Commit Graph

511 Commits

Author SHA1 Message Date
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 5a6e40c5aa MAPA/MAPU bug fixes 2017-03-20 11:15:00 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 55867616c8 Only show 'unable to translate to path' in verbosity >= 1 2017-03-10 08:37:12 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 1c7c9caef9 Don't forget shared resources for PAKRouter::enumerateResources() 2017-01-30 13:26:58 -10:00
Jack Andersen 0223c09848 Export YAML of original IDs needed for save compatibility 2017-01-30 13:22:26 -10:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Phillip Stephens bcc524e084 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-26 02:06:41 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen d6482874d6 Path-substitution integrated into MP1 STRG cook/uncook 2017-01-25 22:09:22 -10:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Jack Andersen e9222c7aba Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-21 15:53:11 -10:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Phillip Stephens 4a7a3bea2f FRME Fixes 2017-01-21 07:46:51 -08:00
Phillip Stephens 362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen 04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Phillip Stephens 23315610ed Complete collision flags 2016-12-28 11:41:43 -08:00
Jack Andersen 8166104b32 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-24 15:36:57 -10:00
Jack Andersen e192fb77a4 World cooking bug fixes 2016-12-24 15:36:42 -10:00
Phillip Stephens 777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
Jack Andersen 3a24b35df7 Windows fixes 2016-12-10 15:54:08 -10:00
Phillip Stephens d733dce1cf CCameraManager imps 2016-10-31 15:56:44 -07:00
Jack Andersen 8e7c91b942 Windows build fixes 2016-10-19 14:52:33 -10:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen 647643f579 Several world-cooking bug fixes 2016-10-07 17:41:08 -10:00
Jack Andersen 2503e04b9f DataSpec link structure refactor; UniqueIDBridge cache fix 2016-10-07 08:44:45 -10:00
Jack Andersen 341fe2c728 Tons of dependency gathering flow 2016-10-02 12:41:36 -10:00
Jack Andersen 26eb9891c8 Work on world cooking 2016-10-01 13:20:20 -10:00
Jack Andersen 2dad2e2051 Multi-intermediate MLVL path; simpler metadata yaml 2016-09-30 16:57:09 -10:00
Jack Andersen 9a15f72fc7 use `-flto=thin` as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
Jack Andersen ae4f770ca2 Glob path extract fix 2016-09-24 18:03:34 -10:00
Jack Andersen d440c0ff43 Additional catalog corner cases 2016-09-18 20:08:18 -10:00
Jack Andersen 796394c54f Catalog now encodes aux paths 2016-09-18 19:29:05 -10:00
Jack Andersen 22c3ce608d Windows Fixes 2016-09-18 15:04:26 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Jack Andersen 386e9445e5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 13:44:45 -10:00
Jack Andersen 6ea727e4a8 Additional CSlideShow work; amuse voice handle integration 2016-09-16 13:43:33 -10:00
Phillip Stephens 38fcf914b4 CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 2a2b248aa2 cmath include; update hecl 2016-09-11 08:39:38 -10:00
Jack Andersen 2563b78a82 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-09 19:40:16 -10:00
Jack Andersen a81f35f3e4 ANIM fixes 2016-09-09 19:39:47 -10:00
Phillip Stephens f2635f449c Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Jack Andersen e2f342d107 Signed read bug fix 2016-08-28 16:28:55 -10:00
Jack Andersen 7953ca4828 Proper scratch size computation for ANIM2/3 2016-08-28 15:18:49 -10:00
Jack Andersen 127b754691 Remove debug prints 2016-08-28 14:31:26 -10:00
Jack Andersen bf992f2d16 ANIM cooking bug fixes 2016-08-28 14:28:53 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f8fb72250a Athena YAML refactor 2016-08-21 17:47:48 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Jack Andersen abcb9c2424 MREA generation fixes 2016-08-13 09:37:03 -10:00
Jack Andersen c89005f9c3 Ensure spot cutoff converted back to degrees 2016-08-12 15:29:10 -10:00
Jack Andersen 7a653bc3af Various MREA-generation fixes 2016-08-12 15:23:27 -10:00
Jack Andersen 4cdb93f980 MREA cooker fixes 2016-08-12 09:42:18 -10:00
