32 -10:00 |
Jack Andersen
|
67801e993a
|
Initial space warp filter
|
2016-07-29 07:38:44 -10:00 |
Phillip Stephens
|
1ee38df1ba
|
Various AutoMapper stubs
|
2016-07-29 10:00:23 -07:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Jack Andersen
|
2ff1a2ee0b
|
Shader directory refactor
|
2016-07-20 19:21:45 -10:00 |
Phillip Stephens
|
54ec899d72
|
Add missing files
|
2016-06-21 00:11:49 -07:00 |
Phillip Stephens
|
ebd1fb5944
|
SpacePirate loader imp
|
2016-06-20 21:15:30 -07:00 |
Phillip Stephens
|
27bee1cc35
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
Phillip Stephens
|
63985b6063
|
CPatterned arg type fix
Relay loader imps
CBeetle loader imp
Change CAiFuncMap's const char* to std::string
|
2016-05-17 20:57:43 -07:00 |
Phillip Stephens
|
6d9ccc7f89
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
Jack Andersen
|
57775d31bf
|
Initial CPatterned classes
|
2016-04-24 19:03:38 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
e51a657ec1
|
CAnimSourceReader imps
|
2016-04-15 17:24:25 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
c91bfade75
|
CCharacterFactory imps
|
2016-04-14 17:02:21 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
|
2016-04-02 19:25:34 -10:00 |
Jack Andersen
|
77a8ce5f17
|
boo lambda-API refactor
|
2016-03-30 09:16:01 -10:00 |
Jack Andersen
|
9f82900cdc
|
CGuiTextSupport imps
|
2016-03-21 12:01:19 -10:00 |
Jack Andersen
|
6fcdb3a99c
|
Initial CGuiTextSupport fields; integrated optional template
|
2016-03-20 19:02:56 -10:00 |
Phillip Stephens
|
a0e6bcec49
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-19 12:20:13 -07:00 |
Phillip Stephens
|
62e8066a63
|
Initial CPlayerState RE
|
2016-03-19 12:19:43 -07:00 |
Jack Andersen
|
5a4033e925
|
More field discoveries and imps
|
2016-03-18 17:58:01 -10:00 |
Jack Andersen
|
1908ac111b
|
More GuiSys stubs
|
2016-03-10 14:23:16 -10:00 |
Phillip Stephens
|
9726682939
|
Initial MP1 CSplashScreen
|
2016-03-09 23:13:50 -08:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
8c9eca1858
|
remove 'mp1' target in favor of library entry
|
2016-03-03 19:28:20 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
a37f536ae9
|
Use rendertarget
|
2016-02-20 02:26:43 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |
Phillip Stephens
|
5229f95fb7
|
Restructure event handling
|
2016-02-19 22:45:36 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Jack Andersen
|
a80142728d
|
Tons of PART rendering preparation
|
2016-02-15 19:50:41 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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33eb00b366
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CElementGen constructor
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2016-02-09 12:52:33 -10:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
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58e394d5df
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Windows fixes
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2015-11-10 10:12:43 -10:00 |
Phillip Stephens
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9cb8b10fda
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Update API.
Use u32 rather than uint32_t in CRandom16
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2015-11-08 19:43:11 -08:00 |
Phillip Stephens
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b261e09f51
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Phillip Stephens
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3209748a66
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Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
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2015-10-27 21:45:02 -07:00 |
Jack Andersen
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faa262b73c
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Windows fixes
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2015-10-11 18:41:28 -10:00 |
Phillip Stephens
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b65ac4e9f8
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Fix crash with TRANInv
CTweakParticle
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2015-09-23 12:01:25 -07:00 |
Jack Andersen
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45494ec9aa
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Shared extract only applies to world paks now
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2015-09-21 15:42:03 -10:00 |
Jack Andersen
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da24b39957
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Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
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5fb8287d50
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OS X fixes
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2015-09-02 09:10:11 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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3616f14f94
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moved AdvanceGameState to subclass
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2015-08-26 14:27:32 -10:00 |
Jack Andersen
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d6e0a1c7c6
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More class stubs
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2015-08-26 14:23:46 -10:00 |
Jack Andersen
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3f1025abb3
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link fix
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2015-08-24 21:04:50 -10:00 |
Jack Andersen
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e9de110cee
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All CResLoader methods in-place
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2015-08-23 13:58:07 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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746eb46026
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various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
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b9c3c8138e
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TOneStatic tweak
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2015-08-18 13:30:23 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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1b3d5e1d3c
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More stubs and main flow layout
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2015-08-17 19:54:43 -10:00 |
Jack Andersen
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3112addebd
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Started Tweaks in MP1 DataSpec
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2015-08-17 13:46:41 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |