Phillip Stephens
2f9dd38bbe
Silence discard errors
2020-03-04 18:40:03 -08:00
Phillip Stephens
80dbc1920c
Update submodules
2020-03-03 16:49:13 -08:00
Phillip Stephens
366d6b96ee
Merge pull request #178 from lioncash/data
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CScriptGunTurret: Remove unnecessary data() call in AcceptScriptMsg()
2020-03-03 16:43:43 -08:00
Phillip Stephens
abfd77c3ba
Merge pull request #177 from lioncash/burst
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CScriptGunTurret: Move static const data into the cpp file
2020-03-03 16:43:34 -08:00
Lioncash
70c3a7ddf5
CScriptGunTurret: Remove unnecessary data() call in AcceptScriptMsg()
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We can use append() instead of data(). This allows the size of the
string view instance to be used directly instead of redundantly doing a
string size lookup.
2020-03-03 06:30:20 -05:00
Luke Street
9e0e053906
CScriptSpecialFunction: Further ThinkSpinnerController implementation
2020-03-03 03:31:58 -05:00
Lioncash
245a8145c7
CScriptGunTurret: Make use of std::array with file-static data
2020-03-03 03:12:35 -05:00
Lioncash
f4fc17bee0
CScriptGunTurret: Move static const data into the cpp file
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Makes the data fully internally linked and also allows making said data
constexpr.
2020-03-03 03:05:02 -05:00
Luke Street
12393d4c4d
CSnakeWeedSwarm: Fix lighting
2020-03-01 03:05:16 -05:00
Luke Street
17b9813b3e
CSnakeWeedSwarm: Rendering & state fixes
2020-03-01 02:52:17 -05:00
Luke Street
f064bc2f7b
CSnakeWeedSwarm: Initialize bitfields; some more cleanup
2020-03-01 01:59:12 -05:00
Luke Street
046fbe7760
CSnakeWeedSwarm: Cleanup, renaming & fixes
2020-03-01 01:59:12 -05:00
Luke Street
34a80aab81
CSnakeWeedSwarm: Implement ApplyRadiusDamage
2020-03-01 01:59:12 -05:00
Luke Street
f50f5cedef
CSnakeWeedSwarm: Implement remaining methods
2020-03-01 01:59:12 -05:00
Phillip Stephens
9f5f0abab4
More CThardus imps, add reference CTevPass imps
2020-02-29 17:11:41 -08:00
Lioncash
f1256faeb7
Runtime: Remove unnecessary c_str() calls
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Makes for less noisy code and also gets rid of unnecessary std::strlen
calls in the case things are passed to a std::string_view parameter.
2020-02-28 05:26:41 -05:00
Lioncash
79c409c5e0
CPlayer: Add missing return within UpdateOrbitModeTimer()
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Previously, any call to this function would always reset the timer to
0.0, rather than potentially decrement it.
GM8E v0 always returns within the conditional.
2020-02-25 02:17:22 -05:00
Luke S
97ab8a56d9
Merge pull request #157 from lioncash/optional-goo
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CScriptVisorGoo: Use std::make_optional where applicable
2020-02-24 03:12:17 -05:00
Lioncash
b3b71a2e76
CScriptVisorGoo: Use std::make_optional where applicable
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Same behavior, but without a verbose type name.
2020-02-24 02:57:47 -05:00
Luke Street
f1dd82066a
Start implementing CSnakeWeedSwarm
2020-02-20 23:27:12 -05:00
Luke Street
a978b030c3
Fix infra model for CWallCrawlerSwarm
2020-02-20 21:50:54 -05:00
Phillip Stephens
61f9adfa70
Merge branch 'pr-148'
2020-02-07 14:25:31 -08:00
Phillip Stephens
60f8dfb9d1
Final CCollisionInfoList imps
2020-02-07 14:20:04 -08:00
Lioncash
16f7925652
CFireFlea: Set CPathFindSearch's padding to 50.0f within AcceptScriptMsg()
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v0-00 sets the padding member of CPathFindSearch here to 50.0, not a
member variable that's part of the CFireFlea class.
