Phillip Stephens
ad5e395a51
Fixes for `override` modernization
2019-08-10 17:49:41 -07:00
Phillip Stephens
1e625e0995
Fix missed `override` declarations
2019-08-09 15:07:52 -07:00
Lioncash
9312eef905
RuntimeCommon: Use override where applicable
...
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Phillip Stephens
2f65d6d3a2
Merge branch 'namespace' of https://github.com/lioncash/urde into lioncache-namespace
2019-08-08 20:33:05 -07:00
Lioncash
fc906eec66
MP1/CMFGame: Remove erroneous forward declaration
...
This type is actually defined within the urde::MP1 namespace, not the
top-level urde namespace.
We remove the namespace itself however, given the header for that type
is already being included.
2019-08-08 23:10:00 -04:00
Phillip Stephens
ff83dbc676
Minor fixes and cleanup
2019-08-03 17:02:53 -07:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
b4fe474de3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-07-19 18:29:06 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Phillip Stephens
1a9ca77603
Update ScriptObject DNAs to match known values
2019-07-19 01:30:11 -07:00
Phillip Stephens
e552030d40
Fix approach PathFind call
2019-07-16 15:33:18 -07:00
Phillip Stephens
18d6372c28
Finish CTryclops patterned functions
2019-07-16 15:28:14 -07:00
Phillip Stephens
328749d1ba
More CFlaahgra imps, initial CTryclops imps
2019-07-16 08:54:07 -07:00
Jack Andersen
e38a3ece89
More CBabygoth fixes
2019-07-06 22:22:35 -10:00
Jack Andersen
fd0bfc3acf
Minor flamethrower and babygoth fixes
2019-06-30 20:14:42 -10:00
Jack Andersen
003146f614
Work on CBabygoth
2019-06-29 21:29:49 -10:00
Phillip Stephens
44cae7bdb9
More CFlaahgra imps
2019-06-26 18:06:03 -07:00
Jack Andersen
a1745cff96
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-06-20 20:03:26 -10:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Phillip Stephens
eb43e9bdee
Silly compile fixes
2019-06-20 14:27:50 -07:00
Phillip Stephens
a67ea52617
More CFlaahgraImps
2019-06-20 14:22:06 -07:00
Phillip Stephens
6df0fcde50
Minor CElementGen cleanup, implement CFlaahgraPlants
2019-06-20 14:17:03 -07:00
Phillip Stephens
8c35cd02f0
More CFlaahgra imps
2019-06-19 14:11:13 -07:00
Phillip Stephens
568e15a89a
More Flaahgra imps
2019-06-18 18:55:38 -07:00
Phillip Stephens
6ae550e9d6
More CFlaahgra imps
2019-06-17 18:39:56 -07:00
Jack Andersen
9ccc4227cb
Initial support for asynchronous shader compilation
2019-06-15 20:25:29 -10:00
Jack Andersen
8266f52cc2
rstl::optional is no more
2019-06-11 16:14:39 -10:00
Jack Andersen
0e8e3e906c
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-06-11 16:05:44 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Phillip Stephens
b7b65b04a4
Initial Flaahgra implementations
2019-06-10 01:28:33 -07:00
Phillip Stephens
0322b5b234
CFlaahgraTentacle doesn't actually create a shadow
2019-06-09 17:13:19 -07:00
Phillip Stephens
b251bc541f
CFlaahgraTentacle implementations (needs testing)
2019-06-09 17:09:07 -07:00
Jack Andersen
77d0ef942d
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-06-05 14:08:24 -10:00
Jack Andersen
b7aa3e06d2
Per-stage shader hashing
