Commit Graph

2653 Commits

Author SHA1 Message Date
Lioncash fa608acb06 CPatterned: Correct use of bool in bitfield
This is incremented within PathFind(), however, because the type within
this bitfield is a bool, this can trigger compilation warnings (rightly
so). So we can make it a uint32_t to make it obvious that the
incrementing behavior is intended.
2019-08-23 22:26:07 -04:00
Phillip Stephens 9866bac443 Update jbus, initial CEnergyBall stub 2019-08-23 01:32:48 -07:00
Phillip Stephens e855cbd902 Update hecl, fix CFlickerBat's targetable state being inverted 2019-08-20 06:58:13 -07:00
Phillip Stephens a41bd828e7 Update submodules 2019-08-18 18:49:54 -07:00
Phillip Stephens fa7785d024 Fix GetAreaFog 2019-08-14 12:56:46 -07:00
Lioncash afab3e0327 Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens 2ace76e3d2
Merge pull request #41 from lioncash/const
RuntimeCommon: Use const on member functions where applicable
2019-08-14 06:36:27 -07:00
Phillip Stephens bab78f96a5
Merge pull request #40 from lioncash/constexpr
RetroTypes: Make types constexpr where applicable
2019-08-14 06:36:16 -07:00
Phillip Stephens 64489c7461
Merge pull request #39 from lioncash/bind
MP1: Migrate from std::bind to lambdas
2019-08-14 06:36:06 -07:00
Lioncash d3d629d405 RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash 1f8ed5af25 RetroTypes: Make types constexpr where applicable
These are generally used as basic tags and ID types, so these can have a
constexpr interface. This is particularly beneficial, given some of
these types are used in file-static lookup tables.

Without being constexpr, these type's constructors in that case are
technically runtime static constructors. While most compilers will
initialize the type at compile-time, this would be dependent on the
optimizer. By marking them constexpr, we allow it outright. It also
allows those arrays to be made constexpr as well.
2019-08-14 05:20:43 -04:00
Lioncash 8b7945e76f MP1: Migrate from std::bind to lambdas
Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Phillip Stephens bade450431
Merge pull request #37 from lioncash/conversion
Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
2019-08-14 01:05:05 -07:00
Lioncash acb9ac92e7 Runtime/CGameOptions: Use std::array where applicable
Makes the data a little more strongly typed; preventing implicit
array->pointer decay. It also allows simplifying assignments within the
CGameState code.

While we're at it, we can also eliminate several instances of magic
numbers related to the array sizes throughout the code.
2019-08-14 03:24:00 -04:00
Lioncash 27a8274e3b Runtime/Input/CFinalInput: Make comparison operators const
While we're at it, we can also provide an inequality operator for
logical symmetry.
2019-08-14 02:11:50 -04:00
Lioncash e9e9de26b2 Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
The other A-prefixed functions all return a float value, however these
are truncating float values to bool. We can amend this to prevent
potential compilation warnings.
2019-08-14 02:07:02 -04:00
Lioncash 09f917a9aa Runtime/Weapon/CGameProjectile: Fix misnamed virtual function
This has a vaguely equivalent name to FluidFXThink (which has an
uppercase X). Given this function isn't explicitly called anywhere
directly, this is assumed to be a typo.
2019-08-14 02:00:09 -04:00
Phillip Stephens 7eb3bce499 Update submodules, more CMetroidBeta imps 2019-08-13 14:41:15 -07:00
Phillip Stephens ebdcfb6b51 Initial CMetroidBeta imps 2019-08-11 08:14:52 -07:00
Phillip Stephens a572100176 Add CRipper files 2019-08-10 20:02:54 -07:00
Phillip Stephens ad5e395a51 Fixes for `override` modernization 2019-08-10 17:49:41 -07:00
Phillip Stephens 1e625e0995 Fix missed `override` declarations 2019-08-09 15:07:52 -07:00
Phillip Stephens 1d3e5cdb70 Implement Oculus loader 2019-08-09 14:55:59 -07:00
Lioncash 9312eef905 RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Phillip Stephens 5eaa7a23e8 Merge branch 'override' of https://github.com/lioncash/urde 2019-08-09 06:27:54 -07:00
Phillip Stephens 8089566788 Merge branch 'assign' of https://github.com/lioncash/urde 2019-08-09 06:27:05 -07:00
Lioncash 2059535b55 RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Lioncash af8731f2d2 GuiSys/CInstruction: Correct erroneous assignment in TestLargestFont
Without this, x20_largestMonoW will never be any value other than zero,
which is indicative of a logic bug.
2019-08-09 07:08:04 -04:00
Phillip Stephens 2f65d6d3a2 Merge branch 'namespace' of https://github.com/lioncash/urde into lioncache-namespace 2019-08-08 20:33:05 -07:00
Lioncash fc906eec66 MP1/CMFGame: Remove erroneous forward declaration
This type is actually defined within the urde::MP1 namespace, not the
top-level urde namespace.

We remove the namespace itself however, given the header for that type
is already being included.
2019-08-08 23:10:00 -04:00
Phillip Stephens d648f156b8 Revert original dolphin hash idea completely 2019-08-03 17:05:40 -07:00
Phillip Stephens ff83dbc676 Minor fixes and cleanup 2019-08-03 17:02:53 -07:00
Jack Andersen 0ab08daae7 Windows build fixes 2019-07-27 15:21:31 -10:00
Jack Andersen 5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen b4fe474de3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-07-19 18:29:06 -10:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Phillip Stephens 1a9ca77603 Update ScriptObject DNAs to match known values 2019-07-19 01:30:11 -07:00
Phillip Stephens cdf9545de4 Fix MemoryRelay handling in DataSpec 2019-07-16 19:10:57 -07:00
Phillip Stephens e552030d40 Fix approach PathFind call 2019-07-16 15:33:18 -07:00
Phillip Stephens 18d6372c28 Finish CTryclops patterned functions 2019-07-16 15:28:14 -07:00
Phillip Stephens 328749d1ba More CFlaahgra imps, initial CTryclops imps 2019-07-16 08:54:07 -07:00
Jack Andersen e38a3ece89 More CBabygoth fixes 2019-07-06 22:22:35 -10:00
Jack Andersen fd0bfc3acf Minor flamethrower and babygoth fixes 2019-06-30 20:14:42 -10:00
Jack Andersen 003146f614 Work on CBabygoth 2019-06-29 21:29:49 -10:00
Phillip Stephens 44cae7bdb9 More CFlaahgra imps 2019-06-26 18:06:03 -07:00
Jack Andersen a1745cff96 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-06-20 20:03:26 -10:00
Jack Andersen 77af3f0ebd CPuddleToadGamma and animation system fixes 2019-06-20 20:02:56 -10:00
Phillip Stephens eb43e9bdee Silly compile fixes 2019-06-20 14:27:50 -07:00
Phillip Stephens a67ea52617 More CFlaahgraImps 2019-06-20 14:22:06 -07:00
Phillip Stephens 6df0fcde50 Minor CElementGen cleanup, implement CFlaahgraPlants 2019-06-20 14:17:03 -07:00
Phillip Stephens 8c35cd02f0 More CFlaahgra imps 2019-06-19 14:11:13 -07:00
Phillip Stephens 568e15a89a More Flaahgra imps 2019-06-18 18:55:38 -07:00
Phillip Stephens 6ae550e9d6 More CFlaahgra imps 2019-06-17 18:39:56 -07:00
Jack Andersen 9ccc4227cb Initial support for asynchronous shader compilation 2019-06-15 20:25:29 -10:00
Jack Andersen 87023b432e Fixes in ANIM cooking 2019-06-15 16:22:23 -10:00
Jack Andersen 37307e1cf6 Various CActorContraption fixes 2019-06-14 14:39:20 -10:00
Jack Andersen bfa5b218f0 Remove unneeded debug messages 2019-06-11 16:20:15 -10:00
Jack Andersen 8266f52cc2 rstl::optional is no more 2019-06-11 16:14:39 -10:00
Jack Andersen 0e8e3e906c Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-06-11 16:05:44 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Phillip Stephens 2f2ab149d4 Initial `CScriptSpecialFunction::ThinkSpinnerController` 2019-06-10 20:09:38 -07:00
Phillip Stephens b7b65b04a4 Initial Flaahgra implementations 2019-06-10 01:28:33 -07:00
Phillip Stephens 0322b5b234 CFlaahgraTentacle doesn't actually create a shadow 2019-06-09 17:13:19 -07:00
Phillip Stephens b251bc541f CFlaahgraTentacle implementations (needs testing) 2019-06-09 17:09:07 -07:00
Jack Andersen 77d0ef942d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-06-05 14:08:24 -10:00
Jack Andersen b7aa3e06d2 Per-stage shader hashing 2019-06-05 14:07:50 -10:00
Jack Andersen 4a4cf58b6f HLSL cubemaps 2019-05-31 23:28:12 -10:00
Jack Andersen 410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Phillip Stephens b18576cf58 Initial CMagdolite imps 2019-05-14 15:30:15 -07:00
Jack Andersen 486c925a45 Merge branch 'shader-refactor' 2019-05-10 13:10:12 -10:00
Jack Andersen 5f4ebcb2f5 Windows fixes 2019-05-09 18:09:01 -10:00
Phillip Stephens c3527e1688 Fix compile issues 2019-05-09 20:15:26 -07:00
Phillip Stephens 81f1e22fc2 More CFlameThrower imps, implement `CScriptSpecialFunction::ThinkChaffTarget` and `CScriptSpecialFunction::ObjectFollowObject` 2019-05-09 19:33:56 -07:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Phillip Stephens 28071851ad Initial CFlameThrower imps 2019-04-16 01:00:46 -07:00
Jack Andersen 3a0d2930fa Numerous uninitialized memory fixes 2019-04-06 19:14:48 -10:00
Jack Andersen b72cc490e8 Implement CFishCloud 2019-04-02 18:32:31 -10:00
Jack Andersen 8e2db0795b Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-03-23 22:07:22 -10:00
Jack Andersen a63a61fef8 Implement CWallCrawlerSwarm 2019-03-23 22:06:59 -10:00
Phillip Stephens 799ff4a64b Finalize CBloodFlower imps 2019-03-23 22:45:47 -07:00
