Commit Graph

3158 Commits

Author SHA1 Message Date
Jack Andersen 8c9198ce1c Some CGameArea state imps 2016-07-22 17:07:07 -10:00
Jack Andersen 804081a11a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-22 14:27:37 -10:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Phillip Stephens 084830a966 CMorphBall stubs 2016-07-22 15:22:36 -07:00
Jack Andersen 6bbed11859 Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
Jack Andersen 68dcc9ca57 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-21 16:33:06 -10:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Phillip Stephens 7d07fb62ae CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00
Jack Andersen 4bcd88e69f CDrawableType enum 2016-07-20 16:03:24 -10:00
Jack Andersen 6f572d3a00 Normalize TCG fixes 2016-07-19 10:12:38 -10:00
Phillip Stephens de43ef8100 Matrix fixes 2016-07-09 15:02:31 -07:00
Phillip Stephens 8b1f70c5cd Clean up matrix assignment 2016-07-08 13:25:38 -07:00
Phillip Stephens dd3a524bf4 Fix UV animations (4/5 still borked) 2016-07-08 12:57:51 -07:00
Phillip Stephens eb1e7870e5 Add missing TickRenderTimings call, and fix bufOut advancement 2016-07-07 23:53:06 -07:00
Phillip Stephens 746e7d9ff3 Add missing Post Transform matrix to UV Animations 2016-07-07 20:23:58 -07:00
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Phillip Stephens 4d56b0f876 OS X < 10.11 2016-07-05 14:51:00 -07:00
Phillip Stephens 9bc184e4eb Shader error fixes, update amuse 2016-07-03 17:01:39 -07:00
Phillip Stephens 92e1865db4 Revert Range(s32,s32) change (causes segfault do to improper results) 2016-07-02 23:46:18 -07:00
Jack Andersen 2e784a1941 Vulkan Updates 2016-07-01 17:46:02 -10:00
Jack Andersen 8e43027b1d Merge branch 'master' of https://github.com/AxioDL/urde 2016-06-30 16:33:34 -10:00
Jack Andersen 10784b7dc5 Updates for Vulkan rendering 2016-06-30 16:33:16 -10:00
Phillip Stephens 8c2d5eb3a3 Update kaubfuda 2016-06-30 12:35:11 -07:00
Phillip Stephens fc8f3e3881 Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
Phillip Stephens f470b7de93 More collision stubs
Add *.autosave to gitignore
Update specter
2016-06-25 18:13:34 -07:00
Phillip Stephens d3563ea86d More Collision imps 2016-06-24 14:30:25 -07:00
Phillip Stephens c66dac6df2 Initial Collision stubs 2016-06-24 13:09:38 -07:00
Phillip Stephens 40cd1226fa Re-add accidentally removed CRSM types 2016-06-23 12:40:09 -07:00
Phillip Stephens 54ec899d72 Add missing files 2016-06-21 00:11:49 -07:00
Phillip Stephens 117344defe Add forgotten report argument 2016-06-20 23:11:37 -07:00
Phillip Stephens ebd1fb5944 SpacePirate loader imp 2016-06-20 21:15:30 -07:00
Jack Andersen f557db39fe Merge branch 'master' of https://github.com/AxioDL/urde 2016-06-07 18:38:41 -10:00
Jack Andersen 384f660efc Update amuse 2016-06-07 18:38:26 -10:00
Phillip Stephens 56320d2442 DGRP Extract Fix 2016-06-01 23:26:50 -07:00
Phillip Stephens fccd52e155 Add missing WPSM types (Trilogy/PAL additions) 2016-06-01 20:13:43 -07:00
Jack Andersen a07112ccfa Update amuse and boo 2016-05-27 20:57:21 -10:00
Phillip Stephens aca8b48674 More loader imps 2016-05-22 22:36:20 -07:00
Jack Andersen 60e514f57f Update amuse and boo 2016-05-22 19:35:27 -10:00
Phillip a3b47df10d Various windows compile fixes 2016-05-20 20:02:09 -07:00
Phillip Stephens 27bee1cc35 More loader imps 2016-05-20 02:17:51 -07:00
Phillip Stephens 63985b6063 CPatterned arg type fix
Relay loader imps
CBeetle loader imp
Change CAiFuncMap's const char* to std::string
2016-05-17 20:57:43 -07:00
Phillip Stephens 236da3ac6e Fix std::make_pair fail (why is it even a problem?)
