Jack Andersen
|
cb2988c9a4
|
Finish pathfinding implementations
|
2018-03-02 19:49:13 -10:00 |
Jack Andersen
|
2018ef17d2
|
Work on pathfinding
|
2018-02-28 20:17:16 -10:00 |
Phillip Stephens
|
0c95ee6665
|
Update submodules, fix Linux build
|
2018-02-27 17:46:14 -08:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
b405f33ded
|
Correct rstl::prereserved_vector implementation
|
2018-02-14 18:37:21 -10:00 |
Jack Andersen
|
98518e7d44
|
Implement CPFArea constructor
|
2018-02-13 21:51:18 -10:00 |
Jack Andersen
|
74ce62726d
|
Working space warp effect for charge beam
|
2018-02-12 20:46:59 -10:00 |
Jack Andersen
|
e263345b0a
|
Fix ShotSmoke effect
|
2018-02-12 12:27:40 -10:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
547471c6ba
|
Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
Jack Andersen
|
4423250f36
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2018-02-09 20:26:49 -10:00 |
Jack Andersen
|
3754962301
|
Finish CProjectileWeapon
|
2018-02-09 20:26:12 -10:00 |
Phillip Stephens
|
d35cc2ce1d
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
Jack Andersen
|
083571e693
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
Jack Andersen
|
ae6797f24b
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Jack Andersen
|
8ab75b2c8f
|
Implement asynchonous memory card for Win32
|
2018-02-06 15:38:46 -10:00 |
Jack Andersen
|
13c0361021
|
Changes to support asynchronous kabufuda API
|
2018-02-06 12:02:31 -10:00 |
Jack Andersen
|
59af54afad
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2018-02-04 20:57:18 -10:00 |
Jack Andersen
|
ac8dfde174
|
Various bug fixes and CActor rendering
|
2018-02-04 20:56:09 -10:00 |
Jack Andersen
|
97835607d9
|
More windows build fixes
|
2018-02-03 20:46:47 -10:00 |
Jack Andersen
|
acf2dab66f
|
Fix NES memory card saves
|
2018-02-02 17:00:21 -10:00 |
Jack Andersen
|
15e5b4bbb8
|
NESEmulator save fixes
|
2018-02-02 14:35:19 -10:00 |
Jack Andersen
|
93fc2d8072
|
Initial fixNES integration
|
2018-02-01 13:19:34 -10:00 |
Jack Andersen
|
36f1473f3e
|
All animation nodes implemented
|
2018-01-29 15:04:01 -10:00 |
Jack Andersen
|
bb10423267
|
Various particle bug fixes
|
2018-01-26 22:34:46 -10:00 |
Jack Andersen
|
6f7cd14836
|
Ensure rumble pre-pulse
|
2018-01-26 09:46:35 -10:00 |
Jack Andersen
|
13a31be23b
|
Implement rumble classes
|
2018-01-25 23:48:42 -10:00 |
Jack Andersen
|
e949b3419e
|
Display Gamma integration
|
2018-01-21 12:05:25 -10:00 |
Jack Andersen
|
669b3d6942
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
Phillip Stephens
|
030e80d843
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
Phillip Stephens
|
9255f0eeb0
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
Jack Andersen
|
47b3d57c3a
|
Arm cannon rendering fixes
|
2018-01-14 21:39:25 -10:00 |
Jack Andersen
|
89b9a6d7d3
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2018-01-13 20:44:50 -10:00 |
Jack Andersen
|
7a179eb10a
|
Various bug fixes
|
2018-01-13 20:44:22 -10:00 |
Jack Andersen
|
3433bf2e34
|
Update submodules
|
2018-01-11 16:32:34 -10:00 |
Jack Andersen
|
e683fc223f
|
Metal non-MSAA fixes
|
2018-01-11 15:34:16 -10:00 |
Jack Andersen
|
92b640214a
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2018-01-07 09:55:41 -10:00 |
Jack Andersen
|
9bdb1cd1a5
|
Always keep scan visor graphics loaded
|
2018-01-07 09:55:09 -10:00 |
Phillip Stephens
|
c38c998a51
|
Build fixes
|
2018-01-07 01:29:01 -08:00 |
Jack Andersen
|
4e5c991424
|
Metal API adjustments; MSAA support
|
2018-01-06 19:19:49 -10:00 |
Jack Andersen
|
fd33d05fc0
|
Remove temporary debugging code
|
2018-01-05 20:52:44 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
a78c4c6b36
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
Jack Andersen
|
99fc9e3598
|
Various bug fixes and CAnimTree implementations
|
2018-01-03 18:17:44 -10:00 |
Jack Andersen
|
fac324f08f
|
CHUDMemoParms fix
|
2018-01-01 00:18:06 -10:00 |
Jack Andersen
|
b5c79d0e75
|
Add .gitlab-ci.yml
|
2018-01-01 00:17:36 -10:00 |
Jack Andersen
|
aec45ad2bb
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
Jack Andersen
|
1f637b57ab
|
Missing file fix
|