Phillip Stephens d3a251589c Revert convenience macro in ScriptLoader 2019-03-23 18:54:46 -07:00
Phillip Stephens 27643313f9 Implement CBloodFlower and more CBabygoth imps 2019-03-22 17:36:10 -07:00
Jack Andersen 99b1a8ef49 Lots of bug fixes 2019-03-12 17:46:20 -10:00
Jack Andersen 52b36795ac Proper handling for persistently resident resources 2019-03-09 23:37:36 -10:00
Jack Andersen 2f963b9ce3 Various bug fixes 2019-03-08 22:58:27 -10:00
Jack Andersen f40bf707f6 DCLN OBB transform fix 2019-03-07 18:16:42 -10:00
Jack Andersen 4b042f6f9a OpenGL memory leak fix 2019-03-04 22:34:43 -10:00
Jack Andersen ed4ebf0af1 Metal fixes 2019-03-03 18:45:22 -10:00
Jack Andersen 54f0724de5 D3D fixes 2019-03-03 13:04:18 -10:00
Jack Andersen 8b9f073635 Various rendering fixes 2019-03-02 20:19:42 -10:00
Jack Andersen 4cb26976bd More thermal visor fixes; face reflection fix 2019-02-26 18:52:01 -10:00
Jack Andersen 67b9882dbe Thermal visor fixes 2019-02-24 22:14:59 -10:00
Phillip Stephens 5ebf465a53 Minor fixes in CGameState and CScriptEffect 2019-02-24 15:04:10 -08:00
Jack Andersen 1b31a8fbc3 Windows fixes 2019-02-23 22:42:33 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 1186b8097c Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-02-17 19:48:01 -10:00
Jack Andersen 48eaa2545b Working CScriptGunTurret 2019-02-17 19:47:46 -10:00
Phillip Stephens 5209432b62 Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2019-02-16 09:17:28 -08:00
Phillip Stephens fb1f65434d Fix IA8 texture decoding 2019-02-16 09:16:34 -08:00
Jack Andersen 6441bcc3a2 GCC build fix 2019-02-15 15:32:05 -10:00
Phillip Stephens c1c22eb065 Fix IA4 encoding/decoding 2019-02-11 17:58:12 -08:00
Jack Andersen 01af7b735d Implement CScriptSpindleCamera 2019-02-09 18:41:35 -10:00
Jack Andersen 88591f48f0 More bug fixes 2019-02-07 21:56:54 -10:00
Jack Andersen 5f8b65e3b5 Various bug fixes 2019-02-07 15:08:15 -10:00
Jack Andersen 5600bf5172 MSVC static library split hack 2019-02-06 18:10:07 -10:00
Phillip Stephens 825acbaa0d Rename `warpto` command to simply `warp` to match command line argument 2019-02-06 17:55:28 -08:00
Phillip Stephens 6ead37804b Add ability to remove items (WIP) 2019-02-06 17:26:53 -08:00
Jack Andersen d0e34e0ac3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-02-03 14:02:01 -10:00
Jack Andersen a353c7ddcf Metal shader fixes 2019-02-03 14:01:44 -10:00
Phillip Stephens 157946810a Minor fixes to CFrontEndUI, add elapsed seconds to save selection 2019-02-03 13:20:05 -08:00
Phillip Stephens 0bb51f067c Various fixes and minor code cleanup, issue warning when attempting to load an unimplemented object 2019-01-31 12:44:05 -08:00
Jack Andersen 7d29c6e25a More bug fixes 2019-01-30 21:52:21 -10:00
Jack Andersen c3d8afa852 Pathfinding and generator fixes 2019-01-29 22:38:16 -10:00
Jack Andersen c8765bc1b9 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-01-29 10:14:49 -10:00
Jack Andersen 89906be162 Consistent lighting clamping 2019-01-29 10:14:34 -10:00
Jack Andersen ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Phillip Stephens 4dd40f519e Fix CScriptGenerator infinite recursion, update submodules 2019-01-26 15:22:51 -08:00
Jack Andersen cf9062bba5 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-01-22 21:52:38 -10:00
Jack Andersen 137968ecc7 Bug fixes and CAutoMapper mouse events 2019-01-22 21:52:19 -10:00
Phillip Stephens d5f3f370c8 Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2019-01-22 22:00:59 -08:00
Phillip Stephens 049f51382b Initial CAtomicBeta imps, needs variable names 2019-01-22 21:59:53 -08:00
Jack Andersen aeb6a9a147 More mouse events for pause screen 2019-01-21 18:23:51 -10:00
Jack Andersen 1b019b734b Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-01-20 18:10:56 -10:00
Jack Andersen f3f9924309 Initial mouse events for pause screen 2019-01-20 18:10:34 -10:00
Phillip Stephens 05e5fb9774 More CBabygoth Imps 2019-01-20 14:28:25 -08:00
Jack Andersen 47c6b5cba8 Bug fixes and CGuiFrame mouse events 2019-01-19 20:43:11 -10:00
Jack Andersen 851e113dc0 Implement CWarWasp 2019-01-15 18:22:44 -10:00
Jack Andersen f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen 5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Phillip Stephens 4f3c8daf27 Initial CBabygoth imps 2018-12-31 00:37:52 -08:00
Jack Andersen 147a9396c4 CBeetle implementation 2018-12-30 19:01:42 -10:00
Jack Andersen 0ec81477cf CRagDoll fixes 2018-12-26 20:26:34 -10:00
Phillip Stephens d657a8ecf6 Implement CAtomicAlpha 2018-12-17 20:42:17 -08:00
Phillip Stephens 6fe99a7ddf Finish CFlickerBat imps 2018-12-16 21:40:27 -08:00
Jack Andersen b7f35e0528 CRelAngle fix 2018-12-16 17:52:51 -10:00
Phillip Stephens 62d68a98da Fix crash while taking damage in morphball 2018-12-16 13:10:18 -08:00
Jack Andersen f184291461 ANCS PAS I/O fix 2018-12-15 20:32:07 -10:00
Jack Andersen dac8fc3eb5 Space pirate bug fixes 2018-12-14 20:29:41 -10:00
Jack Andersen ccf87925b9 Merge fixes 2018-12-12 21:47:50 -10:00
Jack Andersen 001d4ab7dc Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-12-12 21:40:55 -10:00
Jack Andersen ec1cb75b25 Finish CSpacePirate implementation 2018-12-12 21:39:16 -10:00
Phillip Stephens d30ceb6611 More CPuddleSpore implementations 2018-12-12 11:50:37 -08:00
Phillip Stephens 11c3c557bd Initiial CPuddleSpore imp 2018-12-10 20:17:02 -08:00
Phillip Stephens c7573ae52f Finalize CFireFlea 2018-12-09 21:12:55 -08:00
Jack Andersen 14747e39e1 Windows fixes 2018-12-07 20:46:17 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 41ae32be31 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-12-07 18:36:12 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Phillip Stephens dd705a3db9 Implement CSeedling 2018-12-05 16:46:35 -08:00
Phillip Stephens eafe1d54a6 Fix samus not taking damage from CSpankWeed 2018-12-03 18:48:40 -08:00
Phillip Stephens 0ec9f1f4eb Finish CSpankWeed 2018-12-03 18:31:15 -08:00
Phillip Stephens 9b2fd002c6 Implement CEyeBall, disable CPuddleToadGamma (preventing softlocks), initial CSpankWeed 2018-12-01 18:32:26 -08:00
Phillip Stephens 9948532957 Initial CPuddleToadGamma imps 2018-11-30 16:44:33 -08:00
Jack Andersen e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
Jack Andersen 9c88971df6 Initial CSpacePirate and rag doll imps 2018-11-23 22:09:35 -10:00
Jack Andersen e736d8fa83 Fix CAnimSource reader POI handling 2018-11-20 14:51:15 -10:00
Phillip Stephens 925464dd56 Initial CEyeBall imps 2018-11-20 16:02:20 -08:00
Jack Andersen eeb54df8d7 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-11-18 19:04:46 -10:00
Jack Andersen fbe144bbbd Working CParasite 2018-11-18 19:04:33 -10:00
Phillip Stephens 96f20512bb More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase 2018-11-18 21:01:39 -08:00
Jack Andersen 22da3a0f89 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-11-18 15:19:58 -10:00
Jack Andersen 35a3923cdf Various bug fixes 2018-11-18 15:19:44 -10:00
Phillip Stephens b2b0a6aee0 CMetaree imps 2018-11-17 21:10:06 -08:00
Jack Andersen 57c1196599 Various bug fixes 2018-11-17 18:01:29 -10:00
Jack Andersen b099be63dd Bug fixes 2018-11-17 14:10:26 -10:00
Phillip Stephens 28d695eea4 Push missing CBoneTracking.hpp 2018-11-17 14:49:32 -08:00
Phillip Stephens ea4848196a Implement CNewIntroBoss 2018-11-16 21:05:57 -08:00
Jack Andersen cc4a895818 Finish CSteeringBehaviors 2018-11-15 20:06:20 -10:00
Phillip Stephens 5c3cfb519c Initial CFlickerbat imps 2018-11-14 15:00:08 -08:00
Phillip Stephens e6082d17f5 Initial CSteeringBehaviors imps 2018-11-14 11:23:34 -08:00
Phillip Stephens a7e81073ae CDamageInfo fixes, initial CPuffer 2018-11-13 20:16:11 -08:00
Jack Andersen 660e7cd239 Work on CParasite 2018-11-12 23:20:11 -10:00
Jack Andersen bf3636a16e Lots of CParasite implementations 2018-11-11 18:21:36 -10:00
Jack Andersen 94333e4726 Finish CStateMachine 2018-11-10 20:24:24 -10:00
Jack Andersen 9512f6c98d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-11-10 17:28:24 -10:00
Jack Andersen d4bb7d64eb All CPatterned functions implemented 2018-11-10 17:27:54 -10:00
Phillip Stephens 89ece2e9b2 Proper CRandom16 usage
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Jack Andersen 4c61119970 Fix CStateManager::GetIdListForScript 2018-11-07 15:08:11 -10:00
Jack Andersen 1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen 3ef7386978 Proper interleaved rendering of indirect-textured particle instances 2018-11-04 21:25:28 -10:00
Jack Andersen d6051f8808 Implement CKnockBackController 2018-11-04 20:12:53 -10:00
Jack Andersen 4c306e7e40 Implement CHUDBillboardEffect, bug fixes 2018-11-03 15:08:44 -10:00
Jack Andersen d140f35886 All CEnvFxManager effects working 2018-11-02 22:46:12 -10:00
Jack Andersen 97f18efd27 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-11-01 22:16:42 -10:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Phillip Stephens 134f5a68a2 Implement CScriptDebugCameraWaypoint loader 2018-10-30 15:21:29 -07:00
Jack Andersen 93e9e2f6f1 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-10-27 15:23:27 -10:00
Jack Andersen 3147b49b3d EVNT extraction fix 2018-10-27 15:22:55 -10:00