2019-06-05 14:07:50 -10:00
Jack Andersen
410d7896f7
Support for rendering dynamic cubemaps
2019-05-31 17:41:01 -10:00
Phillip Stephens
b18576cf58
Initial CMagdolite imps
2019-05-14 15:30:15 -07:00
Phillip Stephens
28071851ad
Initial CFlameThrower imps
2019-04-16 01:00:46 -07:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Phillip Stephens
799ff4a64b
Finalize CBloodFlower imps
2019-03-23 22:45:47 -07:00
Phillip Stephens
27643313f9
Implement CBloodFlower and more CBabygoth imps
2019-03-22 17:36:10 -07:00
Jack Andersen
99b1a8ef49
Lots of bug fixes
2019-03-12 17:46:20 -10:00
Jack Andersen
52b36795ac
Proper handling for persistently resident resources
2019-03-09 23:37:36 -10:00
Jack Andersen
2f963b9ce3
Various bug fixes
2019-03-08 22:58:27 -10:00
Jack Andersen
67b9882dbe
Thermal visor fixes
2019-02-24 22:14:59 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Phillip Stephens
c1c22eb065
Fix IA4 encoding/decoding
2019-02-11 17:58:12 -08:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
88591f48f0
More bug fixes
2019-02-07 21:56:54 -10:00
Phillip Stephens
825acbaa0d
Rename `warpto` command to simply `warp` to match command line argument
2019-02-06 17:55:28 -08:00
Phillip Stephens
6ead37804b
Add ability to remove items (WIP)
2019-02-06 17:26:53 -08:00
Phillip Stephens
157946810a
Minor fixes to CFrontEndUI, add elapsed seconds to save selection
2019-02-03 13:20:05 -08:00
Phillip Stephens
0bb51f067c
Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object
2019-01-31 12:44:05 -08:00
Jack Andersen
7d29c6e25a
More bug fixes
2019-01-30 21:52:21 -10:00
Jack Andersen
c3d8afa852
Pathfinding and generator fixes
2019-01-29 22:38:16 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
cf9062bba5
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-01-22 21:52:38 -10:00
Jack Andersen
137968ecc7
Bug fixes and CAutoMapper mouse events
2019-01-22 21:52:19 -10:00
Phillip Stephens
d5f3f370c8
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde
2019-01-22 22:00:59 -08:00
Phillip Stephens
049f51382b
Initial CAtomicBeta imps, needs variable names
2019-01-22 21:59:53 -08:00
Jack Andersen
aeb6a9a147
More mouse events for pause screen
2019-01-21 18:23:51 -10:00
Jack Andersen
1b019b734b
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-01-20 18:10:56 -10:00
Jack Andersen
f3f9924309
Initial mouse events for pause screen
2019-01-20 18:10:34 -10:00
Phillip Stephens
05e5fb9774
More CBabygoth Imps
2019-01-20 14:28:25 -08:00
Jack Andersen
47c6b5cba8
Bug fixes and CGuiFrame mouse events
2019-01-19 20:43:11 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
f9b0614327
Various bug fixes
2019-01-04 22:34:09 -10:00
Jack Andersen
d60fcc99c9
Fix CNewIntroBoss and particle bugs
2019-01-04 17:28:02 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Phillip Stephens
4f3c8daf27
Initial CBabygoth imps
2018-12-31 00:37:52 -08:00
Jack Andersen
147a9396c4
CBeetle implementation
2018-12-30 19:01:42 -10:00
Jack Andersen
0ec81477cf
CRagDoll fixes
2018-12-26 20:26:34 -10:00
Phillip Stephens
d657a8ecf6
Implement CAtomicAlpha
2018-12-17 20:42:17 -08:00
Phillip Stephens