2020-02-07 16:27:56 -05:00
Phillip Stephens
569886de6a
Merge pull request #142 from lioncash/decay
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CScriptPlatform: Amend delta time value in AcceptScriptMsg for deletion
2020-02-03 14:44:21 -08:00
Phillip Stephens
48570cd956
Merge pull request #141 from lioncash/dock-aa
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CScript*: Return std::nullopt in GetTouchBounds()
2020-02-03 14:43:58 -08:00
Phillip Stephens
06d7a3e00a
Merge pull request #140 from lioncash/enum-class
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CScriptDock: Make EDockState an enum class
2020-02-03 14:43:28 -08:00
Lioncash
3147d39cd9
CScript*: Return std::nullopt in GetTouchBounds()
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In some implementations, returning via default construction for
std::optional can cause the entire inner buffer to be zeroed out.
Returning with std::nullopt causes only the internal validity flag to be
set and nothing more.
2020-02-01 01:06:43 -05:00
Lioncash
c944d04614
CScriptPlatform: Amend delta time value in AcceptScriptMsg for deletion
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Game code makes use of 1.66666675f here, not 0.0f.
2020-01-31 23:53:39 -05:00
Lioncash
9a8f99faa5
CScriptDock: Make EDockState an enum class
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Makes the enum type strongly typed. All usages currently allow for this
anyways.
2020-01-31 21:34:10 -05:00
Lioncash
458ff8949a
IGameArea: Make Dock's reference count variable signed
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In all usage cases, this variable is used with functions that expect a
signed value. This eliminates quite a few signed mismatch warnings.
2020-01-31 21:29:53 -05:00
Lioncash
a3ebe8727f
CScriptSound: Remove active check within AcceptScriptMsg() deactivate path
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Game code doesn't check for active status within this branch, and
there's no comment indicating whether or not this difference was intentional.
2020-01-31 17:37:46 -05:00
Lioncash
495ff19aad
CDamageInfo: Make certain constructors constexpr
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Allows eliminating potential runtime static constructors by allowing
file-scope instances to be declared constexpr.
2020-01-31 02:06:14 -05:00
Phillip Stephens
968c3394c6
Merge pull request #135 from lioncash/dash-elements
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CPlayer: Add missing element to skDashStrafeDistances
2020-01-30 20:12:00 -08:00
Phillip Stephens
d7f475166f
Merge pull request #134 from lioncash/function-error
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CPlayer: Fix function call mismatch within SidewaysDashAllowed()
2020-01-30 20:11:49 -08:00
Phillip Stephens
11352ef042
Merge pull request #131 from lioncash/top-const
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CActor: Remove top-level const from GetScaledLocatorTransform() and GetLocatorTransform()
2020-01-30 20:11:12 -08:00
Lioncash
29ca2b6062
CPlayer: Add missing element to skDashStrafeDistances
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This was previously missing the initial element within the array,
causing all the elements in the table to be shifted to the left by one.
This corrects that.
2020-01-29 03:51:50 -05:00
Lioncash
264c897bb5
CPlayer: Fix function call mismatch within SidewaysDashAllowed()
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This function actually calls GetPressInput() here, not
GetDigitalInput().
2020-01-29 03:18:36 -05:00
Lioncash
edf5511af4
CActor: Remove top-level const from GetScaledLocatorTransform() and GetLocatorTransform()
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Same behavior, less code.
2020-01-29 01:50:31 -05:00
Lioncash
3d5ed90d1a
CWeaponMode: Make constexpr capable
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Given this is such a simple type, this can be made usable with
constexpr. This allows the type to be usable at file-scope without
potentially incurring a runtime constructor.
2020-01-23 23:12:18 -05:00
Phillip Stephens
8d90edd55f
Initial CChozoGhost imp
2020-01-20 20:00:40 -08:00
Lioncash
ab2ad38220
CPatterned: Mark CMaterialList instance in CollidedWith as constexpr
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This isn't ever modified, so we can mark it constexpr to eliminate
potential runtime initializers.