Phillip Stephens dd30f51761 Initial CScriptGun implementation, more loaders 2018-10-27 17:20:30 -07:00
Jack Andersen 427f5d8786 Various bug fixes 2018-10-26 20:16:12 -10:00
Jack Andersen 29dad50cca Particle, map and line renderer fixes 2018-10-25 18:37:22 -10:00
Jack Andersen a2da358fd3 More D3D fixes 2018-10-22 15:31:00 -10:00
Jack Andersen b76ee77ecf Fix CMoviePlayer from rendering upside down on Vulkan 2018-10-20 19:39:16 -10:00
Jack Andersen 8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen 395e5c191b macOS build fixes 2018-10-18 16:44:41 -10:00
Jack Andersen 27ca93178a Upside-down OpenGL reflection fix 2018-10-18 13:55:59 -10:00
Jack Andersen 290c79b57e Fix AABB-point collision issue 2018-10-18 09:44:43 -10:00
Jack Andersen 93ff138ba9 16-bit fog volume LUT; fog is now 256x sexier 2018-10-17 22:28:57 -10:00
Jack Andersen f433821320 Implement --warp command-line arguments 2018-10-17 18:51:59 -10:00
Jack Andersen 8d839d8a17 Scan visor and waterbox fix 2018-10-16 17:26:55 -10:00
Jack Andersen b139e1c000 Fix space jump 2018-10-16 15:49:58 -10:00
Jack Andersen 3f4aeffb17 Merge branch 'shader-refactor' 2018-10-15 17:17:37 -10:00
Jack Andersen 919140c06f macOS API sync 2018-10-15 17:17:02 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Phillip Stephens bbfe61efbf Various loader implementations 2018-10-11 15:57:05 -07:00
Jack Andersen 1559163f98 Shader refactor bug fixes and attachment model extract/cook 2018-10-11 10:50:05 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen 9461e98512 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor 2018-10-06 16:59:32 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Phillip Stephens 8b25548482 Various bug fixes, implement `CMain::WarpTo` 2018-09-20 20:41:57 -07:00
Phillip Stephens 94fd52d0ea HUD and CPlayer bug fixes 2018-09-20 11:17:09 -07:00
Phillip Stephens 02d54fd5ca Initial CParasite implementation 2018-09-16 16:22:35 -07:00
Phillip Stephens ac33e46590 Remove debug function call 2018-09-13 17:50:16 -07:00
Phillip Stephens 679ce01a61 More CPatterned imps 2018-09-13 17:49:34 -07:00
Phillip Stephens c3d8967605 Implement CPowerBomb 2018-09-09 18:04:57 -07:00
Phillip Stephens 489470feda Implement CBomb 2018-09-08 18:13:56 -07:00
Phillip Stephens ee97ede3fe Initial CPatterned imps 2018-09-07 16:51:07 -07:00
Phillip Stephens 95fbcf914c Finish CAi imps 2018-09-06 22:24:55 -07:00
Phillip Stephens 1a372d2589 Add support for InvDstMultiply blending for shadows, initial CAi implementation 2018-09-06 20:37:39 -07:00
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen 5a60a0acfc Amuse API changes 2018-08-27 19:44:16 -10:00
Jack Andersen 273796b284 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-07-09 08:09:00 -10:00
Jack Andersen 67197621a1 Fix fixed position camera hint 2018-07-09 08:08:44 -10:00
Phillip Stephens 56a48cd624 Initial DNAMP3 fixes various missing loader imps 2018-07-08 16:03:35 -07:00
Jack Andersen ef1f9d564c Big Door initial animation fix 2018-06-29 15:35:43 -10:00
Jack Andersen d0af2cb4f7 Finish CScriptPlatform 2018-06-29 10:21:36 -10:00
Jack Andersen 3a9e7b2f9b PVS and DCLN bug fixes 2018-06-27 20:47:34 -10:00
Jack Andersen 680cb7b353 Finish CInterpolationCamera 2018-06-27 15:17:01 -10:00
Phillip Stephens 8df333b29a Initial CInterpolationCamera Imps 2018-06-25 23:58:43 -07:00
Jack Andersen f8b8211b0f Name PathCamera property fields 2018-06-25 19:42:16 -10:00
Jack Andersen 68504f5c3a Work on CPathCamera 2018-06-25 19:24:31 -10:00
Phillip Stephens 21b25f72a3 Initial CPathCamera imps 2018-06-24 18:02:29 -07:00
Jack Andersen 186acae5d8 Initial CScriptPlatform collision 2018-06-23 16:39:53 -10:00
Jack Andersen 4ddec7e10c Make CLineRenderer supply verts in clip-space 2018-06-23 15:01:29 -10:00
Jack Andersen 19ffd74468 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-23 13:09:41 -10:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Phillip Stephens e116d887c7 Implement CSnakeWeedSwarm loader 2018-06-23 16:08:16 -07:00
Jack Andersen bc9d225c89 Fix boost ball and other collision issues 2018-06-21 19:11:20 -10:00
Jack Andersen f4b01e9c3f Fix AMD crash with instanced particle shaders 2018-06-21 17:08:47 -10:00
Jack Andersen 4a19b160b9 Follow 30-degree rule when exiting morph ball 2018-06-21 14:45:29 -10:00
Jack Andersen 718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen cd3bba2f0e Working grapple beam 2018-06-20 14:57:57 -10:00
Jack Andersen 64dd7b1643 Update fixNES 2018-06-18 21:03:00 -10:00
Jack Andersen 58c00b6c9c Update fixNES integration 2018-06-18 11:38:51 -10:00
Jack Andersen 56b1e562ce Initial integration of updated fixNES 2018-06-16 10:09:12 -10:00
Jack Andersen 079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen 513d9c99cd VisorParameters scan passthrough property 2018-06-15 10:37:00 -10:00
Phillip Stephens de952f8e8b Implement god mode, and CWeaponMgr 2018-06-13 12:36:11 -07:00
Phillip Stephens 4d8cf17078 Better handling for logging CVar 2018-06-12 20:20:49 -07:00
Jack Andersen cfb01b80f0 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-12 16:32:22 -10:00
Jack Andersen 941c4d793c Fix CScriptEffect translation set 2018-06-12 16:32:02 -10:00
Phillip Stephens f6719cbec1 Initial implementations to support world teleportation via console, Add CVar for logging script messages 2018-06-12 19:08:11 -07:00
Jack Andersen 00a4cbdac7 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-11 15:17:36 -10:00
Jack Andersen 1e36329ed4 Implement Metal fluid plane tessellation shader 2018-06-11 15:16:27 -10:00
Phillip Stephens c0b8b89a9b Various CScriptSpecialFunction implementation, more debugOverlay CVars 2018-06-08 14:00:18 -07:00
Jack Andersen 8f9d7da3ee Implement tessellation shader for HLSL 2018-06-07 15:15:46 -10:00
Jack Andersen 1456026875 Fix GLSL switch statement 2018-06-06 18:51:23 -10:00
Jack Andersen 5fb95d69d3 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-06-06 18:44:11 -10:00
Jack Andersen ac424ff9eb Implement CFluidPlaneGPU for GPU-computed water ripples 2018-06-06 18:43:26 -10:00
Phillip Stephens 53f5265648 Sometimes I hate git 2018-06-04 12:30:04 -07:00
Phillip Stephens cb2b9fa8bd Initial CScriptGunTurret Implementation 2018-06-04 12:15:35 -07:00
Jack Andersen e63102e180 Implement water rippling and fix CFluidPlane memory access errors 2018-06-03 15:56:21 -10:00
Jack Andersen a5f25bf3f4 Fix water rendering 2018-06-02 20:11:39 -10:00
Jack Andersen 357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen 56a5cfd115 Fix TSan-reported race conditions 2018-06-01 14:03:31 -10:00
Jack Andersen 7e45600bed Major Vulkan performance improvement 2018-05-27 11:35:58 -10:00
Jack Andersen cc6d79e280 Various bug fixes 2018-05-26 18:22:38 -10:00
Jack Andersen 92ed463051 synchronize macOS with latest changes 2018-05-26 11:30:19 -10:00
Jack Andersen 0d3a67e78f Fix area token loading 2018-05-25 17:07:29 -10:00
Jack Andersen 98549a7785 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-24 20:40:18 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Phillip Stephens 48f41b6c73 Minor fixes to CMetroidAreaCollider and CHudThreatInterface 2018-05-24 18:23:27 -07:00
Jack Andersen 3ceaa82035 Fill in remaining door properties 2018-05-21 21:53:42 -10:00
Jack Andersen 1ada86cc03 Vulkan fixes 2018-05-21 21:51:08 -10:00
Phillip Stephens e982497055 Fix bug where CGameArea::Validate/PostConstruct attempts to reuse old section buffers 2018-05-20 19:10:55 -07:00
Jack Andersen 536f943858 Vulkan backend fixes 2018-05-20 12:38:56 -10:00
Phillip Stephens f4bd59bb2f Disable CPatterned branches in CScriptActorKeyframe for now, update submodules 2018-05-20 08:38:44 -07:00
Jack Andersen f6259cc8c6 Remove recursion depth check 2018-05-19 20:23:13 -10:00
Jack Andersen 13747ff61f Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-19 20:15:22 -10:00
Jack Andersen f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Phillip Stephens 259a2d431c Initial CScriptSpecialFunction implementations 2018-05-19 22:01:17 -07:00
Phillip Stephens d2c2af326d Minor fixes to CScriptDoor 2018-05-19 14:14:37 -07:00
Jack Andersen 5f03362149 More bug fixes 2018-05-18 19:16:08 -10:00
Jack Andersen 979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen 055c8e8a47 Various fixes 2018-05-16 18:55:33 -10:00
Jack Andersen e943a60694 CScriptColorModulate fixes 2018-05-16 14:04:07 -10:00
Jack Andersen c6d7950896 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-15 18:08:09 -10:00
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Phillip Stephens 9929dfbc6a Fix logic derp in Think 2018-05-14 19:59:52 -07:00
Jack Andersen 10d36ac1d6 Fix actor physics move 2018-05-14 16:56:05 -10:00
Phillip Stephens 0c49c8ea9e Implement CScriptActorKeyframe 2018-05-14 14:44:09 -07:00
Jack Andersen e7c3942754 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-13 18:39:35 -10:00
Jack Andersen 317aa9af25 Finish CScriptPlayerActor 2018-05-13 18:38:58 -10:00
Phillip Stephens 8d395d932e Implement CScriptEffect, more fixes for CScritDock 2018-05-13 20:38:36 -07:00
Jack Andersen 9130b9459a More particle bug fixes 2018-05-13 13:27:47 -10:00
Jack Andersen faf0ac7d27 Particle POI fix, implement ORNT mode for particles 2018-05-12 18:09:11 -10:00
