Luke Street
|
052c1888cb
|
Honor scale factor in input viewer
|
2021-05-30 08:45:49 -04:00 |
Luke Street
|
1559441431
|
Pop inactive color before View button
|
2021-05-30 08:09:33 -04:00 |
Luke Street
|
23f92d450a
|
Update missed ImVec2 references
|
2021-05-30 08:05:37 -04:00 |
Luke Street
|
4cd2932023
|
Use zeus instead of ImGui math
|
2021-05-30 08:02:45 -04:00 |
Phillip Stephens
|
92f13efbef
|
Add missing hasPrevious check to input overlay
|
2021-05-30 00:57:51 -07:00 |
Phillip Stephens
|
d9b7229e79
|
Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
|
2021-05-30 00:52:20 -07:00 |
Phillip Stephens
|
48ad17b274
|
Moar inspection!!!
|
2021-05-29 17:43:33 -07:00 |
Phillip Stephens
|
fdd08ca59d
|
Implement CScriptSwitch inspection
|
2021-05-29 16:38:41 -07:00 |
Phillip Stephens
|
68845c9ee3
|
Always ensure we have a valid CRandom16 for the GUI code, implement CScriptTimer inespection
|
2021-05-29 16:17:16 -07:00 |
Luke Street
|
a67389cea8
|
Fixes for MSVC
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
1d95301789
|
CScriptActor & CDamageVulnerability inspect
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
53aabceae2
|
Allow editing amount/capacity separately
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
a066e9aa79
|
Add CScriptEffect inspection
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
953876393c
|
Add Help->ImGui->Clear Settings
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
1bf00f1444
|
Add filter & warp to Layers window
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
37f24d4cc5
|
Add CGameLight properties
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
303e671a6c
|
Add "Current area" option to Inspect
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
5cc3f9c05a
|
Use `0x` prefix on hex values, add Editor ID and Area names
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
bc7ff9afaf
|
Fix oversight in Connection lists
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
e400506017
|
Set initial window size for Layers
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
44ab54745f
|
Add note on Artifacts tab
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
822e5d3410
|
Compact layout for Items window
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
4d92c87463
|
Rename worldLayers -> m_worldLayers
|
2021-05-29 18:45:08 -04:00 |
Henrique Gemignani Passos Lima
|
75e84a467b
|
Add imgui layer editor
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
5167a33605
|
Okay, actually fix link ordering
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
3524ac2281
|
Try different way of specifying link ordering
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
c59192beb6
|
Fix ImGuiStringViewText on MSVC
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
29558c988f
|
Add default case to AnimationStateToStr
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
a29a0a583b
|
Fix debugHovered logic
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
25db5f6e44
|
Update area map with items All/None
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
0910863842
|
Resolve clang-tidy issues & update config
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
8176f9db38
|
Proper About window icon scaling
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
d2160eb74d
|
Move Highlight checkbox to Entity
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
4e804d0bc2
|
Add Items window
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
7536e0dcef
|
Serialize CVarManager on shutdown; add build type to About
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
28c0ebf096
|
Fix double free; add credits to About
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
0a76ee1ae2
|
Add trigger visualization to inspecter
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
acb827a3b5
|
Add incoming connections
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
9dc8f664af
|
NoResize for view button column
|
2021-05-29 18:45:08 -04:00 |
Phillip Stephens
|
3aabafd315
|
Fix crash at launch if g_GameState or g_StateManager is null, don't serialize CVarManager
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
e46ba3ef98
|
Add About window & debug overlays
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
5ac2a298f0
|
Improve overall Inspect performance & fixes
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
c6a75a242f
|
Remove needless references in range loops
|
2021-05-29 18:45:08 -04:00 |
Luke Street
|
0e54d55bf7
|
Inspect window filter & Patterned body state info
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
7bd05089e1
|
Some CPhysicsActor fields
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
604a9b841b
|
Use existing ScriptObject{State,Message}ToStr
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
7e9408868f
|
Add connections view
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