6fe99a7ddf
Finish CFlickerBat imps
2018-12-16 21:40:27 -08:00
Jack Andersen
b7f35e0528
CRelAngle fix
2018-12-16 17:52:51 -10:00
Phillip Stephens
62d68a98da
Fix crash while taking damage in morphball
2018-12-16 13:10:18 -08:00
Jack Andersen
f184291461
ANCS PAS I/O fix
2018-12-15 20:32:07 -10:00
Jack Andersen
dac8fc3eb5
Space pirate bug fixes
2018-12-14 20:29:41 -10:00
Jack Andersen
ccf87925b9
Merge fixes
2018-12-12 21:47:50 -10:00
Jack Andersen
001d4ab7dc
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-12-12 21:40:55 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Phillip Stephens
d30ceb6611
More CPuddleSpore implementations
2018-12-12 11:50:37 -08:00
Phillip Stephens
11c3c557bd
Initiial CPuddleSpore imp
2018-12-10 20:17:02 -08:00
Phillip Stephens
c7573ae52f
Finalize CFireFlea
2018-12-09 21:12:55 -08:00
Jack Andersen
14747e39e1
Windows fixes
2018-12-07 20:46:17 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
41ae32be31
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-12-07 18:36:12 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Phillip Stephens
dd705a3db9
Implement CSeedling
2018-12-05 16:46:35 -08:00
Phillip Stephens
eafe1d54a6
Fix samus not taking damage from CSpankWeed
2018-12-03 18:48:40 -08:00
Phillip Stephens
0ec9f1f4eb
Finish CSpankWeed
2018-12-03 18:31:15 -08:00
Phillip Stephens
9b2fd002c6
Implement CEyeBall, disable CPuddleToadGamma (preventing softlocks), initial CSpankWeed
2018-12-01 18:32:26 -08:00
Phillip Stephens
9948532957
Initial CPuddleToadGamma imps
2018-11-30 16:44:33 -08:00
Jack Andersen
e1fa938127
Work on CSpacePirate
2018-11-25 16:15:44 -10:00
Jack Andersen
9c88971df6
Initial CSpacePirate and rag doll imps
2018-11-23 22:09:35 -10:00
Phillip Stephens
925464dd56
Initial CEyeBall imps
2018-11-20 16:02:20 -08:00
Jack Andersen
eeb54df8d7
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-18 19:04:46 -10:00
Jack Andersen
fbe144bbbd
Working CParasite
2018-11-18 19:04:33 -10:00
Phillip Stephens
96f20512bb
More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase
2018-11-18 21:01:39 -08:00
Jack Andersen
22da3a0f89
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-18 15:19:58 -10:00
Jack Andersen
35a3923cdf
Various bug fixes
2018-11-18 15:19:44 -10:00
Phillip Stephens
b2b0a6aee0
CMetaree imps
2018-11-17 21:10:06 -08:00
Jack Andersen
b099be63dd
Bug fixes
2018-11-17 14:10:26 -10:00
Phillip Stephens
ea4848196a
Implement CNewIntroBoss
2018-11-16 21:05:57 -08:00
Jack Andersen
cc4a895818
Finish CSteeringBehaviors
2018-11-15 20:06:20 -10:00
Phillip Stephens
5c3cfb519c
Initial CFlickerbat imps
2018-11-14 15:00:08 -08:00
Phillip Stephens
a7e81073ae
CDamageInfo fixes, initial CPuffer
2018-11-13 20:16:11 -08:00
Jack Andersen
660e7cd239
Work on CParasite
2018-11-12 23:20:11 -10:00
Jack Andersen
bf3636a16e
Lots of CParasite implementations
2018-11-11 18:21:36 -10:00
Jack Andersen
9512f6c98d
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-11-10 17:28:24 -10:00
Jack Andersen
d4bb7d64eb
All CPatterned functions implemented
2018-11-10 17:27:54 -10:00
Phillip Stephens
89ece2e9b2
Proper CRandom16 usage
...