Jack Andersen 41034fefda Fix see though collision material 2018-05-10 21:02:42 -10:00
Jack Andersen 280ae47b15 Add dedicated Binaries directory for build targets 2018-05-10 12:00:03 -10:00
Jack Andersen 3911a2873d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-09 21:25:40 -10:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Phillip Stephens fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
Jack Andersen b58ebc1af5 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-07 19:10:39 -10:00
Jack Andersen 1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Phillip Stephens 3bc1fc1160 Various area streaming fixes, implement missing object loaders 2018-05-07 19:19:09 -07:00
Jack Andersen 81d2276458 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-07 16:12:39 -10:00
Jack Andersen 70e791babc Missing SCAN packaging fix 2018-05-07 16:11:07 -10:00
Phillip Stephens ff59786c74 Add missing files 2018-05-06 17:52:35 -07:00
Phillip Stephens f5ea144b47 Various level streaming fixes, remove support for uncooked rep 2018-05-06 17:47:40 -07:00
Jack Andersen 9d25d44fe8 CGuiFrame destructor fix 2018-05-06 13:47:55 -10:00
Phillip Stephens 734b25cad3 Fix doors and various area streaming bugs 2018-05-01 17:43:31 -07:00
Phillip Stephens 711c3e0d2c Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor 2018-04-29 20:12:41 -07:00
Phillip Stephens 6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen 4a490e7d43 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-04-07 10:56:54 -10:00
Jack Andersen ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Phillip Stephens 531b34b62d Revert std::ceil on completion rate calculation 2018-04-06 17:22:08 -07:00
Jack Andersen 898114d803 PART MBSP property yaml fix 2018-04-04 20:58:11 -10:00
Jack Andersen d5e471bac3 Several GameCube cooking fixes 2018-04-03 22:31:29 -10:00
Jack Andersen 06d755cf4c GameCube spec cook fixes 2018-04-01 18:27:24 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 7c0bf75f7a Various windows fixes and additions 2018-03-23 11:56:17 -10:00
Jack Andersen 7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen 08569104c2 Projectile collision fix 2018-03-14 14:27:45 -10:00
Jack Andersen 017185109f Fix disappearing actor issue 2018-03-04 13:23:21 -10:00
Jack Andersen 055de86170 ANIM serialization fix 2018-03-03 20:15:40 -10:00
Jack Andersen 48c285be11 FONT serialization fix; implement CPathFindSpline functions 2018-03-03 18:25:57 -10:00
Jack Andersen d8eb8abc48 Attempted Windows build fix 2018-03-02 21:53:50 -10:00
Jack Andersen cb2988c9a4 Finish pathfinding implementations 2018-03-02 19:49:13 -10:00
Jack Andersen 2018ef17d2 Work on pathfinding 2018-02-28 20:17:16 -10:00
Phillip Stephens 0c95ee6665 Update submodules, fix Linux build 2018-02-27 17:46:14 -08:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen b405f33ded Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
Jack Andersen 98518e7d44 Implement CPFArea constructor 2018-02-13 21:51:18 -10:00
Jack Andersen 74ce62726d Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
Jack Andersen e263345b0a Fix ShotSmoke effect 2018-02-12 12:27:40 -10:00
Jack Andersen 46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen 547471c6ba Work on projectiles 2018-02-10 19:27:00 -10:00
Jack Andersen 4423250f36 Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2018-02-09 20:26:49 -10:00
Jack Andersen 3754962301 Finish CProjectileWeapon 2018-02-09 20:26:12 -10:00
Phillip Stephens d35cc2ce1d Fix CScriptActorRotate 2018-02-09 17:23:18 -08:00
Jack Andersen 083571e693 Work on CGameProjectile 2018-02-08 21:12:26 -10:00
Jack Andersen ae6797f24b Fix player dynamic collision 2018-02-07 20:18:27 -10:00
Jack Andersen 8ab75b2c8f Implement asynchonous memory card for Win32 2018-02-06 15:38:46 -10:00
Jack Andersen 13c0361021 Changes to support asynchronous kabufuda API 2018-02-06 12:02:31 -10:00
Jack Andersen 59af54afad Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2018-02-04 20:57:18 -10:00
Jack Andersen ac8dfde174 Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
Jack Andersen 97835607d9 More windows build fixes 2018-02-03 20:46:47 -10:00
Jack Andersen acf2dab66f Fix NES memory card saves 2018-02-02 17:00:21 -10:00
Jack Andersen 15e5b4bbb8 NESEmulator save fixes 2018-02-02 14:35:19 -10:00
Jack Andersen 93fc2d8072 Initial fixNES integration 2018-02-01 13:19:34 -10:00
Jack Andersen 36f1473f3e All animation nodes implemented 2018-01-29 15:04:01 -10:00
Jack Andersen bb10423267 Various particle bug fixes 2018-01-26 22:34:46 -10:00
Jack Andersen 6f7cd14836 Ensure rumble pre-pulse 2018-01-26 09:46:35 -10:00
Jack Andersen 13a31be23b Implement rumble classes 2018-01-25 23:48:42 -10:00
Jack Andersen e949b3419e Display Gamma integration 2018-01-21 12:05:25 -10:00
Jack Andersen 669b3d6942 CWorldShadow OpenGL fixes; discord-rpc integration 2018-01-15 20:42:28 -10:00
Phillip Stephens 030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Phillip Stephens 9255f0eeb0 Update hecl, various fixes 2018-01-15 04:36:04 -08:00
Jack Andersen 47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen 89b9a6d7d3 Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2018-01-13 20:44:50 -10:00
Jack Andersen 7a179eb10a Various bug fixes 2018-01-13 20:44:22 -10:00
Jack Andersen 3433bf2e34 Update submodules 2018-01-11 16:32:34 -10:00
Jack Andersen e683fc223f Metal non-MSAA fixes 2018-01-11 15:34:16 -10:00
Jack Andersen 92b640214a Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2018-01-07 09:55:41 -10:00
Jack Andersen 9bdb1cd1a5 Always keep scan visor graphics loaded 2018-01-07 09:55:09 -10:00
Phillip Stephens c38c998a51 Build fixes 2018-01-07 01:29:01 -08:00
Jack Andersen 4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen fd33d05fc0 Remove temporary debugging code 2018-01-05 20:52:44 -10:00
Jack Andersen 168fab6b14 HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
Jack Andersen a78c4c6b36 Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
Jack Andersen 99fc9e3598 Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
Jack Andersen fac324f08f CHUDMemoParms fix 2018-01-01 00:18:06 -10:00
Jack Andersen b5c79d0e75 Add .gitlab-ci.yml 2018-01-01 00:17:36 -10:00
Jack Andersen aec45ad2bb Windows PCH fixes 2017-12-29 15:09:45 -10:00
Jack Andersen 1f637b57ab Missing file fix 2017-12-28 22:21:07 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen 053ebd41c4 HUD bug fixes 2017-12-20 17:19:54 -10:00
Jack Andersen c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen 1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen 73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen ce2ed8cec6 Camera and input fixes 2017-12-15 14:19:15 -10:00
Jack Andersen ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen 8901ac2150 Various fixes 2017-12-09 19:30:01 -10:00
Jack Andersen 5e03278eff Add triangle flip bit for collision geometry 2017-12-08 19:17:51 -10:00
Jack Andersen 55cfb267c1 UWP fixes 2017-12-06 18:13:12 -10:00
Jack Andersen 1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen ee5ca06830 Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde 2017-12-03 17:22:05 -10:00
Jack Andersen 397d3b690c Use boo::ObjToken for referencing voices 2017-12-03 17:21:35 -10:00
Phillip Stephens 5c7a03fb40 Fix game crashing when touching a dock to an unloaded area 2017-12-03 18:26:17 -08:00
Jack Andersen 92767f5147 Fixes for new boo assert 2017-12-02 20:13:04 -10:00
Jack Andersen 357b001cac Octree generation fixes 2017-12-01 19:50:05 -10:00
Jack Andersen 7cd3e8f502 Various bug fixes 2017-11-29 15:22:46 -10:00
Jack Andersen 7951cb1ee0 Bug fixes 2017-11-28 00:06:40 -10:00
Jack Andersen 31ccb48246 Buffer overrun bug fixes 2017-11-27 16:48:24 -10:00
Jack Andersen f60097b7e3 Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
Jack Andersen 11d17d0fe5 Various bug fixes 2017-11-25 17:04:25 -10:00
Jack Andersen 80f98e1218 Windows fixes 2017-11-24 16:50:24 -10:00
Jack Andersen 00b02bb0f3 Add lighting uniform to GLSL door plane shader 2017-11-24 12:08:16 -10:00
Jack Andersen e5bd35746c Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-23 22:23:54 -10:00
Jack Andersen 6854cb9df7 Various bug fixes 2017-11-23 22:23:28 -10:00
Phillip Stephens c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen 41edf5a226 Initial CCinematicCamera implementations 2017-11-22 16:15:09 -10:00
Jack Andersen ef4a07e963 Frustum culling fix 2017-11-21 12:18:52 -10:00
Jack Andersen 7a5dff47b7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-21 00:36:45 -10:00
Jack Andersen f579007dc1 Initial area rendering (needs frustum culling fixes) 2017-11-21 00:36:18 -10:00
Phillip Stephens 2ec2d07bdf Fix CAutoMapper surfaces on Braswell 2017-11-20 09:33:21 -08:00
Phillip Stephens f1b43c4805 Disable pause checks for the HUD 2017-11-19 18:07:00 -08:00
Jack Andersen cff5198e6b Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Jack Andersen 3522d757fc Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
Jack Andersen 172a0049cc Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-18 10:00:18 -10:00
Jack Andersen e00f6bfe30 HUD blending fixes and map interpolation 2017-11-18 09:59:49 -10:00