Add CScriptPickup loader
2016-05-12 20:13:34 -07:00
Jack Andersen 28e3d3c6fa Moved DSP decoder to amuse 2016-05-10 18:51:22 -10:00
Jack Andersen 2b6f0ca269 Fix bug from source consolidation refactor 2016-05-09 17:05:14 -10:00
Phillip Stephens 4101ea78a2 Various imps 2016-05-03 02:24:50 -07:00
Phillip Stephens 00a98bce85 Various implementatations 2016-04-29 03:08:46 -07:00
Phillip Stephens 10dcbaa6c9 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-27 21:53:05 -07:00
Phillip Stephens 0df9ffd56d Symbol correct function/variable names 2016-04-27 21:52:41 -07:00
Jack Andersen 18f1807778 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-27 18:45:51 -10:00
Jack Andersen d486e1af08 Add CScriptCameraHint 2016-04-27 18:44:41 -10:00
Phillip Stephens c55db47941 PASDatabase imps
Add SpecialFunction loader
2016-04-27 12:59:38 -07:00
Phillip Stephens 6e0fad8489 More collision imps 2016-04-26 19:42:55 -07:00
Phillip Stephens a8021d4d88 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-26 17:26:47 -07:00
Phillip Stephens 2af6117ef8 More collision imps and stubs 2016-04-26 17:26:02 -07:00
Jack Andersen deb7246812 Add CScriptSpawnPoint 2016-04-26 14:21:08 -10:00
Phillip Stephens bacc98d4a6 Initial CCollidableOBBTreeGroup imps 2016-04-26 03:40:56 -07:00
Phillip Stephens 7b2705db52 Update specter 2016-04-25 00:58:12 -07:00
Phillip Stephens 8b0dac9a17 Switch ground/flyer materials 2016-04-24 22:57:24 -07:00
Phillip Stephens 6d9ccc7f89 Various Implementations 2016-04-24 22:53:06 -07:00
Jack Andersen 57775d31bf Initial CPatterned classes 2016-04-24 19:03:38 -10:00
Jack Andersen b60d55d784 Bad level link fixes 2016-04-23 18:03:30 -10:00
Phillip Stephens 38c9ece8ec Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-23 19:46:25 -07:00
Phillip Stephens f2d4040cdc Various implementations 2016-04-23 19:46:13 -07:00
Jack Andersen 9e652db6f0 Add CameraWaypoint loader 2016-04-23 15:10:47 -10:00
Phillip Stephens 4272e8207b More preliminary implementations 2016-04-23 11:04:49 -07:00
Phillip Stephens 8f78aa5f16 More Actor imps 2016-04-23 03:51:53 -07:00
Phillip Stephens 43685b9119 More door imps 2016-04-22 17:29:55 -07:00
Phillip Stephens 884900b892 Re-add accidentally removed functions 2016-04-22 13:29:31 -07:00
Phillip Stephens dbab69bf97 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-22 13:23:18 -07:00
Phillip Stephens 4615f37f59 Various imps 2016-04-22 13:22:45 -07:00
Jack Andersen 484ef1988b Add camera loader 2016-04-21 17:40:26 -10:00
Jack Andersen 2260632ac6 Replace angle conversions with zeus implementation 2016-04-20 11:50:11 -10:00
Jack Andersen 9b14f0b381 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-20 11:46:22 -10:00
Jack Andersen 0f6d1645ba More script loaders 2016-04-20 11:44:18 -10:00
Phillip Stephens 4ce505989b More script object imps 2016-04-20 14:07:18 -07:00
Jack Andersen fd3066e304 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-20 09:23:24 -10:00
Jack Andersen 519a07b7e7 Needless copy construction avoidance 2016-04-20 09:23:00 -10:00
Phillip Stephens 8807fe4e4d Downgrade Fatal to Warning in EnsurePropertyCount 2016-04-19 22:57:30 -07:00
Phillip Stephens beb1946e47 Add ScriptWater loader imp 2016-04-19 22:44:08 -07:00
Jack Andersen 8537ea5d8d Add some script loaders 2016-04-19 11:25:26 -10:00
Jack Andersen 76afccbdbe More ScriptLoader imps 2016-04-18 14:17:49 -10:00
Jack Andersen c614d2d2d1 ScriptLoader support imps 2016-04-17 19:33:23 -10:00
Jack Andersen 48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen 3ae77d3390 Remaining CStateManager fields, loaders, collision stubs 2016-04-17 12:38:05 -10:00
Jack Andersen cdbbcefacb CStateManager method stubs 2016-04-16 19:35:32 -10:00
