This is more in line with what happens in dawn_wire and Blink's WebGPU
implementation. It also allows fixing the Fence-related DeviceLost tests
to destroy the mock fence callback on destruction, which in turns fixes
a crash on dawn_end2end_tests exit on MSVC x64 debug.
Bug: dawn:602
Change-Id: I277e7fa284a573854ed46576602d5f6819db1357
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38526
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This test is attempting to confirm that behaviour from the SPIR-V
WebGPU execution environment will occur. Given that the implementation
of this spec has been removed from SPIRV-Tools and Tint handles this
gracefully, the test will never succeed.
Bug=dawn:57
Change-Id: I0ee071c87a79947cbb63bcc816a7ab1314419b5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38900
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL updates the sampled texture to use the shorter name variant.
Change-Id: Ifb945638ce5ea7db4a23640bd9e79b010d15a1fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38827
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Same underlying failure as SwiftShader.
Bug: dawn:580 dawn:147
Change-Id: I57c88ce6afaf7014f3cd4487b04ddab93b248d15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38783
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Use default SamplerDescriptor if not descriptor is passed in.
Change some createSampler calls to pass nothing in for testing.
The default values for SamplerDescriptor and that from
utils::GetDefaultSamplerDescriptor are different so we may still want to
keep it.
Bug: dawn:599
Change-Id: Ie75d9e1fde608cb19049b50f4613be63802c8719
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38621
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
The global resource usage was used for two things:
- Validating that the texture had the required usage, but this was
removed in a previous commit in favor of checking the texture's usage at
the encoding entrypoint.
- Skipping laz-clearing of the texture if it was used as
RenderAttachment. This was incorrect and would skip clearing of all of
the texture's subresource as long as one of them was used as
RenderAttachment.
This commit make PassTextureUsage exactly a
SubresourceStorage<TextureUsage> and fixes the logic for skipping
the clearing or RenderAttachment. It also adds a regression test for the
lazy clearing fix.
Bug: dawn:635
Change-Id: I5d984febb3e5a5f9ae15b632cac68e294555c4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38382
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The CL doing the renaming didn't handle comments and the one string
where "output attachment" appeared.
Bug: None
Change-Id: Ie57159da8278970097271fa5706573444bcdaf61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38383
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The VertexState tests were failing on MSVC debug x64 because the
ComboVertexStateDescriptor was copied but internal pointer to
itself weren't updated. This commit makes the structure non-movable and
non-copyable so the problem doesn't happen in the future and fixes
compilation errors.
Bug: dawn:602
Change-Id: Idd3a68933920eb47939217362e9e137dd7581014
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38400
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Validation of resource destroy state does not happen on bind group
creation. It happens on queue submit. This means the Vulkan and D3D12
backends need to gracefully handle BindGroup creation with destroyed
resources by skipping the descriptor creation if the resource has
been destroyed.
Bug: dawn:319
Change-Id: I270afba86d1a961e1e4c39f2419d8c34ff889e46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38440
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had missing coverage of usage validation for
BeginRenderPass so validation tests are added. (Storage and Sampled
are validated at bindgroup creation and already had validation tests)
Bug: dawn:635
Change-Id: I36488c2d0222c4799476adf06c1c734989b1a158
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This issue has been fixed in the Mesa version that's on the bots.
TBR=enga@chromium.org
Bug: chromium:980737
Change-Id: I5e6ec58344fb065c12ba0ca6a3cad1468dd7df11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38520
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had no coverage of usage validation for pass usage
so validation tests are added for Indirct/Index/Vertex usages. (Uniform
and Storage are validated at bindgroup creation and already had
validation tests)
Bug: dawn:635
Change-Id: I5058ad30eb041809f0f60d9403f3cc2d5d7e7c96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38380
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This patch allows the use of DepthOnly as the parameter 'aspect' in the
command CopyTextureToTexture() on the depth-only formats (Depth24Plus
and Depth32Float) to match the latest WebGPU SPEC.
BUG=dawn:439
TEST=dawn_unittests
Change-Id: I73c4055bb0a90bed2b5751ce9dff5b319787efca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Dawn Wire has a way to reserve an ID and generation on the client side,
but if these reservations are never injected on the server, then
it will be impossible to reclaim the in-use ObjectIDs.
Bug: dawn:565
Change-Id: I751fce237c881e8cbdeaba18ad0ec1e124bd7ac2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Device child objects were storing an *unstable* pointer to device
specific tracking information. Fix this by moving the tracking
information to a stable heap allocation.
Bug: dawn:565
Change-Id: I00ad72563ac66e29314603e77698718953fcbf15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This Cl updates the `vertex_idx` to the new `vertex_index` decoration
name.
Change-Id: Ic3688e1af87ed0d570b00ccb72d0e84ac920831b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38142
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This found a couple issues with readonly storage textures and buffers
and will prevent regression in the correctness of barriers in the Vulkan
backend.
Bug: dawn:635
Change-Id: I99f77134eff62c466d010c4f301f7e79de0b4977
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38021
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
GetColorTextureComponent[GLSL,WGSL]TypePrefix() are no longer used.
And also move the two remaining WGSL functions together, and rename for consistency's sake.
Change-Id: If70f195b7185fca9337ec5c12c74efa25ae6ce4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37901
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Vulkan requires that storage images be in the GENERAL layout, and requires
that we choose a layout at VkDescriptorSet creation. This means that
since Sampled+ROStorage texture may sometimes be used as both usages in
the same pass, they must always be in the GENERAL layout even for
SampledTexture bindings.
Fix this by looking at the texture's creation usage in VulkanImageLayout
for wgpu::TextureUsage::Sampled.
Also add a regression test that triggers a Vulkan Validation Layer error
without this fix.
Bug: dawn:635
Change-Id: I4a5b94e1af20839b3b8cc080d36fca59d79f09bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38107
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
One of the helper methods to compute texture barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.
Issue was caught by running
StorageTextureZeroInitTests.ReadonlyStorageTextureClearsToZeroInRenderPass
with the Vulkan barrier validation enabled.
Also renames kReadonlyStorageTexture to kReadOnlyStorageTexture for
consistency.
Bug: dawn:635
Change-Id: I6e6027c380672dcdaea789c811665536b446003e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38101
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This patch adds the basic implementation of WaitableEvent and
WorkerTaskPool for multi-threaded tasks in Dawn (for example, the
multi-threaded implementation of CreateReady*Pipeline()).
BUG=dawn:529
TEST=dawn_unittests
Change-Id: Ibf84348f4c0f0d26badc19ae94cd536cef89d084
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Added root constants to emulate the behavior of other APIs under D3D12.
This patch only fixed Draw and DrawIndexed.
Bug: dawn:548
Change-Id: Ic759c22e0db1092f890d45c5db489697b1583827
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37620
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Now that the wire does enough tracking to prevent a malicious client
from freeing a device before its child objects, and the device is no
longer a "special" object with regard to reference/release, it is
safe to support multiple devices on the wire. The simplest way to
use this in WebGPU (to fix createReadyRenderPipeline validation)
is to add a reserve/inject device API similar to the one we use for
swapchain textures.
Bug: dawn:565
Change-Id: Ie956aff528c5610c9ecc5c189dab2d22185cb572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Also enable the CopyTests on OpenGL ES, since they now pass on 3.2.
Enable all tests that are no longer failing due to crbug.com/dawn/581
and update bug references for bugs which are still failing.
Bug: dawn:581, dawn:636
Change-Id: I6b74143f11dd4e1824551720024be174f2eaa003
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38140
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This Cl updates the WGSL used by Dawn to use the new `group` decoration
instead of the deprecated `set` decoration.
Change-Id: I145aaff7721dfafff986ddc429c9cdc9389c2110
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38141
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Also implement a way to check for ANGLE.
Bug: dawn:634, dawn:580
Change-Id: I4b361d02247f91250f1ce31cfbfdd0d74b3b3060
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is a performance test in preparation of using SubresourceStorage
in dawn_native. On the Vulkan backend with Swiftshader it shows that
SubresourceStorage will bring a small perf regression for simple cases
(<= 10%) but it that complex cases are improved significantly (up to
twice faster).
Also renames a variable to follow the mMemberName convention.
Bug: dawn:441
Change-Id: I3fec80cba39b7d2aaba08fc8fbd8ea913ed5501c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37041
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Instead of hardcoding the number of array layers
Bug: tint:140
Bug: tint:437
Change-Id: Ic9ea6a0e2853d8dbc29a840deff0e6938ff5e4d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37849
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL updates the WGSL texture storage syntax to use the access
decoration.
Bug: tint:286
Change-Id: I0024a0682c6a6479eb7a8436f8df4c9a76ec5e2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37880
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
- Enable internal compute pipeline in ResolveQuerySet for Timestamp
Query.
- Known issue:
The user-provided resolve buffer cannot be used as binding resources
due to missing STORAGE usage. Currently implictly add STORAGE usage
if the buffer is created with QUERY_RESOLVE usage as a workaround.
Next we will add STORAGE_INTERNAL usage instead.
Bug: dawn:434
Change-Id: Ie66090de38bc3a04a58986669cd2a128b528f960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
If the client drops the last reference to the device, it would
dereference an invalid pointer upon calling InjectError. So, skip the
call. We can't keep the device alive if the Buffer is still alive
because we intend to make all objects internally null if you delete
their device.
It is ok to skip error injection because if the client deletes the
device, it should not expect to receive any more error callbacks.
Bug: dawn:384
Change-Id: I4c694310e4395b06cd49603fc5d4cd846799decb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37580
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This should be the last change BindGroupLayout change needed to complete
the conversion to the new structure aside from removing the deprecated
code paths in the future.
Bug: dawn:527
Change-Id: I44f67de80f1b4e1b7b32909d70d74610f7a06d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37560
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Destroying a device will implicit destroy all its child objects.
Attempting to use a child object after results in a fatal error.
Bug: dawn:384
Change-Id: I43c27c92cacde759be83cca79ac890f41bac3927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37002
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
The wire's device is externally owned so reference/release were no-ops.
To unify the code paths, remove the special casing and instead
take an extra ref on the device the wire server is created with. This
is functionally equivalent and will allow both the current wire code,
and the incoming change to allow multiple device/adapter creation to
both work.
This CL also makes it possible for the client to destroy the device
before child objects.
A follow-up CL will mitigate this on the server side.
Bug: dawn:384
Change-Id: Ic5427074469012dccf8689ec95a848e6ba2c1fc2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is needed before supporting instances, adapters, and devices on
the wire so that the client cannot free the instance before the device.
In Dawn native, the developer still needs to make sure the device is not
freed before all child objects.
Bug: dawn:384
Change-Id: I863d44c6a8acecc7b8ea0cc0ac483f7a864162fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37003
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This issue was discovered in http://crrev.com/c/2613517 where a
device lost error on page teardown was bubbling up to the Renderer's
uncaptured error callback.
Bug: chromium:1160459
Change-Id: I64b8c7779f4808d5a4b87c131aaf2e041c512bb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
These fix the tests so that the entire of Dawn can now be built with
VS2019. Some details:
Multiples of "error C3493: 'X' cannot be implicitly captured because no
default capture mode has been specified" in BufferTests.cpp. This
appears to be a bug in VS whereby the constexprs need capturing; the
workaround, rather than explicitly name them and change the function
signature, is to make the vars also static.
In DepthStencilSamplingTests.cpp we get "warning C4310: cast truncates
constant value" for uint8_t(256). Rather than try to silence the
warning the test was removed, since the cast will *always* result in
zero, which is also the first in the test values.
To successfully build two further third-party dependencies also require
updating:
https://dawn-review.googlesource.com/c/tint/+/37700https://chromium-review.googlesource.com/c/angle/angle/+/2624888
Note: whilst this now builds the entire of Dawn with VS not yet all of
the build arguments are supported. Yet to investigate is turning on
optimisations (with is_official_build=true) which attempts to combine
"/INCREMENTAL" with "/OPT:REF" and fails (to be addressed next).
Bug: dawn:602
Change-Id: I37202992f16b999d5627022eeeb6b9fff0d4b60b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37701
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Fix a bug about mipmap level in SamplerFilterAnisotropicTests.
Sizes of the 3 miplevels should be 4,2,1.
The old code allocates 8,4,2 (which don't have a 1x1 level)
Expected rendered pixel values have to change.
The render result now fits the webgl demo at https://jsfiddle.net/t8k7c95o/5/
(Thanks Kai for the enlarged pixelated canvas)
ComputeBoids.cpp and DawnTest.cpp change is due to git cl format
Bug: dawn:568
Change-Id: I9069732208a16be285be13b8cd1ab19b211995a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37380
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This CL updates the tests with WGSL sources to use // for comments
instead of #. This matches the current WGSL spec.
Change-Id: I04e1a18630a16b794955cace7e55a89221c964fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37520
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
When building with MSVC (using 'is_clang=false') various errors are
encountered. This fixes:
- multiple tests/end2end/ColorStateTests.cpp(309): error C2039:
'transform': is not a member of 'std'
- dawn_wire/server/Server.h(171): error C2248:
'dawn_wire::server::MapUserdata::MapUserdata': cannot access private
member declared in class 'dawn_wire::server::MapUserdata'
- variants of the above in Server.h for all the other CallbackUserdata
subclasses
Bug: dawn:602
Change-Id: I01b1db3fbf67ae170b21a7d890af6162b82a1725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37420
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- Implement begin/endOcclusionQuery on D3D12, the query result is binary
(0/1), so we don't need compute shader on D3D12.