4f48a442de
|
Actor highlighting on selection
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
4740ca0c43
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
0841bd4ab2
|
Initial work on entity introspection
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
bae1d7d59f
|
Update boo; fix viewport/scissor in main loop
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
f8fa3d1f20
|
Add Warp menu
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
6eb0d366fe
|
Various fixes / cleanup
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
55002f1537
|
Begin Runtime ImGui integration
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
0fb21ece35
|
ImGui cursors, clipboard, TTF font & fixes
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
4b4e991c39
|
Fix Windows build
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
d0f088e7d5
|
Fix Metal rendering; HI-DPI improvements
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
1a5ec8b569
|
Add initial imgui implementation
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
94f10bb002
|
Remove Editor & specter
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
332ebee36c
|
CDamageVulnerability: Fix missing "Bomb" vulnerability
|
2021-05-29 18:44:46 -04:00 |
Phillip Stephens
|
8f493f17f1
|
Minor fixes, use CUnitVector in CCollionInfo
|
2021-05-23 13:10:57 -07:00 |
Phillip Stephens
|
070d34d281
|
Add CMayaSpline update zeus
|
2021-05-23 11:53:15 -07:00 |
Phillip Stephens
|
ec08dea524
|
Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN
|
2021-05-16 15:29:34 -07:00 |
Phillip Stephens
|
d44a997a3a
|
Revert test changes
|
2021-05-16 12:23:13 -07:00 |
Phillip Stephens
|
128015baa6
|
Code cleanup
|
2021-05-16 12:11:45 -07:00 |
Phillip Stephens
|
e9b4cce6db
|
Remove debug print
|
2021-05-09 16:10:05 -07:00 |
Phillip Stephens
|
6718f697dd
|
Fix Flaahgra's attack by using the correct variable in CBodyController
|
2021-05-09 16:05:36 -07:00 |
Phillip Stephens
|
6ec2814b8c
|
CFlaahgra cleanups
|
2021-05-09 13:53:04 -07:00 |
Phillip Stephens
|
61464651cd
|
CDamageVulnerability fixes
|
2021-05-08 20:14:38 -07:00 |
Luke Street
|
5918daf818
|
CElementGen: Add activeParticleCount sanity check
|
2021-05-06 14:35:02 -04:00 |
Phillip Stephens
|
a3628bebff
|
CElementGen: Disable RecreatePipelines logic for the time being
|
2021-05-06 11:27:29 -07:00 |
Phillip Stephens
|
bd050e8ac0
|
Start renaming CThardus functions
|
2021-05-06 10:53:19 -07:00 |
Phillip Stephens
|
847211f81f
|
Remove unnecessary switch from CLight constructor
|
2021-05-06 10:52:35 -07:00 |
Phillip Stephens
|
5e0604f101
|
Correct Light radius calculation
|
2021-05-06 10:51:54 -07:00 |
Phillip Stephens
|
2b8bc3fd8a
|
Minor corrections, and fix memorycard corruption
|
2021-05-02 15:06:38 -07:00 |
Phillip Stephens
|
6ad0e5cb37
|
CGameCollision: Cleanups
|
2021-05-01 19:53:11 -07:00 |
Phillip Stephens
|
7e97b6f997
|
CGameCollision: Fix sign error
|
2021-05-01 19:52:36 -07:00 |
Phillip Stephens
|
0d63119cfc
|
CCollisionActor: Minor fixes and cleanups
|
2021-05-01 17:28:04 -07:00 |
Phillip Stephens
|
f1b0c4b735
|
CJellyZap fixes
|
2021-04-25 20:16:16 -07:00 |
Phillip Stephens
|
518e639f69
|
Don't recreate every pipeline in CElementGen, only those relevent to CParticle instances
|
2021-04-20 18:00:03 -07:00 |
Phillip Stephens
|
54691cf035
|
Fix platform riders not being dragged when the platform is rotated by CScriptActorRotate
|
2021-04-19 21:52:14 -07:00 |
Phillip Stephens
|
83fc649023
|
Fix CScriptActorRotate
|
2021-04-18 20:11:18 -07:00 |
Phillip Stephens
|
f795332d89
|
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
|
2021-04-18 17:31:29 -07:00 |
Phillip Stephens
|
1654333a16
|
Only allocate particle buffers as needed, greatly improves performance and removes certain hacks
|
2021-04-18 16:53:51 -07:00 |
Phillip Stephens
|
1039424737
|
Minor CPhazonPool fixes
|
2021-04-13 19:09:55 -07:00 |
Luke Street
|
c7f301b485
|
CMemoryCardDriver: Avoid crash with corrupt/empty file
|
2021-04-12 12:22:57 -04:00 |
Luke Street
|
fb9ea9092a
|
Merge branch 'massive-rename'
|
2021-04-10 09:38:42 -04:00 |
Henrique Gemignani Passos Lima
|
d6f19d26e7
|
Using optick, linked from boo
|
2021-04-10 09:21:34 -04:00 |
Henrique Gemignani Passos Lima
|
e3896bdee9
|
Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
|
2021-04-10 09:18:45 -04:00 |
Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Luke Street
|
53fb23fc17
|
CMemoryCardSys: Fix -Wstringop-truncation issue
|
2021-04-05 13:32:29 -04:00 |
Phillip Stephens
|
845f84f8a4
|
Merge pull request #383 from henriquegemignani/feature/optimize-CrossTouchActors
Don't recreate the nearList for each entity
|
2021-04-03 10:26:40 -07:00 |
Henrique Gemignani Passos Lima
|
eed6022a15
|
Improve CFileDvdRequest::PostCancelRequest
Do nothing if either m_complete or m_cancel is set, avoiding waiting for the mutex for no reason.