2020-01-15 14:48:21 -05:00
Phillip Stephens
841996a872
More work on CThardus
2020-01-05 20:24:54 -08:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
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Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Phillip Stephens
21159e604e
More CThardus
2019-12-14 15:50:29 -08:00
Phillip Stephens
8689d599c5
GCC Fixes
2019-12-14 01:14:58 -08:00
Phillip Stephens
70747e23d5
Fix font rendering and world teleporter in MPT and PAL
2019-12-11 10:55:19 -08:00
Phillip Stephens
697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus
2019-11-24 07:32:45 -08:00
Phillip Stephens
8b6dff70b4
Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps
2019-11-19 15:06:25 -08:00
Phillip Stephens
e059f224d4
Fix behavior translation, still needs work
2019-11-13 10:44:43 -08:00
Phillip Stephens
a1c7692d36
More CRidley imps
2019-11-12 12:25:21 -08:00
Phillip Stephens
3b101267f8
Merge pull request #88 from lioncash/radar
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Graphics/Shaders: Minor changes
2019-11-10 08:03:42 -08:00
Lioncash
940ab1f662
World/CFluidPlaneGPU: Name variable to be more meaningful in RenderStripWithRipples()
2019-11-09 20:22:16 -05:00
Lioncash
136a229a1a
Graphics/Shaders: Use std::array where applicable
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Makes the arrays strongly typed and impervious to array->pointer decay.
This also allows simplifying some operations (such as being able to call
fill() instead of needing to use std::fill, etc).
2019-11-09 20:22:16 -05:00
Lioncash
902f4fb5c5
Graphics/Shaders: Use forward declarations where applicable
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Now, with all of the headers normalized, we can safely convert some
headers into forward declarations without needing to worry about
potentially breaking code in other headers or source files.
2019-11-09 20:22:09 -05:00
Phillip Stephens
6c1f682e0f
Initial CRidley implementation
2019-11-09 15:48:46 -08:00
Phillip Stephens
f2c207b85e
Fix regression
2019-11-06 10:12:20 -08:00
Phillip Stephens
297513c8d4
Fix Impact Crater causing an infinite loop for simply not having a skybox
2019-11-06 09:33:45 -08:00
Phillip Stephens
77b61b0e68
Fix saves sending you to incorrect rooms, fix triggers
2019-11-05 09:18:14 -08:00
Phillip Stephens
e5c8592d5a
Merge pull request #118 from lioncash/seg
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CSegId: Minor changes
2019-10-26 19:51:08 -07:00
Lioncash
660d092cad
CSegId: Add member functions for querying validity
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Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Phillip Stephens
246e233dce
Cleanup CPathFindArea
2019-10-24 22:44:37 -07:00
Jack Andersen
e1d46755a3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-09-30 21:41:42 -10:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Lioncash
36d04456dd
General: Normalize RuntimeCommonB include paths
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Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash
06789d1860
General: Normalize several headers' include paths
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Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
2019-09-22 20:36:33 -04:00
Lioncash
adf9610138
CBurstFire: Tidy up includes
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Includes all necessary headers and uses a forward declaration where
applicable. Ensures inclusion changes in other headers don't break the compilation
of these headers and source files.
2019-09-22 09:45:01 -04:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Lioncash
019ee29a0c
CPlayer: Make file-scope CMaterialFilter instances constexpr
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Now that the interface is constexpr, we can mark these as constexpr.
2019-09-19 15:18:44 -04:00
Lioncash
6ec903f9ac
CPlayer: Use std::array where applicable
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Makes the arrays strongly-typed and impervious to implicit
array->pointer decay. We can also eliminate a few hardcoded magic
values.
2019-09-18 12:28:44 -04:00
Lioncash
70fb763180
CPlayer: Enclose translation-unit-local data within an anonymous namespace
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Keeps all local data within one spot and prevents any potential ODR
violations related to them from occurring.