- Add end2end tests with depth/stencil/scissor tests enable/disable
Bug: dawn:434
Change-Id: I7b58987a9bc3e7f9cbcdee83f630aaa166582f5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.
Bug: dawn:558
Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
The test is failing because it seems that SPIRV-Cross is outputing some
of the builtins for the vertex in the fragment shader and vice-versa.
Bug: chromium:1163767
TBR=senorblanco@chromium.org
Change-Id: Iefbc1beb9065a92f1d61776d12c903d4e80648d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The handling of the default view dimension in the deprecated bind group
layout entry path was checking the viewDimension of the new
sub-descriptor instead of the deprecated viewDimension member. This
meant that viewDimension was always defaulted and "2D".
This commit fixes the issue by looking at the correct viewDimension member
and adds a regression deprecation test.
Bug: dawn:620
Change-Id: Icc133b6d80ba3d88bae30dc9138f1d74e14d12c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36841
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch enables all the tests in CompressedTextureZeroInitTest
on Windows/Intel/Vulkan after the upgrade of Dawn try bots.
BUG=dawn:601
TEST=dawn_end2end_tests
Change-Id: Ida4278ae50ef45b2347462be986e5490a921f988
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36560
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
After the server is destroyed, the server's can't do anything like
forward callbacks to the client. Track this with a weak_ptr and
return early if it has expired.
It also updates device destruction in dawn_native so the lost
callback is always called, even on graceful destruction. This
is consistent with the rest of WebGPU where all callbacks are
guaranteed to be called in finite time.
Bug: chromium:1147416, chromium:1161943
Change-Id: Ib80dea36517401a2b8eafb01ded255ebbe757aef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
In timestamp compute shader, we will create an internal buffer for
resolving QuerySet and use it as input buffer in compute shader,
the user-provided resolve buffer is used as output buffer.
This will cause the buffer zero initialization to be called twice,
one is the internal buffer is zero initialized in ResolveQuerySet,
antoher is the user-provided buffer is tracked as pass resource
and need to be initialized. But for ResolveQuerySet(), we expect
there is only once.
We have no special requirements to have an internal buffer. It is
possible to directly use the user-provided buffer for read and
write becuase it will get STORAGE_INTERNAL usage.
Bug: dawn:434
Change-Id: Ia8c8ac6e9ba23fea31468a6d9b4580eece189be2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36201
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This patch fixes a bug in the implementation of the toggle
UseTemporaryBufferInCompressedTextureToTextureCopy on Vulkan backend.
The previous implementation only considered the T2T one-layer copies,
which will cause the validation error by Vulkan validation layer. This
patch fixes this issue by adding the missing support of multi-layer
copies.
This patch also fixes the failures in the WebGPU CTS tests
color_textures,compressed,array,* on the Linux/Vulkan backends with
Vulkan validation layer enabled.
BUG=dawn:42, chromium:1161355
TEST=dawn_end2end_tests
Change-Id: Ic437919a843b8439d267b8d75b27ade3a9e7bcae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This patch enables CompressedTextureFormatTests on Win/Intel/Vulkan
after the upgrade of Windows try bots.
BUG=dawn:42
Change-Id: Ifad6634973ef30af7f416798973325a5fa7cbe67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds some maxAnisotropy implementation.
Adds an end2end test, drawing a slanted plane with a texture of which each mipmap has a different color, with different maxAnisotropy values.
You can get an idea of what it does at https://jsfiddle.net/t64kpu81/85/
Needs further CTS.
Bug: dawn:568
Change-Id: I89ac56d8cf0fbb655358bf6effa016ddc1f8426f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35143
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.
Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Because the uint64 is not supported on all GPU drivers, we use uint32
and float to simulate the multiplication of uint64, but there is
accuracy loss between the results and the expected results computed by
uint64. This test checks that the accuracy loss is less than 0.2%.
Bug: dawn:434
Change-Id: I6f5c842b6915f101441886bdfa4f9feb2827d174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34120
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Changes the internal BindingInfo structure and any references to it. The
BindGroupLayoutEntry information is normalized when converting it into
the internal representation, but still accepted as either the old or
new layout. A "bindingType" member is added to the BindingInfo that's
not present in the BindGroupLayoutEntry itself to indicate which of
buffer, sampler, texture, or storageTexture is populated. This proves
useful for a myriad of switch statements in the various backends.
Bug: dawn:527
Change-Id: I6ae65adae61d0005fc50ed6d1bc2ec9b2a1295ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35862
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
This patch skips all the dawn_end2end_tests using glTextureView() on the
OpenGL ES backend as glTextureView() is not available in OpenGL ES.
With this patch all the dawn_end2end_tests will be able to run on Intel
Mesa OpenGL ES drivers with no crash.
BUG=dawn:580
Change-Id: I420eebfd699edf745bd08cb941f3143aad2fbd06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36040
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This makes it less manual code and less error prone to
add new callbacks to the wire.
Bug: dawn:384
Change-Id: I8547af2dba8289d1badd41e53dd732c776fb5d06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35600
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL changes SubresourceStorage to have an inline storage for the
per-aspect compressed data and allocate the storage for decompressed
data lazily. This will avoid the large performance cost of allocations
in the happy case.
Bug: dawn:441
Change-Id: Iae1cab87b699cb0e60031abe7306cdff92fbd049
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35521
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Converts most of the tests to use the new layout, with the exception
of a few that are dependent on additional Dawn changes before the
conversion can happen. The deprecation warning is not enabled yet
due to these remaining changes.
Bug: dawn:527
Change-Id: Idcfd9fc873756f5a9f88de2ce9ab65c66b79bf39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35582
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
https://dawn-review.googlesource.com/c/dawn/+/34921 introduced a couple
of bugs. This CL fixes them and tests to ensure that the new validation
logic is working correctly.
BUG=dawn:527
Change-Id: Ief01dfda0b97a202bf12ff6aeb0e7a3b84b4b81c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35700
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL adds the Merge() operation to SubresourceStorage() that allows
modifying the content of a storage with another storage.
Bug: dawn:441
Change-Id: I28e3cd7bc967056eda2c387b2b6e164eb370a241
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35520
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The issues causing these tests to fail with the Inspector enabled have
been resolved.
BUG=dawn:578
Change-Id: Ie0b7b4d6b2d1a3b432f4eed7542c64e31bf44fdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35680
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Updates BindGroupLayoutEntry to allow for the newly split-up descriptors
that define each binding type in it's own member (buffer, texture, etc.)
The previous style of descriptor is still supported but is deprecated.
For the sake of keeping the scope reasonable, this change does not alter
the BindingInfo structure that's used internally by the various
backends. That will come as a followup.
Bug: dawn:527
Change-Id: I2f301f5f36fa2ce7ff15126ac90dc4c19d5e32ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34921
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds the start of the implementation of a SubresourceStorage<T>
container class that stores per-subresource state in a compressed
fashion. Only the getter methods and Update() modifying methods are
added because they are the first step necessary to test the behavior of
SubresourceStorage.
Subsequent CLs will:
- add the Merge() operation
- move the per-aspect storage to be inlined and avoid allocation of
mData and mLayerCompressed if possible
- use the container where applicable in dawn_native
- (maybe) move clear-state tracking in the backends as part of barrier
tracking
Bug: dawn:441
Change-Id: Ic93e5af16dd705b260424f05e4dc3e0c9f6fbd0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34464
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This runs dawn_end2end_tests both with/without use_tint_generator on
Vulkan, OpenGL, and OpenGL ES backends. This is a temporary solution
until we add an dawn_end2end_use_tint_generator_tests suite in the
bot configuration after all backends can support use_tint_generator or
have the appropriate test suppressions.
Bug: dawn:571
Change-Id: I44ab0ba7261160e34dbad512d98602427dc7e966
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35044
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Indexed draw buffer (color state) support on ES is not core until 3.2.
Previously, we were failing (asserting) if color state was changed for
a non-zero attachment. This CL compares the state, and only asserts if the
color state actually differs per-attachment.
It also implements a disable_indexed_draw_buffers toggle, which allows a
test to check for the functionality in a platform-independent manner.
BUG=dawn:580, dawn:582
Change-Id: I11c67b0dd72f73e7302c06cad24e8a268fb37a76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34981
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Turns on Tint generation of SPIR-V if UseTintGenerator is on.
This affects SPIR-V generation for Vulkan, and SPIR-V passed
into SPIRV-Cross to produce GLSL.
It enables DrawTests use_tint_generator for Vulkan/GL where it
should have at least basic support.
Bug: dawn:571
Change-Id: I5df1435bee17572259f5aa3605c4bf19c0136cbc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32302
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Recognizes an OOB vertex index to show consistent behavior when trying
to emulate an OOB index across backends.
Bug: dawn:575
Change-Id: Ie06d6706614843c75c217f7b3b144dc25996cd0b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34924
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Use the correct toggle when checking for support.
Also disable a test which tests it unconditionally.
Change-Id: I5f98004865df5e1f4dd6cf6eaa4769444b90e9c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This enables all the tests which pass on ES 3.2.
BUG=dawn:580
Change-Id: I56fde768a917d74f24e53cd2f7367aa165c4ac4f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34720
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It should reference the backendDevice as the |device| points to
the wire client device when the wire is used.
Bug: none
Change-Id: Iac6399df96ea0226d8b9ba8f6196185e43c41adb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34923
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Sets IBStripCutValue on the D3D12 render pipeline to the appropriate
value when an index buffer is used. Revises primitive restart tests to
catch when IBStripCutValue is not set.
Bug: dawn:575
Change-Id: I77058d8fe62a52c09641b82d3383a404b7ac6d4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34340
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Disable 32-bit-per-component RG* format tests, since those formats are
unsupported on OpenGL ES.
BUG=dawn:580, dawn:595
Change-Id: I0bc3b03c65bbf15c7c38937ed84629c61201ff76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34780
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Also implement a workaround for missing glViewportIndexedf().
BUG=dawn:580,dawn:597
Change-Id: I618161ae9750925c1c892123607db84563f0869c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34721
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
dawn_unittests --enable-toggles=use_tint_inspector now passes.
Bug: tint:578
Change-Id: I1e764fd99a145542fe6b7c6e651b0dec1fb4785f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34722
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
After a driver upgrade a lot of these tests started hanging, to unblock
the CQ and fix various builder, we skip all the tests on this
configuration.
Bug: dawn:598
TBR=enga@chromium.org
Change-Id: Ic5e47bb6e84be1104e8a511c087d3386bf025c90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34468
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
If there is an issue with the shader, i.e. validation failing, the
former ASSERT_EQs will kill the thread that is running the lambda.
Since the main thread is waiting for a state change, if this assert
kills the thread, the test will hang forever.
This change allows the test to complete and fail correctly in the case
that the test condition fails.
Bug: tint:578
Change-Id: I6f5cc636193bf01c2d5e5d77a883fab7ec591c3e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
It was suppressed because PartitionAlloc didn't support new
(std::nothrow). Reenable the test now that ParitionAlloc
supports it.
Fixed: dawn:579
Change-Id: I4d3879ae78ee869d08bb249857af7782a6f7f443
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34465
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This CL enable CopyTextureForBrowser to accept options. The first
supported option is flipY, which can be implemented through scale and
offset uniforms.
BUG=dawn:465
Change-Id: Ia90153ee63a50e0e40beb1c13c63764d19a0b809
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34402
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is mostly the set of tests which are enabled on Desktop GL,
with the exception of tests which use glTextureView() (unsupported
on GLES).
BUG=dawn:580
Change-Id: I1dbefa394298f7dd31d65e920f1f4efeaebe90ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34520
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This enables all the C* tests which are also enabled on desktop GL.
BUG=dawn:580
Change-Id: I71cf500a19fc4f81e0de47483d9b1de49df9bf76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Skip those which currently do not pass (same as GL backend).
BUG=dawn:580
Change-Id: Id307cfb998c981d65621eb98761c22d73e5b0f81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34403
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
OpenGL ES doesn't have the glShaderStorageBlockBinding() call, so we
modify the binding decorations set in the shader instead. This requires
plumbing through some more pipeline state at shader translation time.
BUG=dawn:584
Change-Id: Ib7fdb6a7ad1eff1a99d44d55e9d923214affe702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
CopyTextureForBrowser end2end tests had been skipped on Vulkan/Metal
backends due to crbug.com/tint/63.
Because this issue has been fixed, enable CopyTextureForBrowserTests on
Vulkan/Metal backends.
However, D3D12 backend with validation layer still stucks. Raise issue
crbug.com/dawn/592 and keep tests skip.
BUG=dawn:465
Change-Id: I819b3608d07ea7467b33263004e9e19158e73eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34440
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In previous internal shader, we draw a just fit-in rectangle to do the
copy. But there is arithmetic precision issues in border pixels when
copy from a large texture.
ANGLE handle the same issue by drawing a large triangle. Dawn adopte the
same idea here
BUG=dawn:465
Change-Id: I2366e28b1e96e7a33116a170023a5138d8c9f770
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33900
Reviewed-by: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Note: some shaders blocked on crbug.com/tint/329
Bug: dawn:572
Change-Id: I31e745fa5f0b5b698432442da0e6c00586fe062f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33760
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Currently TextureFormatTest.R8Uint fails on the Vulkan backend with
Vulkan validation layer enabled because we wrongly use a Linear filter
on a texture with R8Uint format.
This patch fixes this issue by using the Nearest filter in that test
instead.