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Jack Andersen
0b3a9e1865
Implement CPatterned::KnockBack
2018-11-05 20:16:12 -10:00
Jack Andersen
d6051f8808
Implement CKnockBackController
2018-11-04 20:12:53 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Phillip Stephens
dd30f51761
Initial CScriptGun implementation, more loaders
2018-10-27 17:20:30 -07:00
Jack Andersen
f433821320
Implement --warp command-line arguments
2018-10-17 18:51:59 -10:00
Jack Andersen
8d839d8a17
Scan visor and waterbox fix
2018-10-16 17:26:55 -10:00
Jack Andersen
3f4aeffb17
Merge branch 'shader-refactor'
2018-10-15 17:17:37 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Phillip Stephens
bbfe61efbf
Various loader implementations
2018-10-11 15:57:05 -07:00
Jack Andersen
1559163f98
Shader refactor bug fixes and attachment model extract/cook
2018-10-11 10:50:05 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
9461e98512
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
2018-10-06 16:59:32 -10:00
Jack Andersen
c307e354ca
Huge shader refactor
2018-10-06 16:59:17 -10:00
Phillip Stephens
8b25548482
Various bug fixes, implement `CMain::WarpTo`
2018-09-20 20:41:57 -07:00
Phillip Stephens
94fd52d0ea
HUD and CPlayer bug fixes
2018-09-20 11:17:09 -07:00
Phillip Stephens
02d54fd5ca
Initial CParasite implementation
2018-09-16 16:22:35 -07:00
Phillip Stephens
679ce01a61
More CPatterned imps
2018-09-13 17:49:34 -07:00
Phillip Stephens
ee97ede3fe
Initial CPatterned imps
2018-09-07 16:51:07 -07:00
Phillip Stephens
1a372d2589
Add support for InvDstMultiply blending for shadows, initial CAi implementation
2018-09-06 20:37:39 -07:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
273796b284
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-07-09 08:09:00 -10:00
Jack Andersen
67197621a1
Fix fixed position camera hint
2018-07-09 08:08:44 -10:00
Phillip Stephens
56a48cd624
Initial DNAMP3 fixes various missing loader imps
2018-07-08 16:03:35 -07:00
Jack Andersen
ef1f9d564c
Big Door initial animation fix
2018-06-29 15:35:43 -10:00
Jack Andersen
68504f5c3a
Work on CPathCamera
2018-06-25 19:24:31 -10:00
Jack Andersen
186acae5d8
Initial CScriptPlatform collision
2018-06-23 16:39:53 -10:00
Jack Andersen
cfe384b5c2
Better octree generation density
2018-06-23 13:09:16 -10:00
Jack Andersen
4a19b160b9
Follow 30-degree rule when exiting morph ball
2018-06-21 14:45:29 -10:00
Jack Andersen
718d2cb29e
Water rendering order fix, morphball visor fixes
2018-06-21 11:04:16 -10:00
Jack Andersen
cd3bba2f0e
Working grapple beam
2018-06-20 14:57:57 -10:00
Jack Andersen
56b1e562ce
Initial integration of updated fixNES
2018-06-16 10:09:12 -10:00
Phillip Stephens
de952f8e8b
Implement god mode, and CWeaponMgr
2018-06-13 12:36:11 -07:00
Phillip Stephens
4d8cf17078
Better handling for logging CVar
2018-06-12 20:20:49 -07:00
Phillip Stephens
f6719cbec1
Initial implementations to support world teleportation via console, Add CVar for logging script messages
2018-06-12 19:08:11 -07:00
Jack Andersen
5fb95d69d3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-06-06 18:44:11 -10:00
Jack Andersen
ac424ff9eb
Implement CFluidPlaneGPU for GPU-computed water ripples
2018-06-06 18:43:26 -10:00
