Commit Graph

1239 Commits

Author SHA1 Message Date
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 394cbf36e0 Work on CPauseScreen 2017-05-01 18:00:38 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 2579ab470e Windows build fix 2017-04-24 18:46:24 -10:00
Jack Andersen 53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen 72cac044d3 Add missing parameter identifiers 2017-04-22 11:47:27 -10:00
Jack Andersen 744051713f Merge branch 'master' of https://github.com/AxioDL/urde 2017-04-22 11:46:37 -10:00
Jack Andersen d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Phillip Stephens 1845a1465b Initial CJointCollisionDescription imps, minor CScriptTrigger cleanup 2017-04-22 04:04:07 -07:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen 6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen 664cbec769 Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen 4a8bae2351 Windows sync for CRadarPaintShader 2017-04-06 19:57:30 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen a0549cd82b Work on CStateManager 2017-03-28 16:51:12 -10:00
Jack Andersen f016a251db Additional CStateManager imps 2017-03-26 09:36:07 -10:00
Jack Andersen afa846e469 Update hecl 2017-03-26 08:21:33 -10:00
Jack Andersen 6b8e2dde3c Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-25 19:53:42 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Phillip Stephens c6e5401bff Attempt to fix CL.exe derp 2017-03-25 21:42:45 -07:00
Phillip Stephens 01d7f42524 Initial CCollisionActorManager imp 2017-03-25 21:12:06 -07:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 3639cbf8e2 Merge branch 'fog-volumes' 2017-03-17 13:33:38 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Phillip Stephens b15e61c258 Complete CCollisionActor imp, initial CJoinCollisionDescription 2017-03-12 18:07:03 -07:00
Jack Andersen c407e75943 Frontface culling support for Metal 2017-03-10 11:08:51 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen 2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen 0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen 87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
Jack Andersen 67293caba1 Metal extension shader fix 2017-03-05 13:35:50 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Phillip Stephens 71499f3250 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-05 09:54:43 -08:00
Phillip Stephens fe72458f48 Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen 52fe795407 Fix Windows compile fail 2017-03-03 18:58:33 -10:00
Jack Andersen f669595040 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 18:31:35 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Phillip Stephens d78feb1196 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 14:14:00 -08:00
Phillip Stephens 04619dd960 Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
Jack Andersen 5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen 39040b5ab3 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 20:04:09 -10:00
Jack Andersen 7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Phillip Stephens 72ec0546d4 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 19:43:36 -08:00
Phillip Stephens 0f90a1f532 More Collision related fixes 2017-02-28 19:42:06 -08:00
Jack Andersen 5277d445d3 MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen e0e966b241 VISIGen linux fixes 2017-02-25 21:06:46 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen 128b7feb1f Update submodules, fix text shader for Vulkan 2017-02-15 18:48:07 -10:00
Jack Andersen a13c702d1f Update submodules 2017-02-14 20:50:15 -10:00
Jack Andersen 4e01787e09 More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
Jack Andersen 59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Phillip Stephens 242f9e3a2d Implement CTransition constructor 2017-02-12 19:19:28 -08:00
Phillip Stephens a73e08d6d5 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-12 16:00:28 -08:00
Phillip Stephens e062de1429 Finish CScriptActor 2017-02-12 16:00:07 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen 6857e219b4 Windows Fixes 2017-02-11 18:43:33 -10:00