Jack Andersen 42d39bf6b9 Various extract tweaks; ResourceLock integration 2016-08-11 16:33:38 -10:00
Jack Andersen b03c4843dd blender lighting syntax fix 2016-08-11 10:53:33 -10:00
Jack Andersen e14bbeb368 All MREA cooker sections initial integration 2016-08-11 09:52:22 -10:00
Jack Andersen 6789cdf064 AROTBuilder and initial collision mesh cook integration 2016-08-10 11:54:53 -10:00
Jack Andersen 4519e3abf2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-09 16:52:51 -10:00
Jack Andersen 7cd9ddfad9 Initial round of MREA cooking imps 2016-08-09 16:52:00 -10:00
Jack Andersen 6972926b66 More blender crash fixes 2016-08-09 09:30:23 -10:00
Jack Andersen 9169cac38c Blender crash fix for recent blender-git builds 2016-08-09 09:16:31 -10:00
Phillip Stephens 4541234706 More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
Jack Andersen 8b234fafb8 Specialized C8PC format for indexed image data 2016-07-27 09:07:46 -10:00
Jack Andersen 728cb25488 Static geometry list in CBooRenderer 2016-07-26 12:05:59 -10:00
Phillip Stephens 9b62191975 Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Phillip Stephens 162994ca39 Use template function for SAVW 2016-07-23 19:07:52 -07:00
Phillip Stephens b188c4892a Add SAVW DNAs 2016-07-23 18:53:02 -07:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Jack Andersen 6ac518d99e setGlobalProject now called in cook transactions 2016-07-06 18:23:36 -10:00
Phillip Stephens 40cd1226fa Re-add accidentally removed CRSM types 2016-06-23 12:40:09 -07:00
Phillip Stephens 56320d2442 DGRP Extract Fix 2016-06-01 23:26:50 -07:00
Phillip Stephens fccd52e155 Add missing WPSM types (Trilogy/PAL additions) 2016-06-01 20:13:43 -07:00
Jack Andersen f38a200ea2 Update amuse and boo 2016-05-21 11:46:46 -10:00
Jack Andersen ca37657dbd SLERP PoseBone exporting for supported blender builds 2016-04-25 14:47:48 -10:00
Jack Andersen 436994325b Update RigInverter.cpp 2016-04-22 00:43:29 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Phillip Stephens 14e0468adf DGRP Fixes 2016-04-12 04:37:07 -07:00
Phillip Stephens e9abb7abc7 Add DGRP DNA
ScriptMailbox fix
2016-04-12 03:52:40 -07:00
Phillip Stephens b533069925 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-10 22:14:02 -07:00
Phillip Stephens 476e515622 Add FSM2 DNA 2016-04-10 22:13:47 -07:00
Jack Andersen 457ee8f3af Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-09 18:49:46 -10:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Phillip Stephens 4eb1da2772 Properly handle Directional lights 2016-04-09 17:44:07 -07:00
Phillip Stephens 6e2c1a992b Fix directional lights 2016-04-09 15:26:11 -07:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 6800b5ccf5 Make sure LCTR bones are untransformed by RigInverter 2016-04-08 17:10:50 -10:00
Jack Andersen 5a8b7c599a RigInverter translation fix 2016-04-08 13:21:41 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 84541e1ed7 Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim 2016-04-07 17:38:30 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 3deb20de07 Added key-dump macro for data-debugging convenience 2016-04-07 17:30:00 -10:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 8f4cc0876e Add warning silence to fallback ID resolve 2016-04-05 16:04:15 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 728141b217 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-01 17:34:59 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen ced28fc3d2 Decided against collision avoidance check for extract 2016-04-01 14:18:35 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen b175df5154 Progress count fix 2016-03-31 18:54:05 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 372e11e190 Cook path directories properly created 2016-03-31 08:56:43 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 2e028d9049 Nuke hacky custom normals 2016-03-28 18:12:21 -10:00
Jack Andersen 6cb3010e86 Show sharp edges by default 2016-03-28 18:03:44 -10:00
Jack Andersen e11588aa66 Automatic sharp-edge-marking using Retro's normals for reference 2016-03-28 16:24:47 -10:00