Jack Andersen 1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen 7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00
Jack Andersen 042030934b Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
Jack Andersen e51a657ec1 CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
Jack Andersen abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen 8608b52774 CModelData imps 2016-04-14 11:42:47 -10:00
Jack Andersen f6c35bfc9b CAnimData and CModelData stubs 2016-04-13 17:32:27 -10:00
Jack Andersen a2f400274f CHierarchyPoseBuilder imps 2016-04-13 13:07:18 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen 1d2c2bf31f Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-12 12:28:38 -10:00
Jack Andersen 795b77fe48 Initial CAnimData implementation and other support classes 2016-04-12 12:28:08 -10:00
Phillip Stephens 34b37811f3 Add GetObjectTagVector 2016-04-12 12:01:07 -07:00
Phillip Stephens 14e0468adf DGRP Fixes 2016-04-12 04:37:07 -07:00
Phillip Stephens 497ad50fa6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-12 03:53:40 -07:00
Phillip Stephens e9abb7abc7 Add DGRP DNA
ScriptMailbox fix
2016-04-12 03:52:40 -07:00
Jack Andersen c5a03efec4 Update CAllFormatsAnimSource.hpp 2016-04-11 22:17:14 -10:00
Phillip Stephens adda48a1bf Initial ScriptMailbox imps 2016-04-12 01:01:24 -07:00
Jack Andersen 41f482daeb More AnimSourceReader imps 2016-04-11 20:15:32 -10:00
Jack Andersen faacffba77 Various ANIM reader imps 2016-04-11 13:35:37 -10:00
Jack Andersen b10bd229e6 Few more character imps 2016-04-10 21:47:21 -10:00
Jack Andersen 64d85d7427 Add CPOINode family of classes 2016-04-10 21:10:28 -10:00
Jack Andersen 8242c3edda Various character imps 2016-04-10 17:59:54 -10:00
Jack Andersen fc6cb2ec33 ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Phillip Stephens b3687e46cc Initial CBodyState stubs 2016-04-07 00:10:08 -07:00
Jack Andersen a75bda77b6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-05 15:44:41 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 80006a9ac4 Update hecl 2016-04-04 16:26:43 -10:00
Jack Andersen 5cd372592c Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
Jack Andersen 806cd54b75 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-04 11:21:18 -10:00
Jack Andersen 909baea2cd Implement GX-style faked directional 2016-04-04 11:20:26 -10:00
Jack Andersen 5c1d8492db HLSL lighting shaders 2016-04-04 09:34:54 -10:00
Jack Andersen c26a288a8c Vulkan API sync 2016-04-03 20:37:15 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen 408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen bc6ba1141d Deadlock fixes and PC TXTR loading 2016-03-31 11:06:41 -10:00
Jack Andersen d5ff5e3ace Update CModelBoo.cpp 2016-03-30 21:50:52 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen 27bcf57447 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-30 16:45:08 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Phillip Stephens d7672226a2 Unify factory return type 2016-03-30 17:38:03 -07:00
Jack Andersen c5761b6c41 metal boo lambda sync 2016-03-30 11:08:54 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 6b1c435d0c Initial CModel implementation 2016-03-29 13:14:14 -10:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Phillip Stephens 39a30f9bb7 Remove Optional
Update hecl
2016-03-25 19:25:04 -07:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen a866939b09 D3D sync 2016-03-23 22:36:04 -10:00
Jack Andersen 3093e60173 Vulkan sync 2016-03-23 22:16:57 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen 41c66a437a Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-23 14:06:16 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Phillip ee6defb120 Compile fixes 2016-03-23 14:41:41 -07:00
Phillip Stephens dc24a864fd CPlayerState imps 2016-03-23 13:38:01 -07:00