Jack Andersen fbbd24f96e Make vector constants class-scope 2017-02-11 17:51:59 -10:00
Jack Andersen 6887d351fb Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-11 17:18:08 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 331253cd1f Initial CScriptActor imps 2017-02-10 16:52:52 -08:00
Jack Andersen def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
Jack Andersen 0a062d0138 Fix shader compile fail 2017-02-09 23:09:06 -10:00
Jack Andersen 268f64b6c7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 23:01:32 -10:00
Jack Andersen 17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Phillip Stephens e820450385 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 21:46:48 -08:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Jack Andersen c806f4a612 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-08 23:23:59 -10:00
Jack Andersen 3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Phillip Stephens 48c295f9d8 Fix sort placement derp 2017-02-09 00:17:10 -08:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 8a5e0ec775 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-07 20:49:02 -10:00
Jack Andersen b8613d61f8 Tons of save-related fixes 2017-02-07 20:48:43 -10:00
Phillip Stephens e962ae271b Fix Retro's rounding fail 2017-02-06 19:52:04 -08:00
Jack Andersen 356788fb9e Another bitstream fix 2017-02-06 16:25:58 -10:00
Jack Andersen 21cb59ee74 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 17:22:35 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Phillip Stephens 8c94fe8f63 Fix linux build 2017-02-05 14:27:26 -08:00
Phillip Stephens fc4c9d6947 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 12:24:17 -08:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Jack Andersen 716972cd92 Windows memory card file creation 2017-02-03 22:20:09 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 6968d9f0d3 Various UI fixes, unsupported emulator message 2017-02-02 21:33:46 -10:00
Jack Andersen e30ec98b6e Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
Jack Andersen 802cf9d811 Minor CRasterFont tweaks 2017-01-31 21:20:18 -10:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 0ed44f1cdc Add OIDS resource for translating against original IDs 2017-01-30 19:01:40 -10:00
Jack Andersen cff4ed21c6 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 20:59:22 -10:00
Jack Andersen 83baca806d GuiSys Image geometry fixes 2017-01-29 20:58:59 -10:00
Phillip Stephens 1960103f6c Windows Fixes 2017-01-29 22:08:44 -08:00
Jack Andersen e276bd3be9 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:52 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Phillip Stephens aeba4b7f1b Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:01 -08:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Jack Andersen 1fbd08b7c6 Conform HLSL shaders 2017-01-28 21:27:48 -10:00
Jack Andersen 7586142991 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-28 17:58:38 -10:00
Jack Andersen d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
Phillip Stephens 8292e8abaa Fix CIOWinManager crash when attempting to distribute messages 2017-01-27 01:21:02 -08:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Jack Andersen 3a3298d48e STRG cooking bug fixes 2017-01-26 16:22:52 -10:00
Phillip Stephens bcc524e084 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-26 02:06:41 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen d6482874d6 Path-substitution integrated into MP1 STRG cook/uncook 2017-01-25 22:09:22 -10:00
Jack Andersen da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
Phillip Stephens 87ab1a1f86 Modify BitsToDouble to take system endianess into account 2017-01-24 10:04:57 -08:00
Phillip Stephens f57b44a786 Fix translation error in CScriptGenerator 2017-01-24 09:48:24 -08:00
Phillip Stephens 696f7a9772 Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Phillip Stephens a8f5efb6e5 Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume 2017-01-23 02:31:15 -08:00
Jack Andersen afd852f1a4 Working SFX playback 2017-01-22 21:22:17 -10:00
Jack Andersen 9701907a3a Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00