|
2021-04-03 20:07:14 +03:00 |
Henrique Gemignani Passos Lima
|
483e25bff3
|
Don't recreate the nearList for each entity
|
2021-04-03 04:32:26 +03:00 |
Phillip Stephens
|
cefe6bb232
|
Remove old test code
|
2021-04-02 16:46:16 -07:00 |
Luke Street
|
286efb5609
|
CFBStreamedPairOfTotals: Fix end keyframe logic
|
2021-04-02 10:50:20 -04:00 |
Luke Street
|
c3c88a434f
|
CScriptBallTrigger: Fix force calculation
|
2021-04-02 07:56:24 -04:00 |
Luke Street
|
0d934cf608
|
CAutoMapper: Fix world switch for hints
|
2021-04-01 23:58:22 -04:00 |
Luke Street
|
f956e6e618
|
COmegaPirate: Remove debug print
|
2021-03-30 22:03:18 -04:00 |
Phillip Stephens
|
fbf1e26eda
|
Let's not blow up our memory usage plzkthxbai
|
2021-03-30 14:29:03 -07:00 |
Phillip Stephens
|
879cf852c3
|
CElementGen: Hacky fix for memory corruption, need to dynamically reallocate buffers when MAXP changes
|
2021-03-28 18:26:50 -07:00 |
Luke Street
|
c467c608a7
|
CFBStreamedPairOfTotals: Properly set x78_t at end
|
2021-03-28 13:00:07 -04:00 |
Luke Street
|
ee590e670d
|
CFBStreamedPairOfTotals: Fix jumping to end of animation
|
2021-03-27 18:48:31 -04:00 |
Phillip Stephens
|
02af2c32c0
|
Merge pull request #371 from AxioDL/particle-fixes
Particle fixes
|
2021-03-26 22:45:01 -07:00 |
Phillip Stephens
|
72b5706400
|
Fix crash in CAutoMapper
|
2021-03-17 02:55:00 -07:00 |
Phillip Stephens
|
087bd51693
|
CElementGen: ADV Parameter fixes
|
2021-03-16 23:33:05 -07:00 |
Phillip Stephens
|
0a3bcf3ab8
|
Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles""
This reverts commit 732831de9a .
|
2021-03-16 21:49:18 -07:00 |
Henrique Gemignani Passos Lima
|
bad8b35ae6
|
Fix typo in CPlayerState::ReInitializePowerUp
|
2021-03-16 01:33:17 +02:00 |
Phillip Stephens
|
55dd197e67
|
CPuddleSpore fixes
|
2021-03-07 06:25:27 -08:00 |
Phillip Stephens
|
267f9fc63e
|
Fix CBSBiPedLocomotion
|
2021-03-07 01:43:03 -08:00 |
Luke Street
|
09d23ef519
|
CIceSheegoth/CMetroid: Use pas::EAnimationState
|
2021-03-01 23:55:55 -05:00 |
Luke Street
|
bb4bdfa1ee
|
Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
# Runtime/MP1/World/CFlyingPirate.cpp
# Runtime/World/CScriptGunTurret.cpp
|
2021-03-01 23:45:21 -05:00 |
Luke Street
|
1144df0ea8
|
CTweakGame: Add CVar definitions in header
|
2021-02-27 23:45:23 -05:00 |
Phillip Stephens
|
9a0d51ad05
|
Wire up the rest of CTweakGame to CVars
|
2021-02-27 15:30:06 -08:00 |
Phillip Stephens
|
172eae4a61
|
Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules
|
2021-02-26 01:35:54 -08:00 |
Phillip Stephens
|
e39fee8154
|
Allow specifying memory card image path for slot A and B
|
2021-02-25 21:07:41 -08:00 |
Luke Street
|
483f8ed97b
|
Change CResFactory::AsyncIdle timeout to 5ms
|
2021-02-15 22:03:40 -05:00 |
Luke Street
|
732831de9a
|
Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
|
2021-02-15 21:54:44 -05:00 |
Phillip Stephens
|
0781307c49
|
Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision)
|
2021-01-16 19:33:03 -08:00 |
Phillip Stephens
|
dc270ced7e
|
Remove debug print
|
2021-01-14 15:57:16 -08:00 |
Phillip Stephens
|
3548252931
|
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
|
2021-01-14 15:52:26 -08:00 |
Phillip Stephens
|
44f5fe4684
|
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
|
2021-01-14 13:43:59 -08:00 |
Phillip Stephens
|
cede47be4d
|
Add debugging tool CVars
|
2021-01-10 18:44:42 -08:00 |
SirMangler
|
7fb4c45046
|
FPS Counter and debug overlay CVAR
|
2021-01-10 16:10:55 +00:00 |
SirMangler
|
0e093baf67
|
Removed constexpr from lambdas to fix compiler error
|
2021-01-03 19:20:48 +00:00 |
Phillip Stephens
|
0cdacb1f37
|
Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/urde
|
2020-12-31 14:00:39 -08:00 |
Phillip Stephens
|
c6593760b1
|
Update submodules, add room timer
|
2020-12-31 14:00:10 -08:00 |
Phillip Stephens
|
9d78305360
|
Minor correction in CBallCamera
|
2020-12-27 16:01:42 -08:00 |
Phillip Stephens
|
27990a344a
|
Merge commit 'f06ec91fa14ba653e58c4ee96ec85cfe1af43462' of https://github.com/AxioDL/urde
|
2020-12-25 21:06:51 -08:00 |
Phillip Stephens
|
914335275b
|
Temporary fix for Phazon Suit crash on windows
|
2020-12-25 21:03:29 -08:00 |
PhazonJim
|
f86e570ef4
|
fix for build error in Xcode relating to non-reference types in a for loop
|
2020-12-21 02:09:54 -05:00 |
Luke Street
|
cec1610847
|
CThardus: Temporary comment (GCC unused fix)
|
2020-12-18 06:29:10 -05:00 |
Luke Street
|
dcdfd58715
|
CScriptGunTurret: Fix health check in AcceptScriptMsg Damage
|
2020-12-18 06:28:20 -05:00 |
Luke Street
|
b05460da42
|
CStateManager: Move collision debug drawing into NDEBUG condition
|
2020-12-18 06:08:54 -05:00 |
Luke Street
|
168eb6ac39
|
CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
|
2020-12-18 06:08:25 -05:00 |
Luke Street
|
1e0bdce5a3
|
CScriptActor: Set noZTest flags appropriately
|
2020-12-18 06:06:31 -05:00 |
Luke Street
|
cc79ba3d09
|
CBouncyGrenade: Element gen renaming
|
2020-12-18 06:05:22 -05:00 |
Phillip Stephens
|
3f49b06070
|
Merge branch 'prime-exo'
|
2020-12-15 14:52:47 -08:00 |
Phillip Stephens
|
1e8aa2581e
|
Minor CPhysicsActor fixes
|
2020-12-13 14:57:21 -08:00 |
Phillip Stephens
|
df0d21a03e
|
Fix Metroid Prime essence
|
2020-12-13 12:09:26 -08:00 |
Phillip Stephens
|
b59bf39924
|
I feex
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
4e51795fa6
|
Essence fixes
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
e5daca0899
|
More CMetroidPrimeExo imps
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
abbacad46b
|
More state implementations
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
215eedc013
|
Fix inconsistent state causing Exo to fling herself off into the void
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
2d56e56411
|
Fix zeus::close_enough call prevent AI from advancing
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
8633bbddec
|
More CMetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
|
0903b478f6
|
More MetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
|
bc60a237a4
|
More imps, initial AI execution
|
2020-12-13 10:57:43 -08:00 |
Phillip Stephens
|
c4d4a937ec
|
Initial CMetroidPrimeExo imps
|
2020-12-13 10:56:51 -08:00 |
Phillip Stephens
|
0d11dd1476
|
Finish CMetroidPrimeEssence imps
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
5598558265
|
Teh maymays
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
543a24ea9e
|
Initial CMetroidPrimeEssence behavior
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
130c60ccc8
|
Initial CMetroidPrimeExo imps
|
2020-12-13 10:55:50 -08:00 |
Phillip Stephens
|
28561081d7
|
Add light visualization (requires custom models)
|
2020-12-12 23:39:55 -08:00 |
Phillip Stephens
|
39e9ff5593
|
Cleanup CPatterned
|
2020-11-06 22:06:17 -08:00 |
Phillip Stephens
|
fdd41d87c4
|
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
|
2020-10-24 16:00:39 -07:00 |
Phillip Stephens
|
b963ce1e85
|
Attempt 4 to fix ScriptLayerController for Tom
|
2020-10-21 15:55:45 -07:00 |
Phillip Stephens
|
528c96b2c0
|
I am teh dumb, fix CGameArea
|
2020-10-20 15:26:08 -07:00 |
Phillip Stephens
|
9ac44921a6
|
Correct return type
|
2020-10-20 03:04:17 -07:00 |
Phillip Stephens
|
a8d8eb0dde
|
Fix IGetAreaId and rename GetAreaId to GetAreaIndex
|
2020-10-20 03:03:11 -07:00 |
Phillip Stephens