Phillip Stephens
cb2b9fa8bd
Initial CScriptGunTurret Implementation
2018-06-04 12:15:35 -07:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
cc6d79e280
Various bug fixes
2018-05-26 18:22:38 -10:00
Jack Andersen
0d3a67e78f
Fix area token loading
2018-05-25 17:07:29 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
5f03362149
More bug fixes
2018-05-18 19:16:08 -10:00
Jack Andersen
0987866896
Implement CScriptDebris; EVNT POI fixes
2018-05-15 18:07:38 -10:00
Phillip Stephens
0c49c8ea9e
Implement CScriptActorKeyframe
2018-05-14 14:44:09 -07:00
Jack Andersen
317aa9af25
Finish CScriptPlayerActor
2018-05-13 18:38:58 -10:00
Jack Andersen
12430610f1
Lots of bug fixes
2018-05-09 21:25:26 -10:00
Jack Andersen
1c977e8021
Scan visor fixes
2018-05-07 19:10:24 -10:00
Jack Andersen
81d2276458
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2018-05-07 16:12:39 -10:00
Jack Andersen
70e791babc
Missing SCAN packaging fix
2018-05-07 16:11:07 -10:00
Phillip Stephens
f5ea144b47
Various level streaming fixes, remove support for uncooked rep
2018-05-06 17:47:40 -07:00
Phillip Stephens
734b25cad3
Fix doors and various area streaming bugs
2018-05-01 17:43:31 -07:00
Phillip Stephens
711c3e0d2c
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
2018-04-29 20:12:41 -07:00
Phillip Stephens
6d60ccfd04
Various fixes and tweaks, Implement CExplosion, Add cheats
2018-04-26 14:12:20 -07:00
Jack Andersen
7100ed437f
macOS decal rendering support
2018-03-16 17:41:01 -10:00
Jack Andersen
b405f33ded
Correct rstl::prereserved_vector implementation
2018-02-14 18:37:21 -10:00
Jack Andersen
46a4a37cc6
Initial working projectiles
2018-02-11 19:30:21 -10:00
Jack Andersen
547471c6ba
Work on projectiles
2018-02-10 19:27:00 -10:00
Jack Andersen
8ab75b2c8f
Implement asynchonous memory card for Win32
2018-02-06 15:38:46 -10:00
Jack Andersen
13c0361021
Changes to support asynchronous kabufuda API
2018-02-06 12:02:31 -10:00
Jack Andersen
59af54afad
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
2018-02-04 20:57:18 -10:00
Jack Andersen
ac8dfde174
Various bug fixes and CActor rendering
2018-02-04 20:56:09 -10:00
Jack Andersen
97835607d9
More windows build fixes
2018-02-03 20:46:47 -10:00
Jack Andersen
acf2dab66f
Fix NES memory card saves
2018-02-02 17:00:21 -10:00
Jack Andersen
15e5b4bbb8
NESEmulator save fixes
2018-02-02 14:35:19 -10:00
Jack Andersen
93fc2d8072
Initial fixNES integration
2018-02-01 13:19:34 -10:00
Jack Andersen
13a31be23b
Implement rumble classes
2018-01-25 23:48:42 -10:00
Jack Andersen
e949b3419e
Display Gamma integration
2018-01-21 12:05:25 -10:00
Jack Andersen
669b3d6942
CWorldShadow OpenGL fixes; discord-rpc integration
2018-01-15 20:42:28 -10:00
Phillip Stephens
030e80d843
Initial Console integration
2018-01-15 08:00:20 -08:00
Jack Andersen
7a179eb10a
Various bug fixes
2018-01-13 20:44:22 -10:00
Jack Andersen
e683fc223f
Metal non-MSAA fixes
2018-01-11 15:34:16 -10:00
Jack Andersen
9bdb1cd1a5
Always keep scan visor graphics loaded
2018-01-07 09:55:09 -10:00
Jack Andersen
4e5c991424
Metal API adjustments; MSAA support
2018-01-06 19:19:49 -10:00
Jack Andersen
168fab6b14
HUD rendering bug fixes
2018-01-05 20:50:42 -10:00
Jack Andersen