Jack Andersen 62dc61bfb2 Keyboard/Mouse CFinalInput integration 2017-01-22 11:26:58 -10:00
Phillip Stephens 12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
Jack Andersen eb955c53ec Windows fixes 2017-01-21 23:06:03 -10:00
Phillip Stephens 34e3a7f383 Update CSimplePool offsets 2017-01-21 20:32:53 -08:00
Jack Andersen e9222c7aba Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-21 15:53:11 -10:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Phillip Stephens cc9a0f2bbc Clean up CWorldLight 2017-01-21 15:06:42 -08:00
Phillip Stephens 02d9c7199a Unfuck my fuckup 2017-01-21 08:58:43 -08:00
Phillip Stephens 49839bbd6d Remove dbug printf 2017-01-21 07:49:31 -08:00
Phillip Stephens 4a7a3bea2f FRME Fixes 2017-01-21 07:46:51 -08:00
Phillip Stephens 362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen 04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen b958182073 Work on CAudioSys, boo fixes 2017-01-19 17:53:32 -10:00
Jack Andersen 2850d67513 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-18 16:30:11 -10:00
Jack Andersen d17557398f Fix race condition when switching DSP tracks 2017-01-18 16:29:49 -10:00
Phillip Stephens d1b55e23db TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
Jack Andersen 3cc93ffd75 DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
Jack Andersen b4a3d2b902 MP2/3 MREA extract fix 2017-01-16 17:51:42 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Jack Andersen d66d9a24f4 Integrate CStreamAudioManager globals 2017-01-15 23:14:54 -10:00
Jack Andersen 01c31b4fc5 Initial CStreamAudioManager implementation 2017-01-15 22:40:33 -10:00
Jack Andersen 7db63f3663 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-15 07:51:01 -10:00
Jack Andersen 7e720266d7 Additional reference-constructors for TCastToPtr 2017-01-15 07:48:42 -10:00
Phillip Stephens 65fb75737f CScriptTrigger work 2017-01-14 19:59:37 -08:00
Jack Andersen e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
Jack Andersen 3544cbd278 Work on FRME widgets; initial DSP streaming 2017-01-13 18:16:10 -10:00
Jack Andersen 904166e016 RumbleFxTable and final FrontEnd options functions 2017-01-12 14:16:26 -10:00
Jack Andersen f16c61cce8 Work on options portion of CFrontEndUI 2017-01-09 21:15:49 -10:00
Jack Andersen 1ed4949476 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-08 17:44:52 -10:00
Jack Andersen 4c09493a3f CFrontEndUI work 2017-01-08 17:44:00 -10:00
Phillip Stephens bf91bdc332 Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
Jack Andersen ef43c3319b Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
Jack Andersen 8af76017c2 Integrate JBus 2017-01-07 16:52:49 -10:00
Phillip Stephens 353dbadfe9 Code cleanup and corrections 2017-01-06 17:58:05 -08:00
Phillip Stephens a2c9271ee1 Fix gbalink compiling on linux, finish CScriptDock 2017-01-03 22:39:56 -08:00
Phillip Stephens b765ce3eb7 Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
Jack Andersen 02a3b8a6e7 Integrate JoyBus checksum 2016-12-31 20:56:34 -10:00
Jack Andersen 0d4ea76c7f CGBASupport implementations 2016-12-31 20:46:52 -10:00
Jack Andersen db7c2aeaf2 GuiSys and FrontEnd work 2016-12-30 14:51:51 -10:00
Jack Andersen 20677700e0 Return fixes for MSVC 2016-12-30 08:38:01 -10:00
Jack Andersen 2699d96989 CMain::StreamNewGameState merge fixes 2016-12-29 20:43:29 -10:00
Jack Andersen 735183d51a Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-29 20:39:29 -10:00
Jack Andersen a93ca26ea1 CFrontEndUI work 2016-12-29 20:37:01 -10:00
Phillip Stephens af1e22a62d Start naming EMaterialTypes values 2016-12-29 13:38:59 -08:00
Jack Andersen b3cae0d4d5 Work on CSaveUI and CSfxManager 2016-12-28 19:53:00 -10:00
Jack Andersen e05d69376e Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-28 13:17:05 -10:00
Jack Andersen e7e32da5e2 Fix string concatenation 2016-12-28 13:16:46 -10:00
Phillip Stephens 7e45ceef27 Fix dolphin-emu path resolution 2016-12-28 15:03:37 -08:00
Jack Andersen 3d7fe3dae5 Update kabufuda 2016-12-28 12:06:19 -10:00
Jack Andersen 29e2b95bdf Windows stat fix 2016-12-28 11:51:33 -10:00
Jack Andersen fe3d375120 Kabufuda updates and dolphin memory card path resolution 2016-12-28 11:39:38 -10:00