Phillip Stephens d78a76febe Fix default spawn handling 2017-11-18 01:19:56 -08:00
Jack Andersen a2c79eb996 More CAutoMapper fixes 2017-11-17 17:35:37 -10:00
Jack Andersen d14763ca19 CPauseScreenBlur fixes 2017-11-16 22:57:40 -10:00
Jack Andersen 0edac28ed4 Various CAutoMapper fixes 2017-11-16 13:49:25 -10:00
Jack Andersen a914e121ea Various AutoMapper render fixes 2017-11-15 22:05:10 -10:00
Jack Andersen 21505e46ce CLineRenderer fixes 2017-11-15 17:24:20 -10:00
Phillip Stephens f1329268a6 Fix input being ignored, fix CPauseScreen crash when starting a transition 2017-11-15 08:33:24 -08:00
Jack Andersen baa6acd198 Vulkan AMD instancing shader fix 2017-11-14 21:26:09 -10:00
Jack Andersen 2df95c01cf General resource handling bug fixes 2017-11-14 18:12:13 -10:00
Phillip Stephens f4de84b5fa Fix invalid asset ID handling in CGuiModel and CAuiImagePane 2017-11-13 05:13:34 -08:00
Jack Andersen 550078f7cb Linux build fixes 2017-11-12 21:21:51 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen e5ad650e32 Re-enable shader prewarm 2017-11-07 16:25:19 -10:00
Jack Andersen 8df8b99fb1 Iterator and MSVC fixes 2017-11-06 22:08:26 -10:00
Jack Andersen ff5c7321c7 Merge branch 'gl-fixes' 2017-11-05 20:58:43 -10:00
Jack Andersen 62c1dc467f Vulkan and HLSL object tracker support 2017-11-05 20:58:04 -10:00
Phillip Stephens 67748655ba Compile fixes, Implement CStateSetterFlow::OnMessage 2017-11-04 23:29:22 -07:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Phillip Stephens 140c24bf60 Fix refactor derp 2017-11-04 19:10:50 -07:00
Phillip Stephens 44df36d64a CGameArea imps 2017-11-04 19:08:05 -07:00
Phillip Stephens e98fc22a2c Actually commit CWorld, fix CGameArea::Invalidate 2017-11-02 16:36:37 -07:00
Phillip Stephens d7cd8ee7e9 Implement CGameArea::Invalidate 2017-11-02 05:33:28 -07:00
Jack Andersen d301491bd6 More conservative prewarm shader selection 2017-11-01 23:35:07 -10:00
Jack Andersen f2eb73e20e Update submodules 2017-10-30 17:52:22 -10:00
Jack Andersen 6e73fddcf5 Windows fixes 2017-10-29 21:29:32 -10:00
Jack Andersen 3fcc50d82d Finish CCompoundTargetReticle 2017-10-29 17:37:20 -10:00
Jack Andersen 6eff4f2e01 Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
Jack Andersen bb10aa9844 CResFactory bug fixes 2017-10-27 21:08:48 -10:00
Jack Andersen 2f4cddd3d2 Lots of CResFactory fixes 2017-10-27 00:10:32 -10:00
Jack Andersen 8346f56595 Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
Jack Andersen 7c3fb4174f Finish CPakFile and CResLoader 2017-10-25 19:37:46 -10:00
Jack Andersen e274cd12b9 Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
Jack Andersen 4ee4963aaf Windows fixes 2017-10-23 17:12:10 -10:00
Jack Andersen 15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Jack Andersen 5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Jack Andersen 4af2d975f4 Finish CBallCamera 2017-10-15 19:26:50 -10:00
Phillip Stephens 76acf45e96 Merge branch 'master' of https://github.com/AxioDL/urde 2017-10-14 22:44:29 -07:00
Phillip Stephens 5941a61ae6 Update hecl, implement CScriptPickup 2017-10-14 22:44:07 -07:00
Jack Andersen 2aee5910d6 Work on CBallCamera 2017-10-14 19:38:10 -10:00
Jack Andersen 96c17ba729 Work on CBallCamera 2017-10-13 20:34:57 -10:00
Jack Andersen 16f6307642 More CBallCamera and CCameraSpline work 2017-10-12 21:19:22 -10:00
Jack Andersen 651d0a27c2 More work on CBallCamera 2017-10-09 17:50:48 -10:00
Jack Andersen 4c83f521a8 Add CBallCamera stubs, more implementations 2017-10-08 16:41:50 -10:00
Jack Andersen d9bb24a204 Implement CBallCamera constructor 2017-10-07 16:58:13 -10:00
Jack Andersen 75094ca39a Finish CFirstPersonCamera 2017-10-06 19:32:11 -10:00
Jack Andersen d8fc301484 Minor stylistic adjustments 2017-10-05 21:43:39 -10:00
Jack Andersen 0f68e2ba3f Work on CScriptCameraHint and CCameraManager 2017-10-05 21:29:56 -10:00
Jack Andersen c46010256c Implement CScriptCameraHint scripting interface 2017-10-04 19:40:44 -10:00
Jack Andersen 5d0c1b1d48 Fix merge derp 2017-10-01 20:08:02 -10:00
Jack Andersen 8e98a5b058 CWorldShadowShader construct fixes 2017-10-01 15:01:11 -10:00
Jack Andersen a84f5441a7 Windows compile fixes 2017-09-30 19:32:37 -10:00
Jack Andersen 8cdaf74711 Make sure HLSL shadow light loop starts at 1 2017-09-30 18:31:04 -10:00
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen 484a4900a0 CMorphBall Complete 2017-09-29 17:45:57 -10:00
Jack Andersen 5bec8f4d89 Additional CMorphBall implementations 2017-09-20 19:10:18 -10:00
Jack Andersen 3897a91e13 Update amuse and boo 2017-09-19 23:26:01 -10:00
Jack Andersen 5797e0c773 Integrate amuse listener and emitter 2017-09-18 17:59:50 -10:00
Jack Andersen 7d125e504a Better storage mechanism for reserved_vector with proper alignment 2017-09-18 10:29:59 -10:00
Jack Andersen 801938c844 Make reserved_vector destructor call non-virtual 2017-09-17 19:13:38 -10:00
Jack Andersen ec8fdeef14 SFINAE attempt to make MSVC happy 2017-09-17 18:45:41 -10:00
Jack Andersen 285669db05 Add trivial destructor condition to reserved_vector 2017-09-17 17:31:50 -10:00
Jack Andersen 41032d0a7c More CMorphBall implementations 2017-09-17 17:02:48 -10:00
Jack Andersen 2c4967ca4d More work on CMorphBall 2017-09-16 17:13:03 -10:00
Phillip Stephens 001125429f Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
Jack Andersen c0d5cee8b1 Additional work on CMorphBall 2017-09-11 19:51:17 -10:00
Jack Andersen c2f3e02702 use ptrdiff_t instead of ssize_t 2017-09-10 21:46:50 -10:00
Jack Andersen 27cee61765 Implement array-based rstl::reserved_vector 2017-09-10 21:08:30 -10:00
Jack Andersen 10092821c8 Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
Jack Andersen 53ec80ce72 Implement CFlameWarp 2017-09-09 23:04:51 -10:00
Jack Andersen 149eed4b73 Implement CAuxBeam 2017-09-09 14:36:21 -10:00
Jack Andersen 0907c52ca3 Implement beam subclasses 2017-09-06 17:55:31 -10:00
Jack Andersen 361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen 640623f3ef Finish CGrappleArm 2017-09-03 16:22:46 -10:00
Jack Andersen 91600c31bf Add CPlayerGun holo effect rendering 2017-09-02 19:53:38 -10:00
Jack Andersen 35ab6e4803 Finish CPlayerGun 2017-09-01 18:06:05 -10:00
Jack Andersen ddb1d584b7 More work on CPlayerGun 2017-08-30 16:42:37 -10:00
Phillip Stephens 9b5ec8f86d Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations 2017-08-29 06:17:52 -07:00
Jack Andersen 1f7e8e1033 Additional CPlayerGun implementations; downcast macro for tweak pointers 2017-08-26 17:02:18 -10:00
Jack Andersen 86ada63867 Work on CPlayerGun 2017-08-25 18:36:25 -10:00
Jack Andersen ed991a6ac0 Initial CPlayerGun implementations 2017-08-24 20:18:09 -10:00
Jack Andersen e8a55d84d4 Implement CRainSplashGenerator and finish CPlayerGun constructor 2017-08-21 17:20:22 -10:00
Jack Andersen f3914d9662 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-20 19:47:41 -10:00
Jack Andersen c66f9d0ec7 Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
Phillip Stephens cae4ab37c1 CMetaree structure 2017-08-20 17:29:59 -07:00
Jack Andersen d67d6a1aa7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-19 19:24:05 -10:00
Jack Andersen 96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Phillip Stephens 51811680c3 Underp teh derp in CScriptActorRotate 2017-08-19 15:51:29 -07:00
Phillip Stephens 7f27a56e61 Implement CScriptActorRotate 2017-08-19 15:46:24 -07:00
Jack Andersen 3fa80babf6 More CPlayer implementations 2017-08-18 20:52:13 -10:00
Jack Andersen 98b2fb6855 Work on CPlayer 2017-08-17 15:30:15 -10:00
Jack Andersen 7e492e0db4 Windows fixes 2017-08-15 20:37:29 -10:00
Jack Andersen 8e8ce66799 Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
Jack Andersen 086ff76474 Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
Jack Andersen 02f8f77b57 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-12 22:19:33 -10:00
Jack Andersen e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen e0efcc0e5c Implement triangle fan-to-strip stream converter 2017-08-10 15:16:58 -10:00
Jack Andersen 5e10f2e7ad Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-10 13:14:01 -10:00
Jack Andersen fd7589afd5 Implement non-rippling CFluidPlaneCPU render path 2017-08-10 13:13:25 -10:00
Phillip Stephens 86212f1d8f Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-10 06:40:57 -07:00
Phillip Stephens 8409cf7868 Proper TUniqueId implementation, minor bug fixes in CSortedListManager 2017-08-10 06:40:07 -07:00
Jack Andersen ea2fdc939b Create directional light for bump mapped water rendering 2017-08-09 21:37:01 -10:00
Jack Andersen 39fd2be286 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-09 21:06:12 -10:00
Jack Andersen dc637f251d Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
Phillip Stephens 9d85e7dbfe Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-08 15:13:17 -07:00
Phillip Stephens ecff2b7f8d Implement WorldTeleporter and SpiderBallWaypoint 2017-08-08 15:12:14 -07:00
Jack Andersen d68d3c26b1 Implement HLSL CFluidPlaneShader 2017-08-07 20:43:27 -10:00
Jack Andersen 3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen 5590e2f27a Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-05 21:16:17 -10:00