BUG=dawn:588
TEST=dawn_end2end_tests/TextureFormatTest.R8Uint
Change-Id: I39714784c8f2db25923b50eb2e07b7aa111cb4c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch skips the following two dawn_end2end_tests on all D3D12
backends when the D3D12 debug layer is enabled as they started to fail
after the upgrade of Windows try bots.
- MultisampledRenderingTest.ResolveOneMultisampledTextureTwice
- MultisampledRenderingTest.ResolveInto2DArrayTexture
See dawn:462 for more details.
BUG=dawn:462
Change-Id: I99c65ce250ba5b405a2143e6f866fd21ae33d63a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The rest of the port is blocked on support for the textureStore
intrinsic to write to storage textures.
Bug: dawn:572
Change-Id: I6b719642522080842cc1ae297546ffc4fda86a11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33935
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add support for the OpenGL ES backend to DawnTest.
Enable its use in BasicTests.
BUG=dawn:580
Change-Id: I920f3a8107928d3ecd5b1506fde5242bec4eef31
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This also simplifies a bunch of code in backends that was used to handle
getting the indexFormat from the pipeline "late".
Bug: dawn:502
Change-Id: Ibae50c8df21323fd391515f6036552e9fb868d93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32023
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This change is a prerequisite to D3D pipeline caching.
This change introduces:
- Caching interface which enables the cache.
- Helper for backends to load/store blobs to be cached.
- Ability to cache HLSL shaders.
Bug:dawn:549
Change-Id: I2af759882d18b3f45dc63e49dcb6a3caa1be3485
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32305
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
With the recent enabling of PartitionAlloc on Windows this test is
crashing because PartitionAlloc raises an exception on OOM instead of
returning nullptr.
Bug: dawn:579
Change-Id: I07577ef96272dc7ed26f6922c67ed09f1e5ca97d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch skips the dawn_end2end_test SwapchainTests/SwitchPresentMode
as it may sometimes hang on the latest Linux Intel Vulkan drivers.
BUG=dawn:269
Change-Id: Ieaf658b2cded8edbf6159d6d5d6bd09af7baa391
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33380
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This helps push for comparing against nullptr more consistently.
Also replaces .Get() == nullptr and .Get() != nullptr with just ==
nullptr and != nullptr.
Bug: dawn:89
Change-Id: I884a4819f97305a73c11bad84391d1d2113ab7e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32922
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds an additional check in the initialization of device
on D3D12 backend to ensure that 'use_dxc' is enabled only when Dawn
can load DXC DLLs (dxil.dll and dxcompiler.dll).
BUG=dawn:402
Change-Id: I85bc8698cf54b612244efc3673241f60a9cee209
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This makes refcounting of these objects more automatic to try and
prevent leaks or use-after-frees in the future.
Also removes operator* from RefBase (and Ref) because it is never used
and cannot work in a normal way for ObjectiveC protocols that cannot be
dereferenced.
Bug: dawn:89
Change-Id: I2e3fbfd638e2ba76d8c563f30bc489a384152552
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32161
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
--enable-toggles=skip_validation is now the correct way to set
the toggle.
Bug: dawn:571
Change-Id: Ia05f542693fdd0eaadb0d87682a2f4b122e2ccb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32743
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The same query cannot be written twice in same render pass, so each
render pass also need to have its own query availability map.
Update timestamp query to only check the same query overwrite in same
render pass.
Bug: dawn:434
Change-Id: Icb070adf79a3d76c25367675f7432666eb0dd84f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Also changes test helpers to use a generic HasToggleEnabled instead
of a helper function per-toggle.
Bug: dawn:571
Change-Id: Ifd2e787a733382dcd5ad08222616c12cb42fb62b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32300
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Only increments last submitted and last completed serials from the D3D12
backend when commands were submitted to the GPU.
Bug: dawn:119
Change-Id: I01748b7f4ac90443adac4cdef29016184f992e9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32162
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
If the wire client is disconnected, it will not receive any
messages from the server. Reject all callbacks that are created.
Bug: dawn:556
Change-Id: I2eb2c449b1ca6c8ea3e74040ef095abfc46a9061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31161
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This will allow using the same logic for other kinds of smartpointers,
like NSRef<>
Bug: dawn:89
Change-Id: Idbe08208fdb38b236f52635bc913162e60baf0f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32160
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
When the wire is disconnected, the client will not receive any
messages from the server. We need to manually reject all callbacks.
Bug: dawn:556
Change-Id: Ia03456b3209dbe0e1e54543d344180d11d4c6f1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31162
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This is needed so that:
1. We can support multiple devices in the wire. The device will need
to know how to destroy its child objects.
2. The wire needs to be aware of all objects and their in-flight
callbacks so that it can reject them if the wire is disconnnected.
A future change will handle this.
3. Fix leaks of objects on page teardown. When the page is torn down,
the wire client is destroyed, and we skip calling release() for all
objects since the object holding the proc table was also destroyed.
Bug: dawn:384, dawn:556
Change-Id: Ie23afe4e515b02e924fcfc2db92b749fd2257c9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31160
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This makes a nearly one-to-one mapping between the JS and C APIs, which
benefits projects like Blink and Emscripten.
- JavaScript's `undefined` is equivalent to C `WGPU_STRIDE_UNDEFINED`.
- JavaScript's `0` is equivalent to C `0`.
- To implement the API correctly, Blink must special-case an actual
value coming in from JS that is equal to WGPU_STRIDE_UNDEFINED
(0xFFFF'FFFF), and inject an error.
Keeps but deprecates a reasonable approximation of the old behavior.
Bug: dawn:520
Change-Id: Ie9c992ffab82830090d0dfc3120731e89cd9691c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit adds a Toggle that switches SPIRV-cross's HLSL generator for
Tint's HLSL writer. New Toggle currently defaults to false.
Bug: dawn:548
Change-Id: I37e238c6ba887efd65727809c8a6919df515a35e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31640
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Previsouly having a ShaderModule with multiple entrypoints with the same
name and different stages was valid in Dawn. However it is disallowed by
the WGSL specification so change Dawn to index the ShaderModule's
entrypoints only by their name (instead of name and stage).
Bug: dawn:216
Change-Id: Id6fc80a03436b008c2f057bd30c70fdf240919e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31665
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
When running Dawn end2end tests on latest Windows 10 (20H2) in a Remote
Desktop session there can be multiple adapters with same name and type,
which will cause the crash of Dawn end2end tests as the GTest framework
doesn't allow two cases having the same name.
This patch fixes this issue by only choosing one adapter from the ones
with same name and backendType in DawnTests.
BUG=dawn:396
TEST=dawn_end2end_tests
Change-Id: I42de7fc1f3e9f8919af251c047cd873ba84d7190
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31583
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The fix in Swiftshader has been rolled into Dawn so they pass.
Bug: dawn:524
Change-Id: I0328672f6cdb829cb28799160d9f584ebed2e422
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31666
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds sampling of depth-only and stencil-only texture
views on all backends. However, Metal on macOS <= 10.11 will
need a workaround to use separate depth/stencil textures for
each aspect since it is impossible to sample the stencil
aspect of a combined depth/stencil texture.
Also fixes sampling of depth24plus on D3D12 which had an
incomplete check for determining if a TYPELESS format is
necessary.
Bug: dawn:439, dawn:553
Change-Id: Id4991c565f822add200054296714e2dcd330119a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30725
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Roll build/ c10077be5..787a783b9 (444 commits)
c10077be58..787a783b96
$ git log c10077be5..787a783b9 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 sdefresne [ios] Add Swift compatibility library directory to lib_dirs
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.3.1 to 0.20201102.1.1
2020-11-02 benmason Revert "Android: Enable use_debug_fission for official builds"
2020-11-02 chromium-autoroll Roll Fuchsia SDK from 0.20201101.2.1 to 0.20201101.3.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201101.1.1 to 0.20201101.2.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.3.1 to 0.20201101.1.1
2020-11-01 chromium-autoroll Roll Fuchsia SDK from 0.20201031.2.1 to 0.20201031.3.1
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201031.0.1 to 0.20201031.2.1
2020-10-31 dpranke Win tooling fixes for Python 3 compatibility.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.2.1 to 0.20201031.0.1
2020-10-31 bjoyce Run junit tests on multiple threads.
2020-10-31 chromium-autoroll Roll Fuchsia SDK from 0.20201030.1.1 to 0.20201030.2.1
2020-10-30 dpranke Fix incorrect path in python2 GN templates.
2020-10-30 wenbinzhang Revert "Re-enabling aar .info file checker"
2020-10-30 thakis android+chromeos: Make sure 32-bit android arm builds use -mfloat-abi=softfp.
2020-10-30 agrieve Android: Add logging to proguard.py build step
2020-10-30 smaier Re-enabling aar .info file checker
2020-10-30 bjoyce Add option to print classpath to script.
2020-10-30 thakis ios: Pass -Wextra-semi to ObjC files with Xcode clang too.
2020-10-30 thakis ios: Disable -Wgnu-folding-constant for .m files.
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.3.1 to 0.20201030.1.1
2020-10-30 agrieve Android: Enable use_debug_fission for official builds
2020-10-30 chromium-autoroll Roll Fuchsia SDK from 0.20201029.2.1 to 0.20201029.3.1
2020-10-30 agrieve Android: Fix use_debug_fission logic.
2020-10-30 agrieve Reland "Android: Enable vertical class merging in R8"
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201029.0.1 to 0.20201029.2.1
2020-10-29 smaier Using R8's built-in -checkdiscard ignoring
2020-10-29 agrieve Revert "Reland "Enable JDK library desugaring by default""
2020-10-29 sdefresne [ios] Fix a typo in variable name
2020-10-29 sdefresne [ios] Add support for toolchain using 14.0 deployment target
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.4.1 to 0.20201029.0.1
2020-10-29 dpranke Have Android bin/run_ wrappers call test_env.py directly.
2020-10-29 bjoyce Fix comment.
2020-10-29 dpranke Have ChromeOS bin/run wrappers call test_env.py directly
2020-10-29 chromium-autoroll Roll Fuchsia SDK from 0.20201028.1.1 to 0.20201028.4.1
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 bpastene chromeos: Add basic RDB integration for all Tast results.
2020-10-28 sdefresne [ios] Update packaging rules to support "catalyst" environment
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 bpastene android: Allow custom artifacts to be passed to result_sink.Post().
2020-10-28 sdefresne [ios] Fix compiler and linker flags for "catalyst" environment
2020-10-28 sdefresne [ios] Remove ios_sdk_platform_abs_path gn variable
2020-10-28 ythjkt Lacros: Define BUILDFLAG(IS_CHROMSOS_ASH|LACROS).
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.3.1 to 0.20201028.1.1
2020-10-28 thakis build: Disallow explicitly setting concurrent_links in lto builds.
2020-10-28 ganesh midl.py remove legacy |dynamic_guid|, replace with new |dynamic_guids|.
2020-10-28 chromium-autoroll Roll Fuchsia SDK from 0.20201027.1.1 to 0.20201027.3.1
2020-10-27 ganesh midl.py multiple guid substitution enhancements.
2020-10-27 chonggu [Fuchsia] Change result and filter file locations
2020-10-27 harringtond Allow -check directives that R8 ignores
(...)
2020-09-11 dpranke Reland "Rename wrapper_scripts for generated_script tests in MB."
2020-09-11 svenzheng [lacros] Runner retry for gsutil copy
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200911.0.1 to 0.20200911.1.1
2020-09-11 chromium-autoroll Roll Fuchsia SDK from 0.20200910.2.2 to 0.20200911.0.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.1.1 to 0.20200910.2.2
2020-09-10 svenzheng Adds android_sync_integration_tests to CI
2020-09-10 daniel.l Improve support for Python3 in Mac, iOS build
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200910.0.1 to 0.20200910.1.1
2020-09-10 chromium-autoroll Roll Fuchsia SDK from 0.20200909.2.1 to 0.20200910.0.1
2020-09-10 agrieve Add GN assert for enable_resource_allowlist_generation
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.1.1 to 0.20200909.2.1
2020-09-09 agrieve Revert "Increase android32_ndk_api_level 16 -> 21"
2020-09-09 liaoyuke [lacros] Retry starting ash-chrome
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200909.0.1 to 0.20200909.1.1
2020-09-09 chromium-autoroll Roll Fuchsia SDK from 0.20200908.2.1 to 0.20200909.0.1
2020-09-09 pkotwicz [Build] Make remaining targets compatible with 'enforce_resource_overlays'
2020-09-08 benmason Fix build_vars.txt
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.1.1 to 0.20200908.2.1
2020-09-08 sokcevic Update codesearch links
2020-09-08 mheikal android_resources targets can no longer create srcjars
2020-09-08 agrieve Increase android32_ndk_api_level 16 -> 21
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200908.0.1 to 0.20200908.1.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.2.1 to 0.20200908.0.1
2020-09-08 chromium-autoroll Roll Fuchsia SDK from 0.20200907.1.1 to 0.20200907.2.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200907.0.1 to 0.20200907.1.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.3.1 to 0.20200907.0.1
2020-09-07 chromium-autoroll Roll Fuchsia SDK from 0.20200906.2.1 to 0.20200906.3.1
2020-09-06 chromium-autoroll Roll Fuchsia SDK from 0.20200902.0.1 to 0.20200906.2.1
2020-09-04 agrieve Roll bundletool 0.13.3 -> 1.2.0
2020-09-03 hidehiko lacros: Migrate chromeos/chromeos_buildflags.h to build/chromeos_buildflags.h
2020-09-03 agrieve Grit: whitelist -> allowlist
2020-09-03 hidehiko lacros: Renamed build/lacros_buildflags.h to build/chromeos_buildflags.h
2020-09-03 aeubanks Re-enable -Wstring-concatenation
2020-09-03 bsheedy Fix handling of missing Gold links
2020-09-02 huangs [Lacros] Size dashboard: Track total and total compressed sizes.