Jack Andersen 6a99508ee5 kabufuda integration 2016-12-27 22:51:28 -10:00
Phillip Stephens 7b79e52740 Collision flags and SFX type handling 2016-12-25 23:58:44 -08:00
Phillip Stephens 777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
Jack Andersen 5e2f2e3af8 Finishing touches to CMemoryCardDriver 2016-12-23 19:23:50 -10:00
Jack Andersen a7322e8916 Additional memory card imps 2016-12-23 14:45:51 -10:00
Jack Andersen 513d283bee Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-22 20:43:26 -10:00
Jack Andersen d7f79d6ec3 Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
Phillip Stephens 8460b3b565 Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
Phillip Stephens 0fa395f9e1 More script object imps 2016-12-21 18:48:22 -08:00
Jack Andersen ea5ec650b4 Add appveyor.yml 2016-12-21 15:40:53 -10:00
Phillip Stephens 598f64002c Silence warnings, and fix Windows build 2016-12-21 11:27:15 -08:00
Jack Andersen c92223301c Cleaner SGameFileSlot save blob initializer 2016-12-20 12:09:02 -10:00
Jack Andersen 9639ac75cc Work on CMemoryCardDriver 2016-12-20 11:51:50 -10:00
Jack Andersen 29222827c6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-19 09:21:30 -10:00
Jack Andersen 46cf8cd86d Refactor memory card access class as CMemoryCardDriver 2016-12-19 09:20:30 -10:00
Phillip Stephens 9aa28e73de Add missed changes to CScriptTimer 2016-12-19 11:19:13 -08:00
Phillip Stephens 37aab51253 Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
Jack Andersen 03a93c52b9 CSaveUI work 2016-12-17 18:16:04 -10:00
Jack Andersen a2b07ba357 CFrontEndUI work 2016-12-16 13:05:29 -10:00
Jack Andersen f665812d6e More CGuiSys and CFrontEndUI work 2016-12-15 18:35:49 -10:00
Jack Andersen 19a371c931 Refactor GuiSys (remove general logic handling) 2016-12-15 12:37:34 -10:00
Jack Andersen 6b765838a7 Work on CFrontEndUI 2016-12-14 12:56:59 -10:00
Jack Andersen c3bf6ec5cc Implement CStaticAudioPlayer 2016-12-13 15:10:17 -10:00
Jack Andersen 43c8cdf4ae Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-12 19:22:57 -10:00
Jack Andersen 2d961af921 CFrontEndUI work 2016-12-12 19:22:30 -10:00
Phillip Stephens 97ab6961a2 Add GameMode viewerspace stub 2016-12-12 18:56:43 -08:00
Jack Andersen daf6115d7d Update submodules 2016-12-10 20:20:50 -10:00
Jack Andersen 3a24b35df7 Windows fixes 2016-12-10 15:54:08 -10:00
Phillip Stephens 0dc6729144 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-09 18:36:20 -08:00
Phillip Stephens 5793c8df87 More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
Jack Andersen 265eeeeac3 CFogState::m_rangeScale fog disable corner case handling 2016-12-05 16:30:07 -10:00
Phillip Stephens be40ebc8db Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
Phillip Stephens 83f3e3d4f1 Various Implementations 2016-11-20 13:53:15 -08:00
Phillip Stephens d733dce1cf CCameraManager imps 2016-10-31 15:56:44 -07:00
Jack Andersen 8e7c91b942 Windows build fixes 2016-10-19 14:52:33 -10:00
Phillip Stephens 8f91b453f3 Update submodules 2016-10-15 12:18:50 -07:00
Jack Andersen 6f3f160245 Merge branch 'master' of https://github.com/AxioDL/urde 2016-10-09 11:41:42 -10:00
Jack Andersen a85ea968c3 MemoryCard PutTo implementations 2016-10-09 11:41:23 -10:00
Phillip Stephens 999ad9e56f GCC Fix 2016-10-09 10:07:09 -07:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen f7f5066038 Better null-tag handling; integrate CSaveWorld and CMapWorld loading 2016-10-08 10:32:36 -10:00
Jack Andersen 9b6ab93ae5 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:39:31 -10:00
Phillip Stephens 77d8b75d2f CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
Phillip Stephens 81ad04de88 CScriptCoverPoint fix 2016-10-01 12:08:08 -07:00
Phillip Stephens 06468c778c Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
Jack Andersen 12964dd44b Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-30 12:44:01 -10:00
Jack Andersen 9a15f72fc7 use `-flto=thin` as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
Jack Andersen 7b8c9c114c macOS build sync 2016-09-29 17:33:35 -10:00
Phillip Stephens 6c765d19fd Winderp = myderp 2016-09-25 11:20:58 -07:00