Jack Andersen e67a142013 Implement class declaration for CFluidPlane/CFluidPlaneCPU 2017-08-05 21:15:42 -10:00
Phillip Stephens 69187353b9 Various fmadds related fixes (may be more) 2017-08-04 06:48:48 -07:00
Jack Andersen 2f2ff96965 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-01 21:13:31 -10:00
Jack Andersen 884a18b80b Additional CPlayer imps 2017-08-01 21:13:11 -10:00
Phillip Stephens 2dee7c72cb Fix build error 2017-08-01 03:08:42 -07:00
Phillip Stephens 9afacd791b CActorModelParticles work 2017-07-31 03:47:04 -07:00
Jack Andersen 0cae1bb036 Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-30 19:19:26 -10:00
Jack Andersen 925aa3fe1a More CPlayer imps 2017-07-30 19:19:05 -10:00
Phillip Stephens db03927e1d Various imps and minor fixes 2017-07-30 04:00:30 -07:00
Jack Andersen c06c1e464b Work on CPlayer 2017-07-29 15:06:06 -10:00
Jack Andersen 48ba71a6c8 More CPlayer 2017-07-27 20:56:23 -10:00
Jack Andersen 473103d41a Additional CPlayer implementations 2017-07-26 19:15:51 -10:00
Jack Andersen 4528a6b60a Additional CPlayer work 2017-07-23 13:45:04 -10:00
Jack Andersen 5f02951f72 Work on CPlayer 2017-07-19 20:04:40 -10:00
Jack Andersen c5514b3374 More CPlayer implementations 2017-07-19 07:47:57 -10:00
Jack Andersen 4017f2acdd Implement CPlayer::UpdateGrappleState 2017-07-17 20:11:37 -10:00
Jack Andersen a71e48cf43 More work on CPlayer 2017-07-16 17:04:14 -10:00
Jack Andersen ec4d8c8f3c Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-15 20:14:31 -10:00
Jack Andersen 6c257e1811 Work on CPlayer 2017-07-15 20:13:37 -10:00
Phillip Stephens 70951275db Fix linux build 2017-07-15 07:13:36 -07:00
Jack Andersen 8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Jack Andersen daef773f39 Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
Jack Andersen 7e85ab932b Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-09 18:57:29 -10:00
Jack Andersen 56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Phillip Stephens 595dae17f3 Update nod 2017-07-09 02:11:59 -07:00
Phillip Stephens 6dafc9b4f6 Fix build 2017-07-07 06:41:53 -07:00
Phillip Stephens e68471fb81 Rename RemoveEmitter to StopSfx 2017-07-07 05:26:53 -07:00
Phillip Stephens 63710d2971 Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-07 05:24:00 -07:00
Phillip Stephens b22c0bc75f Fix CGuiTextSupport crash 2017-07-07 05:23:20 -07:00
Jack Andersen 778b37e0f8 CPASAnimState fixes 2017-07-06 11:06:56 -10:00
Jack Andersen bfb16a3a0d Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00
Jack Andersen 6f9e6712ce Implement final dynamic collision tests 2017-07-03 19:03:11 -10:00
Jack Andersen 3060a1a934 Merge branch 'master' of https://github.com/AxioDL/urde 2017-07-02 17:34:47 -10:00
Jack Andersen 0cfefd22a1 Implement CCollidableOBBTree 2017-07-02 17:34:19 -10:00
Phillip Stephens 38a13868f0 Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
Jack Andersen 704e1b110a Update nod 2017-07-01 20:08:54 -10:00
Jack Andersen b7f88906ca Update nod 2017-07-01 19:40:12 -10:00
Jack Andersen 7063f2412d Implement builtin collider tests 2017-06-30 17:23:49 -10:00
Jack Andersen ff15bfbec3 Finish CMetroidAreaCollider 2017-06-29 15:39:34 -10:00
Jack Andersen ec7ac212ef Finish AABB area colliders 2017-06-25 15:36:31 -10:00
Jack Andersen 458cde358c Attempt to fix CElementGenShadersGLSL.cpp 2017-06-23 23:13:33 -10:00
Jack Andersen 35fa9b0992 Initial CMetroidAreaCollider implementations 2017-06-23 18:58:59 -10:00
Jack Andersen a2c462529f Add some moving collision implementations 2017-06-22 07:56:51 -10:00
Jack Andersen 59771cf630 Finish CGroundMovement 2017-06-20 21:24:26 -10:00
Jack Andersen d4a97861dc Initial work on CGroundMovement 2017-06-18 21:00:50 -10:00
Jack Andersen 71a361f54e Work on collision related implementations 2017-06-17 15:58:13 -10:00
Jack Andersen 47e73f9f80 Add particle data binding for rendering PMUS quads 2017-06-12 08:20:07 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Phillip Stephens 46c70ecf11 Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
Jack Andersen 14a4bc2050 ZERY fix 2017-06-10 18:07:09 -10:00
Jack Andersen f8f3bf407a Finish CParticleElectric 2017-06-10 16:57:35 -10:00
Jack Andersen 6701ac264d CParticleSwooshShaders HLSL implementation 2017-06-09 20:13:16 -10:00
Jack Andersen f3acc97d63 Implement actual CParticleSwoosh rendering 2017-06-09 19:34:39 -10:00
Jack Andersen 302bd76ebd Implement remaining CParticleSwoosh renderers 2017-06-05 19:05:09 -10:00
Jack Andersen a07097855b Work on CParticleSwoosh renderers 2017-06-04 16:40:29 -10:00
Jack Andersen ca9170bc88 Several initial CParticleSwoosh implementations 2017-06-03 18:54:47 -10:00
Jack Andersen 6da6e37d42 Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen 4c41132168 Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe 2017-06-01 11:13:19 -10:00
Jack Andersen 94461ff41d Implement HLSL static and scan lines shaders 2017-06-01 09:47:39 -10:00
Jack Andersen 6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
Jack Andersen ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen a550ce1959 Finish CMessageScreen 2017-05-31 11:26:50 -10:00
Jack Andersen 6f84cfcb38 Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
Jack Andersen 0c5e4efc46 Work on CPlayerVisor 2017-05-29 17:45:31 -10:00
Jack Andersen 58d8d4fcd2 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-29 09:56:36 -10:00
Jack Andersen d14dc8f7a8 Finish CPauseScreenBlur; work on CPlayerVisor 2017-05-29 09:55:44 -10:00
Phillip Stephens a612f0dc66 Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
Jack Andersen 5f5c1ce2f1 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-21 12:01:22 -04:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Phillip Stephens b172bd26e6 Silence warning, implement Zoid loader, and update nod 2017-05-20 23:01:24 -07:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Jack Andersen c8d09f3de7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-18 09:27:39 -10:00
Jack Andersen 0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen 1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen 08a8b1819a Finish CScanDisplay 2017-05-16 19:04:38 -10:00
Jack Andersen 5835e5173e Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
Jack Andersen 9796ba9244 Complete CArtifactDoll 2017-05-12 18:57:24 -10:00
Jack Andersen e13583ff80 Finish COptionsScreen 2017-05-12 09:54:35 -10:00
Jack Andersen 9cb9d4df1d Windows build fixes 2017-05-11 09:42:43 -10:00
Jack Andersen 7580f2e89b Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-11 09:15:08 -10:00
Jack Andersen bf4fce5553 CRadarPaintShader vertex format fix; update hecl 2017-05-11 09:14:38 -10:00
Phillip Stephens 3c566c2d8c Minor CActorParameters cleanup, initial CFlameThrower 2017-05-10 03:03:29 -07:00
Phillip Stephens c70a0d81cb Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes 2017-05-09 17:03:20 -07:00
Jack Andersen e798fe49b4 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-09 09:44:19 -10:00
Jack Andersen e3dc0762ec Finish CInventoryScreen 2017-05-09 09:44:05 -10:00
Phillip Stephens 8687d613d4 Initial CActorContraption imps 2017-05-09 06:27:07 -07:00
Jack Andersen 08cbeceb80 Windows build fixes 2017-05-08 09:10:09 -10:00
Jack Andersen d584df8f5f Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-07 09:36:19 -10:00
Jack Andersen 855ef53407 Work on CInventoryScreen 2017-05-07 09:35:52 -10:00
Phillip Stephens c852d63db2 More collision actor work 2017-05-06 23:55:01 -07:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 394cbf36e0 Work on CPauseScreen 2017-05-01 18:00:38 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 2579ab470e Windows build fix 2017-04-24 18:46:24 -10:00
Jack Andersen 53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen 72cac044d3 Add missing parameter identifiers 2017-04-22 11:47:27 -10:00
Jack Andersen 744051713f Merge branch 'master' of https://github.com/AxioDL/urde 2017-04-22 11:46:37 -10:00
Jack Andersen d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Phillip Stephens 1845a1465b Initial CJointCollisionDescription imps, minor CScriptTrigger cleanup 2017-04-22 04:04:07 -07:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen 6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen 664cbec769 Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen 4a8bae2351 Windows sync for CRadarPaintShader 2017-04-06 19:57:30 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen a0549cd82b Work on CStateManager 2017-03-28 16:51:12 -10:00
Jack Andersen f016a251db Additional CStateManager imps 2017-03-26 09:36:07 -10:00
Jack Andersen afa846e469 Update hecl 2017-03-26 08:21:33 -10:00
Jack Andersen 6b8e2dde3c Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-25 19:53:42 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Phillip Stephens c6e5401bff Attempt to fix CL.exe derp 2017-03-25 21:42:45 -07:00
Phillip Stephens 01d7f42524 Initial CCollisionActorManager imp 2017-03-25 21:12:06 -07:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 3639cbf8e2 Merge branch 'fog-volumes' 2017-03-17 13:33:38 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Phillip Stephens b15e61c258 Complete CCollisionActor imp, initial CJoinCollisionDescription 2017-03-12 18:07:03 -07:00