a78c4c6b36
Animation transitions and pause screen fixes
2018-01-04 17:02:30 -10:00
Jack Andersen
99fc9e3598
Various bug fixes and CAnimTree implementations
2018-01-03 18:17:44 -10:00
Jack Andersen
fac324f08f
CHUDMemoParms fix
2018-01-01 00:18:06 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
053ebd41c4
HUD bug fixes
2017-12-20 17:19:54 -10:00
Jack Andersen
c00cc6cea9
Lots of bug fixes; working CPhazonSuitFilter
2017-12-19 20:06:54 -10:00
Jack Andersen
1c44f8d1bc
Various movement and HUD bug fixes
2017-12-18 17:05:50 -10:00
Jack Andersen
73ae278c87
Several collision fixes
2017-12-17 16:54:50 -10:00
Jack Andersen
357b001cac
Octree generation fixes
2017-12-01 19:50:05 -10:00
Jack Andersen
7cd3e8f502
Various bug fixes
2017-11-29 15:22:46 -10:00
Jack Andersen
80f98e1218
Windows fixes
2017-11-24 16:50:24 -10:00
Jack Andersen
41edf5a226
Initial CCinematicCamera implementations
2017-11-22 16:15:09 -10:00
Phillip Stephens
2ec2d07bdf
Fix CAutoMapper surfaces on Braswell
2017-11-20 09:33:21 -08:00
Phillip Stephens
f1b43c4805
Disable pause checks for the HUD
2017-11-19 18:07:00 -08:00
Jack Andersen
cff5198e6b
Major graphics resource performance improvement
2017-11-19 13:48:09 -10:00
Jack Andersen
e00f6bfe30
HUD blending fixes and map interpolation
2017-11-18 09:59:49 -10:00
Jack Andersen
a2c79eb996
More CAutoMapper fixes
2017-11-17 17:35:37 -10:00
Jack Andersen
d14763ca19
CPauseScreenBlur fixes
2017-11-16 22:57:40 -10:00
Jack Andersen
0edac28ed4
Various CAutoMapper fixes
2017-11-16 13:49:25 -10:00
Jack Andersen
a914e121ea
Various AutoMapper render fixes
2017-11-15 22:05:10 -10:00
Phillip Stephens
f1329268a6
Fix input being ignored, fix CPauseScreen crash when starting a transition
2017-11-15 08:33:24 -08:00
Jack Andersen
2df95c01cf
General resource handling bug fixes
2017-11-14 18:12:13 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
742ab2514f
First skybox and HUD rendering
2017-11-11 19:14:57 -10:00
Jack Andersen
ff5c7321c7
Merge branch 'gl-fixes'
2017-11-05 20:58:43 -10:00
Phillip Stephens
67748655ba
Compile fixes, Implement CStateSetterFlow::OnMessage
2017-11-04 23:29:22 -07:00
Jack Andersen
3894749675
Changes to support boo object tracker API
2017-11-04 20:17:12 -10:00
Jack Andersen
d301491bd6
More conservative prewarm shader selection
2017-11-01 23:35:07 -10:00
Jack Andersen
6eff4f2e01
Implement most of CTargetingManager
2017-10-28 20:21:52 -10:00
Jack Andersen
bb10aa9844
CResFactory bug fixes
2017-10-27 21:08:48 -10:00
Jack Andersen
2f4cddd3d2
Lots of CResFactory fixes
2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595
Finish CResFactory; better smart-pointer use for resources
2017-10-26 00:09:51 -10:00
Jack Andersen
7c3fb4174f
Finish CPakFile and CResLoader
2017-10-25 19:37:46 -10:00
Jack Andersen
e274cd12b9
Refactorings to support .upak generation
2017-10-24 21:47:49 -10:00
Jack Andersen
15d60493f2
Lots of bug fixes (Windows still needs some fixes)
2017-10-21 20:11:22 -10:00
Jack Andersen
5149128b60
DCLN cooking and various bug fixes
2017-10-16 19:51:53 -10:00
Jack Andersen
2aee5910d6
Work on CBallCamera
2017-10-14 19:38:10 -10:00
Jack Andersen
651d0a27c2
More work on CBallCamera
2017-10-09 17:50:48 -10:00