Phillip Stephens 23b6bd350e Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
Jack Andersen 7f987ab10e Further CGameState imps 2016-09-24 15:58:54 -10:00
Jack Andersen c8d44d181b Several resource management bug fixes 2016-09-20 19:41:51 -10:00
Jack Andersen e9a173c680 OS X Fixes 2016-09-18 15:34:11 -10:00
Jack Andersen 22c3ce608d Windows Fixes 2016-09-18 15:04:26 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen d2e4049c3a Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-17 11:34:19 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Phillip Stephens f721d0494e Make CMain a polymorphic class 2016-09-16 23:40:45 -07:00
Jack Andersen 386e9445e5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 13:44:45 -10:00
Jack Andersen 6ea727e4a8 Additional CSlideShow work; amuse voice handle integration 2016-09-16 13:43:33 -10:00
Phillip Stephens 385e40eb7f up vs front vector derp 2016-09-16 15:29:38 -07:00
Phillip Stephens 38fcf914b4 CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
Jack Andersen dae5ea06f5 Complete merge 2016-09-16 10:23:07 -10:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens b27821c5eb Implement CPlayerCameraBob 2016-09-15 17:56:46 -07:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen f5ac582541 Ensure correct Vulkan coordinate system for CTexturedQuadFilter 2016-09-13 20:08:29 -10:00
Jack Andersen 31eb3e5223 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-13 19:55:37 -10:00
Jack Andersen 1d8dfa3205 CSplashScreen integration 2016-09-13 19:54:09 -10:00
Phillip Stephens c20eb76189 Various imps and stubs 2016-09-13 22:45:46 -07:00
Jack Andersen 8b23c0538e Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-12 19:36:53 -10:00
Jack Andersen 8580c5d972 Implement CSplashScreen 2016-09-12 19:36:21 -10:00
Jack Andersen 1cd2e6eb5c Metal shader fixes 2016-09-11 19:29:35 -10:00
Jack Andersen ba0287159a HLSL/Metal shader conformance 2016-09-11 18:56:51 -10:00
Jack Andersen 7d2370efe0 CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
Jack Andersen 3de9a61ef1 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-11 11:20:21 -10:00
Jack Andersen 9740677139 CAnimData flag fix 2016-09-11 11:19:55 -10:00
Jack Andersen 876bbd7f24 Update hecl 2016-09-11 11:17:27 -10:00
Phillip Stephens 758d0f48ff Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
Jack Andersen 64b85786de Windows fixes 2016-09-10 15:25:59 -10:00
Jack Andersen 2563b78a82 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-09 19:40:16 -10:00
Jack Andersen a81f35f3e4 ANIM fixes 2016-09-09 19:39:47 -10:00
Phillip Stephens f2635f449c Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
Jack Andersen 529223e311 ANIM3 Bitstream reader fixes 2016-09-09 10:16:54 -10:00
Jack Andersen d8b141bcfa Fix linked-list derp 2016-09-08 18:23:36 -10:00
Jack Andersen b6587d88fc Rigging fixes 2016-09-08 18:19:19 -10:00
Jack Andersen 5c386d02a8 Update submodules 2016-09-07 20:16:46 -10:00
Phillip Stephens f5db2527e4 Initial HINT support 2016-09-07 19:03:28 -07:00
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Jack Andersen 03225d3616 TSegIdMap indirection fix 2016-09-04 08:59:52 -10:00
Jack Andersen 3ea58fb692 Update Mode7 enum 2016-09-03 16:29:50 -10:00
Jack Andersen a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
Jack Andersen c29013ba89 more efficient shaft model init 2016-09-02 20:11:31 -10:00
Jack Andersen 44cd8596df Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 19:19:37 -10:00
Jack Andersen 2dbb06f8b1 CTexture bounds validation 2016-09-02 19:19:22 -10:00
Phillip Stephens 4d4288858b Proper CAnimData::GetLocatorTransform imp 2016-09-02 20:58:41 -07:00
Phillip Stephens 5979ccaf93 Set CAnimData pose cached flag 2016-09-02 20:50:00 -07:00
Phillip Stephens 8422ffb436 Implement GetLocatorTransform 2016-09-02 20:47:57 -07:00
Jack Andersen ce3014b313 Refactored widescreen filter to set renderer viewport as well 2016-09-02 13:37:02 -10:00
Jack Andersen 4fdf84d6b8 CWorldTransManager lights and background 2016-09-02 12:16:34 -10:00
Jack Andersen 6d3c4261f2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 11:40:22 -10:00