|
3ffa15cfa3
|
Implement CMemoryCardSys::GetAreaAndWorldIdForSave
|
2020-10-20 02:40:02 -07:00 |
Phillip Stephens
|
01d94367dc
|
Add ability to disable AI
|
2020-10-02 23:28:05 -07:00 |
Luke Street
|
ad6cabed7b
|
DataSpec: Fix MREA mesh visor flags when cooking
|
2020-09-27 15:43:51 -04:00 |
Luke Street
|
9e5f28ba80
|
CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
|
2020-09-27 12:59:56 -04:00 |
Luke Street
|
6ff305da06
|
CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
|
2020-09-27 12:23:54 -04:00 |
Luke Street
|
9a7bceb637
|
CMetroidAreaCollider: Correct g_DupVertexList and g_DupEdgeList size
|
2020-09-27 03:04:30 -04:00 |
Luke Street
|
cfe1507fc7
|
CRidley: DoUserAnimEvent projectile fixes
|
2020-09-26 11:16:59 -04:00 |
Luke Street
|
dad16bf59b
|
CEnergyProjectile: Properly set hitProjectileOwner
Fixes #359
|
2020-09-26 10:38:22 -04:00 |
Luke Street
|
902b5644f7
|
CEnergyProjectile: Minor cleanup
|
2020-09-26 09:41:50 -04:00 |
Luke Street
|
6b51f32f99
|
CBloodFlower: Use GetLctrTransform for projectile pos
|
2020-09-26 09:41:28 -04:00 |
Luke Street
|
732be1f7ea
|
CEnergyProjectile: Mark functions as override
|
2020-09-26 01:48:18 -04:00 |
Luke Street
|
edea2e3745
|
CGameProjectile: Implement Render
|
2020-09-26 01:34:13 -04:00 |
Luke Street
|
e305fbffab
|
CBloodFlower: LaunchPollenProjectile fixes
|
2020-09-26 01:34:09 -04:00 |
Luke Street
|
c474b19b9d
|
CTargetableProjectile: Implement ResolveCollisionWithActor & fixes
|
2020-09-25 14:14:24 -04:00 |
Luke Street
|
8b597112be
|
ParticleCommon: Fix IESampleAndHold element ordering
|
2020-09-24 03:17:17 -04:00 |
Luke Street
|
6e3d94483c
|
Note CMVEFastConstant bug in 0-00
|
2020-09-24 03:00:15 -04:00 |
Luke Street
|
d5596e6430
|
Fix VEAngleSphere element ordering & calculations
|
2020-09-24 02:42:25 -04:00 |
Phillip Stephens
|
5bfdb4312f
|
Fix incorrect zMomentum usage in CScriptActor
|
2020-09-23 17:38:47 -07:00 |
Phillip Stephens
|
9ab8c4cd8b
|
Fix PowerBomb radius derp
|
2020-09-23 16:32:15 -07:00 |
Luke Street
|
3d01549af3
|
CElementGen: Render PMAB models with ForcedAdditiveNoZWrite
Fixes rendering for missile impacts, charge beam & more
|
2020-09-23 03:24:33 -04:00 |
Luke Street
|
9ca0d2afb0
|
CScriptMazeNode: Remove unused <ranges> include
|
2020-09-21 21:11:06 -04:00 |
Luke Street
|
1fd481a020
|
CScriptMazeNode: Remove debug logvisor instance
|
2020-09-21 20:58:01 -04:00 |
Luke Street
|
dbbb3cdc4e
|
CScriptMazeNode: Always free CMazeState
|
2020-09-21 20:56:44 -04:00 |
Luke Street
|
a35bfc49b5
|
CScriptMazeNode: Fix reversed enter/target & add debug rendering
|
2020-09-21 20:42:54 -04:00 |
Luke Street
|
df2d191be8
|
CScriptMazeNode: Renaming & more cleanup
|
2020-09-21 18:38:11 -04:00 |
Luke Street
|
c23a047a93
|
CScriptMazeNode: Signed fixes & cleanup
|
2020-09-20 16:36:24 -04:00 |
Luke Street
|
eb124a9470
|
CScriptMazeNode: Working implementation
|
2020-09-20 03:25:56 -04:00 |
Luke Street
|
2cca2b8513
|
CScriptMazeNode: Finish initial implementation
|
2020-09-20 01:47:12 -04:00 |
Luke Street
|
a533ee3538
|
CScriptMazeNode: Initial implementation of sub_802899c8
|
2020-09-19 16:32:23 -04:00 |
Luke Street
|
cf68c7dd9d
|
CScriptMazeNode: Finish initial implementation of Reset
|
2020-09-19 15:52:15 -04:00 |
Luke Street
|
47f456e4e7
|
CScriptMazeNode: Start implementing AcceptScriptMsg
|
2020-09-19 14:52:43 -04:00 |
Luke Street
|
529e8f6a07
|
CScriptMazeNode: Implement Reset
|
2020-09-19 13:44:32 -04:00 |
Luke Street
|
e486e01b2a
|
CScriptMazeNode: Implement GenerateObjects & more structures
|
2020-09-19 13:30:44 -04:00 |
Luke Street
|
995f3bb356
|
CDrone: Death fixes
|