2017-12-28 22:21:07 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
053ebd41c4
|
HUD bug fixes
|
2017-12-20 17:19:54 -10:00 |
Jack Andersen
|
c00cc6cea9
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
Jack Andersen
|
1c44f8d1bc
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
Jack Andersen
|
73ae278c87
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Jack Andersen
|
ce2ed8cec6
|
Camera and input fixes
|
2017-12-15 14:19:15 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
8901ac2150
|
Various fixes
|
2017-12-09 19:30:01 -10:00 |
Jack Andersen
|
5e03278eff
|
Add triangle flip bit for collision geometry
|
2017-12-08 19:17:51 -10:00 |
Jack Andersen
|
55cfb267c1
|
UWP fixes
|
2017-12-06 18:13:12 -10:00 |
Jack Andersen
|
1cb36fc37a
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
Jack Andersen
|
ee5ca06830
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2017-12-03 17:22:05 -10:00 |
Jack Andersen
|
397d3b690c
|
Use boo::ObjToken for referencing voices
|
2017-12-03 17:21:35 -10:00 |
Phillip Stephens
|
5c7a03fb40
|
Fix game crashing when touching a dock to an unloaded area
|
2017-12-03 18:26:17 -08:00 |
Jack Andersen
|
92767f5147
|
Fixes for new boo assert
|
2017-12-02 20:13:04 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
7cd3e8f502
|
Various bug fixes
|
2017-11-29 15:22:46 -10:00 |
Jack Andersen
|
7951cb1ee0
|
Bug fixes
|
2017-11-28 00:06:40 -10:00 |
Jack Andersen
|
31ccb48246
|
Buffer overrun bug fixes
|
2017-11-27 16:48:24 -10:00 |
Jack Andersen
|
f60097b7e3
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
Jack Andersen
|
11d17d0fe5
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
80f98e1218
|
Windows fixes
|
2017-11-24 16:50:24 -10:00 |
Jack Andersen
|
00b02bb0f3
|
Add lighting uniform to GLSL door plane shader
|
2017-11-24 12:08:16 -10:00 |
Jack Andersen
|
e5bd35746c
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-11-23 22:23:54 -10:00 |
Jack Andersen
|
6854cb9df7
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
Phillip Stephens
|
c6fdd8297e
|
Update boo, fixes and initial imps
|
2017-11-24 00:01:06 -08:00 |
Jack Andersen
|
41edf5a226
|
Initial CCinematicCamera implementations
|
2017-11-22 16:15:09 -10:00 |
Jack Andersen
|
ef4a07e963
|
Frustum culling fix
|
2017-11-21 12:18:52 -10:00 |
Jack Andersen
|
7a5dff47b7
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-11-21 00:36:45 -10:00 |
Jack Andersen
|
f579007dc1
|
Initial area rendering (needs frustum culling fixes)
|
2017-11-21 00:36:18 -10:00 |
Phillip Stephens
|
2ec2d07bdf
|
Fix CAutoMapper surfaces on Braswell
|
2017-11-20 09:33:21 -08:00 |
Phillip Stephens
|
f1b43c4805
|
Disable pause checks for the HUD
|
2017-11-19 18:07:00 -08:00 |
Jack Andersen
|
cff5198e6b
|
Major graphics resource performance improvement
|
2017-11-19 13:48:09 -10:00 |
Jack Andersen
|
3522d757fc
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
Jack Andersen
|
172a0049cc
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-11-18 10:00:18 -10:00 |
Jack Andersen
|
e00f6bfe30
|
HUD blending fixes and map interpolation
|
2017-11-18 09:59:49 -10:00 |
Phillip Stephens
|
d78a76febe
|
Fix default spawn handling
|
2017-11-18 01:19:56 -08:00 |
Jack Andersen
|
a2c79eb996
|
More CAutoMapper fixes
|
2017-11-17 17:35:37 -10:00 |
Jack Andersen
|
d14763ca19
|
CPauseScreenBlur fixes
|
2017-11-16 22:57:40 -10:00 |
Jack Andersen
|
0edac28ed4
|
Various CAutoMapper fixes
|
2017-11-16 13:49:25 -10:00 |
Jack Andersen
|
a914e121ea
|
Various AutoMapper render fixes
|
2017-11-15 22:05:10 -10:00 |
Jack Andersen
|
21505e46ce
|
CLineRenderer fixes
|
2017-11-15 17:24:20 -10:00 |
Phillip Stephens
|
f1329268a6
|
Fix input being ignored, fix CPauseScreen crash when starting a transition
|
2017-11-15 08:33:24 -08:00 |
Jack Andersen
|
baa6acd198
|
Vulkan AMD instancing shader fix
|
2017-11-14 21:26:09 -10:00 |
Jack Andersen
|
2df95c01cf
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
Phillip Stephens
|
f4de84b5fa
|
Fix invalid asset ID handling in CGuiModel and CAuiImagePane
|
2017-11-13 05:13:34 -08:00 |
Jack Andersen
|
550078f7cb
|
Linux build fixes
