Commit Graph

933 Commits

Author SHA1 Message Date
Jack Andersen 48eaa2545b Working CScriptGunTurret 2019-02-17 19:47:46 -10:00
Phillip Stephens fb1f65434d Fix IA8 texture decoding 2019-02-16 09:16:34 -08:00
Phillip Stephens c1c22eb065 Fix IA4 encoding/decoding 2019-02-11 17:58:12 -08:00
Jack Andersen 01af7b735d Implement CScriptSpindleCamera 2019-02-09 18:41:35 -10:00
Jack Andersen 7d29c6e25a More bug fixes 2019-01-30 21:52:21 -10:00
Jack Andersen c9a38c567f Fix for extracting animations which animate undefined bones 2019-01-29 11:36:43 -10:00
Jack Andersen 851e113dc0 Implement CWarWasp 2019-01-15 18:22:44 -10:00
Jack Andersen f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen 5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Jack Andersen 147a9396c4 CBeetle implementation 2018-12-30 19:01:42 -10:00
Jack Andersen e716d05cec Switch to lzokay library 2018-12-19 17:45:48 -10:00
Jack Andersen f184291461 ANCS PAS I/O fix 2018-12-15 20:32:07 -10:00
Jack Andersen dac8fc3eb5 Space pirate bug fixes 2018-12-14 20:29:41 -10:00
Jack Andersen ec1cb75b25 Finish CSpacePirate implementation 2018-12-12 21:39:16 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Jack Andersen e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
Phillip Stephens ea4848196a Implement CNewIntroBoss 2018-11-16 21:05:57 -08:00
Jack Andersen cc4a895818 Finish CSteeringBehaviors 2018-11-15 20:06:20 -10:00
Jack Andersen 660e7cd239 Work on CParasite 2018-11-12 23:20:11 -10:00
Jack Andersen d4bb7d64eb All CPatterned functions implemented 2018-11-10 17:27:54 -10:00
Jack Andersen 87e5aea6f5 Correct handling of empty skinned models 2018-11-08 20:57:16 -10:00
Jack Andersen 3f7431286c Handle triple-overdraw edge case 2018-11-08 18:34:49 -10:00
Jack Andersen 304fc7e69e More reliable 2-face model extraction 2018-11-08 14:25:55 -10:00
Jack Andersen 1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Jack Andersen 3147b49b3d EVNT extraction fix 2018-10-27 15:22:55 -10:00
Jack Andersen 29dad50cca Particle, map and line renderer fixes 2018-10-25 18:37:22 -10:00
Jack Andersen 45fb8db388 Integrate SDNA parser for checking .blend types 2018-10-21 23:29:44 -10:00
Jack Andersen 8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen 3f4aeffb17 Merge branch 'shader-refactor' 2018-10-15 17:17:37 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Phillip Stephens bbfe61efbf Various loader implementations 2018-10-11 15:57:05 -07:00
Jack Andersen 1559163f98 Shader refactor bug fixes and attachment model extract/cook 2018-10-11 10:50:05 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen 9461e98512 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor 2018-10-06 16:59:32 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Phillip Stephens 489470feda Implement CBomb 2018-09-08 18:13:56 -07:00
Jack Andersen 56eeada360 Windows fixes 2018-09-02 20:34:09 -10:00
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen 5a60a0acfc Amuse API changes 2018-08-27 19:44:16 -10:00
Phillip Stephens 56a48cd624 Initial DNAMP3 fixes various missing loader imps 2018-07-08 16:03:35 -07:00
Jack Andersen ef1f9d564c Big Door initial animation fix 2018-06-29 15:35:43 -10:00
Jack Andersen d0af2cb4f7 Finish CScriptPlatform 2018-06-29 10:21:36 -10:00
Jack Andersen 3a9e7b2f9b PVS and DCLN bug fixes 2018-06-27 20:47:34 -10:00
Jack Andersen 680cb7b353 Finish CInterpolationCamera 2018-06-27 15:17:01 -10:00
Jack Andersen f8b8211b0f Name PathCamera property fields 2018-06-25 19:42:16 -10:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen 718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen 079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen 513d9c99cd VisorParameters scan passthrough property 2018-06-15 10:37:00 -10:00
Jack Andersen 941c4d793c Fix CScriptEffect translation set 2018-06-12 16:32:02 -10:00
Phillip Stephens c0b8b89a9b Various CScriptSpecialFunction implementation, more debugOverlay CVars 2018-06-08 14:00:18 -07:00
Jack Andersen 5fb95d69d3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-06 18:44:11 -10:00