Phillip 6301af3133 Windows Fixes 2016-03-22 11:35:52 -07:00
Jack Andersen 7c99de82ec CTextRenderBuffer boo implementations 2016-03-21 22:15:00 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 9f82900cdc CGuiTextSupport imps 2016-03-21 12:01:19 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Jack Andersen 89daac544f CTextParser imps 2016-03-20 14:25:53 -10:00
Jack Andersen 6a2d791269 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 20:38:33 -10:00
Jack Andersen 18e0e208a7 Various Invoke imps 2016-03-19 20:37:08 -10:00
Phillip Stephens 193e21943d Add CBitStreamReader 2016-03-19 21:11:25 -07:00
Jack Andersen 4960f683fd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 14:33:19 -10:00
Jack Andersen 7835769a98 CTextExecuteBuffer imps 2016-03-19 14:32:30 -10:00
Phillip Stephens a0e6bcec49 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 12:20:13 -07:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Jack Andersen 08ccc1be63 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-18 17:58:34 -10:00
Jack Andersen 5a4033e925 More field discoveries and imps 2016-03-18 17:58:01 -10:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen ee534de7be Various stubs and imps 2016-03-18 14:07:31 -10:00
Jack Andersen ad577754c4 CGuiTextSupport declarations 2016-03-17 17:35:16 -10:00
Jack Andersen a5e3440866 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 16:46:10 -10:00
Jack Andersen a9826de57f CGuiVirtualBox imps 2016-03-17 16:45:45 -10:00
Phillip Stephens 72d96d18db Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 19:24:47 -07:00
Phillip Stephens c0afcc2a22 CRasterFont fixes 2016-03-17 19:22:19 -07:00
Jack Andersen 7c7140cffd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 12:20:06 -10:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Phillip Stephens b989c8efd1 Remove extraneous variable 2016-03-17 13:26:25 -07:00
Phillip Stephens 2528a366f3 Finalize CRasterFont reimp 2016-03-17 13:21:08 -07:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen b4514fc6a6 CRasterFont const-correctness 2016-03-16 10:53:38 -10:00
Jack Andersen b710e135c5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 10:50:11 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Phillip Stephens 349defd676 Compile fixes 2016-03-16 13:42:34 -07:00
Phillip Stephens 562824e386 Fix function argument 2016-03-16 12:56:57 -07:00
Phillip Stephens d86bb6e951 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 12:53:29 -07:00
Phillip Stephens 75ed3562d1 Initial CRasterFont implementations 2016-03-16 12:53:06 -07:00
Jack Andersen 22ca6d025b Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-15 17:38:12 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Phillip Stephens b496ec643b More CRasterFont work, CParticleElectric stub 2016-03-15 16:44:59 -07:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen 66247cfe79 Input handling for CGuiFrame 2016-03-14 13:32:44 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen 4946174f55 Windows build fix 2016-03-12 19:08:39 -10:00
Jack Andersen 640cb41a86 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-12 09:43:28 -10:00
Jack Andersen c04a2894a0 OCD fix 2016-03-12 09:43:15 -10:00
Phillip Stephens 6909edbcc6 Fix CRasterFont factory 2016-03-11 21:10:14 -08:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens b952b80e22 Correct KernLookup implementation 2016-03-11 15:19:02 -08:00
Phillip Stephens 0577dde1df herp derp 2016-03-11 14:59:54 -08:00
Phillip Stephens d679ed1eb3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-11 14:53:16 -08:00
Phillip Stephens ca026a600f Initial CRasterFont 2016-03-11 14:52:55 -08:00
Jack Andersen 0e637156c2 More GuiSys classes and fields 2016-03-11 12:50:15 -10:00