Jack Andersen 0d08d4a40e CToken usage fixes in CWorldTransManager; better model instances 2016-09-02 11:39:46 -10:00
Phillip Stephens cd3dfa113d Update amuse 2016-09-02 13:57:45 -07:00
Jack Andersen f4ea728a61 Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
Jack Andersen 6dff9b241a Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 07:50:27 -10:00
Jack Andersen 302d897e10 Various CWorldTransManager bug fixes 2016-09-02 07:50:03 -10:00
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Phillip Stephens 9a1a434605 Add missing CPhysicsActor class member 2016-09-01 12:39:13 -07:00
Phillip Stephens 130108070d More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
Phillip Stephens c869814da3 CPhysicsActor imps 2016-08-31 21:10:08 -07:00
Jack Andersen dc0bb55390 Additional processing condition checks 2016-08-31 13:32:24 -10:00
Jack Andersen 129767134e Various bug fixes 2016-08-31 13:08:09 -10:00
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Jack Andersen 405a344fdf Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
Jack Andersen 52c6ce10b7 Refactored ProjectPath aux info usage to function correctly 2016-08-30 15:13:58 -10:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 0aaeed2aeb const_cast refactor 2016-08-28 18:22:54 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen b4b19d460c Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
Jack Andersen 6d35a656fd Additional CFBStreamedCompression imps 2016-08-27 18:45:45 -10:00
Jack Andersen 8dacdd18b8 Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen f76324a029 Additional ANIM integration 2016-08-26 18:54:53 -10:00
Jack Andersen c5ddb51dfc Define ChannelDescPC for 24-bit ANIM3 2016-08-26 15:02:12 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f95d6c8ada OpenGL enum change; Metal <10.11 fixes 2016-08-23 18:35:35 -10:00
Jack Andersen 92bb6fcb55 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-22 17:13:41 -10:00
Jack Andersen 27b2f2aedb Windows build fixes 2016-08-22 17:12:50 -10:00
Phillip Stephens 09bd30846f Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
Jack Andersen 5eab081c60 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-21 10:39:40 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Phillip Stephens c78916465c Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 22:48:06 -07:00
Phillip Stephens 4244f39bd5 CPASDatabase imps 2016-08-20 22:47:47 -07:00
Jack Andersen d125b4769e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 14:05:42 -10:00
Jack Andersen 3765aa7aa2 CActorLights imps; work on CAnimData 2016-08-20 14:04:50 -10:00
Jack Andersen 283c0481c1 CameraBlurFilter HLSL shader 2016-08-20 08:47:14 -10:00
Jack Andersen 6cb956cced CameraBlurFilter Metal shader 2016-08-20 08:34:01 -10:00
Jack Andersen 21fc28bc9b CCameraBlurFilter implementation 2016-08-20 08:18:44 -10:00
Jack Andersen 6d26386780 HLSL XRayBlurFilter 2016-08-19 19:33:06 -10:00
Jack Andersen a9451e1441 Metal XRayBlurFilter 2016-08-19 19:00:54 -10:00
Jack Andersen f9288a7256 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-19 18:22:37 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Phillip Stephens 0ef4dbc7d2 Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Jack Andersen e401a497ef Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 20:18:57 -10:00
Jack Andersen 3acc93f1c0 Better boo init within CMain; shader fixes 2016-08-16 20:18:18 -10:00
Phillip Stephens fd26dd56c3 CStringTable and CRasterFont fixes 2016-08-16 22:40:25 -07:00
Jack Andersen edaa022517 Metal quad shader imps 2016-08-16 18:59:05 -10:00
Jack Andersen d234bffe2a TMultiBlendShader and quad filters 2016-08-16 15:58:53 -10:00
Jack Andersen d2fca93a8e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 12:49:57 -10:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Phillip Stephens bb0977733f Add factory function 2016-08-16 14:12:27 -07:00
Phillip Stephens de7d5f9d59 CStringTable imps 2016-08-16 14:05:33 -07:00
Jack Andersen c1e74b6314 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-15 10:59:34 -10:00
Jack Andersen 0dacc2233c Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