2020-09-02 bjoyce Add summary html to test results.
2020-09-02 benmason Allow "optimize_for" param for bundletool.
2020-09-02 sdefresne [ios] Fix build/config/ios/hardlink.py when output exists
2020-09-02 huangs [Lacros] Suppress ignored params in lacros_resource_sizes.py.
2020-09-02 chromium-autoroll Roll Fuchsia SDK from 0.20200901.3.1 to 0.20200902.0.1
2020-09-02 pkotwicz [Android] Make build style more strict about resource overriding
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200901.1.1 to 0.20200901.3.1
2020-09-01 yngve Specify GN not_needed() for lint deps
2020-09-01 jbudorick Use denylist throughout //build/android.
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.3.1 to 0.20200901.1.1
2020-09-01 msisov Reland "Reland "Reland "X11 and Ozone: enable use_x11 and use_ozone"""
2020-09-01 chromium-autoroll Roll Fuchsia SDK from 0.20200831.2.1 to 0.20200831.3.1
2020-08-31 mikenichols install-build-deps: Remove redundant dev_list
2020-08-31 bjoyce Remove need for flag option.
2020-08-31 chromium-autoroll Roll Fuchsia SDK from 0.20200831.1.1 to 0.20200831.2.1
Roll buildtools/ ff93f3ea1..98881a129 (5 commits)
ff93f3ea1a..98881a1297
$ git log ff93f3ea1..98881a129 --date=short --no-merges --format='%ad %ae %s'
2020-10-26 pnoland Revert "Roll GN from e002e68a..f5f465b5"
2020-10-26 rjascani Roll GN from e002e68a..f5f465b5
2020-09-29 normando [buildtools] Add DIR_METADATA files.
2020-09-14 sdefresne [apple] Use `!is_apple` gn variable when appropriate
2020-09-09 sdefresne Roll GN from 6f13aaac..e002e68a
Roll testing/ e5ced5141..3e2640a32 (1534 commits)
e5ced51413..3e2640a325
$ git log e5ced5141..3e2640a32 --date=short --no-merges --format='%ad %ae %s'
2020-11-02 yekuang Translate '--swarming' Py arg to '--server' Go arg in trigger scripts
2020-11-01 javierrobles [iOS][Biometric-Auth] Enable by default
2020-11-01 caitlinfischer Remove Windows occlusion studies from the testing config.
2020-11-01 le.hoang.q Use multiple shards for dEQP GLES3 tests on Metal
2020-10-31 ynovikov Start running tests on "Mac FYI Release (Intel UHD 630)"
2020-10-31 enga Run WebGL conformance with V8 FastCalls enabled
2020-10-30 wenbinzhang [benchmarking] Add similar time log for gtests
2020-10-30 rmhasan weblayer, skew tests: Add pie tester that runs skew tests
2020-10-30 bsheedy Retry minidump tests
2020-10-30 kdillon Remove field trial config for PrioritizeCompositingUntilBeginMainFrame.
2020-10-30 ssilkin Disable CanSetupH264VideoCallOnSupportedDevice on Android WebRTC FYI dbg.
2020-10-30 jonahr Test dEQP GLES3 on ANGLE's Metal backend
2020-10-30 andzaytsev Privacy elevated on Android: cleaned up the flag and the codepath since this the feature fully launched
2020-10-30 snijhara Delete all users through update required screen
2020-10-30 blundell [Android] Add support for overriding user data dir in Java browsertests
2020-10-30 thakis Add more test binaries to the memory bots.
2020-10-30 yekuang Reland "Add --use-swarming-go to the custom trigger scripts"
2020-10-29 lpz Make it possible to have a default --isolated-script-test-output arg.
2020-10-29 bdea Create a fieldtrial for EnhancedProtectionPromoCard.
2020-10-29 holte MetricsDownsampleConsistently trial config
2020-10-29 rockot Remove Storage Service test suites from bots
2020-10-29 meacer [Lookalikes] Fully launch punycode interstitial
2020-10-29 michaelbai ContentCapture: Implement constant streaming
2020-10-29 manukh [omnibox] [rich-autocompletion] Add fieldtrial_testing_config.json entry
2020-10-29 svenzheng [lacros] Remove all experimental flags from lacros FYI builder
2020-10-29 ynovikov Add Windows and Linux AMD RX 5500 XT GPU.FYI CI and try bots
2020-10-29 jdeblasio [Lookalikes] Enable target embedding by default on ToT.
2020-10-28 dpranke Have fuchsia bin/run wrappers call test_env.py directly
2020-10-28 wenbinzhang [benchmarking] remove shading environment variables before running gtests
2020-10-28 wanderview URLPattern: Add BUILD.gn and initial unittest.
2020-10-28 chonggu Add --isolate-map-file Flag to generate_buildbot_json.py script.
2020-10-28 dpranke Change test wrapper script arg handling.
2020-10-28 drott Revert "Add --use-swarming-go to the custom trigger scripts"
2020-10-28 tasak Added "Enabled_V3" to PartitionAllocGigaCage.
2020-10-28 yekuang Add --use-swarming-go to the custom trigger scripts
2020-10-28 hypan Add LUCI+mb+test configs for the CI and trybot win10-inverse-fieldtrials-fyi-rel
2020-10-28 jomag Revert "Custom builder for EA SWA"
2020-10-28 zhaoyangli [iOS] Roll iOS14 beta bots to Xcode 12.2 beta 3 (12b5035g)
2020-10-28 ynovikov Add "Mac FYI Release (Intel UHD 630)" GPU.FYI CI bot and trybot
2020-10-28 cassew Update field trial config for TurnOffStreamingMediaCaching experiment
2020-10-27 leszeks [v8] Add off-thread finalization field trial
2020-10-27 zhaoyangli [code coverage] Add 2 coverage try builders mirroring iOS CQ builders
2020-10-27 kmilka Add share features to testing config
2020-10-27 johnchen Roll Catapult from 4f6c1bb4191b to a01dd2af4292 (1 revision)
2020-10-27 harrisonsean [iOS][Safety Check] Add fieldtrial for safety check ios
2020-10-27 smcgruer [wptrunner] Enable status=test features for run_wpt_tests.py
2020-10-27 rushans Add the experiment to fieldtrial_testing_config
2020-10-27 caitlinfischer Remove DialMediaRouteProvider from testing config.
2020-10-27 thestig Fix field trial testing config for PDFViewerUpdate.
2020-10-27 shaktisahu Query Tiles : Updated finch config to match the launch group
(...)
2020-04-23 svenzheng Revert "Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test"
2020-04-23 agable Use linux hosts for all mac triggered testers
2020-04-22 xinghuilu [Android] Add real time check for all devices in field trial config.
2020-04-22 hypan android: add an alternative dimension for kitkat mixins
2020-04-22 lindsayw [ios] Add optional dimensions for MacOS10.15 in ios upstream waterfall
2020-04-22 steveroe [fuchsia] Save the fuchsia system log by default.
2020-04-22 msramek Add the PasswordCheck study to fieldtrial_testing_config.json
2020-04-22 agable Don't restrict Mac10.15 Tests to non-gpu testers
2020-04-22 xiaochengh Add field trial entry for FontPreloadingDelaysRendering
2020-04-22 bsheedy Make Win Intel Exp mixin have 2 GPUs
2020-04-22 bsheedy Switch service account for -dev swarming
2020-04-22 anastasiian Add fieldtrial testing config for EduCoexistence
2020-04-22 agable Only run Mac non-isolated scripts in compile tasks
2020-04-22 eseckler infra: Add CI+trybot configuration for linux-perfetto-rel
2020-04-22 pmarko sheriff: Add two shards to browser_tests on Linux ChromiumOS MSan Tests bot
2020-04-22 svenzheng Re-enable TwoClientDictionarySyncTest.Sanity_E2ETest test
2020-04-22 rogerta Create a field trial testing config for Webprotect alpha.
2020-04-22 chonggu [Fuchsia] Enable media_blink and gin unittests on Fuchsia FYI bots.
2020-04-22 agable Run FYI Mac non-isolated scripts in compile task
2020-04-21 agable Don't run non-isolated scripts on Mac10.15 Tests
2020-04-21 bpastene Add a note to //testing/buildbot/OWNERS regarding CQ changes.
2020-04-21 liaoyuke Set up win64-chrome official ci and try bots
2020-04-21 wez Revert "[Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot."
2020-04-21 boliu Add weblayer_unittests to main ci/cq
2020-04-20 jeffyoon [pgo] system_health.common_desktop benchmark for PGO builders
2020-04-20 chonggu [Fuchsia] Add stable unittests to Fuchsia CI bots.
2020-04-20 mvanouwerkerk Add RemoteCopy to testing config.
2020-04-20 chonggu [Fuchsia] Enable cc_unittests on Fuchsia x64 CI bot.
2020-04-20 bsheedy Switch Win10 Intel Exp builder to single pool
2020-04-20 guidou [AudioService] Update field trial config.
2020-04-19 hypan Revert "android: Add AR test to android-10-arm64-rel builder"
2020-04-18 hypan android: Add AR test to android-10-arm64-rel builder
2020-04-18 bpastene Strip chrome before deploying it when running disk-usage Tast test.
2020-04-17 mmenke Update PartitionConnectionsByNetworkIsolationKey field trial config.
2020-04-17 chouinard Disable RenderTests on Android CFI bot
2020-04-17 bsheedy Switch Win10 Intel Exp to 2 pools
2020-04-17 xinghuilu Add SafeBrowsingRealTimeUrlLookupEnabledWithToken in field trial config.
2020-04-17 caitlinfischer Enable demographics features by default on iOS.
2020-04-17 olivierrobin Add PRODUCT_BUNDLE_IDENTIFIER in xcode attributes
2020-04-17 michaelbai Add components_junit_tests target
2020-04-17 sophiechang Add fieldtrial testing config for Client-Side Reactive Preconnect
2020-04-16 estaab Add weblayer skew tests to android-weblayer-pie-x86-fyi-rel.
2020-04-16 jessemckenna Add SlowDCTimerInterruptsWin field-trial config
2020-04-16 bsheedy Remove Gold service account from -dev bots
2020-04-16 treib Add "ios" to fieldtrial testing config for SyncInstanceIDTokenTTL
2020-04-15 jeffreycohen [ShareButtonInTopToolbar] match finch experiment params.
2020-04-15 bsheedy Allow Skia Gold Use In Android Tests
2020-04-15 jeffreycohen [ShareButtonInToolbar] add field trial for android experiment
2020-04-15 jeffyoon [ios/infra] ios13-sdk-simulator missed an iPhone X 13.3->13.4
2020-04-15 lpz Copy wpt output to full_results.json, which allows hooking into legacy results viewer.
Roll third_party/googletest/ a09ea700d..282877317 (132 commits)
a09ea700d3..2828773179
$ git log a09ea700d..282877317 --date=short --no-merges --format='%ad %ae %s'
2020-10-27 absl-team Googletest export
2020-10-26 absl-team Googletest export
2020-10-20 sonzogniarthur Fix typo "definedin in" => "defined in"
2020-10-15 absl-team Googletest export
2020-10-15 absl-team Googletest export
2020-10-15 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-14 dmauro Googletest export
2020-10-14 absl-team Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 dmauro Googletest export
2020-10-13 absl-team Googletest export
2020-10-13 absl-team Googletest export
2020-10-09 ofats Googletest export
2020-10-09 absl-team Googletest export
2020-10-08 absl-team Googletest export
2020-10-12 peternewman Fix a typo
2020-10-07 manavrion Improve FilePath::Normalize method
2020-10-07 pravin1992 Issue 2135: Change template args in NiceMock, NaggyMock and StrictMock from A1, A2, ... to TArg1, TArg2,... to avoid clash with legacy header files
2020-09-29 absl-team Googletest export
2020-10-01 63450189+ranodeepbanerjee A slight Gramatical change.
2020-09-29 dmauro Googletest export
2020-09-29 absl-team Googletest export
2020-09-25 absl-team Googletest export
2020-09-27 56075233+keshavgbpecdelhi Update cook_book.md
2020-09-23 absl-team Googletest export
2020-09-23 absl-team Googletest export
2020-09-21 absl-team Googletest export
2020-09-24 thomas.barbier Fix warning maybe-uninitialized
2020-09-18 absl-team Googletest export
2020-09-17 absl-team Googletest export
2020-09-18 63900998+JethroSama Update README.md, added missing 'a'
2020-09-08 absl-team Googletest export
2020-09-02 dmauro Googletest export
2020-09-01 absl-team Googletest export
2020-09-01 absl-team Googletest export
2020-08-26 absl-team Googletest export
2020-08-25 27jf Add timestamp to in old method mock macro guide
2020-08-20 absl-team Googletest export
2020-08-17 absl-team Googletest export
2020-08-12 krzysio Googletest export
2020-08-12 robert.earhart Export LICENSE
2020-08-11 absl-team Googletest export
2020-08-11 dmauro Googletest export
2020-08-10 absl-team Googletest export
2020-08-05 absl-team Googletest export
2020-08-03 absl-team Googletest export
(...)
2020-06-19 amatanhead Make EXPECT_THROW and EXPECT_NO_THROW macros more informative
2020-06-19 mayur.shingote Updated googletest issue tracker url.