Jack Andersen cc4b5d3f98 More stubs and class discoveries 2016-03-10 19:32:18 -10:00
Jack Andersen 1908ac111b More GuiSys stubs 2016-03-10 14:23:16 -10:00
Phillip Stephens 9726682939 Initial MP1 CSplashScreen 2016-03-09 23:13:50 -08:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen ee3723150d Audio buffer access bug fix; non-looping THP fix 2016-03-08 13:16:50 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9203b69647 no more redundant get() 2016-03-07 22:51:45 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen 718bf6151e Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-07 12:49:27 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Phillip Stephens bf564ac089 All your CLineManager are belong to us 2016-03-07 00:07:55 -08:00
Jack Andersen b2ccf420f8 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-06 20:58:43 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Phillip Stephens 7132f04b44 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-05 18:55:38 -08:00
Phillip Stephens b0873ccc55 More constructor RE 2016-03-05 18:55:09 -08:00
Jack Andersen cd1a00e610 Merge branch 'master' into urde-tags 2016-03-04 18:51:04 -10:00
Jack Andersen de9a14dc1e CToken tweak 2016-03-04 18:50:38 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Phillip Stephens 57017298e6 Fix broken rotation 2016-03-02 20:57:21 -08:00
Jack Andersen a260108a09 Retail offsets added 2016-03-02 15:06:42 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen c1af78e7ed Parameter renaming and minor bug fixes 2016-02-28 17:03:11 -10:00
Jack Andersen 02d605cbb9 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-27 20:56:08 -10:00
Jack Andersen accc593102 BNCE variable names and some doc-links 2016-02-27 20:55:05 -10:00
Phillip Stephens 97c8af9aa2 Fix maxVerts < 2 case 2016-02-27 17:35:45 -08:00
Phillip Stephens 37da86838d Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
2016-02-27 17:03:46 -08:00
Phillip Stephens ea9938e88b CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
2016-02-26 23:59:11 -08:00
Phillip Stephens 45c76dc9c1 More CCharAnimTime RE 2016-02-26 22:03:39 -08:00
Jack Andersen 4405af9925 Bind indirect shader pipeline closer to actual draw command 2016-02-26 15:39:16 -10:00
Jack Andersen 46d4f89cb7 Metal CElementGen shaders 2016-02-25 22:03:20 -10:00
Phillip Stephens 1dde24bb74 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 22:55:29 -08:00
Phillip Stephens 81c68de6d0 Add missing function to CStaticInterference 2016-02-25 22:55:11 -08:00
Jack Andersen bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
Phillip Stephens 8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
Phillip Stephens 425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
Phillip Stephens 277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen 8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen 23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen 129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen 488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
Phillip Stephens 88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen 6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen 7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
Phillip Stephens f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
Phillip Stephens 7ec23b50ba First round Rumble stubs 2016-02-20 22:34:42 -08:00
Phillip Stephens 764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
Phillip Stephens a37f536ae9 Use rendertarget 2016-02-20 02:26:43 -08:00
Phillip Stephens cf6c5bf55a Add virtual destructors to Architecture Message Parameters
Fix function signature
2016-02-20 01:52:16 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Phillip Stephens 5229f95fb7 Restructure event handling 2016-02-19 22:45:36 -08:00