Jack Andersen c407e75943 Frontface culling support for Metal 2017-03-10 11:08:51 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen 2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen 0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen 87a22b73fa DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
Jack Andersen 67293caba1 Metal extension shader fix 2017-03-05 13:35:50 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Phillip Stephens 71499f3250 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-05 09:54:43 -08:00
Phillip Stephens fe72458f48 Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen 52fe795407 Fix Windows compile fail 2017-03-03 18:58:33 -10:00
Jack Andersen f669595040 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 18:31:35 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Phillip Stephens d78feb1196 Merge branch 'master' of https://github.com/AxioDL/urde 2017-03-03 14:14:00 -08:00
Phillip Stephens 04619dd960 Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
Jack Andersen 5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen 39040b5ab3 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 20:04:09 -10:00
Jack Andersen 7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Phillip Stephens 72ec0546d4 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-28 19:43:36 -08:00
Phillip Stephens 0f90a1f532 More Collision related fixes 2017-02-28 19:42:06 -08:00
Jack Andersen 5277d445d3 MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen e0e966b241 VISIGen linux fixes 2017-02-25 21:06:46 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen 128b7feb1f Update submodules, fix text shader for Vulkan 2017-02-15 18:48:07 -10:00
Jack Andersen a13c702d1f Update submodules 2017-02-14 20:50:15 -10:00
Jack Andersen 4e01787e09 More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
Jack Andersen 59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Phillip Stephens 242f9e3a2d Implement CTransition constructor 2017-02-12 19:19:28 -08:00
Phillip Stephens a73e08d6d5 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-12 16:00:28 -08:00
Phillip Stephens e062de1429 Finish CScriptActor 2017-02-12 16:00:07 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen 6857e219b4 Windows Fixes 2017-02-11 18:43:33 -10:00
Jack Andersen fbbd24f96e Make vector constants class-scope 2017-02-11 17:51:59 -10:00
Jack Andersen 6887d351fb Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-11 17:18:08 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 331253cd1f Initial CScriptActor imps 2017-02-10 16:52:52 -08:00
Jack Andersen def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
Jack Andersen 0a062d0138 Fix shader compile fail 2017-02-09 23:09:06 -10:00
Jack Andersen 268f64b6c7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 23:01:32 -10:00
Jack Andersen 17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Phillip Stephens e820450385 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-09 21:46:48 -08:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Jack Andersen c806f4a612 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-08 23:23:59 -10:00
Jack Andersen 3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Phillip Stephens 48c295f9d8 Fix sort placement derp 2017-02-09 00:17:10 -08:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 8a5e0ec775 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-07 20:49:02 -10:00
Jack Andersen b8613d61f8 Tons of save-related fixes 2017-02-07 20:48:43 -10:00
Phillip Stephens e962ae271b Fix Retro's rounding fail 2017-02-06 19:52:04 -08:00
Jack Andersen 356788fb9e Another bitstream fix 2017-02-06 16:25:58 -10:00
Jack Andersen 21cb59ee74 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 17:22:35 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Phillip Stephens 8c94fe8f63 Fix linux build 2017-02-05 14:27:26 -08:00
Phillip Stephens fc4c9d6947 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 12:24:17 -08:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Jack Andersen 716972cd92 Windows memory card file creation 2017-02-03 22:20:09 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 6968d9f0d3 Various UI fixes, unsupported emulator message 2017-02-02 21:33:46 -10:00
Jack Andersen e30ec98b6e Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
Jack Andersen 802cf9d811 Minor CRasterFont tweaks 2017-01-31 21:20:18 -10:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 0ed44f1cdc Add OIDS resource for translating against original IDs 2017-01-30 19:01:40 -10:00
Jack Andersen cff4ed21c6 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 20:59:22 -10:00
Jack Andersen 83baca806d GuiSys Image geometry fixes 2017-01-29 20:58:59 -10:00
Phillip Stephens 1960103f6c Windows Fixes 2017-01-29 22:08:44 -08:00
Jack Andersen e276bd3be9 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:52 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Phillip Stephens aeba4b7f1b Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:01 -08:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Jack Andersen 1fbd08b7c6 Conform HLSL shaders 2017-01-28 21:27:48 -10:00
Jack Andersen 7586142991 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-28 17:58:38 -10:00
Jack Andersen d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
Phillip Stephens 8292e8abaa Fix CIOWinManager crash when attempting to distribute messages 2017-01-27 01:21:02 -08:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Jack Andersen 3a3298d48e STRG cooking bug fixes 2017-01-26 16:22:52 -10:00
Phillip Stephens bcc524e084 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-26 02:06:41 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen d6482874d6 Path-substitution integrated into MP1 STRG cook/uncook 2017-01-25 22:09:22 -10:00
Jack Andersen da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
Phillip Stephens 87ab1a1f86 Modify BitsToDouble to take system endianess into account 2017-01-24 10:04:57 -08:00
Phillip Stephens f57b44a786 Fix translation error in CScriptGenerator 2017-01-24 09:48:24 -08:00
Phillip Stephens 696f7a9772 Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Phillip Stephens a8f5efb6e5 Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume 2017-01-23 02:31:15 -08:00
Jack Andersen afd852f1a4 Working SFX playback 2017-01-22 21:22:17 -10:00
Jack Andersen 9701907a3a Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00
Jack Andersen 62dc61bfb2 Keyboard/Mouse CFinalInput integration 2017-01-22 11:26:58 -10:00
Phillip Stephens 12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
Jack Andersen eb955c53ec Windows fixes 2017-01-21 23:06:03 -10:00
Phillip Stephens 34e3a7f383 Update CSimplePool offsets 2017-01-21 20:32:53 -08:00
Jack Andersen e9222c7aba Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-21 15:53:11 -10:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Phillip Stephens cc9a0f2bbc Clean up CWorldLight 2017-01-21 15:06:42 -08:00
Phillip Stephens 02d9c7199a Unfuck my fuckup 2017-01-21 08:58:43 -08:00
Phillip Stephens 49839bbd6d Remove dbug printf 2017-01-21 07:49:31 -08:00
Phillip Stephens 4a7a3bea2f FRME Fixes 2017-01-21 07:46:51 -08:00
Phillip Stephens 362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen 04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen b958182073 Work on CAudioSys, boo fixes 2017-01-19 17:53:32 -10:00
Jack Andersen 2850d67513 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-18 16:30:11 -10:00
Jack Andersen d17557398f Fix race condition when switching DSP tracks 2017-01-18 16:29:49 -10:00
Phillip Stephens d1b55e23db TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
Jack Andersen 3cc93ffd75 DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
Jack Andersen b4a3d2b902 MP2/3 MREA extract fix 2017-01-16 17:51:42 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Jack Andersen d66d9a24f4 Integrate CStreamAudioManager globals 2017-01-15 23:14:54 -10:00
Jack Andersen 01c31b4fc5 Initial CStreamAudioManager implementation 2017-01-15 22:40:33 -10:00
Jack Andersen 7db63f3663 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-15 07:51:01 -10:00
Jack Andersen 7e720266d7 Additional reference-constructors for TCastToPtr 2017-01-15 07:48:42 -10:00
Phillip Stephens 65fb75737f CScriptTrigger work 2017-01-14 19:59:37 -08:00
Jack Andersen e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
Jack Andersen 3544cbd278 Work on FRME widgets; initial DSP streaming 2017-01-13 18:16:10 -10:00
Jack Andersen 904166e016 RumbleFxTable and final FrontEnd options functions 2017-01-12 14:16:26 -10:00
Jack Andersen f16c61cce8 Work on options portion of CFrontEndUI 2017-01-09 21:15:49 -10:00
Jack Andersen 1ed4949476 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-08 17:44:52 -10:00
Jack Andersen 4c09493a3f CFrontEndUI work 2017-01-08 17:44:00 -10:00
Phillip Stephens bf91bdc332 Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
Jack Andersen ef43c3319b Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