2020-06-17 absl-team Googletest export
2020-06-15 absl-team Googletest export
2018-05-01 lantw44 Avoid using environ on FreeBSD
2020-06-12 dmauro Googletest export
2020-06-10 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-08 absl-team Googletest export
2020-06-05 dmauro Googletest export
2020-06-10 rharrison Fix build issue for MinGW
2020-06-04 dmauro Googletest export
2020-06-03 absl-team Googletest export
2020-06-02 absl-team Googletest export
2020-06-01 absl-team Googletest export
2020-05-30 eli fix compilation on OpenBSD 6.7
2020-03-07 krystian.kuzniarek make UniversalPrinter<std::any> support RTTI
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::any (without support for RTTI)
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::optional
2020-03-07 krystian.kuzniarek specialize UniversalPrinter<> for std::variant
2020-05-28 dmauro Googletest export
2020-05-28 dmauro Googletest export
2020-05-27 absl-team Googletest export
2020-05-27 dmauro Googletest export
2020-05-19 absl-team Googletest export
2020-05-18 absl-team Googletest export
2020-05-18 durandal Googletest export
2020-05-18 absl-team Googletest export
2020-05-14 absl-team Googletest export
2020-05-25 invalid_ms_user Use count function instead of handwritten loop
2020-05-10 mate.pek README.dm: Renamed related open source project name: Catch2 and Google Test Explorer -> C++ TestMate
2020-05-13 absl-team Googletest export
2020-05-13 absl-team Googletest export
2020-05-11 absl-team Googletest export
2020-05-08 martin Remove an explicit include of debugapi.h
2020-05-08 martin Revert "Googletest export"
2020-05-05 igor.n.nazarenko Detect proto messages based on presense of DebugString.
2020-03-26 mvoorsluys Fix test with stack.
2020-03-29 verdoialaurent Fix --gtest_print_time coloring
2020-03-26 mvoorsluys Fixed xml unit-tests and added extra tests
2020-03-26 mvoorsluys Fix multiple \n characters in xml file when using GTEST_SKIP.
2020-03-26 mvoorsluys Only write ">\n" once when there is failure and skipped tests.
2020-03-26 mvoorsluys Output skipped information in the xml file.
2020-03-21 ngompa13 Set the version for the libraries
2020-02-21 nini16041988-gitbucket Add missing call for gtest_list_output_unittest_ unitTest. Add unitTest for fixed TEST_P line number. Use CodeLocation TestInfo struct.
2020-02-18 nini16041988-gitbucket Fix: shadow member
2020-02-18 nini16041988-gitbucket Add correct line number to TEST_P test cases for gtest_output.
2020-02-06 59134746+aribibek fix a link to documentation
2020-01-17 hgsilverman Fix always false condition and clean function body
2020-01-22 mjvk Fixes extensions missing for QNX
Roll third_party/jinja2/ b41863e42..a82a4944a (4 commits)
b41863e426..a82a4944a7
$ git log b41863e42..a82a4944a --date=short --no-merges --format='%ad %ae %s'
2020-09-18 keishi Update COMPONENT for jinja2 and mako
2020-04-03 adetaylor remove copybara initialization artifacts
2020-04-03 adetaylor Copybara Service Migration Initialization.
2020-04-03 adetaylor Adding CPEPrefixes for more dependencies.
Roll third_party/markupsafe/ 8f45f5cfa..0944e71f4 (3 commits)
8f45f5cfa0..0944e71f4b
$ git log 8f45f5cfa..0944e71f4 --date=short --no-merges --format='%ad %ae %s'
2020-10-22 ehmaldonado Add DIR_METADATA files to directories under //third_party
2017-01-19 ymzhang remove copybara initialization artifacts
2017-01-19 ymzhang Copybara Service Migration Initialization.
Roll tools/clang/ fcef86e30..eb065289a (42 commits)
fcef86e30a..eb065289a4
$ git log fcef86e30..eb065289a --date=short --no-merges --format='%ad %ae %s'
2020-11-02 bartekn Update class name for ClassPropertyValueSetter::property_
2020-11-02 bartekn Add SockaddrStorage::addr to ignore list
2020-10-31 bartekn Ignore iovec::iov_base that requires .get() in a different repository
2020-10-31 bartekn Update manual-paths-to-ignore.txt
2020-10-31 bartekn Remove no longer needed fields
2020-10-30 bartekn Un-ignore UnretainedWrapper::ptr_
2020-10-30 lukasza Go back to unconditionally skipping fields in generated files.
2020-10-30 bartekn Add to and fix TRACE_EVENT/EXPECT_THAT section
2020-10-30 thakis clang upload script: Try again to not run tricium.
2020-10-29 thakis Tell tricium to not run clang-tidy on clang rolls.
2020-10-27 lukasza Remove automatically covered cases from manual-fields-to-ignore.txt
2020-10-27 lukasza Delete "const-char" filtering rule (redundant with "global-scope" rule).
2020-10-26 lukasza "union" filtering rule should recurse into nested structs.
2020-10-26 lukasza Improve "global-destructor" filtering rule: multiple fields, arrays, ...
2020-10-26 lukasza Emit constexpr-initialized fields as candidates for exclusion.
2020-10-26 thakis clang build scripts: Explicitly disable memprof.
2020-10-23 lukasza Appending .get() to arguments of implicitly invoked constructors.
2020-10-22 davidvc blink: Add absl::variant to the blink symbol allowlist
2020-10-21 lukasza Skip more scenarios via blocklist, rather than unconditionally.
2020-10-20 hans Clang plugin build fixes after upstream https://reviews.llvm.org/D84362
2020-10-19 lukasza Add --target_os=... support to run_tool.py and generate_compdb.py
2020-10-19 omerkatz heap: Use fullpaths in clang plugin ignored/allowed directories
2020-10-16 keishi Add fields to ignore for rewrite_raw_ptr_fields
2020-10-13 keishi Add chrome/chrome_cleaner to rewrite_raw_ptr_fields manual ignore paths
2020-10-06 ehmaldonado Add DIR_METADATA files to //tools
2020-10-06 bartekn Add android_webview/public/ to manual-paths-to-ignore
2020-10-06 bartekn Fix pointer paths (missing subclass)
2020-10-05 gbiv goma_link: parse `,` from `-mllvm` args appropriately
2020-10-04 aeubanks Use downloaded gcc toolchain in compiler-rt tests
2020-10-02 thakis Re-roll clang llvmorg-12-init-5035-gd0abc757-3 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-30 aeubanks Revert "Clang build.py, set shell=True in GetCommitDescription"
2020-09-30 bartekn Update manual ignore-list based on recent rewrites
2020-09-29 hans Clang build.py: Remove debug line from 69f5d9865577
2020-09-29 hans Clang build.py, set shell=True in GetCommitDescription
2020-09-22 lukasza Exclude from the rewrite directories only used in renderer processes.
2020-09-22 thakis Revert "Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1."
2020-09-17 lukasza Emitting union fields into a blocklist.
2020-09-16 hans Clang build script: link against rpmalloc on Windows
2020-09-14 thakis Roll clang llvmorg-12-init-5035-gd0abc757-2 : llvmorg-12-init-5627-gf086e85e-1.
2020-09-11 akhuang clang build.py: set -DLLVM_ENABLE_DIA_SDK=OFF to use the native symbolizer, and also remove DIA dependencies.
2020-09-08 thakis Roll clang llvmorg-12-init-4187-g33ce275f-1 : llvmorg-12-init-5035-gd0abc757-1.
2020-09-01 bartekn Add pointers that cause run-time issues to manual-fields-to-ignore
Created with:
roll-dep build buildtools testing third_party/googletest third_party/jinja2 third_party/markupsafe tools/clang
Change-Id: I93e18255bc2468eb467a267d22025646d80ec0a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31567
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Like copyTextureCHROMIUM in Chromium, CopyImageBitmapToTexture can use
internal pipeline to do the GPU uploading. But Dawn doesn't support
internal pipeline now.
This patch adds the first internal pipeline for Dawn and add the API
CopyTextureForBrowser to use internal pipeline to do gpu uploading.
The patch integrates very simple wgsl vertex/fragment shaders to do
simple direct blit to verify the whole system works.
BUG=dawn:465
Change-Id: I8b566af38a10eea00f7426c39e752958ef057abd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30960
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Some APIs exposed by Dawn are not expected to be fully secured until
after the first Origin Trial of WebGPU. To prevent their usage we add a
new toggle that will be set by default by Chromium. This toggle throws a
validation error when an unsafe API is used.
Bug: chromium:1138528
Change-Id: I831db70bdac5128ebc32d36d55a0eaefc42c1807
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Previously tests that needed to use a device that wasn't the default
device created a new one via a method that only supported customizing
extensions. Instead of adding a second function the device creation is
made completely customizable by querying the test's device via a
overridable method.
This heavily refactors the QuerySet tests to use the new methods
(previously they were using 3 different devices in the same fixture) but
loses a little bit of coverage of what happens when some query
operations are done with mixed devices.
This is required for a follow-up CL that adds tests for a device created
with the "disallow_unsafe_api" toggle that needs to be set on device
creation.
Bug: chromium:1138528
Change-Id: Ic2f5d876adca251b34ea594f70f344ac7669910e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31442
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This makes it a lot easier to modify old tests to test deprecation
behavior, and means we can mark all of the places that are going to
break in the deprecation CL (while we're thinking about it) instead of
the removal CL (which is weeks later).
It also makes it so all deprecation warnings in the tests will be
caught. Turns out that they were already clean.
Bug: dawn:520
Change-Id: I429f667207b88df04341179369bb6d24e034ca65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31141
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
With some refactoring of the relevant validation code.
Bug: dawn:520
Change-Id: Iedda0f7b1b67c20d3a88f2c4183dcc8eeae2096f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30742
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This solves an issues where when switching swapchains the previous
one was destroyed before the new one was created, doing so detached
itself from the Surface, which in turn made the new swapchain not do
a graceful transition via vkSwapchainCreateInfoKHR::oldSwapchain.
Keeping the reference on the surface makes sure we always have
knowledge of the previous swapchain when replacing it. It requires
re-working the lifetime model of NewSwapChainBase to not require a
call to DetachFromSurface in the destructor, and having the Device
explicitly tell a swapchain it got attached on creation (otherwise
there are ASSERTs firing when swapchain creation fails).
In addition, backends are changed to use a SwapChain::Create method
and fail with a validation error (for now) when the previous swapchain
didn't use the same API.
vulkan::SwapChain is updated to use the previous swapchain's device's
fenced deleter to destroy it which is important in the device
switching tests.
The SwapChainValidationTests are updated because with the lifetime
changes the texture view can be kept alive after the application has
lost the last reference to the wgpu::SwapChain.
TBRing since it was reviewed in a different CL (but for the wrong
branch).
TBR=enga@chromium.orgTBR=senorblanco@chromium.org
Bug: dawn:269
Change-Id: Ie4374b5685af990d68969ab9cd7767e53c287ace
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31041
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch fixes a crash issue when the device is destroyed before
the callback of CreateReady{Render, Compute}Pipeline is called. Now
when the callback is called in DeviceBase::ShutDown(), the cached
pipeline object will also be destroyed before the callback returns.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I91ec2608b53591d265c0648f5c02daf7fadac85e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30744
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Changed upstream in:
- https://github.com/gpuweb/gpuweb/pull/1014
- https://github.com/gpuweb/gpuweb/pull/1130
Note that in some of the cases where width==0 || height==0 || depth==0,
this increases the number of linear data bytes required for a copy.
Since this is a corner case, no deprecation logic is added.
Removes a duplicated copy of this logic in TestUtils.cpp.
Bug: dawn:520
Change-Id: I3b3d079c6ef316df7d95ba5c349bf8de4646fa4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30741
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
In Vulkan the swapchain can stop working if the window resizes and
doesn't match the size of the swapchain images anymore. WebGPU
applications might not handle resizes instantly, so if the swapchain
becomes incompatible we give them a temporary texture that we'll then
blit inside the real swapchain texture.
This also handles the case where the application requires more usages
than what the swapchain can support.
In addition, temporary checks are added that fail swapchain creation if
the VkSurface doesn't support BGRA8Unorm which is the only allowed
format for WebGPU swapchains at the moment.
SwapChainTests should now work on Vulkan and are enabled.
Bug: dawn:269
Change-Id: I812c0653125ed86d3a0f8f67347e961c7b207a98
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30700
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
- There are some methods need to know which query indexes are used in
encoders: endOcclusionQuery, endPipelineStatisticsQuery, resolveQuerySet.
- On Vulkan, we also need to use the used query indexes to reset each
queries between uses. And because the reset command must be called
outside render pass, we need to check whether a query index is writen
twice on command encoder and render/compute encoders.
- Add validation on writeTimestamp for duplicate writes at same index.
Bug: dawn:434
Change-Id: I6d00dd91e565d960246b6d01ad434d2d5c095deb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27561
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This CL updates the Dawn tests to use the new WGSL struct syntax.
Bug: tint:175
Change-Id: I7ce43385f9107f1a133117c41325a344d2241657
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30640
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Suppress a couple failing tests cause by Swiftshader's fast resolve
algorithm.
https://swiftshader.googlesource.com/SwiftShader/+log/2014e7b9290e..df17a76102df
$ git log 2014e7b92..df17a7610 --date=short --no-merges --format='%ad %ae %s'
2020-10-15 srisser Make abort on LOG_TRAP opt-in
2020-10-16 cwallez MetalSurface: correctly handle the window resizing.