Jack Andersen ac424ff9eb Implement CFluidPlaneGPU for GPU-computed water ripples 2018-06-06 18:43:26 -10:00
Phillip Stephens ab585c2036 Add missing file 2018-06-04 12:17:55 -07:00
Phillip Stephens cb2b9fa8bd Initial CScriptGunTurret Implementation 2018-06-04 12:15:35 -07:00
Jack Andersen 357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen 56a5cfd115 Fix TSan-reported race conditions 2018-06-01 14:03:31 -10:00
Jack Andersen 2c151a0f3b Ensure *all* EVNT resources are extracted 2018-05-27 15:54:55 -10:00
Jack Andersen 0d3a67e78f Fix area token loading 2018-05-25 17:07:29 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen 3ceaa82035 Fill in remaining door properties 2018-05-21 21:53:42 -10:00
Jack Andersen 1ada86cc03 Vulkan fixes 2018-05-21 21:51:08 -10:00
Jack Andersen 536f943858 Vulkan backend fixes 2018-05-20 12:38:56 -10:00
Jack Andersen 5f03362149 More bug fixes 2018-05-18 19:16:08 -10:00
Jack Andersen 979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen e943a60694 CScriptColorModulate fixes 2018-05-16 14:04:07 -10:00
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Jack Andersen 317aa9af25 Finish CScriptPlayerActor 2018-05-13 18:38:58 -10:00
Jack Andersen faf0ac7d27 Particle POI fix, implement ORNT mode for particles 2018-05-12 18:09:11 -10:00
Jack Andersen 41034fefda Fix see though collision material 2018-05-10 21:02:42 -10:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Jack Andersen 1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Jack Andersen 70e791babc Missing SCAN packaging fix 2018-05-07 16:11:07 -10:00
Jack Andersen cc28dc7f0d Linux cook fixes 2018-05-05 15:32:53 -10:00
Jack Andersen 70657efa82 Various space-saving cook optimizations and fixes 2018-05-05 10:56:42 -10:00
Jack Andersen 54d2759ace Lightmap UV fixes 2018-04-08 14:09:30 -10:00
Jack Andersen ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Jack Andersen 898114d803 PART MBSP property yaml fix 2018-04-04 20:58:11 -10:00
Jack Andersen d5e471bac3 Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
Jack Andersen 06d755cf4c GameCube spec cook fixes 2018-04-01 18:27:24 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 7c0bf75f7a Various windows fixes and additions 2018-03-23 11:56:17 -10:00
Jack Andersen 7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen 055de86170 ANIM serialization fix 2018-03-03 20:15:40 -10:00
Jack Andersen 48c285be11 FONT serialization fix; implement CPathFindSpline functions 2018-03-03 18:25:57 -10:00
Jack Andersen 72f9e77f56 Cooking bug fixes 2018-02-26 00:39:12 -10:00
Jack Andersen 619a784434 Initial PATH cooking support 2018-02-24 22:23:27 -10:00
Jack Andersen 13e6ff31c6 Remove PATH material dump 2018-02-23 20:33:20 -10:00
Jack Andersen 96662eb47c Initial PATH extraction support 2018-02-23 20:17:17 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen b405f33ded Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
Jack Andersen 98518e7d44 Implement CPFArea constructor 2018-02-13 21:51:18 -10:00
Jack Andersen 46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen 547471c6ba Work on projectiles 2018-02-10 19:27:00 -10:00
Jack Andersen ae6797f24b Fix player dynamic collision 2018-02-07 20:18:27 -10:00
Phillip Stephens 2004c97480 Restore old CVar system 2018-01-21 18:45:41 -08:00
Phillip Stephens 030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Jack Andersen 47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen 7a179eb10a Various bug fixes 2018-01-13 20:44:22 -10:00
Jack Andersen 613d57299e Update submodules 2018-01-09 20:20:34 -10:00
Jack Andersen 168fab6b14 HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
Jack Andersen fac324f08f CHUDMemoParms fix 2018-01-01 00:18:06 -10:00
Jack Andersen b5c79d0e75 Add .gitlab-ci.yml 2018-01-01 00:17:36 -10:00
Jack Andersen aec45ad2bb Windows PCH fixes 2017-12-29 15:09:45 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen ee92f70d09 Serve binary files exclusively from axiodl.com 2017-12-27 16:33:29 -10:00