Phillip Stephens 4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
Phillip Stephens 5d3cf64a6b Add missing assignment 2016-02-18 08:14:57 -08:00
Jack Andersen 7d07eb5058 Fix member visibility derp 2016-02-18 06:42:15 -08:00
Jack Andersen 5a0fb04e03 Implement Metal CLineRenderer shaders 2016-02-17 21:36:36 -10:00
Phillip Stephens 8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Phillip Stephens cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
Phillip Stephens f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
Phillip Stephens ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
Phillip Stephens f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
Phillip Stephens 25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen 6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen 8c659f9fb8 use of std::default_delete for template-safe deletion 2016-02-16 18:19:11 -10:00
Jack Andersen 13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen 468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen 721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
Phillip Stephens 7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen 3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
Phillip Stephens b647a0a543 Add found resources to pool 2016-02-15 23:09:57 -08:00
Phillip Stephens 18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen 6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens 7a2043d2fa CWarp stubs 2016-02-15 19:30:53 -08:00
Phillip Stephens fe38bfec2d Rethink BGCL 2016-02-15 11:12:55 -08:00
Phillip Stephens 805471eb98 Add CCEBevelGradient 2016-02-15 11:00:43 -08:00
Phillip Stephens 1541b0ab2e Fix CElectricDescription 2016-02-15 00:33:06 -08:00
Phillip Stephens 1c5a86dcbf Add proper CRandom16 vars to factories 2016-02-15 00:23:50 -08:00
Jack Andersen 0260ebcd64 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-14 18:00:51 -10:00
Jack Andersen 160940abde GLSL shaders for CElementGen 2016-02-14 18:00:26 -10:00
Phillip Stephens b2cbb4e298 Implement LoadGPSM
Remove corrupted SELC duplicate (PMLC)
2016-02-14 18:31:46 -08:00
Phillip Stephens 33f50789e4 Implement rest of elements 2016-02-13 23:38:01 -08:00
Phillip Stephens 43986b922b Bounce implementation 2016-02-13 22:23:03 -08:00
Jack Andersen ae900345fe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-13 17:42:58 -10:00
Jack Andersen 24c2176073 More CGraphics support functions 2016-02-13 17:42:36 -10:00
Phillip Stephens 0073569512 ModVectorElement implementations 2016-02-13 16:14:23 -08:00
Phillip Stephens e64e4b6c0b Add missing include 2016-02-13 12:02:50 -08:00
Phillip Stephens f5de9a3033 Fix PJFX 2016-02-13 11:11:00 -08:00
Phillip Stephens 07a6bad207 ProjectileWeapon factory, CollisionResponse stub 2016-02-13 11:07:56 -08:00
Phillip Stephens b477a9a9f5 WPSC layout 2016-02-13 09:47:54 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens 4595b7b6ab Fixes and Swoosh factory 2016-02-13 00:23:17 -08:00
Phillip Stephens 5a5d09a410 ELSC fixes 2016-02-12 22:38:05 -08:00
Phillip Stephens 5349db23ad Implement CParticleElectricDataFactory 2016-02-12 22:25:29 -08:00
Jack Andersen acf65c561a CParticleGen inheritance fix 2016-02-12 19:49:59 -10:00
Jack Andersen 5f4eee538d Finished CElementGen virtual method imps 2016-02-12 19:16:39 -10:00
Jack Andersen 7c5e8d37df Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-12 14:57:48 -10:00
Jack Andersen 0f1f0e1211 More particle implementation 2016-02-12 14:57:09 -10:00
Phillip Stephens 10beb0052e Fix derps (how did it even compile?) 2016-02-11 23:14:21 -08:00
Phillip 49a9886a7c Figured out that vector 2016-02-11 23:12:17 -08:00
Phillip Stephens 23b787cdf1 Add notes to CREDotProduct 2016-02-11 22:15:39 -08:00