2020-10-05 amaiorano Add unit tests for arithmetic ops with constant args
2018-02-01 eholk Handle mul instructions with two immediates on x86-32 and x86-64
2020-10-14 natsu Revert "Revert "Update virlg_hw path to reflect Minigbm""
2020-09-10 sugoi Fix CommandPool memory management
2020-10-12 bclayton SpirvShaderDebugger: Improve stepping for inlined functions
2020-10-10 natsu Revert "Update virlg_hw path to reflect Minigbm"
2020-10-10 swiftshader.regress Regres: Update test lists @ 139f5c35
2020-10-08 natsu Update virlg_hw path to reflect Minigbm
2020-09-19 capn Fix depth bias calculations
2020-10-08 capn Move interpolant clamping out of interpolate()
2020-10-08 bclayton SpirvShaderDebugger: Fix store() of arrays
2020-10-08 bclayton SpirvShaderDebugger: Improve ASSERT() messages
2020-10-07 bclayton SpirvShaderDebugger: Have Function inherit LexicalBlock
2020-09-30 capn Remove float division-by-zero prevention
2020-10-05 srisser Replace WARN with a LOG_TRAP
2020-10-05 srisser Reflect VK_KHR_create_renderpass2 being core
2020-10-05 zzyiwei Update Vulkan headers to version 1.2.156
2020-10-05 capn Regres: limit the number of GL tests opening X connections
2020-10-03 bclayton CMake: Add flag for controlling the logging level
2020-10-03 bclayton third_party/cppdap: Roll forward to 1fd23dda
2020-10-02 nicolascapens Regres: List regressions before summary
2020-09-16 vantablack Added support for AndroidHardwareBuffer
2020-10-02 bclayton Squashed 'third_party/marl/' changes from d29553a3730..f1c446ccdc0
2020-09-30 zzyiwei Use vndk/window.h instead of the system one
2020-10-01 swiftshader.regress Regres: Update test lists @ 5e947ada
2020-09-30 capn Fix clamping cube face coordinates to [0.0, 1.0) range
2020-09-30 nicolascapens Fix delegating eglCreateWindowSurface to CreatePlatformWindowSurface
2020-09-30 amaiorano Fix GN build
2020-09-18 amaiorano Optimize transcendentals for Subzero
2020-09-18 caramelli.devel EGL_KHR_platform_x11: wrong implementation in CreatePlatformWindowSurface()
2020-08-01 caramelli.devel Add DirectFB support for Vulkan WSI
2020-09-16 srisser Add VK_KHR_imageless_framebuffer
2020-09-22 bclayton SpirvShaderDebugger: Mark II
2020-09-25 bclayton Vulkan/Debug: Support Locations as hashmap keys
2020-09-28 bclayton System/Types: Add support for vec3
2020-09-28 bclayton Pipeline: Remove hack to disable spirv-opt when debugging
2020-09-25 bclayton Vulkan/Debug: Add Context::Lock::findFile()
2020-09-25 bclayton src/Pipeline: Misc fixes
2020-09-25 bclayton Vulkan/Debug: Various fixes / improvements to Thread
2020-09-25 bclayton Vulkan/Debug: Don't accumulate function breakpoints
2020-09-25 bclayton Vulkan/Debug: Overhaul Values / Variables
2020-09-25 bclayton Vulkan/Debug: Assert on locking context twice on same thread
2020-09-25 bclayton Vulkan/Debug: Add File::getBreakpoints()
2020-09-25 bclayton Vulkan/Debug: Split EventListener
2020-09-25 bclayton Pipeline: Fix return type of SIMD::Pointer::limit()
2020-09-25 bclayton Pipeline: Assign to SpirvRoutine::pointCoord
2020-09-24 sdefresne Explicitly filter assigments to sources variable
2020-09-23 egranata Fix a linker problem with ARM/thumb compatibility
2020-09-17 srisser Implement VK_KHR_image_format_list
2020-09-11 hidehiko Expand is_linux to is_linux || is_chromeos.
2020-04-08 natsu Support Gralloc4 in SwiftShader
2020-09-14 swiftshader.regress Regres: Update test lists @ dc552fce
2020-09-11 amaiorano CMake: normalize FOLDER property for third_party targets
2020-09-14 bclayton SpirvShaderDebugger: Add PRINT_EACH_DEFINED_DBG_INSTRUCTION
2020-09-14 bclayton SpirvShaderDebugger: Implement DebugValue
2020-09-14 bclayton SpirvShaderDebugger: Reduce lock contention
2020-09-11 capn Drop the float literal suffix
2020-09-01 jaebaek Allow OpTypeVoid for debug function return type
2020-09-09 sugoi Update PowerVR Samples to ToT
2020-09-08 capn Fix register assignment for constant arrays
2020-09-08 capn Fix component swizzle for uniform texel buffers
2020-09-08 sugoi Allow alphaToCoverage with a single sample
2020-08-26 capn Regres: Roll dEQP to latest tip-of-tree
2020-09-03 capn Don't assert on component swizzle matching identity
2020-07-29 caramelli.devel Minor change in detachImage() for Xcb, Xlib, Wayland WSIs
2020-08-06 sugoi DescriptorPool error fix
2020-09-02 sugoi Only use clang specific directives when clang is used
2020-08-26 capn Skip texel address sample offset if zero
2020-09-01 srisser Fix enum-hashing build error on Ubuntu 16.04
2020-09-01 capn Fix undefined behavior in minifloat conversion
2020-08-21 capn Add unit test for 11/10-bit minifloat denormal underflow
2020-09-01 capn Assert multisample resolve has equal input and output formats
2020-08-25 jaebaek Handle OpenCL.DebugInfo.100 DebugOperation
2020-08-25 jaebaek Handle DebugGlobalVariable using DebugInfoNone
2020-08-26 capn Optimize multisample resolve with SSE2 instructions
2020-08-26 capn Add a fast multisample resolve code path
2020-08-26 capn Make multisample resolve a Blitter method
Created with:
roll-dep third_party/swiftshader
Change-Id: Ib2bd1b2c5109cc4278de388fab612418e6b1c640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30441
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds the entry point of CreateReadyComputePipeline in both
dawn_native and dawn_wire.
TODOs:
1. Add more tests in dawn_unittests and dawn_end2end_tests.
2. Put the main logic of creating a pipeline into a separate thread.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I7edd269a5422a8b85320a7f9173df925decba633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30060
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
And deprecate using ::Float in the bind group layout for
"shadow textures" in the pipeline (along with a deprecation test).
Adds the ability to be used with DepthComparison only to depth textures,
this could potentially a breaking change if users where doing
depth-comparison on float32 textures but that's not supported in WebGPU.
Bug: dawn:527
Change-Id: Ib28b0443e3002e0aa2811713b9e843c2417e13e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30240
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This also introduces a per-aspect supportedComponentTypes that exactly
mirrors baseType for now but will contain additional bits in the future
(like DepthComparison for depth textures).
It is also a step towards being able to create single-aspect view of
depth-stencil textures to sample either the depth or the stencil
component.
Bug: dawn:527
Change-Id: I3ab224d07c136c682cc2993b9a8599237d318130
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30103
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Removes validation preventing integer formats from being cleared to
>2^24. Adds a test that clears to the largest values for UINT32 and
SINT32 formats.
Bug: dawn:537
Change-Id: I8aabd36608138725c8ddbbedd50192c0978da99c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30300
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
In follow up CLs additional will be added to the AspectInfo, like the
supported component types.
Also simplify the logic for GetTexelInfo since all aspects are the first
aspects, except stencil which is always stencil8.
Bug: dawn:517
Change-Id: Iebbcb8a7f8fa2c4b7b06f65d6e4e8917c0a85366
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
And use it to print the driver version at the start of
dawn_end2end_tests. This will help when figuring out issues
happening on CQ but not necessarily locally.
Bug: None
Change-Id: Ibdb9ab8cab53cc1e1cf8a807da53edeca616bed9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29602
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds support for chunking large commands by first serializing
large commands first into a separate buffer, and then sending the
buffer data chunk by chunk.
This code path is used for large writeBuffer and writeTexture, as well
as the inline memory transfer service for buffer mapping. The transfer
for writeBuffer and writeTexture will be optimized further in Chrome,
and the inline memory transfer service is currently used only in tests.
Bug: chromium:1123861, chromium:951558
Change-Id: I02491a44e653e2383174958d9c3d4a4db6fd7bde
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28882
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Use QueueBase to track fences in flight and map requests so that they
can be resolved in the order they were added. Before these tasks were
separately tracked in FenceSignalTracker and MapRequestTracker, so tasks
would be resolving out of order.
Bug: dawn:404
Change-Id: I8b58fb72c99f43bc4593f56e08920d48ac506157
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
This allows empty scissors, so add a test for it.
This disallows scissor boxes that are bigger than the renderpass
attachment so remove an end2end test for that behavior.
Update the SetScissorRect validation tests.
Bug: dawn:542
Change-Id: I5b8578a4df1b94510a9356bd4007efddf2711588
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29820
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
- Add WriteTimestamp and ResolveQuerySet on Metal
- Enable end2end tests of timestamp query on Metal
- Lazy initialize the distination buffer in ResolveQuerySet
- Update part of end2end tests to test from render pass instead of
command encoder due to we cannot write timestamp on CommandEncoder
without any copy commands on Metal.
Bug: dawn:434
Change-Id: Ie9217e1f5a00bc252d6293ef7521c2e343ba9259
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
As a side-effect this allows empty viewports which need special handling
in Vulkan because it is not allowed to set width to 0 (but ok to set
height to 0).
Validation tests are updated to cover the new validation checks.
Most of the viewport end2end tests are rewritten because they didn't
pass the new validation.
A new end2end test is added to test various kinds of empty viewports to
cover the extra logic in the Vulkan backend.
Bug: dawn:542
Change-Id: I8bb25612eeed04162a6b942983167eacab3a1906
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29681
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is to match the upstream WebGPU spec.
Bug: dawn:445
Change-Id: I1a511ed9a2a04c7b95368ce724d69c128158f097
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29360
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The upstream Tint issues have been fixed and Tint has rolled. This CL
re-enables the disabled test.
Bug: tint:263
Change-Id: Id8a73e198c15c74c55dc9b26603f4a3850d995b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29680
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is to match the upstream WebGPU spec.
Bug: dawn:445
Change-Id: I4246487247fdba8d90a119c1970d6d4df3235835
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29361
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This can be used to simplify some logic in Blink.
Bug: dawn:445
Change-Id: I9859c51bc95f564847035533426675188eb8ef99
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29362
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is a reland of b04a92f01b
with the deletion of a duplicate exported function in dawn_wire that
was causing a compilation failure on Windows.
Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
Bug: none
Change-Id: Id90e5372132cd93a2f8631c8185d0e71b01bc1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29443
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This reverts commit b04a92f01b.
Reason for revert: Build failed on win-archive-dbg; see:
https://chromium-review.googlesource.com/c/chromium/src/+/2450792
Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I4587b457b7b2dd5d3c7457065bf4e77b95af59d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: none
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29442
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
In situations where both dawn_wire and dawn_native are used on separate
threads (Chrome with --single-process or --in-process-gpu), it's
desirable to have a per-thread proc table so that the WebGPU C++ API can
still be used. This eliminates classes of bugs with manual
reference/release errors.
This also changes many of the GetProcs functions to return const
references to the static proc tables known at compile time, instead of a
copy.
Bug: none
Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In the WebGPU specification, validation errors for mapAsync take
precedence over the early-unmap or early-destroy promise resolution.
Change the client to wait for the mapAsync status from the server before
sending the cancelation through the callback. If the server sends back
an error, then it takes precedence over the client-side status.
Also adds tests for the updated semantic.
Bug: dawn:445
Change-Id: I7bf1d8bbb3cb62d73ab19ecdf0aad2963e854964
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
ValidateOrSetAttachmentSize() was asserting that
textureSize.width >> attachment->GetBaseMipLevel() is nonzero.
This is not true for rectangular textures, where the smaller dimension
may hit the lower bound and must be be clamped at 1.
Fixed by calling GetMipLevelVirtualSize() which performs the clamp.
Added a test which exercises rectangular mipmapped textures as color
attachments. This required a few fixes to the test harness, which had
the same bug as that fixed in the code (assumes (width >> size) > 0).
Bug: dawn:535
Change-Id: Idde3b68feb14d8a241803d09a094b059d9935d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29261
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Adds validation to ensure clear colors do not exceed 2^24 and a
corresponding unit test. Also removes intermediate float conversions
that are no longer necessary.
Bug: dawn:525
Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
For sampling, check that formats without 4 components sample them as
(0, 0, 0, 1) instead. For rendering, check that extra components output
by the shader are ignored.
Bug: None
Change-Id: Ib49fcaa58e984d821667e992d3ddb1bb093bdba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29061
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This has been fixed by the layout transition fixes. The dedicated
memory bug doesn't seem relevant at this time.
Bug: dawn:200, dawn:206
Change-Id: I953a20850881f64f5ff5ddbede9aed3a835d22da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29123
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Fixed in the roll of Swiftshader.
Bug: dawn:483
Change-Id: I8baad1d8d61e7b99c01dc27f929da830ca30c8d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: I74e964708acc62eb0f33127cc48f1b9a7b171d11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28923
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: I32f356c62f19ef29f3bf51c19873369fb817bb16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28960
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is in preparation for follow-up CLs that will use typed integers
for the various serial types.