Jack Andersen
30ae347420
Implement CWorldShadow and texture clamp mode
2017-09-30 18:26:46 -10:00
Jack Andersen
484a4900a0
CMorphBall Complete
2017-09-29 17:45:57 -10:00
Phillip Stephens
001125429f
Basic CGameAllocator implementation (WIP)
2017-09-12 08:27:48 -07:00
Jack Andersen
c0d5cee8b1
Additional work on CMorphBall
2017-09-11 19:51:17 -10:00
Jack Andersen
10092821c8
Initial round of CMorphBall implementations
2017-09-10 16:18:49 -10:00
Jack Andersen
361aa1512b
Finish CGunWeapon
2017-09-04 17:00:19 -10:00
Jack Andersen
91600c31bf
Add CPlayerGun holo effect rendering
2017-09-02 19:53:38 -10:00
Jack Andersen
ddb1d584b7
More work on CPlayerGun
2017-08-30 16:42:37 -10:00
Phillip Stephens
9b5ec8f86d
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
2017-08-29 06:17:52 -07:00
Jack Andersen
1f7e8e1033
Additional CPlayerGun implementations; downcast macro for tweak pointers
2017-08-26 17:02:18 -10:00
Jack Andersen
86ada63867
Work on CPlayerGun
2017-08-25 18:36:25 -10:00
Phillip Stephens
cae4ab37c1
CMetaree structure
2017-08-20 17:29:59 -07:00
Jack Andersen
96b17ac73d
Implement MetroidPrimeStage1 loader
2017-08-19 19:23:22 -10:00
Jack Andersen
3fa80babf6
More CPlayer implementations
2017-08-18 20:52:13 -10:00
Jack Andersen
98b2fb6855
Work on CPlayer
2017-08-17 15:30:15 -10:00
Jack Andersen
8e8ce66799
Additional CPlayer implementations
2017-08-15 19:34:02 -10:00
Jack Andersen
086ff76474
Implement CFluidPlaneDoor and CScriptDamageableTrigger
2017-08-13 17:55:06 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
5590e2f27a
Merge branch 'master' of https://github.com/AxioDL/urde
2017-08-05 21:16:17 -10:00
Jack Andersen
e67a142013
Implement class declaration for CFluidPlane/CFluidPlaneCPU
2017-08-05 21:15:42 -10:00
Phillip Stephens
69187353b9
Various fmadds related fixes (may be more)
2017-08-04 06:48:48 -07:00
Jack Andersen
0cae1bb036
Merge branch 'master' of https://github.com/AxioDL/urde
2017-07-30 19:19:26 -10:00
Jack Andersen
925aa3fe1a
More CPlayer imps
2017-07-30 19:19:05 -10:00
Phillip Stephens
db03927e1d
Various imps and minor fixes
2017-07-30 04:00:30 -07:00
Jack Andersen
5f02951f72
Work on CPlayer
2017-07-19 20:04:40 -10:00
Jack Andersen
56bfc276d6
Implement body state classes
2017-07-09 18:55:51 -10:00
Jack Andersen
bfb16a3a0d
Various CPlayer and CBodyStateCmdMgr imps
2017-07-05 08:34:12 -10:00
Jack Andersen
4f33422423
Lots of CPlayer implementations
2017-06-11 18:23:34 -10:00
Jack Andersen
db8a7d3433
CParticleDatabase implementations
2017-06-02 20:03:07 -10:00
Jack Andersen
6c56cf4c26
Implement CRandomStatic and CScanLines shaders (still need HLSL)
2017-06-01 09:10:06 -10:00
Jack Andersen
ca69a54faf
Camera filter refactor
2017-05-31 19:34:24 -10:00
Jack Andersen
a550ce1959
Finish CMessageScreen
2017-05-31 11:26:50 -10:00
Jack Andersen
6f84cfcb38
Finish CPlayerVisor and CSamusFaceReflection
2017-05-30 16:51:38 -10:00
Jack Andersen
0c5e4efc46
Work on CPlayerVisor
2017-05-29 17:45:31 -10:00
Jack Andersen
58d8d4fcd2
Merge branch 'master' of https://github.com/AxioDL/urde
2017-05-29 09:56:36 -10:00
Jack Andersen
d14dc8f7a8
Finish CPauseScreenBlur; work on CPlayerVisor
2017-05-29 09:55:44 -10:00
Phillip Stephens
a612f0dc66