Phillip Stephens 9a96d4025d Moo 2016-03-28 17:10:47 -07:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen 81de11f2c3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 11:39:07 -10:00
Jack Andersen 8e412da96e Initial cook integration 2016-03-28 11:38:48 -10:00
Phillip Stephens fe53199148 Particle fixes 2016-03-28 02:25:50 -07:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Jack Andersen a066c66e5b BabeDead python fix 2016-03-27 11:02:38 -10:00
Jack Andersen 182f519158 BabeDead update for Blender 2.77 light falloff 2016-03-27 10:43:04 -10:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Phillip Stephens 95062eceb4 Keep original paths for areas, worlds, and maps when not in a world pak 2016-03-10 18:56:16 -08:00
Jack Andersen 8cb4bacb17 PAKRouter fix 2016-03-09 10:44:34 -10:00
Phillip Stephens 23268fdb40 Add FONT DNA 2016-03-09 00:54:28 -08:00
Phillip Stephens 14c0189d1f Add ELSC to DataSpec 2016-03-08 20:49:44 -08:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen f9a067b9e7 String residency fixes 2016-03-03 18:29:28 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Jack Andersen d5a5e7e52e Merge branch 'master' into urde-tags 2016-03-02 12:38:34 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen 496903047e Template instantiation rampage (much lighter common headers) 2016-03-01 21:29:19 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Jack Andersen 2a614215c8 Initial migration to URDE-hashed object tags 2016-02-29 17:08:25 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Phillip Stephens 19e7dc6b63 Fix API usage 2016-02-20 00:35:00 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 5f4eee538d Finished CElementGen virtual method imps 2016-02-12 19:16:39 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 8fbe6a953c All real elements implemented 2016-02-05 21:31:53 -10:00
Jack Andersen 49e84c85fd Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
Jack Andersen a6ed8ae247 All MP1 PARTs reading 2016-02-03 14:55:39 -10:00
Jack Andersen 0f2b9ce962 Further element implementation; GPSM factory refactor 2016-02-02 17:58:33 -10:00
Jack Andersen 80b226fbfe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-02 13:42:38 -10:00
Jack Andersen 69d85afc23 Much better YAML-read for particles 2016-02-02 13:41:55 -10:00
Phillip Stephens 94389f5f33 Last of the element offsets 2016-02-02 15:14:55 -08:00
Phillip Stephens b8b267db73 More element offsets
Adjust color
Adjust icon
2016-02-02 14:35:17 -08:00
Phillip Stephens 5d5bd53db8 More element types 2016-02-02 11:11:17 -08:00
Phillip Stephens 9649acb829 More GPSM element offsets 2016-02-02 01:16:07 -08:00
Jack Andersen 1402d68c01 More element classes 2016-02-01 22:22:01 -10:00
Jack Andersen dd75a37b66 Initial round of particle factories 2016-02-01 18:29:58 -10:00
Phillip Stephens 4428f67998 Actually fix MLVL for MP2/3
More FRME support
2016-01-22 04:19:43 -08:00
Jack Andersen 6e25e08273 MS STL iteration fix 2016-01-19 12:13:36 -10:00
Phillip Stephens 23020b2a35 Add surfaceGroup specifier to SurfaceHeader_2/3 2016-01-14 14:42:44 -08:00
Phillip Stephens 5399b00f95 Fix header guard 2016-01-13 23:24:17 -08:00
Phillip Stephens 3701037199 Add EGMC for SCAN <-> Object relations 2016-01-13 23:22:43 -08:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Jack Andersen 028be337c6 Relocate CaseInsensitiveCompare 2015-12-30 12:05:17 -10:00
Jack Andersen 755610f312 Update hecl 2015-12-17 18:56:11 -10:00
Phillip Stephens 2dcd9fa789 Add forgotten MP3 MAPA DNA
Fix crash when trying to add a seam to a missing edge
2015-12-05 23:28:29 -08:00
Phillip Stephens d3205718f2 Fix possible cast failure 2015-12-05 19:13:07 -08:00
Phillip Stephens e4b329e8cf Prelim MAPA refactor 2015-12-05 19:05:34 -08:00
Jack Andersen 04fa61e0c2 Moved CVars to HECL 2015-12-02 11:14:31 -10:00
Jack Andersen 64d62220fe TXTR C8 bug fix 2015-11-22 13:52:02 -10:00
Phillip Stephens a21aef6fa3 Finalize CVarManager (for now) 2015-11-21 22:51:25 -08:00
Phillip Stephens fd8f72c5f0 Add CVar
Update HECL
2015-11-21 20:24:51 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 0937f638a0 Updated submodules 2015-11-15 18:31:13 -10:00