2019-09-18 12:27:15 -04:00
Lioncash
33f10e2552
CPlayer: Organize includes
2019-09-18 11:50:26 -04:00
Lioncash
45cdc38ac0
CPlayer: Use size_t with SfxIdFromMaterial
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Allows passing in sizes without potential truncation from size_t,
allowing nicer use of std::size() to dehardcode some magic values.
2019-09-17 14:52:42 -04:00
Lioncash
96f035f24b
CMorphBall: Use std::array where applicable
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Makes the arrays strongly-typed and impervious to implicit
array->pointer decay.
This also uncovered an out of bounds memory read within UpdateEffects
cause by said array->pointer decay.
2019-09-16 21:11:30 -04:00
Lioncash
e4b22ea9d8
CMorphBall: Place internally linked data within an anonymous namespace
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Keeps all internal data within one place and also prevents any potential
ODR violations from occurring in relation to any of these.
2019-09-16 14:53:52 -04:00
Lioncash
8c59ace5fe
CMorphBall: Clean up includes
2019-09-16 14:43:33 -04:00
Lioncash
0281029015
CEntityInfo: std::move vector in constructor
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Allows calling code to potentially avoid copies altogether by moving
into the constructor.
2019-09-15 16:22:35 -04:00
Lioncash
0d2b2f45a8
CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
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The strcasecmp and _stricmp functions expect the passed in strings to
be null-terminated, however we we're also exposing a std::string_view
overload for that function. std::string_view instances aren't required
to be null-terminated, so this makes the interface a little unsafe.
We can use std::lexicographical_compare() to provide the same behavior
and also properly handle the case of non-null-terminated strings.
2019-09-14 16:43:04 -04:00
Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
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Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
5baf3206f4
CActorModelParticles: Make DGRP array constexpr
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Technically this array wasn't readonly and contained a sequence of
modifiable elements. We can make this constexpr so that the compiler can
definitively place it into the read-only segment.
2019-09-09 20:44:23 -04:00
Lioncash
c9271809a7
CAiFuncMap: Remove unused static std::vector
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This isn't used, so we can remove it and get rid of a static
constructor.
2019-09-08 18:08:10 -04:00
Lioncash
20a0585cc5
CAiFuncMap: Convert typedefs into type aliases
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Same thing, but reads a little nicer.
2019-09-08 18:08:10 -04:00
Lioncash
2f06fcba0a
CAiFuncMap: Avoid redundant map lookups in getters
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We can just use the result of the find operation instead of rehashing
into the map to retrieve the entry.
This also allows us to make the getter const qualified.
2019-09-08 18:08:10 -04:00
Lioncash
1cfe83d8d1
CAiFuncMap: Replace map indexing with emplace in the constructor
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Provides the same behavior, but without default initializing a map entry
that immediately gets overridden in the assignment.
2019-09-08 18:08:10 -04:00
Lioncash
2c6aed7033
World/CScript*: Pass by reference over by value
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Based off the use of the const, it's likely that these were intended to
be references, rather than be copied by value
2019-09-06 10:49:54 -04:00
Phillip Stephens
256994c199
Initial CEnergyBall, update submodules, various fixes
2019-08-31 02:02:21 -07:00
Lioncash
fa608acb06
CPatterned: Correct use of bool in bitfield
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This is incremented within PathFind(), however, because the type within
this bitfield is a bool, this can trigger compilation warnings (rightly
so). So we can make it a uint32_t to make it obvious that the
incrementing behavior is intended.