Add missing data formats (still need PATH), update submodules
2017-05-22 04:24:24 -07:00
Jack Andersen
5f5c1ce2f1
Merge branch 'master' of https://github.com/AxioDL/urde
2017-05-21 12:01:22 -04:00
Jack Andersen
4b048a0dff
Finish CInGameGuiManager
2017-05-21 12:01:04 -04:00
Phillip Stephens
b172bd26e6
Silence warning, implement Zoid loader, and update nod
2017-05-20 23:01:24 -07:00
Phillip Stephens
9c32213790
Finish CActorContraption
2017-05-20 00:41:49 -07:00
Jack Andersen
c8d09f3de7
Merge branch 'master' of https://github.com/AxioDL/urde
2017-05-18 09:27:39 -10:00
Jack Andersen
0459192951
Implement CInGameGuiManager::Update()
2017-05-18 09:27:21 -10:00
Phillip Stephens
40a0d8395a
Initial CActorContraption and weapon imps
2017-05-18 03:58:15 -07:00
Jack Andersen
1f25becf8e
Finish CAuiImagePane
2017-05-17 21:07:49 -10:00
Jack Andersen
08a8b1819a
Finish CScanDisplay
2017-05-16 19:04:38 -10:00
Jack Andersen
5835e5173e
Finish CLogBookScreen
2017-05-14 09:58:44 -10:00
Jack Andersen
9796ba9244
Complete CArtifactDoll
2017-05-12 18:57:24 -10:00
Jack Andersen
e13583ff80
Finish COptionsScreen
2017-05-12 09:54:35 -10:00
Phillip Stephens
c70a0d81cb
Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes
2017-05-09 17:03:20 -07:00
Jack Andersen
e798fe49b4
Merge branch 'master' of https://github.com/AxioDL/urde
2017-05-09 09:44:19 -10:00
Jack Andersen
e3dc0762ec
Finish CInventoryScreen
2017-05-09 09:44:05 -10:00
Phillip Stephens
8687d613d4
Initial CActorContraption imps
2017-05-09 06:27:07 -07:00
Jack Andersen
d584df8f5f
Merge branch 'master' of https://github.com/AxioDL/urde
2017-05-07 09:36:19 -10:00
Jack Andersen
855ef53407
Work on CInventoryScreen
2017-05-07 09:35:52 -10:00
Phillip Stephens
c852d63db2
More collision actor work
2017-05-06 23:55:01 -07:00
Jack Andersen
b2d375a1d7
Finish CSamusDoll
2017-05-05 19:21:42 -10:00
Jack Andersen
4ff1475f0e
Work on CSamusDoll
2017-05-04 08:56:20 -10:00
Jack Andersen
394cbf36e0
Work on CPauseScreen
2017-05-01 18:00:38 -10:00
Jack Andersen
159b83b37a
Initial pause screen implementations
2017-04-25 20:43:48 -10:00
Jack Andersen
337ffd1c16
Work on CMapWorld rendering
2017-04-21 20:42:32 -10:00
Jack Andersen
28b1b38a67
Lots of work on CAutoMapper
2017-04-14 19:32:25 -10:00
Jack Andersen
0fe125d913
Finish CSamusHud and subsystems
2017-04-13 09:28:31 -10:00
Jack Andersen
84578e9909
Implement CActorLights::BuildAreaLightList
2017-04-09 20:57:00 -10:00
Jack Andersen
9cd421888d
Additional HUD work
2017-04-08 20:14:22 -10:00
Jack Andersen
e070844e8a
Additional HUD work
2017-04-08 10:40:36 -10:00
Jack Andersen
d3c4f69e6f
Work on HUD interfaces
2017-04-06 19:35:09 -10:00
Jack Andersen
dc781f5c67
Additional HUD interfaces
2017-04-03 19:48:13 -10:00
Jack Andersen
67ed82bc52
Implement CHudEnergyInterface
2017-04-02 19:37:54 -10:00
Jack Andersen
a2b9bfb1a2
Lots of CSamusHud imps
2017-04-02 15:39:23 -10:00
Jack Andersen
b3c94f1d2b
Lots of HUD-related implementations
2017-04-01 17:03:37 -10:00
Jack Andersen
2530163a8c
Initial collision testing and CStateManager work
2017-03-30 12:36:18 -10:00
Jack Andersen
db12dd2ea2
Implement CStateManager::Update
2017-03-23 19:30:16 -10:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00