2020-09-19 12:13:02 -04:00 |
Luke Street
|
76de1541f2
|
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
|
2020-09-18 17:04:50 -04:00 |
Luke Street
|
834fe39074
|
Runtime: Resolve -Wrange-loop-analysis warnings
|
2020-09-18 16:47:59 -04:00 |
Luke Street
|
ee2e75b861
|
CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
|
2020-09-18 02:43:55 -04:00 |
Luke Street
|
325e955354
|
MP1: Load Strings pak as well
|
2020-09-17 20:04:06 -04:00 |
Luke Street
|
ce7b94a2ed
|
MP1: Load RS5 pak if exists
|
2020-09-17 19:50:36 -04:00 |
Luke Street
|
a3790c983d
|
CAnimTreeTransition: Handle negative transTimeRem (workaround)
|
2020-09-16 14:53:29 -04:00 |
Luke Street
|
2361916614
|
CBooRenderer: Don't smash the stack
|
2020-09-16 13:07:53 -04:00 |
Luke Street
|
bc8135e896
|
CBooRenderer: Fix light count in ActivateLightsForModel
|
2020-09-16 13:01:06 -04:00 |
Luke Street
|
d7b5587e48
|
CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
|
2020-09-16 04:38:09 -04:00 |
Luke Street
|
3d68fc0bfc
|
CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
|
2020-09-16 04:34:06 -04:00 |
Luke Street
|
a9ed8c4329
|
CAnimData: Actually create CParticleData in InitializeEffects
|
2020-09-16 04:33:36 -04:00 |
Luke Street
|
ab296ff97e
|
CFlyingPirate: Remove GroundCollider in Jump
|
2020-09-16 02:19:22 -04:00 |
Luke Street
|
5b44ac143d
|
CPatterned: ApproachDest fixes
|
2020-09-16 02:18:03 -04:00 |
Luke Street
|
daad01d129
|
CBSBiPedLocomotion: Fix strafe type calculation
|
2020-09-16 01:49:53 -04:00 |
Luke Street
|
8b35ff3906
|
CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
|
2020-09-16 01:45:07 -04:00 |
Luke Street
|
69ded7eca8
|
Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
|
2020-09-16 00:42:44 -04:00 |
Luke Street
|
7d418581cf
|
CSaveGameScreen: Fix MSVC compilation
|
2020-09-15 19:35:22 -04:00 |
Luke Street
|
df56ed5651
|
Update hecl; fix uint -> u32
|
2020-09-15 19:31:29 -04:00 |
Luke Street
|
169bc66d40
|
CDrone: Fix bitfield checks in Dead
|
2020-09-15 02:59:34 -04:00 |
Luke Street
|
5b166b7be5
|
CDrone: Implement Dead
|
2020-09-15 02:40:42 -04:00 |
Luke Street
|
5f4335c861
|
CDrone: Implement UpdateLasers (sub_80163c40)
|
2020-09-15 02:14:27 -04:00 |
Phillip Stephens
|
803acd9ac6
|
Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
|
2d8d90f39a
|
CDroneLaser: Implement sub_80167754
|
2020-09-15 01:35:29 -04:00 |
Luke Street
|
ec83a227de
|
CDrone: Finish Attack
|
2020-09-15 01:35:22 -04:00 |
Luke Street
|
230a8ff946
|
CDrone: Implement sub_80165984 & sub_801656d4
|
2020-09-15 00:46:32 -04:00 |
Luke Street
|
edadcbef17
|
CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
|
2020-09-14 01:22:11 -04:00 |
Luke Street
|
b3397116db
|
CDrone: UpdateScanner fixes
|
2020-09-14 01:02:49 -04:00 |
Luke Street
|
51bb242af9
|
CDrone: Implement UpdateLaser
|
2020-09-14 00:49:10 -04:00 |
Luke Street
|
8d45dc6da9
|
CDrone: Think fixes
|
2020-09-14 00:35:17 -04:00 |
Luke Street
|
8dc190b04d
|
CDrone: TargetPlayer fixes
|
2020-09-13 23:15:57 -04:00 |
Luke Street
|
979b0278da
|
CDrone: StrafeFromCompanions fixes
|
2020-09-13 22:47:21 -04:00 |
Luke Street
|
3659bedad1
|
CDrone: Fix detection range in SpotPlayer
|
2020-09-13 22:40:51 -04:00 |
Luke Street
|
04a377c68e
|
CDrone: Fix vector in SpecialAttack
|
2020-09-13 22:37:10 -04:00 |
Luke Street
|
9489bd3812
|
CDrone: Implement ShouldFire
|
2020-09-13 20:49:46 -04:00 |
Luke Street
|
21b04bf40d
|
CDrone: ShouldAttack uses return value of AddRangedAttacker
|
2020-09-13 20:40:00 -04:00 |
Luke Street
|
a1019e2c94
|
CBouncyGrenade: Set SubtractBlend, MoveRedToAlphaBuffer in Render
|
2020-09-13 20:35:35 -04:00 |
Luke Street
|
9e0c42103c