Bug: dawn:442
Change-Id: I5296546e96acd6ac9f7a0bfc46dc7eba40cb3cf5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28921
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds two new buffer map async status "destroyed before
callback" and "unmapped before callback" to replace the status "unknown"
so that the developers can get more details when meeting such errors in
the call of buffer mapAsync.
Note that this patch still preserves "unknown" as it is still being used
in Chromium.
BUG=dawn:533
TEST=dawn_unittests
Change-Id: I12deefb49311ea6adea72c24e4e40797dd7eb4a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28883
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
In B2T, T2B and T2T copies, copySize has 0 in width, height or depth
will trigger errors in D3D12 backend.
This patch bypass the command record step for noop copy. But all
validation rules still applies to the copy.
BUG=dawn:255
Change-Id: I4d01cef2e3c1f78440014c2c6ac63a48310d99af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28521
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Returning the layouts from an export operation and then using
them in a subsequent import operation allows the import to preserve
the texture contents.
This fixes Vukan image wrapping on some AMD/NVIDIA devices.
Bug: dawn:200
Change-Id: Icbb6e759856d410bb69724b9f439bc3088756d19
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28380
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Change dawn.json to reflect changes in the WebGPU IDL. Also fixes any
conversion issues in Dawn.
Bug: dawn:525
Change-Id: Ifb46329f073bcf31d43342f20f4819eac061d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
This reverts commit 52a588f3c9.
Reason for revert: added a workaround to filter out messages.
Original change's description:
> Disable debug layer logger
>
> This logger is producing too much output on Windows and causing
> Chromium's gtest harness to kill the tests.
>
> Tbr=cwallez@chromium.org
> No-Try: true
> Bug: chromium:1130483
> Change-Id: I1990bc800bbb7eda62901d14f656375c30fbeef2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28740
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org
Bug: chromium:1130483
Change-Id: Ifeee73838a957f619dfdb977f21585fe8abacc3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Instead of calling validation functions directly in
PipelineLayoutBase::CreateDefault, use ValidateBGLDesc and
ValidatePipelineLayoutDesc.
Also makes the visibility of the default layout match the aggregation as
in the WebGPU spec.
Also makes refcounting of BGLs a bit less manual at the bottom of
CreateDefault.
Also adds tests for minBufferBindingSize and visiblity aggregation in
the default layout computations.
Bug: dawn:527
Change-Id: I6bbd5f3de8b235dddf6cbd2bedfd34a094fcb277
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This logger is producing too much output on Windows and causing
Chromium's gtest harness to kill the tests.
Tbr=cwallez@chromium.org
No-Try: true
Bug: chromium:1130483
Change-Id: I1990bc800bbb7eda62901d14f656375c30fbeef2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
It isn't in the upstream WebGPU spec and completely unimplemented in
Dawn.
Bug: dawn:527
Change-Id: I2023c7b1de2a9fa50d26ab1678b7ef7e32c64af6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28500
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
D3D debug layer uses the descriptor size (width) to
validate CBV bounds when directly allocating UBOs.
This causes validation failure when the buffer size
is misaligned (ie. not a multiple of 256B) even
through the underlying resource heap size is always
64KB aligned.
This change always aligns the buffer size to be 256B
to avoid such validation error should sub-allocation
fail.
BUG=dawn:506
Change-Id: Ic9072934cac65cfd25d0e2a20cb364bd3ca88e3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26820
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
In addition to adding the pass running logic, how shaders are stored
in the ShaderModule is changed, so that cached shader that was used to
create the ShaderModule is differentiated from the
modified/intermediate shader that is actually being passed to
SPIRV-Cross.
Also rolling SPIRV-Tools to pick up a fix for a bug I discovered in
the RBA pass implementation.
Roll third_party/SPIRV-Tools/ fd05605be..34ef0c3fd (25 commits)
fd05605bef..34ef0c3fdc
$ git log fd05605be..34ef0c3fd --date=short --no-merges --format='%ad %ae %s'
2020-09-16 rharrison Fix missed modification flagging (#3814)
2020-09-16 andreperezmaselco.developer spirv-fuzz: Use an irrelevant id for the unused components (#3810)
2020-09-16 stefanomil spirv-fuzz: Improvements to random number generation (#3809)
2020-09-16 greg Add buffer oob check to bindless instrumentation (#3800)
2020-09-16 vasniktel spirv-fuzz: Remove CanFindOrCreateZeroConstant (#3807)
2020-09-15 andreperezmaselco.developer spirv-fuzz: Add bit instruction synonym transformation (#3775)
2020-09-16 vasniktel spirv-fuzz: Skip unreachable blocks (#3729)
2020-09-15 afdx Fix build errors (#3804)
2020-09-15 vasniktel spirv-fuzz: Handle invalid ids in fact manager (#3742)
2020-09-15 vasniktel spirv-fuzz: Support memory instructions MoveInstructionDown (#3700)
2020-09-15 stefanomil spirv-fuzz: Pass submanagers to other submanagers when necessary (#3796)
2020-09-15 stefanomil spirv-fuzz: Transformation to flatten conditional branch (#3667)
2020-09-14 46493288+sfricke-samsung spirv-val: Add BaseInstance, BaseVertex, DrawIndex, and ViewIndex (#3782)
2020-09-14 dnovillo Properly mark IR changed if instruction folder creates more than one constant. (#3799)
2020-09-11 afdx Add missing file to BUILD.gn (#3798)
2020-09-11 antonikarp spirv-fuzz: Add TransformationDuplicateRegionWithSelection (#3773)
2020-09-11 afdx spirv-reduce: Support reducing a specific function (#3774)
2020-09-10 afdx spirv-reduce: Refactoring (#3793)
2020-09-10 afdx Favour 'integrity' over 'coherence' as a replacement for 'sanity'. (#3619)
2020-09-10 antonikarp spirv-fuzz: Fix header guards in transformations/fuzzer passes (#3784)
2020-09-10 paulthomson spirv-fuzz: Add SPIRV_FUZZ_PROTOC_COMMAND (#3789)
2020-09-10 paulthomson Add missing include (#3788)
2020-09-09 paulthomson Improve spirv-fuzz CMake code (#3781)
2020-09-08 stevenperron Allow SPV_KHR_8bit_storage extension. (#3780)
2020-09-08 stefanomil spirv-opt: Add function to compute nesting depth of a block (#3771)
Created with:
roll-dep third_party/SPIRV-Tools
BUG=dawn:523,dawn:480
Change-Id: I1f424f5fe6d67999412f286e831ea2ea26372b9e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
- Reomve buffer initialization at buffer creation in end2end tests,
and implement lazy initialization when resolving queries to buffer
on D3D12 backend.
- Add buffer lazy zero init tests for resolveQuerySet on D3D12.
- For other backends, buffer lazy initialization will be added when
its resolve method is implemented.
Bug: dawn:434
Change-Id: Ib91c004b37ca912135a1c2fbb53bbd16e2d4eac6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28461
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Also adds validation tests that reflection data is correctly computed by
entryPoint, and end2end tests that using a shader module with multiple
entryPoints works correctly.
Bug: dawn:216
Change-Id: Id2936bb220d4480872a68624996e4c42452a507d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch fixes a crash issue in both D3D12 and Vulkan backends.
Previously on D3D12 and Vulkan before a compute pass we transitioned
the states of all the resources used in the pass, and before each
dispatch call we only checked if the states of the storage buffers,
read-only storage textures and write-only storage textures need to
be transitioned. This behavior causes two issues:
1. In a compute pass a buffer or texture can be used as both read-only
and writable usages in different dispatch calls (e.g. as storage
buffer in the first dispatch, and as the uniform buffer in the next
dispatch), while this is invalid state combination on D3D12 and isn't
allowed by D3D12 validation layer.
2. In the above case, the state of the buffer is not transitioned into
UNIFORM, which does not match the required state in the next dispatch.
This patch fixes this issue by transitioning all the states in the
current bind group before each dispatch() instead of the beginning
of the compute pass.
BUG=dawn:522
TEST=dawn_end2end_tests
Change-Id: Ibeb6c41dc493ee1068b43bd89ed5a15f2331ef75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27942
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Also moves BindingNumber, BindGroupIndex, and BindingIndex to
IntegerTypes.h. Future TypedIntegers should be declared here.
Bug: dawn:442
Change-Id: I5ba8de3412fb48b7957b67e7c413a5097f8ec00f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
BUG=dawn:521
Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Previously, this code path was gated on whether or not the texture
format is renderable. This should not be the case as this Vulkan
command only requires the texture to have TRANSFER_DST.
Bug: dawn:145
Change-Id: Ifd8f75a70477a8d159c04d1180247cd076c767bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27941
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This patch removes the Toggle LazyClearBufferOnFirstUse and uses
the Toggle::LazyClearResourceOnFirstUse, which means buffer lazy
initialization has been enabled by default in Dawn.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: I6b247d9442b57b6bb3cb5a2208467036fef6b293
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Depth/stencil copies of partial subresources is disallowed in
WebGPU because this is a D3D12 restriction. This restriction
need also to be enforced on B2T, T2B and WriteTexture.
This CL also fixes the subresource whole size calucation to use
the mip level. Previously, the 0th level size was always used.
This CL updates the validation to be correct and adds tests.
The DepthStencilCopy tests are factored into smaller helpers to
reduce code duplication.
Bug: dawn:439
Change-Id: I45d4836f6be1707c5171bddef875e535e935f7f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26660
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch fixes the issues on the initialization of buffers with
MapRead usage and mappedAtCreation == true.
1. The buffers with MapRead usage and mappedAtCreation == true can be
read from the CPU side just after the creation of the buffer,
however at that time the internal pending command buffers may not
be executed, thus causing the buffer is not cleared as is expected.
2. On D3D12 the buffer with MapRead and mappedAtCreation == true is
created on the READBACK heap, so all the data written in the CPU
side cannot be uploaded to the GPU memory. When the buffer is mapped
again all the original data written through the CPU pointer will be
overwritten by the data in the GPU memory (which means it is also
cleared to 0).
This patch fixes this issue by:
1. clearing the buffers with mappedAtCreation == true on the CPU side.
2. on D3D12 making the buffer with MapRead and mappedAtCreation == true
use the staging buffer instead of mapping itself.
Note that this change is only related to the code path with Toggle
"nonzero_clear_resources_on_creation_for_testing" enabled, currently
we don't plan to do the similar change when we enable Dawn wire.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: I2b3d0840333e8d99759800ab9fc141d0a7cf2f8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
We need callbacks to be processed server-side so that callback
ordering can be made consistent.
Bug: dawn:516
Change-Id: Ie5590ca33fce6bda431f93ae9ff8e832468109c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27481
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch re-enables TextureSubresourceTest.MipmapLevelsTest on Vulkan
with validation layer because the bug in Vulkan validation layer has
been fixed.
BUG=dawn:517
TEST=dawn_end2end_tests
Change-Id: I654603369717a32c5c9168621fb81e8a822d50d0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27560
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
First step of a multi-part change to bring the setIndexBuffer
method up-to-date with the current WebGPU spec. This change
preserves the previous setIndexBuffer semantics for backwards
compatibility until developers have been notified and given
a grace period to transition to the new signature.
BUG=dawn:502
Change-Id: Ia8c665639494d244f52296ceadaedb320fa6c985
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27182
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This reverts commit e8dc820fbc.
Reason for revert: The Vulkan validation layers bug has been fixed
Original change's description:
> Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation
>
> This test is broken after a validation layers update.
>
> Tbr=cwallez@chromium.org
> Bug: dawn:517
> Change-Id: Ia685ba7bd17d8cdb49477997aaee4e5a9f00f9c7
>
> Change-Id: I6f05516f00c8d05b96c8af578e09df9dc416385b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27123
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:517
Change-Id: I844960bfda35be59659ee88ff8b5028fbd0ca612
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch cleans up some issues in the end2end tests that will cause
test failures when we enable buffer lazy initialization by default.
This patch also skips a test that always fails with Vulkan validation
layer.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: I40f643615b3fec4e52c90d576285534a99950915
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This test is broken after a validation layers update.
Tbr=cwallez@chromium.org
Bug: dawn:517
Change-Id: Ia685ba7bd17d8cdb49477997aaee4e5a9f00f9c7
Change-Id: I6f05516f00c8d05b96c8af578e09df9dc416385b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27123
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In the test DepthStencilCopyTests/FromStencilAspect we are writing into
gl_FragDepth but we disable the depth writing when creating the render
pipeline, which causes Intel Mesa driver hangs when the test is running
on it. In this patch we try to add workaround to this issue by enabling
the depth writing.
BUG=dawn:439
TEST=dawn_end2end_tests
Change-Id: I618246097a26ee62c830f0ac8dc1aa0ab4d224a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
More code is now shared across backends.
Bug: dawn:483
Change-Id: I7ca1b8cbc2f12e408c94fbe5bca9fd29e47e0004
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27021
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.
Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
- Implement QuerySet on Vulkan backend.
- Enable end2end tests on Vulkan. The timestamp tests will be enabled
in following CL which implement timestamp query.
Bug: dawn:434
Change-Id: I7ee04380c5f6b5af561cc23e28637dcae70bc7b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Also update RG11B10Float to be name RG11B10Ufloat
Bug: dawn:22
Change-Id: I0ea76dc25c37ebaeb4c2c2c2a119d00940acc145
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25760
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Previously glFrontFace was called only if some cull mode was set. This
was incorrect because the front face also influences whether a triangle
uses stencilFront or stencilBack.