2019-08-23 22:26:07 -04:00
Phillip Stephens
9866bac443
Update jbus, initial CEnergyBall stub
2019-08-23 01:32:48 -07:00
Phillip Stephens
fa7785d024
Fix GetAreaFog
2019-08-14 12:56:46 -07:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
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Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
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Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Phillip Stephens
ad5e395a51
Fixes for `override` modernization
2019-08-10 17:49:41 -07:00
Phillip Stephens
1d3e5cdb70
Implement Oculus loader
2019-08-09 14:55:59 -07:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
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Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
b4fe474de3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-07-19 18:29:06 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Phillip Stephens
1a9ca77603
Update ScriptObject DNAs to match known values
2019-07-19 01:30:11 -07:00
Phillip Stephens
cdf9545de4
Fix MemoryRelay handling in DataSpec
2019-07-16 19:10:57 -07:00
Phillip Stephens
328749d1ba
More CFlaahgra imps, initial CTryclops imps
2019-07-16 08:54:07 -07:00
Jack Andersen
e38a3ece89
More CBabygoth fixes
2019-07-06 22:22:35 -10:00
Jack Andersen
003146f614
Work on CBabygoth
2019-06-29 21:29:49 -10:00
Phillip Stephens
44cae7bdb9
More CFlaahgra imps
2019-06-26 18:06:03 -07:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Jack Andersen
9ccc4227cb
Initial support for asynchronous shader compilation
2019-06-15 20:25:29 -10:00
Jack Andersen
37307e1cf6
Various CActorContraption fixes
2019-06-14 14:39:20 -10:00
Jack Andersen
0e8e3e906c
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-06-11 16:05:44 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Phillip Stephens
2f2ab149d4
Initial `CScriptSpecialFunction::ThinkSpinnerController`
2019-06-10 20:09:38 -07:00
Phillip Stephens
b7b65b04a4
Initial Flaahgra implementations
2019-06-10 01:28:33 -07:00
Phillip Stephens
b251bc541f
CFlaahgraTentacle implementations (needs testing)
2019-06-09 17:09:07 -07:00
Jack Andersen
b7aa3e06d2
Per-stage shader hashing
2019-06-05 14:07:50 -10:00
Jack Andersen
410d7896f7
Support for rendering dynamic cubemaps
2019-05-31 17:41:01 -10:00
Jack Andersen
486c925a45
Merge branch 'shader-refactor'
2019-05-10 13:10:12 -10:00
Phillip Stephens
c3527e1688
Fix compile issues
2019-05-09 20:15:26 -07:00
Phillip Stephens
81f1e22fc2
More CFlameThrower imps, implement `CScriptSpecialFunction::ThinkChaffTarget` and `CScriptSpecialFunction::ObjectFollowObject`
2019-05-09 19:33:56 -07:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Phillip Stephens
28071851ad
Initial CFlameThrower imps
2019-04-16 01:00:46 -07:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Jack Andersen
8e2db0795b
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-03-23 22:07:22 -10:00
Jack Andersen
a63a61fef8
Implement CWallCrawlerSwarm
2019-03-23 22:06:59 -10:00
Phillip Stephens
d3a251589c
Revert convenience macro in ScriptLoader
2019-03-23 18:54:46 -07:00
Jack Andersen
99b1a8ef49
Lots of bug fixes
2019-03-12 17:46:20 -10:00
Jack Andersen
52b36795ac
Proper handling for persistently resident resources
2019-03-09 23:37:36 -10:00
Jack Andersen
2f963b9ce3
Various bug fixes
2019-03-08 22:58:27 -10:00
Jack Andersen
f40bf707f6
DCLN OBB transform fix
2019-03-07 18:16:42 -10:00
Jack Andersen
4b042f6f9a
OpenGL memory leak fix
2019-03-04 22:34:43 -10:00
Jack Andersen
8b9f073635
Various rendering fixes
2019-03-02 20:19:42 -10:00
Phillip Stephens
5ebf465a53
Minor fixes in CGameState and CScriptEffect
2019-02-24 15:04:10 -08:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Phillip Stephens
c1c22eb065
Fix IA4 encoding/decoding
2019-02-11 17:58:12 -08:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
88591f48f0
More bug fixes
2019-02-07 21:56:54 -10:00
Jack Andersen
5f8b65e3b5
Various bug fixes
2019-02-07 15:08:15 -10:00
Phillip Stephens
157946810a
Minor fixes to CFrontEndUI, add elapsed seconds to save selection
2019-02-03 13:20:05 -08:00