|
CDrone: Render fixes
|
2020-09-13 20:32:05 -04:00 |
Luke Street
|
c8edf200de
|
CChozoGhost: Render uses SetMoveRedToAlphaBuffer
|
2020-09-13 20:28:12 -04:00 |
Luke Street
|
3e8369d24d
|
CDrone: Check for normal model in PreRender
|
2020-09-13 20:07:24 -04:00 |
Luke Street
|
8a4cda9d98
|
CDrone: Don't return early in Patrol
|
2020-09-13 20:02:09 -04:00 |
Luke Street
|
a2fe44afe1
|
CDrone: PathFindEx target fix
|
2020-09-13 19:56:55 -04:00 |
Luke Street
|
754321314e
|
CDrone: PathFind fixes
|
2020-09-13 19:55:20 -04:00 |
Luke Street
|
3780671ff6
|
CDrone: Check minAttackRange in InRange
|
2020-09-13 19:36:28 -04:00 |
Luke Street
|
ecc8b73ead
|
CDrone: Use std::any_of in HearShot
|
2020-09-13 19:34:34 -04:00 |
Luke Street
|
3bf5a6fc83
|
CDrone: GetDamageVulnerability fixes
|
2020-09-13 19:32:52 -04:00 |
Luke Street
|
a0d7f126e9
|
CDrone: Reset shieldTime in GetCollisionResponseType
|
2020-09-13 19:30:21 -04:00 |
Luke Street
|
ffe0cf7ca2
|
CDrone: Minor fixes in Flee, HitShield
|
2020-09-13 19:24:34 -04:00 |
Luke Street
|
8af397cacc
|
CDrone: Rename x824_activeLasers & define sub_80165984
|
2020-09-13 19:15:57 -04:00 |
Luke Street
|
7efaadac80
|
CDrone: Rename x58c_prevDodgeDir
|
2020-09-13 19:04:24 -04:00 |
Phillip Stephens
|
4c3d7193b1
|
Thardus: fix locking onto destroyed rocks
|
2020-09-13 13:24:16 -07:00 |
Phillip Stephens
|
545a6d691c
|
CThardus: roll baby roll
|
2020-09-13 13:00:13 -07:00 |
Phillip Stephens
|
2d2063632c
|
CThardus: fix variable assignments in constructor
|
2020-09-13 12:17:50 -07:00 |
Phillip Stephens
|
1cc574ed11
|
CThardus: cleanup and minor fixes
|
2020-09-13 12:03:49 -07:00 |
Phillip Stephens
|
e64591bbf8
|
CThardus: Fix knee collider, attempt to fix healthbar
|
2020-09-12 21:08:14 -07:00 |
Phillip Stephens
|
e512ba1336
|
More CThardus imps
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
fb69ae741d
|
Fix Thardus' structure and implement basic behavior
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
2ca0cd2bdd
|
Final CThardusRockProjectile imps, cleanup needed
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
2c59420177
|
Finish implement AI behavior for CThardusRockProjectile
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
1ba68175e9
|
More CThardus imps, add CRandom16 stats
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
7ba02f28c0
|
More fixes
|
2020-09-12 18:40:18 -07:00 |
Phillip Stephens
|
773d5cd673
|
Thardus: Minor fixes
|
2020-09-12 18:40:18 -07:00 |
Phillip Stephens
|
7847b59705
|
More CThardus imps
|
2020-09-12 18:40:15 -07:00 |
Phillip Stephens
|
b68af83fb3
|
Implement CAutoSave
|
2020-09-12 18:13:38 -07:00 |
Phillip Stephens
|
dc4b79eec3
|
Merge branch 'new-flamethrower' of https://github.com/shiiion/urde into shiiion-new-flamethrower
|
2020-09-10 11:03:28 -07:00 |
Luke Street
|
9b5d1a6ba6
|
CDrone: Rename x690_colSphere, x834_31_attackOver
|
2020-09-09 02:31:38 -04:00 |
Luke Street
|
fb7e8cd65a
|
CDrone: Implement AttackOver
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
aba51246d8
|
CDrone: Remove redundant field
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
535f44deec
|
CDrone: Fix UpdateTouchBounds
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
fbdfdb0fa4
|
CDrone: Fix CanRenderUnsorted
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
e0f4128901
|
CDrone: Fix knockback variant
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
f93400c8c2
|
CDrone: AcceptScriptMsg fixes
|
2020-09-06 18:12:15 -04:00 |
Lioncash
|
d66f534a8c
|
CParticleDatabase: Simplify insert into emplace call
Same behavior, but much more succinct and constructs the std::string in
place.