|
2017-11-12 21:21:51 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
e5ad650e32
|
Re-enable shader prewarm
|
2017-11-07 16:25:19 -10:00 |
Jack Andersen
|
8df8b99fb1
|
Iterator and MSVC fixes
|
2017-11-06 22:08:26 -10:00 |
Jack Andersen
|
ff5c7321c7
|
Merge branch 'gl-fixes'
|
2017-11-05 20:58:43 -10:00 |
Jack Andersen
|
62c1dc467f
|
Vulkan and HLSL object tracker support
|
2017-11-05 20:58:04 -10:00 |
Phillip Stephens
|
67748655ba
|
Compile fixes, Implement CStateSetterFlow::OnMessage
|
2017-11-04 23:29:22 -07:00 |
Jack Andersen
|
3894749675
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
Phillip Stephens
|
140c24bf60
|
Fix refactor derp
|
2017-11-04 19:10:50 -07:00 |
Phillip Stephens
|
44df36d64a
|
CGameArea imps
|
2017-11-04 19:08:05 -07:00 |
Phillip Stephens
|
e98fc22a2c
|
Actually commit CWorld, fix CGameArea::Invalidate
|
2017-11-02 16:36:37 -07:00 |
Phillip Stephens
|
d7cd8ee7e9
|
Implement CGameArea::Invalidate
|
2017-11-02 05:33:28 -07:00 |
Jack Andersen
|
d301491bd6
|
More conservative prewarm shader selection
|
2017-11-01 23:35:07 -10:00 |
Jack Andersen
|
f2eb73e20e
|
Update submodules
|
2017-10-30 17:52:22 -10:00 |
Jack Andersen
|
6e73fddcf5
|
Windows fixes
|
2017-10-29 21:29:32 -10:00 |
Jack Andersen
|
3fcc50d82d
|
Finish CCompoundTargetReticle
|
2017-10-29 17:37:20 -10:00 |
Jack Andersen
|
6eff4f2e01
|
Implement most of CTargetingManager
|
2017-10-28 20:21:52 -10:00 |
Jack Andersen
|
bb10aa9844
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Jack Andersen
|
8346f56595
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
Jack Andersen
|
7c3fb4174f
|
Finish CPakFile and CResLoader
|
2017-10-25 19:37:46 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
4ee4963aaf
|
Windows fixes
|
2017-10-23 17:12:10 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
4af2d975f4
|
Finish CBallCamera
|
2017-10-15 19:26:50 -10:00 |
Phillip Stephens
|
76acf45e96
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-10-14 22:44:29 -07:00 |
Phillip Stephens
|
5941a61ae6
|
Update hecl, implement CScriptPickup
|
2017-10-14 22:44:07 -07:00 |
Jack Andersen
|
2aee5910d6
|
Work on CBallCamera
|
2017-10-14 19:38:10 -10:00 |
Jack Andersen
|
96c17ba729
|
Work on CBallCamera
|
2017-10-13 20:34:57 -10:00 |
Jack Andersen
|
16f6307642
|
More CBallCamera and CCameraSpline work
|
2017-10-12 21:19:22 -10:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
4c83f521a8
|
Add CBallCamera stubs, more implementations
|
2017-10-08 16:41:50 -10:00 |
Jack Andersen
|
d9bb24a204
|
Implement CBallCamera constructor
|
2017-10-07 16:58:13 -10:00 |
Jack Andersen
|
75094ca39a
|
Finish CFirstPersonCamera
|
2017-10-06 19:32:11 -10:00 |
Jack Andersen
|
d8fc301484
|
Minor stylistic adjustments
|
2017-10-05 21:43:39 -10:00 |
Jack Andersen
|
0f68e2ba3f
|
Work on CScriptCameraHint and CCameraManager
|
2017-10-05 21:29:56 -10:00 |
Jack Andersen
|
c46010256c
|
Implement CScriptCameraHint scripting interface
|
2017-10-04 19:40:44 -10:00 |
Jack Andersen
|
5d0c1b1d48
|
Fix merge derp
|
2017-10-01 20:08:02 -10:00 |
Jack Andersen
|
8e98a5b058
|
CWorldShadowShader construct fixes
|
2017-10-01 15:01:11 -10:00 |
Jack Andersen
|
a84f5441a7
|
Windows compile fixes
|
2017-09-30 19:32:37 -10:00 |
Jack Andersen
|
8cdaf74711
|
Make sure HLSL shadow light loop starts at 1
|
2017-09-30 18:31:04 -10:00 |
Jack Andersen
|
30ae347420
|
Implement CWorldShadow and texture clamp mode
|
2017-09-30 18:26:46 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
5bec8f4d89
|
Additional CMorphBall implementations
|
2017-09-20 19:10:18 -10:00 |
Jack Andersen
|
3897a91e13
|
Update amuse and boo
|
2017-09-19 23:26:01 -10:00 |
Jack Andersen
|
5797e0c773
|
Integrate amuse listener and emitter
|
2017-09-18 17:59:50 -10:00 |
Jack Andersen
|
7d125e504a
|
Better storage mechanism for reserved_vector with proper alignment
|
2017-09-18 10:29:59 -10:00 |
Jack Andersen
|
801938c844
|
Make reserved_vector destructor call non-virtual
|
2017-09-17 19:13:38 -10:00 |
Jack Andersen
|
ec8fdeef14
|
SFINAE attempt to make MSVC happy
|
2017-09-17 18:45:41 -10:00 |
Jack Andersen
|
285669db05