Jack Andersen 2a341847d4 ANIM cook variable scope fix 2017-12-22 19:40:50 -10:00
Jack Andersen 73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Phillip Stephens 2a8edf9da8 Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2017-12-15 18:17:22 -08:00
Phillip Stephens 1e05e950d0 Initial `genie` specter tool implementation 2017-12-15 18:16:46 -08:00
Jack Andersen ce2ed8cec6 Camera and input fixes 2017-12-15 14:19:15 -10:00
Jack Andersen ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen 8901ac2150 Various fixes 2017-12-09 19:30:01 -10:00
Jack Andersen 5e03278eff Add triangle flip bit for collision geometry 2017-12-08 19:17:51 -10:00
Jack Andersen 55cfb267c1 UWP fixes 2017-12-06 18:13:12 -10:00
Jack Andersen 1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen 357b001cac Octree generation fixes 2017-12-01 19:50:05 -10:00
Jack Andersen f60097b7e3 Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
Jack Andersen 11d17d0fe5 Various bug fixes 2017-11-25 17:04:25 -10:00
Jack Andersen 2df95c01cf General resource handling bug fixes 2017-11-14 18:12:13 -10:00
Jack Andersen 6d049bdbb1 Windows fixes 2017-11-13 17:36:36 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen 6e73fddcf5 Windows fixes 2017-10-29 21:29:32 -10:00
Jack Andersen 3fcc50d82d Finish CCompoundTargetReticle 2017-10-29 17:37:20 -10:00
Jack Andersen 6eff4f2e01 Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
Jack Andersen bb10aa9844 CResFactory bug fixes 2017-10-27 21:08:48 -10:00
Jack Andersen 2f4cddd3d2 Lots of CResFactory fixes 2017-10-27 00:10:32 -10:00
Jack Andersen 7c3fb4174f Finish CPakFile and CResLoader 2017-10-25 19:37:46 -10:00
Jack Andersen e274cd12b9 Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
Jack Andersen 4ee4963aaf Windows fixes 2017-10-23 17:12:10 -10:00
Jack Andersen 15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Jack Andersen 5e88b99769 Disable DCLN OBB dumping by default 2017-10-16 20:05:23 -10:00
Jack Andersen 5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Jack Andersen 4af2d975f4 Finish CBallCamera 2017-10-15 19:26:50 -10:00
Jack Andersen 651d0a27c2 More work on CBallCamera 2017-10-09 17:50:48 -10:00
Jack Andersen d9bb24a204 Implement CBallCamera constructor 2017-10-07 16:58:13 -10:00
Jack Andersen d8fc301484 Minor stylistic adjustments 2017-10-05 21:43:39 -10:00
Jack Andersen 0f68e2ba3f Work on CScriptCameraHint and CCameraManager 2017-10-05 21:29:56 -10:00
Jack Andersen 484a4900a0 CMorphBall Complete 2017-09-29 17:45:57 -10:00
Jack Andersen 5bec8f4d89 Additional CMorphBall implementations 2017-09-20 19:10:18 -10:00
Jack Andersen 2c4967ca4d More work on CMorphBall 2017-09-16 17:13:03 -10:00
Jack Andersen c0d5cee8b1 Additional work on CMorphBall 2017-09-11 19:51:17 -10:00
Jack Andersen 10092821c8 Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
Jack Andersen 149eed4b73 Implement CAuxBeam 2017-09-09 14:36:21 -10:00
Jack Andersen 361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen 640623f3ef Finish CGrappleArm 2017-09-03 16:22:46 -10:00
Jack Andersen ddb1d584b7 More work on CPlayerGun 2017-08-30 16:42:37 -10:00
Phillip Stephens 9b5ec8f86d Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations 2017-08-29 06:17:52 -07:00
Jack Andersen 1f7e8e1033 Additional CPlayerGun implementations; downcast macro for tweak pointers 2017-08-26 17:02:18 -10:00
Jack Andersen 86ada63867 Work on CPlayerGun 2017-08-25 18:36:25 -10:00
Jack Andersen e8a55d84d4 Implement CRainSplashGenerator and finish CPlayerGun constructor 2017-08-21 17:20:22 -10:00
Jack Andersen c66f9d0ec7 Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
Jack Andersen 96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen 3fa80babf6 More CPlayer implementations 2017-08-18 20:52:13 -10:00
Jack Andersen f8f7da070f Minor correction for Wii de Asobu 2017-08-18 08:41:28 -10:00
Jack Andersen b1e4e1a363 Experimental Wii de Asobu release support 2017-08-18 08:33:18 -10:00
Jack Andersen bd1a1126ce Update hecl, add SHA1 sum validation to asset map downloads 2017-08-17 17:19:25 -10:00