|
2020-08-25 18:44:58 -04:00 |
Luke Street
|
87437881a0
|
CCharAnimTime & CPOINode: Fix operator<
|
2020-08-24 18:42:43 -04:00 |
Luke Street
|
bd882edee6
|
ScriptLoader: Fix float ordering for CAtomicBeta
Fixes #325
|
2020-08-24 04:00:30 -04:00 |
Luke Street
|
f96a02e7ae
|
CAtomicBeta: Some member renaming
|
2020-08-24 03:59:30 -04:00 |
Luke Street
|
a224d27043
|
CAtomicAlpha: Fix DoUserAnimEvent, AggressionCheck
|
2020-08-24 03:33:26 -04:00 |
Luke Street
|
3f17c72b30
|
CCharAnimTime: Fix operator== between Infinity
|
2020-08-24 02:28:18 -04:00 |
Luke Street
|
a0e1864312
|
CFlaahgra: Fix stun issues
|
2020-08-24 01:58:30 -04:00 |
Luke Street
|
fb1c2b95a2
|
CPuddleSpore: Fix CalculateBoundingBox
Fixes #348
|
2020-08-23 20:21:43 -04:00 |
Lioncash
|
a32e21df14
|
General: Resolve -Wcast-qual warnings
We can just avoid casting away const in order to resolve these warnings.
|
2020-08-23 15:54:54 -04:00 |
Lioncash
|
cadf85bc58
|
General: Resolve -Wcomma warnings
Resolves compilation warnings by just making the chained statements
their own separate statements.
|
2020-08-23 15:49:26 -04:00 |
Lioncash
|
4dc553e72a
|
General: Resolve several -Wextra-semi warnings
Remove redundant semicolons and also amends some macros to require
semicolon termination.
|
2020-08-23 15:45:54 -04:00 |
Luke Street
|
08a8dd7eeb
|
CRipperControlledPlatform: Implement Move
Fixes #346
|
2020-08-23 14:54:56 -04:00 |
Luke Street
|
4568b2e3f6
|
CRipper: AddPlatform & KnockBack fixes
|
2020-08-23 14:08:25 -04:00 |
Luke Street
|
6a7b87bea1
|
CScriptSpecialFunction: SpinnerController fixes
|
2020-08-23 13:06:01 -04:00 |
Luke Street
|
7513b7b9bc
|
CFlaahgra: Some member renaming
|
2020-08-23 03:37:22 -04:00 |
Luke Street
|
95fa99ce7a
|
CFlaahgra: Implement ShouldSpecialAttack, ShouldFire
|
2020-08-23 01:59:59 -04:00 |
Luke Street
|
015f9c06ae
|
CFlaahgra: Remove redundant (non-existent?) method
|
2020-08-17 03:13:09 -04:00 |
Luke Street
|
7833b9532b
|
CFlaahgra: Add Accept
|
2020-08-17 03:07:43 -04:00 |
Luke Street
|
970aac39a5
|
CFlaahgra: Finish SpecialAttack implementation
|
2020-08-17 03:04:40 -04:00 |
Luke Street
|
a3484facf8
|
CFlaahgra: Use std::array in Cover
|
2020-08-17 03:04:29 -04:00 |
Luke Street
|
ab4cf9549a
|
CFlaahgra: Implement ProjectileAttack Deactivate
|
2020-08-17 02:51:01 -04:00 |
Luke Street
|
bf2d15f6ea
|
CFlaahgra: Revert a change to Growth
|
2020-08-17 02:47:38 -04:00 |
Luke Street
|
8904528d67
|
CFlaahgra: Attack fixes
|
2020-08-17 02:34:34 -04:00 |
Luke Street
|
7644149340
|
CFlaahgra: Growth fixes
|
2020-08-17 02:01:12 -04:00 |
Luke Street
|
848375a939
|
CFlaahgra: Add NoStaticCollision to SetMaterialProperties exclude
|
2020-08-15 04:37:14 -04:00 |
Luke Street
|
c436ea1405
|
CFlaahgra: UpdateAimPosition fixes
|
2020-08-15 04:35:17 -04:00 |
Luke Street
|
e6fc0c3b3e
|
CFlaahgra: UpdateSmallScaleReGrowth fixes
|
2020-08-15 04:21:07 -04:00 |
Luke Street
|
f7b2055ed3
|
CFlaahgra: Fix references to skFlaahgraDamageColor
|
2020-08-15 04:17:27 -04:00 |
Luke Street
|
1bfb699b48
|
CFlaahgra: Fix UpdateHeadDamageVulnerability
|
2020-08-15 04:13:35 -04:00 |
Luke Street
|
161a287ae3
|
CFlaahgra: CalculateFallDirection fixes & renaming
|
2020-08-15 04:04:49 -04:00 |
Luke Street
|
31e2bd6e24
|
CFlaahgra: SetupCollisionManagers & joint name fixes
|
2020-08-15 03:50:17 -04:00 |
Luke Street
|
3e1dee99f1
|
CFlaahgra: Fix CFlaahgraPlants origin
|
2020-08-15 03:34:24 -04:00 |
Luke Street
|
30f7716946
|
CFlaahgra: AcceptScriptMsg Damage fixes
|
2020-08-15 03:25:13 -04:00 |
Luke Street
|
88d5c4c239
|
CFlaahgra: Fix damageColor, set doTargetDistanceTest
|
2020-08-15 03:08:53 -04:00 |