Phillip Stephens
0bb51f067c
Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object
2019-01-31 12:44:05 -08:00
Jack Andersen
7d29c6e25a
More bug fixes
2019-01-30 21:52:21 -10:00
Jack Andersen
c3d8afa852
Pathfinding and generator fixes
2019-01-29 22:38:16 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Phillip Stephens
4dd40f519e
Fix CScriptGenerator infinite recursion, update submodules
2019-01-26 15:22:51 -08:00
Jack Andersen
cf9062bba5
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-01-22 21:52:38 -10:00
Jack Andersen
137968ecc7
Bug fixes and CAutoMapper mouse events
2019-01-22 21:52:19 -10:00
Phillip Stephens
049f51382b
Initial CAtomicBeta imps, needs variable names
2019-01-22 21:59:53 -08:00
Jack Andersen
47c6b5cba8
Bug fixes and CGuiFrame mouse events
2019-01-19 20:43:11 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
f9b0614327
Various bug fixes
2019-01-04 22:34:09 -10:00
Jack Andersen
d60fcc99c9
Fix CNewIntroBoss and particle bugs
2019-01-04 17:28:02 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Phillip Stephens
4f3c8daf27
Initial CBabygoth imps
2018-12-31 00:37:52 -08:00
Jack Andersen
147a9396c4
CBeetle implementation
2018-12-30 19:01:42 -10:00
Jack Andersen
0ec81477cf
CRagDoll fixes
2018-12-26 20:26:34 -10:00
Phillip Stephens
d657a8ecf6
Implement CAtomicAlpha
2018-12-17 20:42:17 -08:00
Jack Andersen
b7f35e0528
CRelAngle fix
2018-12-16 17:52:51 -10:00
Jack Andersen
f184291461
ANCS PAS I/O fix
2018-12-15 20:32:07 -10:00
Jack Andersen
dac8fc3eb5
Space pirate bug fixes
2018-12-14 20:29:41 -10:00
Jack Andersen
ccf87925b9
Merge fixes
2018-12-12 21:47:50 -10:00
Jack Andersen
001d4ab7dc
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-12-12 21:40:55 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Phillip Stephens
d30ceb6611
More CPuddleSpore implementations
2018-12-12 11:50:37 -08:00
Phillip Stephens
11c3c557bd
Initiial CPuddleSpore imp
2018-12-10 20:17:02 -08:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
41ae32be31
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-12-07 18:36:12 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Phillip Stephens
dd705a3db9
Implement CSeedling
2018-12-05 16:46:35 -08:00
Phillip Stephens
0ec9f1f4eb
Finish CSpankWeed
2018-12-03 18:31:15 -08:00
Phillip Stephens
9b2fd002c6
Implement CEyeBall, disable CPuddleToadGamma (preventing softlocks), initial CSpankWeed
2018-12-01 18:32:26 -08:00
Phillip Stephens
9948532957
Initial CPuddleToadGamma imps
2018-11-30 16:44:33 -08:00
Jack Andersen
e1fa938127
Work on CSpacePirate
2018-11-25 16:15:44 -10:00
Jack Andersen
9c88971df6
Initial CSpacePirate and rag doll imps
2018-11-23 22:09:35 -10:00
Jack Andersen
e736d8fa83
Fix CAnimSource reader POI handling
2018-11-20 14:51:15 -10:00
Phillip Stephens
925464dd56
Initial CEyeBall imps
2018-11-20 16:02:20 -08:00
Jack Andersen
eeb54df8d7
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-18 19:04:46 -10:00
Jack Andersen
fbe144bbbd
Working CParasite
2018-11-18 19:04:33 -10:00
Phillip Stephens
96f20512bb
More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase
2018-11-18 21:01:39 -08:00
Jack Andersen
22da3a0f89
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-18 15:19:58 -10:00
Jack Andersen
35a3923cdf
Various bug fixes
2018-11-18 15:19:44 -10:00
Phillip Stephens
b2b0a6aee0
CMetaree imps
2018-11-17 21:10:06 -08:00
Phillip Stephens
ea4848196a
Implement CNewIntroBoss
2018-11-16 21:05:57 -08:00
Phillip Stephens
e6082d17f5
Initial CSteeringBehaviors imps
2018-11-14 11:23:34 -08:00
Phillip Stephens
a7e81073ae
CDamageInfo fixes, initial CPuffer
2018-11-13 20:16:11 -08:00
Jack Andersen
660e7cd239
Work on CParasite
2018-11-12 23:20:11 -10:00
Jack Andersen
bf3636a16e
Lots of CParasite implementations
2018-11-11 18:21:36 -10:00
Jack Andersen
94333e4726
Finish CStateMachine
2018-11-10 20:24:24 -10:00
Jack Andersen
9512f6c98d
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-10 17:28:24 -10:00
Jack Andersen
d4bb7d64eb
All CPatterned functions implemented
2018-11-10 17:27:54 -10:00
Phillip Stephens
89ece2e9b2
Proper CRandom16 usage
...