|
Add trivial destructor condition to reserved_vector
|
2017-09-17 17:31:50 -10:00 |
Jack Andersen
|
41032d0a7c
|
More CMorphBall implementations
|
2017-09-17 17:02:48 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
Jack Andersen
|
c0d5cee8b1
|
Additional work on CMorphBall
|
2017-09-11 19:51:17 -10:00 |
Jack Andersen
|
c2f3e02702
|
use ptrdiff_t instead of ssize_t
|
2017-09-10 21:46:50 -10:00 |
Jack Andersen
|
27cee61765
|
Implement array-based rstl::reserved_vector
|
2017-09-10 21:08:30 -10:00 |
Jack Andersen
|
10092821c8
|
Initial round of CMorphBall implementations
|
2017-09-10 16:18:49 -10:00 |
Jack Andersen
|
53ec80ce72
|
Implement CFlameWarp
|
2017-09-09 23:04:51 -10:00 |
Jack Andersen
|
149eed4b73
|
Implement CAuxBeam
|
2017-09-09 14:36:21 -10:00 |
Jack Andersen
|
0907c52ca3
|
Implement beam subclasses
|
2017-09-06 17:55:31 -10:00 |
Jack Andersen
|
361aa1512b
|
Finish CGunWeapon
|
2017-09-04 17:00:19 -10:00 |
Jack Andersen
|
640623f3ef
|
Finish CGrappleArm
|
2017-09-03 16:22:46 -10:00 |
Jack Andersen
|
91600c31bf
|
Add CPlayerGun holo effect rendering
|
2017-09-02 19:53:38 -10:00 |
Jack Andersen
|
35ab6e4803
|
Finish CPlayerGun
|
2017-09-01 18:06:05 -10:00 |
Jack Andersen
|
ddb1d584b7
|
More work on CPlayerGun
|
2017-08-30 16:42:37 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
|
Work on CPlayerGun
|
2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
ed991a6ac0
|
Initial CPlayerGun implementations
|
2017-08-24 20:18:09 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
f3914d9662
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-20 19:47:41 -10:00 |
Jack Andersen
|
c66f9d0ec7
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Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
Phillip Stephens
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cae4ab37c1
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CMetaree structure
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2017-08-20 17:29:59 -07:00 |
Jack Andersen
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d67d6a1aa7
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-19 19:24:05 -10:00 |
Jack Andersen
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96b17ac73d
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Phillip Stephens
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51811680c3
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Underp teh derp in CScriptActorRotate
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2017-08-19 15:51:29 -07:00 |
Phillip Stephens
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7f27a56e61
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Implement CScriptActorRotate
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2017-08-19 15:46:24 -07:00 |
Jack Andersen
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3fa80babf6
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More CPlayer implementations
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2017-08-18 20:52:13 -10:00 |
Jack Andersen
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98b2fb6855
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Work on CPlayer
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2017-08-17 15:30:15 -10:00 |
Jack Andersen
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7e492e0db4
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Windows fixes
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2017-08-15 20:37:29 -10:00 |
Jack Andersen
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8e8ce66799
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Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
Jack Andersen
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086ff76474
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Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
Jack Andersen
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02f8f77b57
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
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e25d2a423d
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Nearly finish CScriptWater