Jack Andersen 8e8ce66799 Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
Jack Andersen 086ff76474 Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
Jack Andersen 02f8f77b57 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-12 22:19:33 -10:00
Jack Andersen e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen fd7589afd5 Implement non-rippling CFluidPlaneCPU render path 2017-08-10 13:13:25 -10:00
Jack Andersen dc637f251d Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
Jack Andersen 3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen e67a142013 Implement class declaration for CFluidPlane/CFluidPlaneCPU 2017-08-05 21:15:42 -10:00
Jack Andersen 925aa3fe1a More CPlayer imps 2017-07-30 19:19:05 -10:00
Jack Andersen c06c1e464b Work on CPlayer 2017-07-29 15:06:06 -10:00
Jack Andersen 48ba71a6c8 More CPlayer 2017-07-27 20:56:23 -10:00
Jack Andersen 473103d41a Additional CPlayer implementations 2017-07-26 19:15:51 -10:00
Jack Andersen 4528a6b60a Additional CPlayer work 2017-07-23 13:45:04 -10:00
Jack Andersen dea26b1b32 AssetNameMap fixes 2017-07-22 23:21:18 -10:00
Jack Andersen 5f02951f72 Work on CPlayer 2017-07-19 20:04:40 -10:00
Jack Andersen c5514b3374 More CPlayer implementations 2017-07-19 07:47:57 -10:00
Jack Andersen 4017f2acdd Implement CPlayer::UpdateGrappleState 2017-07-17 20:11:37 -10:00
Jack Andersen a71e48cf43 More work on CPlayer 2017-07-16 17:04:14 -10:00
Jack Andersen 6c257e1811 Work on CPlayer 2017-07-15 20:13:37 -10:00
Jack Andersen e23a61876e Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-13 19:14:36 -10:00
Jack Andersen 8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Phillip Stephens ce7e913094 Initial support for AssetNameMap 2017-07-13 04:39:52 -07:00
Jack Andersen 56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen 778b37e0f8 CPASAnimState fixes 2017-07-06 11:06:56 -10:00
Jack Andersen c41427e7f3 NOD API changes 2017-07-01 13:37:59 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen 4c41132168 Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe 2017-06-01 11:13:19 -10:00
Jack Andersen ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen a550ce1959 Finish CMessageScreen 2017-05-31 11:26:50 -10:00
Jack Andersen 6f84cfcb38 Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
Jack Andersen 0c5e4efc46 Work on CPlayerVisor 2017-05-29 17:45:31 -10:00
Jack Andersen 58d8d4fcd2 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-29 09:56:36 -10:00
Jack Andersen d14dc8f7a8 Finish CPauseScreenBlur; work on CPlayerVisor 2017-05-29 09:55:44 -10:00
Phillip Stephens a612f0dc66 Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
Jack Andersen 5f5c1ce2f1 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-21 12:01:22 -04:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Phillip Stephens c97c8d054b update nod 2017-05-21 03:27:21 -07:00
Jack Andersen 1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen 08a8b1819a Finish CScanDisplay 2017-05-16 19:04:38 -10:00
Jack Andersen 5835e5173e Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
Jack Andersen 9796ba9244 Complete CArtifactDoll 2017-05-12 18:57:24 -10:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 5a6e40c5aa MAPA/MAPU bug fixes 2017-03-20 11:15:00 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 22989ff47c GCC compile fixes 2017-03-10 20:32:53 -10:00
Jack Andersen 55867616c8 Only show 'unable to translate to path' in verbosity >= 1 2017-03-10 08:37:12 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen 5277d445d3 MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen c312aa355b VISIGen for Windows 2017-02-24 21:59:37 -10:00
Jack Andersen 40179c02dc Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-23 22:29:14 -10:00
Jack Andersen ccbd19b9ea Add VISIGen utility 2017-02-23 22:28:44 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 4b21ded1e3 SAVW file padding 2017-02-05 17:32:06 -10:00
Jack Andersen 5cb2589024 Update nod 2017-02-04 20:20:31 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00