Phillip Stephens bd57eea5cd More stubs 2016-02-11 22:06:17 -08:00
Jack Andersen 43a818d1a3 initial CGraphics class 2016-02-11 16:36:34 -10:00
Jack Andersen 93f8ae8905 Constructor stubs for swooshes and electrics 2016-02-11 13:05:42 -10:00
Jack Andersen b801bc5744 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-11 12:43:04 -10:00
Jack Andersen ffdea0c2b9 Additional particle imps 2016-02-11 12:38:25 -10:00
Phillip Stephens aa1bceb605 Add GAPC and GEMT 2016-02-11 12:32:42 -08:00
Phillip Stephens 5b0dfde1d8 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-11 11:18:47 -08:00
Phillip Stephens 66339e3bfa GetSystemCount 2016-02-11 11:18:14 -08:00
Jack Andersen b53b143868 Additional particle implementation 2016-02-10 20:58:33 -10:00
Jack Andersen 10296ef68f Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 16:39:56 -10:00
Phillip Stephens 69195fc49f Derp 2016-02-10 18:39:08 -08:00
Jack Andersen af2b5c86de Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 16:36:44 -10:00
Jack Andersen 0803c1bfc9 More CElementGen implementation 2016-02-10 16:36:21 -10:00
Phillip Stephens 278a5bea22 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 14:55:26 -08:00
Phillip Stephens ebcc986b13 More factory stubs 2016-02-10 14:54:47 -08:00
Jack Andersen 29d813453d Further CElementGen implementation 2016-02-09 16:00:28 -10:00
Jack Andersen 33eb00b366 CElementGen constructor 2016-02-09 12:52:33 -10:00
Jack Andersen 69f32a4706 add some class docs 2016-02-08 19:05:36 -10:00
Jack Andersen 718436d2a6 TLockedToken cached pointer 2016-02-07 19:10:17 -10:00
Jack Andersen 259eb89b00 Class name fix 2016-02-07 17:31:05 -10:00
Jack Andersen 080c484a96 More element implementation 2016-02-07 13:59:05 -10:00
Phillip Stephens 3b67666ffb Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-07 08:16:31 -08:00
Phillip Stephens a96601f1b4 Rename globals 2016-02-07 08:15:43 -08:00
Jack Andersen 8dbd2f3819 Additional vector elements 2016-02-06 21:25:34 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 8fbe6a953c All real elements implemented 2016-02-05 21:31:53 -10:00
Jack Andersen c8abcad283 Fix type and name derps 2016-02-05 15:31:00 -10:00
Jack Andersen 49e84c85fd Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
Jack Andersen 85d5cbe9d2 refactor fix 2016-02-04 23:56:21 -10:00
Jack Andersen d782a698bb keyframe emitter member names 2016-02-04 23:52:20 -10:00
Jack Andersen 0947f60214 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-04 22:35:36 -10:00
Jack Andersen 8b02f897e6 All MP1 element decls in 2016-02-04 22:34:14 -10:00
Phillip Stephens 6355216b94 Add missing arg 2016-02-04 21:57:46 -08:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Jack Andersen 7a35dac972 Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
Phillip Stephens 106cb940d3 Change how GIT revision information is handled
Add Cook to SCAN
Prelim CCharAnimTime
2016-01-04 16:50:29 -08:00
Jack Andersen 3fbbff133c CMemory falls back to malloc if uninitialized 2015-12-02 12:05:44 -10:00
Jack Andersen 04fa61e0c2 Moved CVars to HECL 2015-12-02 11:14:31 -10:00
Jack Andersen f05227a5b0 Submoduel updates 2015-11-25 21:38:56 -10:00
Phillip Stephens b7fda5a620 Simplify findCVar 2015-11-22 00:01:51 -08:00
Phillip Stephens 9c053b53e8 Restore old behavior 2015-11-21 23:12:38 -08:00
Phillip Stephens 9422debddb Derp 2015-11-21 22:53:13 -08:00
Phillip Stephens a21aef6fa3 Finalize CVarManager (for now) 2015-11-21 22:51:25 -08:00
Phillip Stephens fd8f72c5f0 Add CVar
Update HECL
2015-11-21 20:24:51 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 14c7731cf8 updated hecl 2015-11-10 13:19:36 -10:00
Jack Andersen 58e394d5df Windows fixes 2015-11-10 10:12:43 -10:00
Phillip Stephens 9cb8b10fda Update API.