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Jack Andersen
1aab0528f3
Various bug fixes
2018-11-07 14:53:38 -10:00
Jack Andersen
0b3a9e1865
Implement CPatterned::KnockBack
2018-11-05 20:16:12 -10:00
Jack Andersen
d6051f8808
Implement CKnockBackController
2018-11-04 20:12:53 -10:00
Jack Andersen
4c306e7e40
Implement CHUDBillboardEffect, bug fixes
2018-11-03 15:08:44 -10:00
Jack Andersen
d140f35886
All CEnvFxManager effects working
2018-11-02 22:46:12 -10:00
Jack Andersen
97f18efd27
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-01 22:16:42 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Phillip Stephens
134f5a68a2
Implement CScriptDebugCameraWaypoint loader
2018-10-30 15:21:29 -07:00
Jack Andersen
93e9e2f6f1
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-10-27 15:23:27 -10:00
Jack Andersen
3147b49b3d
EVNT extraction fix
2018-10-27 15:22:55 -10:00
Phillip Stephens
dd30f51761
Initial CScriptGun implementation, more loaders
2018-10-27 17:20:30 -07:00
Jack Andersen
427f5d8786
Various bug fixes
2018-10-26 20:16:12 -10:00
Jack Andersen
29dad50cca
Particle, map and line renderer fixes
2018-10-25 18:37:22 -10:00
Jack Andersen
8fb77eac2c
Various bug fixes
2018-10-20 18:14:00 -10:00
Jack Andersen
8d839d8a17
Scan visor and waterbox fix
2018-10-16 17:26:55 -10:00
Jack Andersen
b139e1c000
Fix space jump
2018-10-16 15:49:58 -10:00
Jack Andersen
3f4aeffb17
Merge branch 'shader-refactor'
2018-10-15 17:17:37 -10:00
Phillip Stephens
bbfe61efbf
Various loader implementations
2018-10-11 15:57:05 -07:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
9461e98512
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
2018-10-06 16:59:32 -10:00
Jack Andersen
c307e354ca
Huge shader refactor
2018-10-06 16:59:17 -10:00
Phillip Stephens
8b25548482
Various bug fixes, implement `CMain::WarpTo`
2018-09-20 20:41:57 -07:00
Phillip Stephens
94fd52d0ea
HUD and CPlayer bug fixes
2018-09-20 11:17:09 -07:00
Phillip Stephens
02d54fd5ca
Initial CParasite implementation
2018-09-16 16:22:35 -07:00
Phillip Stephens
ac33e46590
Remove debug function call
2018-09-13 17:50:16 -07:00
Phillip Stephens
679ce01a61
More CPatterned imps
2018-09-13 17:49:34 -07:00
Phillip Stephens
c3d8967605
Implement CPowerBomb
2018-09-09 18:04:57 -07:00
Phillip Stephens
ee97ede3fe
Initial CPatterned imps
2018-09-07 16:51:07 -07:00
Phillip Stephens
95fbcf914c
Finish CAi imps
2018-09-06 22:24:55 -07:00
Phillip Stephens
1a372d2589
Add support for InvDstMultiply blending for shadows, initial CAi implementation
2018-09-06 20:37:39 -07:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
5a60a0acfc
Amuse API changes
2018-08-27 19:44:16 -10:00