Jack Andersen 5f5ce04391 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-11-14 13:43:17 -10:00
Jack Andersen bbc977cc79 HMDL support added 2015-11-14 13:42:58 -10:00
Phillip de8ec7e4f0 Squash MSVC Warnings
Update HECL
2015-11-13 22:42:14 -08:00
Jack Andersen 79cf5f12ca initial HMDL/CMDL implementation 2015-11-13 16:28:45 -10:00
Jack Andersen 2dd2751627 Updated hecl 2015-11-10 21:04:17 -10:00
Jack Andersen 58e394d5df Windows fixes 2015-11-10 10:12:43 -10:00
Jack Andersen b94e14cd55 Submodule updates 2015-11-09 16:07:15 -10:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Jack Andersen 8ffa2d2b15 Merge branch 'id-dump' 2015-10-26 14:43:04 -10:00
Jack Andersen 571f9d1b4c Added EVNT naming 2015-10-26 14:32:12 -10:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen 3c63023d07 Removed temporary ID dumper code 2015-10-25 18:06:48 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Jack Andersen fb11af23c6 Proper matrix decomposition for MLVL blend 2015-10-23 15:43:41 -10:00
Jack Andersen b207db8c27 Began migration to MLVL blend representation 2015-10-23 15:23:45 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen e20837eabd Skin intermediate outputting for mesh cooker 2015-10-21 16:03:26 -10:00
Jack Andersen 4a389040fc Mesh cooker fixes 2015-10-20 15:34:35 -10:00
Jack Andersen bf8a007514 Initial CMDL cooking in place 2015-10-18 17:28:47 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen 6bd5c42a9e Initial MaterialSet constructor 2015-10-16 16:07:38 -10:00
Jack Andersen d0404680fd Extract directory selection fix 2015-10-15 14:35:40 -10:00
Jack Andersen d95e11ce3e Updated hecl 2015-10-14 13:07:29 -10:00
Jack Andersen a53cf8aad3 Material extraction fix; Layer indices 2015-10-12 11:10:38 -10:00
Jack Andersen faa262b73c Windows fixes 2015-10-11 18:41:28 -10:00
Jack Andersen f77900a9cb TEV->Blender fixes 2015-10-10 19:56:42 -10:00
Jack Andersen 3b7f7f2f3a CMDL cooking updates 2015-10-06 15:17:17 -10:00
Jack Andersen 5129f0a0c7 Minor re-organization of DeafBabe header 2015-10-04 15:57:23 -10:00
Jack Andersen 0d2f2cfd34 Initial cook tool integration 2015-10-03 19:08:56 -10:00
Jack Andersen 1f9c8811d2 Work on cooking features 2015-09-30 14:40:21 -10:00
Jack Andersen d075225c31 Handling for additive ANIMs and MP3 skinning fix 2015-09-28 16:00:28 -10:00
Jack Andersen d59c649f2f Additional data updates 2015-09-27 20:16:41 -10:00
Jack Andersen 6d1fb5470f Templated BabeDead reader 2015-09-27 19:19:31 -10:00
Jack Andersen 739c31d87c Full PAK Indexing even for partial extracts 2015-09-27 15:13:27 -10:00
Jack Andersen 3540a3e19a ANIM Scaling fix 2015-09-27 14:42:47 -10:00
Jack Andersen a18f1aae6e MP3 ANIM Rotation fix 2015-09-27 11:49:18 -10:00
Jack Andersen bffb491769 MP3 ANIM updates 2015-09-26 16:24:03 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen cf1c7e4781 Another PAK indexing fix 2015-09-23 17:57:45 -10:00
Jack Andersen 21d8b9dcd3 Preparing for CHAR/ANIM implementation 2015-09-23 14:59:36 -10:00
Jack Andersen 2893eb7e76 Additional extract directory tier for level names 2015-09-23 12:59:12 -10:00
Jack Andersen b1f55c2733 MP3 DEPS support 2015-09-22 20:35:07 -10:00
Jack Andersen bb89194157 Shared extract fix 2015-09-21 21:15:30 -10:00
Jack Andersen a6c964a7c2 Proper world-pak detection 2015-09-21 15:58:26 -10:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen bd3cf2b847 Added pak isolation feature for trilogy paks 2015-09-21 13:36:15 -10:00
Jack Andersen 9f05f40994 Added split normals layer to extracted meshes 2015-09-21 12:45:55 -10:00
Jack Andersen 8221caac35 Added distinct-normal vertex extraction 2015-09-20 15:23:20 -10:00
Jack Andersen bee7388242 Initial MP3 MREA support 2015-09-19 20:09:27 -10:00
Jack Andersen 2de7d91fe7 Added UV Animation 8 2015-09-19 14:14:31 -10:00
Jack Andersen 84531b676f Initial MP3 Material Support 2015-09-18 15:38:40 -10:00
Jack Andersen da24b39957 Lightmap rendering 2015-09-17 09:50:43 -10:00
Jack Andersen 73862a937f initial DEAFBABE support 2015-09-11 21:13:40 -10:00
Jack Andersen 40c39ee83b bmesh generation tweaks 2015-09-10 18:53:32 -10:00