Phillip Stephens a840cc7afb CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
Phillip Stephens eb7ce0b84b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 18:29:31 -07:00
Phillip Stephens 3c9120eb4c CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
Jack Andersen 894c89c362 Iteration tweak 2016-08-14 15:21:02 -10:00
Jack Andersen d219768a0b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 15:19:39 -10:00
Jack Andersen fb1ce432aa CStateManager::InitializeResources() dependencies all in 2016-08-14 15:19:04 -10:00
Phillip Stephens 52eb054935 CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
Jack Andersen 91b5b3ed73 Set up CStateManagerContainer pointers 2016-08-13 17:05:50 -10:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Jack Andersen e14bbeb368 All MREA cooker sections initial integration 2016-08-11 09:52:22 -10:00
Phillip Stephens 9c9002cee3 PATH stubs 2016-08-10 09:05:14 -07:00
Phillip Stephens 7740af2b04 More CGameArea and CActor imps 2016-08-09 17:46:53 -07:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Phillip Stephens 8fd5e30d19 Fix compile error in ScriptLoader (DistanceFog) 2016-08-08 14:15:42 -07:00
Phillip Stephens 30bdf02b0e DistanceFog imps 2016-08-08 13:55:58 -07:00
Jack Andersen 2d73c8226c Fog rendering for Metal 2016-08-08 09:07:30 -10:00
Jack Andersen 1d32843970 Fog rendering for HLSL 2016-08-08 08:54:05 -10:00
Jack Andersen e7a339344d Properly-scaled fog rendering 2016-08-08 08:23:12 -10:00
Jack Andersen a910ddd912 Initial fog rendering 2016-08-07 18:48:18 -10:00
Jack Andersen 9b9eed39f4 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-06 14:20:28 -10:00
Jack Andersen 73573c84ea Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
Phillip Stephens ec79bcd397 CFrontEnd fixes 2016-08-05 16:48:53 -07:00
Jack Andersen 204969965e More CAreaOctTree imps 2016-08-05 11:44:19 -10:00
Jack Andersen 2eb77b9a7a CAreaOctTree fields and reader 2016-08-05 10:26:23 -10:00
Phillip Stephens 02a79b4c80 Add graphics platform name to window title 2016-08-04 20:21:19 -07:00
Phillip Stephens 1fce6a7535 CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
Phillip Stephens cedf3dba4e prelim CDecal imps 2016-08-04 15:24:28 -07:00
Jack Andersen 76a6b51d14 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-03 13:47:21 -10:00
Jack Andersen 0f4ef04efa Thermal Hot filter Metal 2016-08-03 13:47:01 -10:00
Phillip Stephens 165735ba1b CScannableObjectInfo imps 2016-08-03 16:20:31 -07:00
Jack Andersen dc1ad1c773 Thermal Hot filter HLSL 2016-08-03 13:16:31 -10:00
Jack Andersen 9222a928ef Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
Phillip Stephens a253e7f1bd Add CMapUniverse 2016-08-01 23:19:52 -07:00
Jack Andersen 40e0b70d0e ColorRegs for CModelFlags 2016-07-31 20:36:51 -10:00
Jack Andersen 1c64605261 HLSL extension shaders 2016-07-31 18:35:42 -10:00
Jack Andersen 89d4cc78d0 Merge branch 'master' into extendeds 2016-07-31 10:53:17 -10:00
Jack Andersen c4c3e1883f Metal extended shader support 2016-07-31 10:52:04 -10:00
Phillip Stephens 871489dce2 Update zeus, initial CMappableObject imp 2016-07-31 12:29:07 -07:00
Jack Andersen 13f0726c40 Invert sphere texture values 2016-07-30 19:06:05 -10:00
Jack Andersen 05a52c00be Fixes for extended shaders 2016-07-30 18:46:03 -10:00
Phillip Stephens f4694e3231 Fix CMapArea vertex loop 2016-07-30 19:19:44 -07:00
Jack Andersen 95033d3988 Initial extended shader refactor 2016-07-30 16:06:47 -10:00
Phillip Stephens 4541234706 More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
Jack Andersen df4ce27240 Preserve proportions for non-square warps 2016-07-29 18:48:02 -10:00
Jack Andersen f33dcaa1ab Minor coordinate fix 2016-07-29 18:45:20 -10:00
Jack Andersen 8460ed713b More CSpaceWarpFilter coordinate fixes 2016-07-29 18:39:13 -10:00
Jack Andersen 03671ce5e1 Allocation bounds fix, Space Warp 0.5 bias 2016-07-29 17:53:45 -10:00
Jack Andersen 0ddf4dc426 Merge branch 'space-warp' 2016-07-29 12:58:32 -10:00
Jack Andersen 0a7e36a1fb Space warp pixel-accuracy fixes 2016-07-29 12:57:48 -10:00
Jack Andersen 4d018ade12 Working CSpaceWarpFilter 2016-07-29 12:22:17 -10:00