Because OpenGL default to GL_CCW (which with the Y-flip is the inverse
of wgpu::FrontFace::CCW that's default in the descriptor), if
stencilFront != stencilBack and cull mode is none, then the incorrect
stencil face descriptor was used.
Also adds a regression test for this issue.
Bug: dawn:508
Change-Id: I00d93bda6d4f030cf9db472a9f2b0deefc72707f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26880
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Previously, lazy clearing always added DEPTH_STENCIL or RENDER_TARGET to
textures because we cleared using ClearDepthStencilView or
ClearRenderTargetView. Now, we're able to clear using copies.
This also allows textures to actually use the small resource heap
placement optimization. Doing so generates debug layer warnings when the
small alignment is first tried but rejected. This CL silences those
warnings.
Bug: dawn:145
Change-Id: Id385846536b337cddcfdadc5739561c7adc30c8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
When validation layers are enabled, D3D12 warnings and error
messages are logged to the shared DBWIN_BUFFER segment of memory.
This CL has makes the test environment watch for new events and
logs them to stderr so they show up in the test bot logs. This helps
debug problems in the D3D12 backend which previously just crashed
with a general Device Lost message.
Bug: none
Change-Id: I0eaddf9e16303bd65579e85fe6693bd8cdfbd8da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26640
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Implements vertex pulling on the Metal backend, hidden behind a flag
until ready for use (we are missing support for more complicated vertex
input types).
Bug: dawn:480
Change-Id: I38028b80673693ebf21309ad5336561fb99f40dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26522
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Command buffers hold references to all encoded objects. Freeing them
eagerly significantly reduces the amount memory held before the JS GC
clears the command buffers.
Bug: dawn:262, dawn:372
Change-Id: I68dfa973f980fba8d94611ed1de3c593bdb91a63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26562
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL updates all tests not specific to the old mapping API to use the
new mapping APIs. (a couple old tests that caused difficult diffs were
removed early).
Also fix an issue where the mapAsync callback wasn't fired with Unknown
when the buffer was destroyed.
Bug: dawn:445
Change-Id: I0101f533ecb1fd995066742b60a833dc2ad522aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds the end2end tests on the buffer lazy-initialization on
indirect buffers. In the last patch we have already supported buffer
lazy initialization on all the buffers used in a render pass and compute
pass, so in this patch we just need to add tests to ensure buffer lazy
initializations run as we expect on indirect buffers.
This patch also enables all the tests with write-only storage textures
on Metal, Vulkan and OpenGL with SPVC parser as these tests only fail
on D3D12 backends.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: If40b0129d6766e854cf1efdaea539a740a86ae66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
WaitABit waits forever should a device loss occurs, which
happens when a bug is introduced. This can lock up the console
preventing debugging when needed the most.
Bug: dawn:495
Change-Id: I0b13ddfa75abbb9c43f7dd545fa9c41be79a697c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25960
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This enables depth-stencil textures to track per aspect state
independently. It lifts the restriction that depth and stencil
store ops must be the same as they now have independent clear
states. It will also enable correct barriers on Vulkan and D3D12.
Bug: dawn:439
Change-Id: I8a73187df57a1d7eee6790cb4395bdecf42b63aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26127
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This makes the validation match the spec more.
Since the change makes the validation throw less errors
than it used to, most of the tests should still be fine,
except for those I fixed.
Bug: dawn:482
Change-Id: I1d01356df66c897191a2305df419f088b45c8467
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26302
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
This patch adds the end2end tests on the buffer lazy-initialization on
vertex and index buffers. In the last patch we have already supported
buffer lazy initialization on all the buffers used in a render pass and
compute pass, so in this patch we just need to add tests to ensure
buffer lazy initializations run as we expect on vertex and index
buffers.
This patch also adds the missing checks on all the BufferZeroInitTests
to ensure the buffers are not lazily initialized when we validate if
their data is all set to zero in these tests.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: If2156027b23e9d90619b7814a542380f48af85ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
- Add implementation of WriteTimestamp and ResolveQuerySet on D3D12, but
not add compute shader to post-process the result yet.
- Add end2end tests for timestamp query on command encoder/render
pass/compute pass.
Bug: dawn:434
Change-Id: I7f763bc46d651818da3f69bc72ea2e403cf2674d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25845
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
That was missing. There's a new validation test for that and two
tests for submitting copy commands with destroyed buffer/texture
(I think only a mapped buffer was covered so far).
Also fixing some error state tests.
Bug: dawn:483
Change-Id: I691f34722e96866a06465b4b3b0cae9d31c08a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26161
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Chromium always sends arrayLayer instead of origin.depth since
the migration hasn't been finished yet. This wasn't caught
in Dawn's testing since we are using origin.depth everywhere.
Bug: dawn:483
Change-Id: I13b1ccfb016eea01a3291ca439457db09966e9a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
The value 0 is the default value for default-constructed C descriptors
and should be allowed.
Bug: dawn:22
Change-Id: I876ec4d9c6d70a798b0d6cea5c2ccecaad850eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch fixes a bug on the clear of color attachments with signed or
unsigned integer formats on Vulkan and OpenGL by using the correct APIs
to set the clear color for signed/unsigned integer formats.
BUG=dawn:497
Change-Id: If1bc9858875e6384e71c15bb6770fbbb10045037
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26041
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Allocates shader-visible descriptor heaps at a much
smaller size then pool-allocates them upon reaching
the max size. This strategy avoids always wasting memory
for lighter users while still maximizing performance for
heavy users.
BUG=dawn:155
Change-Id: I0519235c901d0283b98ee824eeb0cda6de70b210
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25620
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Format::aspect should be a mask so that it is easier to iterate over
and test if an aspect is present.
This CL also re-exports wgpu's EnumClassBitMask helpers in dawn_native.
It also adds an EnumMaskIterator which wraps BitSetIterator to allow
iterating over the enums in an enum mask.
Bug: dawn:439
Change-Id: I08180a45b27c6031e2f80b0fa1801716677fd813
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24682
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Dawn apps using debug builds may hang due to
GBV being always on by default. This change turns
on GBV for correctness tests only.
BUG=dawn:490
Change-Id: I2728d834ed53f9acc7556f8d1178d718c0b49457
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25421
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reland with a fix for narrowing of uint64_t to size_t of the buffer size
in 32 bit mode.
This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..
Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.
TBR=senorblanco@chromium.org
Bug: dawn:445
Change-Id: I89fe84b6e0b5d0d4a5c6a2db7b38cb7d6cd063f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25981
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Added the alphaToCoverage functionality with some
end2end tests. There is no validation for disabling alphaToCoverage
mode if SV_Coverage is statically used by the shader yet.
Bug: dawn:494
Change-Id: I9df15b35697ea05a064b092edae9d5d20f73c4d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25761
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This reverts commit 0811ecc775.
Reason for revert: Makes the Dawn roll fail.
Original change's description:
> dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation
>
> This inverts the shimming to have the old mapping at creation method
> be implemented on top of the new method..
>
> Also updates Wire tests to use mappedAtCreation instead of
> CreateBufferMapped.
>
> Bug: dawn:445
>
> Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: Ied940d505fdf576860697dee8df2548c73581eba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:445
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..
Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.
Bug: dawn:445
Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
E2E tests fail to pass with backend validation. Disable these tests
until there is resolution from the investigation.
BUG=dawn:462
Change-Id: I0325bafb31cc706be122a601ecfe154bf8880b5b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25680
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Some tests are not enabled in D3D12 yet because SPIRV-Cross lacks
support for gl_SampleMask.
Bug: dawn:491
Change-Id: I6cce56b5d0ab883f39b8d58987246c08a23b6410
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25580
Reviewed-by: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Added the sampleMask functionality in Vulkan with some
end2end tests including tests for the shader-output
mask.
Bug: dawn:491
Change-Id: Ib39682d8857729adb4776bc2f2d8e759bf75677b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25340
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch adds the check and implementations of buffer lazy
initialization before CopyBufferToTexture().
The support of buffer lazy initialization before CopyTextureToBuffer()
is much more complicated than what we do for CopyBufferToTexture(), so
we decide to put it in another CL instead of writing them together with
CopyBufferToTexture().
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: I45fdcdde2c9a0dafff23623815fc35c877990ef1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The CL that added offset/size args landed about the same time
as the CL that adding zero init mapping tests (without the args).
Tbr=cwallez@chromium.org
Bug: dawn:445, dawn:414
Change-Id: I388399d425c3a3c12be79b160686caaf3d81a89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25162
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Depth texture values outside the 0-1 range are not supported without
an extension.
Bug: dawn:413, dawn:367
Change-Id: I75e7f0de054d6f9a4bac7c6b955c65db810fe36e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch implements buffer lazy initialization beffor MapAsync() and
buffer creation with BufferDescriptor.mappedAtCreation == true.
Note that this patch doesn't initialize buffers in MapReadAsyc() and
MapWriteAsync() because they are deprecated and will be removed soon.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: Ifea99833897081f599c45797e0829c57de1ac926
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24687
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Fixing an earlier TODO about aligning bytesPerRow in WriteTextureImpl
to VkPhysicalDeviceLimits::optimalBufferCopyRowPitch.
Bug: dawn:483
Change-Id: Ided2d367177f2f886a84f232c77f1f9f0d50d05d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24981
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
WebGPU currently allows as many as 108 view descriptors per bind
group. This is too many to have one descriptor allocator per size,
so we need to bucket them by size.
Bug: dawn:443, dawn:488
Change-Id: I4fc8cf7cd0dc8292bb6a8488fd2ceb7575e1e5f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This changes the format of the client->server command for async mapping
to match MapAsync and updates the doer on the server to implement it via
MapAsync. Previously the command had an isWrite boolean that routed to
either MapReadAsync or MapWriteAsync.
Also updates the Wire tests using mock_webgpu.h for the new server-side
traces.
Bug: dawn:445
Change-Id: I673cbe5e08b7c71539e8678dbb07b4043a9fadb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24820
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Also removes suppressions for tests that pass after
https://swiftshader-review.googlesource.com/c/SwiftShader/+/46509https://swiftshader.googlesource.com/SwiftShader/+log/ad65826a2ab1..e8dd233c7a85
$ git log ad65826a2..e8dd233c7 --date=short --no-merges --format='%ad %ae %s'
2020-07-16 cwallez Fix B<->T copies of multiple array layers and unpacked rowpitch
2020-07-15 bclayton Regres: Collate and add new documentation for Regres
2020-04-08 natsu Support Gralloc3 in SwiftShader
2020-07-14 swiftshader.regress Regres: Update test lists @ cd0af645
2020-07-13 capn Undefine Bool after the headers that define them
2020-07-11 capn Remove dead ASTC code for GLES
2020-07-09 capn Rename command classes to match API calls
2020-06-04 srisser Add decoder for BC6h
2020-06-15 sugoi Image dirtiness
2020-07-09 amaiorano Android: build against llvm-10 instead of llvm-7
Created with:
roll-dep third_party/swiftshader
Bug: None
Change-Id: Ife6dcf9f832e4aaab40de3bdb62d4b1eb258d2f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25042
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Added implementation of writeTexture in Metal. It's using a
staging buffer instead of writing directly from the CPU to
the texture, because Dawn uses the private storage mode for
most of the Metal textures.
Bug: dawn:483
Change-Id: I6b85ee8bbe343881337bdb203a122dc1f1523177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24581
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
GN recently added support for Apple frameworks to link, rather than
overloading the libs lists. This pulls .frameworks out of the libs
lists, so that GN can stop supporting .frameworks in libs in the
future.
Bug: chromium:1052560
Change-Id: I0b57a3c4c995887a57937317db30b67cf7a7f0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch optimizes the implementation of buffer-to-texture and
texture-to-buffer computations on D3D12 backends by computing
TextureCopySplits once for all the 2D texture array layers in the
copy instead of computing it once per layer. You can see the
comments in the function D3D12::ComputeTextureCopySplits() for more
details.
BUG=dawn:453
TEST=dawn_end2end_tests
Change-Id: I1b66d24d2418147957fbe03e2c25144bd043a62e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.
The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.
Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
MapAsync in dawn_native is fully implemented and only missing
a couple cleanups that can be done once MapRead/WriteAsync are
removed.
MapAsync in dawn_wire is left as a pure shim on top of
MapRead/WriteAsync and will be transitioned to its own commands
in follow-ups.
All MapRead/WriteAsync end2end and validation tests are duplicated
for MapAsync.
Bug: dawn:445
Change-Id: Ib1430b9257149917be19a84f13e0ddd2a8eccc32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.
This CL also fixes the assumption that ityp::stack_vec iterators are pointers
Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.
Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
binding index >= kMaxBindingsPerGroup is actually valid.
Bug: none
Change-Id: Idfba743d50013b7115f125b6441fd49732dffc96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Implements validation for RenderPassDepthStencilAttachmentDescriptor depthReadOnly and
stencilReadOnly flags to match WebGPU specification. Includes corresponding unit tests.
bug: dawn:485
Change-Id: I21e624850d5a393469569417f102fb979dbfdf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24602
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Adds WARP to known vendor/device Ids so
tests can detect when MBR is being used.
BUG=dawn:463
TEST=dawn_end2end_tests
Change-Id: I19f16dfeb4839c5a7c0a993bab94d2b6ca4ca36d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24680
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Added validation tests for CommandEncoder::CopyB2T, CommandEncoder::CopyT2B and
Queue::WriteTexture which involve copying or writing to multiple layers
of a 2d-array texture.
Bug: dawn:483
Change-Id: I23f580dff86cd2512a94b41c9c0ce795122a045e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>