Use u32 rather than uint32_t in CRandom16
2015-11-08 19:43:11 -08:00
Phillip 812967ffbf I'm an idiot. 2015-11-02 11:24:27 -08:00
Phillip Stephens 28e138d6db Fix goof 2015-11-02 10:50:24 -08:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Phillip Stephens 1e55a59568 Rename base DvdRequest class to IDvdRequest
Add CAi stubs
2015-10-29 00:52:15 -07:00
Phillip Stephens 3209748a66 Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
2015-10-27 21:45:02 -07:00
Phillip Stephens 7dedea85ff Implement CTimeProvider 2015-10-27 13:04:02 -07:00
Jack Andersen faa262b73c Windows fixes 2015-10-11 18:41:28 -10:00
Phillip Stephens c13757106b Update Zeus 2015-10-07 17:30:10 -07:00
Phillip Stephens 32dca9c912 Fix ControlMapper error 2015-09-30 19:35:47 -07:00
Phillip Stephens b65ac4e9f8 Fix crash with TRANInv
CTweakParticle
2015-09-23 12:01:25 -07:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen da24b39957 Lightmap rendering 2015-09-17 09:50:43 -10:00
Jack Andersen 5fb8287d50 OS X fixes 2015-09-02 09:10:11 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen 7223a9dce5 more input implementation 2015-08-28 15:30:47 -10:00
Jack Andersen ce42cdd3be various input class implementations 2015-08-27 14:11:31 -10:00
Jack Andersen 3616f14f94 moved AdvanceGameState to subclass 2015-08-26 14:27:32 -10:00
Jack Andersen d6e0a1c7c6 More class stubs 2015-08-26 14:23:46 -10:00
Jack Andersen acb3c549f5 IOWinManager implementation optimizations 2015-08-25 20:38:45 -10:00
Jack Andersen a9cfd21ebc CIOWinManager implementation 2015-08-25 15:34:56 -10:00
Jack Andersen 3f1025abb3 link fix 2015-08-24 21:04:50 -10:00
Jack Andersen e9de110cee All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
Jack Andersen 5784759b62 some CMemory additions 2015-08-23 08:53:43 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen 4a424aa2b3 Minor IObj additions 2015-08-21 16:59:57 -10:00
Jack Andersen b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen 731d8bbcb4 more stubs 2015-08-20 14:06:39 -10:00
Jack Andersen 746eb46026 various implementations 2015-08-19 16:52:07 -10:00
Jack Andersen e1d45fd01c various implementation 2015-08-18 19:48:57 -10:00
Jack Andersen b9c3c8138e TOneStatic tweak 2015-08-18 13:30:23 -10:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen d17f2a5e78 integrated libBoo submodule 2015-08-18 09:45:28 -10:00
Jack Andersen 1b3d5e1d3c More stubs and main flow layout 2015-08-17 19:54:43 -10:00
Jack Andersen 3112addebd Started Tweaks in MP1 DataSpec 2015-08-17 13:46:41 -10:00
Jack Andersen 520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Jack Andersen 9eb41231ea Merge branch 'master' of https://github.com/RetroView/RetroCommon 2015-08-17 10:36:08 -10:00
Jack Andersen 281b908574 Additional runtime stubs 2015-08-17 10:33:58 -10:00
Phillip Stephens 2b34c317e2 Add Retro compliant CCRC32 2015-08-17 12:54:11 -07:00
Jack Andersen 387332ed70 several core runtime stubs added 2015-08-16 19:26:58 -10:00
Phillip Stephens ef629b9321 Remove include,src dirs 2015-08-11 18:45:45 -07:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen fca9e101a2 Added CRandom16 implementation 2015-07-27 16:24:36 -10:00
Jack Andersen c1f4f31e6f added runtime stubs 2015-07-11 12:41:10 -10:00