Jack Andersen 67801e993a Initial space warp filter 2016-07-29 07:38:44 -10:00
Phillip Stephens 1ee38df1ba Various AutoMapper stubs 2016-07-29 10:00:23 -07:00
Phillip Stephens 62ce5286fe CMapWorld stubs, and compile fixes 2016-07-28 00:33:55 -07:00
Phillip Stephens f92efa1a02 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-27 23:38:27 -07:00
Phillip Stephens ed5220793f COBBTree::GetSurface imp 2016-07-27 23:37:50 -07:00
Jack Andersen 2eaa87b7e7 More CBooRenderer imps 2016-07-27 18:55:06 -10:00
Jack Andersen 79443d93d2 Initial PVS stubs 2016-07-27 13:06:57 -10:00
Jack Andersen 8b234fafb8 Specialized C8PC format for indexed image data 2016-07-27 09:07:46 -10:00
Jack Andersen 11fe521bbc Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-26 20:14:17 -10:00
Jack Andersen 8d2c711265 Vulkan matrix experiment 2016-07-26 20:14:05 -10:00
Jack Andersen bf7b8fcec9 Graphics bug fixes 2016-07-26 20:11:02 -10:00
Phillip Stephens e59a0408cf WIP Tweak RE 2016-07-26 21:19:32 -07:00
Jack Andersen dcd41271c3 Update submodule 2016-07-26 18:14:46 -10:00
Phillip Stephens eacf7b3822 CAreaOctTree stubs 2016-07-26 15:45:01 -07:00
Jack Andersen 728cb25488 Static geometry list in CBooRenderer 2016-07-26 12:05:59 -10:00
Jack Andersen 5abda4eee7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 16:44:23 -10:00
Jack Andersen e3c8e5a7be Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
Phillip Stephens d7f31b5b7a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 19:34:13 -07:00
Phillip Stephens 4b229bac27 More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
Jack Andersen 6aead5a6e7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 12:52:42 -10:00
Jack Andersen af5cafee12 CBooRender imps 2016-07-25 12:52:02 -10:00
Phillip Stephens ef63498c61 RelayTracker fixes 2016-07-25 10:58:47 -07:00
Phillip Stephens 9b62191975 Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
Phillip Stephens 7d33e6ede3 Add missing conditional 2016-07-24 16:17:59 -07:00
Phillip Stephens f73b1b641f More GameState imps 2016-07-24 16:14:58 -07:00
Jack Andersen 37a2d81ff2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-24 12:53:47 -10:00
Jack Andersen 4fd2c0e377 Additional CWorld discoveries; CAudioGroupSet imp 2016-07-24 12:51:15 -10:00
Phillip Stephens 75a7e35f8c Initial CSaveWorld imps 2016-07-24 00:41:44 -07:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Jack Andersen 4b10697a5a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-23 18:47:04 -10:00
Jack Andersen f10168e824 Additional state imps 2016-07-23 18:46:32 -10:00
Phillip Stephens b188c4892a Add SAVW DNAs 2016-07-23 18:53:02 -07:00
Jack Andersen 9298ca7b99 Non-factory resource loading; some CDummyWorld imps 2016-07-23 11:41:18 -10:00
Jack Andersen 8c9198ce1c Some CGameArea state imps 2016-07-22 17:07:07 -10:00
Jack Andersen 804081a11a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-22 14:27:37 -10:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Phillip Stephens 084830a966 CMorphBall stubs 2016-07-22 15:22:36 -07:00
Jack Andersen 6bbed11859 Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
Jack Andersen 68dcc9ca57 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-21 16:33:06 -10:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Phillip Stephens 7d07fb62ae CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00
Jack Andersen 4bcd88e69f CDrawableType enum 2016-07-20 16:03:24 -10:00
Jack Andersen 6f572d3a00 Normalize TCG fixes 2016-07-19 10:12:38 -10:00
Phillip Stephens de43ef8100 Matrix fixes 2016-07-09 15:02:31 -07:00
Phillip Stephens 8b1f70c5cd Clean up matrix assignment 2016-07-08 13:25:38 -07:00
Phillip Stephens dd3a524bf4 Fix UV animations (4/5 still borked) 2016-07-08 12:57:51 -07:00
Phillip Stephens eb1e7870e5 Add missing TickRenderTimings call, and fix bufOut advancement 2016-07-07 23:53:06 -07:00
Phillip Stephens 746e7d9ff3 Add missing Post Transform matrix to UV Animations 2016-07-07 20:23:58 -07:00
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Phillip Stephens 4d56b0f876 OS X < 10.11 2016-07-05 14:51:00 -07:00
Phillip Stephens 9bc184e4eb Shader error fixes, update amuse 2016-07-03 17:01:39 -07:00