Phillip Stephens
56a48cd624
Initial DNAMP3 fixes various missing loader imps
2018-07-08 16:03:35 -07:00
Jack Andersen
ef1f9d564c
Big Door initial animation fix
2018-06-29 15:35:43 -10:00
Jack Andersen
d0af2cb4f7
Finish CScriptPlatform
2018-06-29 10:21:36 -10:00
Jack Andersen
3a9e7b2f9b
PVS and DCLN bug fixes
2018-06-27 20:47:34 -10:00
Jack Andersen
680cb7b353
Finish CInterpolationCamera
2018-06-27 15:17:01 -10:00
Jack Andersen
f8b8211b0f
Name PathCamera property fields
2018-06-25 19:42:16 -10:00
Phillip Stephens
21b25f72a3
Initial CPathCamera imps
2018-06-24 18:02:29 -07:00
Jack Andersen
186acae5d8
Initial CScriptPlatform collision
2018-06-23 16:39:53 -10:00
Phillip Stephens
e116d887c7
Implement CSnakeWeedSwarm loader
2018-06-23 16:08:16 -07:00
Jack Andersen
bc9d225c89
Fix boost ball and other collision issues
2018-06-21 19:11:20 -10:00
Jack Andersen
f4b01e9c3f
Fix AMD crash with instanced particle shaders
2018-06-21 17:08:47 -10:00
Jack Andersen
718d2cb29e
Water rendering order fix, morphball visor fixes
2018-06-21 11:04:16 -10:00
Jack Andersen
cd3bba2f0e
Working grapple beam
2018-06-20 14:57:57 -10:00
Jack Andersen
58c00b6c9c
Update fixNES integration
2018-06-18 11:38:51 -10:00
Jack Andersen
079c343557
ANIM cook fix; OBB generation crash fix
2018-06-15 16:26:58 -10:00
Jack Andersen
513d9c99cd
VisorParameters scan passthrough property
2018-06-15 10:37:00 -10:00
Jack Andersen
941c4d793c
Fix CScriptEffect translation set
2018-06-12 16:32:02 -10:00
Jack Andersen
00a4cbdac7
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-06-11 15:17:36 -10:00
Jack Andersen
1e36329ed4
Implement Metal fluid plane tessellation shader
2018-06-11 15:16:27 -10:00
Phillip Stephens
c0b8b89a9b
Various CScriptSpecialFunction implementation, more debugOverlay CVars
2018-06-08 14:00:18 -07:00
Jack Andersen
5fb95d69d3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-06-06 18:44:11 -10:00
Jack Andersen
ac424ff9eb
Implement CFluidPlaneGPU for GPU-computed water ripples
2018-06-06 18:43:26 -10:00
Phillip Stephens
53f5265648
Sometimes I hate git
2018-06-04 12:30:04 -07:00
Phillip Stephens
cb2b9fa8bd
Initial CScriptGunTurret Implementation
2018-06-04 12:15:35 -07:00
Jack Andersen
e63102e180
Implement water rippling and fix CFluidPlane memory access errors
2018-06-03 15:56:21 -10:00
Jack Andersen
a5f25bf3f4
Fix water rendering
2018-06-02 20:11:39 -10:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
56a5cfd115
Fix TSan-reported race conditions
2018-06-01 14:03:31 -10:00
Jack Andersen
7e45600bed
Major Vulkan performance improvement
2018-05-27 11:35:58 -10:00
Jack Andersen
cc6d79e280
Various bug fixes
2018-05-26 18:22:38 -10:00