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2017-08-12 21:56:35 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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e0efcc0e5c
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Implement triangle fan-to-strip stream converter
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2017-08-10 15:16:58 -10:00 |
Jack Andersen
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5e10f2e7ad
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-10 13:14:01 -10:00 |
Jack Andersen
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fd7589afd5
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Implement non-rippling CFluidPlaneCPU render path
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2017-08-10 13:13:25 -10:00 |
Phillip Stephens
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86212f1d8f
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-10 06:40:57 -07:00 |
Phillip Stephens
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8409cf7868
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Proper TUniqueId implementation, minor bug fixes in CSortedListManager
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2017-08-10 06:40:07 -07:00 |
Jack Andersen
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ea2fdc939b
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Create directional light for bump mapped water rendering
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2017-08-09 21:37:01 -10:00 |
Jack Andersen
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39fd2be286
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-09 21:06:12 -10:00 |
Jack Andersen
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dc637f251d
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Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
Phillip Stephens
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9d85e7dbfe
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-08 15:13:17 -07:00 |
Phillip Stephens
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ecff2b7f8d
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Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
Jack Andersen
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d68d3c26b1
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Implement HLSL CFluidPlaneShader
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2017-08-07 20:43:27 -10:00 |
Jack Andersen
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3650a58a1e
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Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Jack Andersen
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5590e2f27a
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-05 21:16:17 -10:00 |
Jack Andersen
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e67a142013
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Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |
Phillip Stephens
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69187353b9
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Various fmadds related fixes (may be more)
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2017-08-04 06:48:48 -07:00 |
Jack Andersen
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2f2ff96965
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-01 21:13:31 -10:00 |
Jack Andersen
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884a18b80b
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Additional CPlayer imps
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2017-08-01 21:13:11 -10:00 |
Phillip Stephens
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2dee7c72cb
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Fix build error
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2017-08-01 03:08:42 -07:00 |
Phillip Stephens
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9afacd791b
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CActorModelParticles work
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2017-07-31 03:47:04 -07:00 |