Jack Andersen 8af76017c2 Integrate JBus 2017-01-07 16:52:49 -10:00
Phillip Stephens 353dbadfe9 Code cleanup and corrections 2017-01-06 17:58:05 -08:00
Phillip Stephens a2c9271ee1 Fix gbalink compiling on linux, finish CScriptDock 2017-01-03 22:39:56 -08:00
Phillip Stephens b765ce3eb7 Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
Jack Andersen 02a3b8a6e7 Integrate JoyBus checksum 2016-12-31 20:56:34 -10:00
Jack Andersen 0d4ea76c7f CGBASupport implementations 2016-12-31 20:46:52 -10:00
Jack Andersen db7c2aeaf2 GuiSys and FrontEnd work 2016-12-30 14:51:51 -10:00
Jack Andersen 20677700e0 Return fixes for MSVC 2016-12-30 08:38:01 -10:00
Jack Andersen 2699d96989 CMain::StreamNewGameState merge fixes 2016-12-29 20:43:29 -10:00
Jack Andersen 735183d51a Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-29 20:39:29 -10:00
Jack Andersen a93ca26ea1 CFrontEndUI work 2016-12-29 20:37:01 -10:00
Phillip Stephens af1e22a62d Start naming EMaterialTypes values 2016-12-29 13:38:59 -08:00
Jack Andersen b3cae0d4d5 Work on CSaveUI and CSfxManager 2016-12-28 19:53:00 -10:00
Jack Andersen e05d69376e Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-28 13:17:05 -10:00
Jack Andersen e7e32da5e2 Fix string concatenation 2016-12-28 13:16:46 -10:00
Phillip Stephens 7e45ceef27 Fix dolphin-emu path resolution 2016-12-28 15:03:37 -08:00
Jack Andersen 3d7fe3dae5 Update kabufuda 2016-12-28 12:06:19 -10:00
Jack Andersen 29e2b95bdf Windows stat fix 2016-12-28 11:51:33 -10:00
Jack Andersen fe3d375120 Kabufuda updates and dolphin memory card path resolution 2016-12-28 11:39:38 -10:00
Jack Andersen 6a99508ee5 kabufuda integration 2016-12-27 22:51:28 -10:00
Phillip Stephens 7b79e52740 Collision flags and SFX type handling 2016-12-25 23:58:44 -08:00
Phillip Stephens 777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
Jack Andersen 5e2f2e3af8 Finishing touches to CMemoryCardDriver 2016-12-23 19:23:50 -10:00
Jack Andersen a7322e8916 Additional memory card imps 2016-12-23 14:45:51 -10:00
Jack Andersen 513d283bee Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-22 20:43:26 -10:00
Jack Andersen d7f79d6ec3 Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
Phillip Stephens 8460b3b565 Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
Phillip Stephens 0fa395f9e1 More script object imps 2016-12-21 18:48:22 -08:00
Jack Andersen ea5ec650b4 Add appveyor.yml 2016-12-21 15:40:53 -10:00
Phillip Stephens 598f64002c Silence warnings, and fix Windows build 2016-12-21 11:27:15 -08:00
Jack Andersen c92223301c Cleaner SGameFileSlot save blob initializer 2016-12-20 12:09:02 -10:00
Jack Andersen 9639ac75cc Work on CMemoryCardDriver 2016-12-20 11:51:50 -10:00
Jack Andersen 29222827c6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-19 09:21:30 -10:00
Jack Andersen 46cf8cd86d Refactor memory card access class as CMemoryCardDriver 2016-12-19 09:20:30 -10:00
Phillip Stephens 9aa28e73de Add missed changes to CScriptTimer 2016-12-19 11:19:13 -08:00
Phillip Stephens 37aab51253 Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
Jack Andersen 03a93c52b9 CSaveUI work 2016-12-17 18:16:04 -10:00
Jack Andersen a2b07ba357 CFrontEndUI work 2016-12-16 13:05:29 -10:00
Jack Andersen f665812d6e More CGuiSys and CFrontEndUI work 2016-12-15 18:35:49 -10:00
Jack Andersen 19a371c931 Refactor GuiSys (remove general logic handling) 2016-12-15 12:37:34 -10:00
Jack Andersen 6b765838a7 Work on CFrontEndUI 2016-12-14 12:56:59 -10:00
Jack Andersen c3bf6ec5cc Implement CStaticAudioPlayer 2016-12-13 15:10:17 -10:00
Jack Andersen 43c8cdf4ae Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-12 19:22:57 -10:00
Jack Andersen 2d961af921 CFrontEndUI work 2016-12-12 19:22:30 -10:00
Phillip Stephens 97ab6961a2 Add GameMode viewerspace stub 2016-12-12 18:56:43 -08:00
Jack Andersen daf6115d7d Update submodules 2016-12-10 20:20:50 -10:00
Jack Andersen 3a24b35df7 Windows fixes 2016-12-10 15:54:08 -10:00
Phillip Stephens 0dc6729144 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-09 18:36:20 -08:00
Phillip Stephens 5793c8df87 More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
Jack Andersen 265eeeeac3 CFogState::m_rangeScale fog disable corner case handling 2016-12-05 16:30:07 -10:00
Phillip Stephens be40ebc8db Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
Phillip Stephens 83f3e3d4f1 Various Implementations 2016-11-20 13:53:15 -08:00
Phillip Stephens d733dce1cf CCameraManager imps 2016-10-31 15:56:44 -07:00
Jack Andersen 8e7c91b942 Windows build fixes 2016-10-19 14:52:33 -10:00
Phillip Stephens 8f91b453f3 Update submodules 2016-10-15 12:18:50 -07:00
Jack Andersen 6f3f160245 Merge branch 'master' of https://github.com/AxioDL/urde 2016-10-09 11:41:42 -10:00
Jack Andersen a85ea968c3 MemoryCard PutTo implementations 2016-10-09 11:41:23 -10:00
Phillip Stephens 999ad9e56f GCC Fix 2016-10-09 10:07:09 -07:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen f7f5066038 Better null-tag handling; integrate CSaveWorld and CMapWorld loading 2016-10-08 10:32:36 -10:00
Jack Andersen 9b6ab93ae5 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:39:31 -10:00
Phillip Stephens 77d8b75d2f CScriptAreaAttributes imps, update hecl 2016-10-01 20:06:20 -07:00
Phillip Stephens 81ad04de88 CScriptCoverPoint fix 2016-10-01 12:08:08 -07:00
Phillip Stephens 06468c778c Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
Jack Andersen 12964dd44b Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-30 12:44:01 -10:00
Jack Andersen 9a15f72fc7 use `-flto=thin` as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
Jack Andersen 7b8c9c114c macOS build sync 2016-09-29 17:33:35 -10:00
Phillip Stephens 6c765d19fd Winderp = myderp 2016-09-25 11:20:58 -07:00
Phillip Stephens 23b6bd350e Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
Jack Andersen 7f987ab10e Further CGameState imps 2016-09-24 15:58:54 -10:00
Jack Andersen c8d44d181b Several resource management bug fixes 2016-09-20 19:41:51 -10:00
Jack Andersen e9a173c680 OS X Fixes 2016-09-18 15:34:11 -10:00
Jack Andersen 22c3ce608d Windows Fixes 2016-09-18 15:04:26 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen d2e4049c3a Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-17 11:34:19 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Phillip Stephens f721d0494e Make CMain a polymorphic class 2016-09-16 23:40:45 -07:00
Jack Andersen 386e9445e5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 13:44:45 -10:00
Jack Andersen 6ea727e4a8 Additional CSlideShow work; amuse voice handle integration 2016-09-16 13:43:33 -10:00
Phillip Stephens 385e40eb7f up vs front vector derp 2016-09-16 15:29:38 -07:00
Phillip Stephens 38fcf914b4 CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
Jack Andersen dae5ea06f5 Complete merge 2016-09-16 10:23:07 -10:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens b27821c5eb Implement CPlayerCameraBob 2016-09-15 17:56:46 -07:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen f5ac582541 Ensure correct Vulkan coordinate system for CTexturedQuadFilter 2016-09-13 20:08:29 -10:00
Jack Andersen 31eb3e5223 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-13 19:55:37 -10:00
Jack Andersen 1d8dfa3205 CSplashScreen integration 2016-09-13 19:54:09 -10:00
Phillip Stephens c20eb76189 Various imps and stubs 2016-09-13 22:45:46 -07:00
Jack Andersen 8b23c0538e Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-12 19:36:53 -10:00
Jack Andersen 8580c5d972 Implement CSplashScreen 2016-09-12 19:36:21 -10:00
Jack Andersen 1cd2e6eb5c Metal shader fixes 2016-09-11 19:29:35 -10:00
Jack Andersen ba0287159a HLSL/Metal shader conformance 2016-09-11 18:56:51 -10:00
Jack Andersen 7d2370efe0 CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
Jack Andersen 3de9a61ef1 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-11 11:20:21 -10:00
Jack Andersen 9740677139 CAnimData flag fix 2016-09-11 11:19:55 -10:00
Jack Andersen 876bbd7f24 Update hecl 2016-09-11 11:17:27 -10:00
Phillip Stephens 758d0f48ff Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
Jack Andersen 64b85786de Windows fixes 2016-09-10 15:25:59 -10:00
Jack Andersen 2563b78a82 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-09 19:40:16 -10:00
Jack Andersen a81f35f3e4 ANIM fixes 2016-09-09 19:39:47 -10:00
Phillip Stephens f2635f449c Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
Jack Andersen 529223e311 ANIM3 Bitstream reader fixes 2016-09-09 10:16:54 -10:00
Jack Andersen d8b141bcfa Fix linked-list derp 2016-09-08 18:23:36 -10:00
Jack Andersen b6587d88fc Rigging fixes 2016-09-08 18:19:19 -10:00
Jack Andersen 5c386d02a8 Update submodules 2016-09-07 20:16:46 -10:00
Phillip Stephens f5db2527e4 Initial HINT support 2016-09-07 19:03:28 -07:00
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Jack Andersen 03225d3616 TSegIdMap indirection fix 2016-09-04 08:59:52 -10:00
Jack Andersen 3ea58fb692 Update Mode7 enum 2016-09-03 16:29:50 -10:00
Jack Andersen a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
Jack Andersen c29013ba89 more efficient shaft model init 2016-09-02 20:11:31 -10:00
Jack Andersen 44cd8596df Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 19:19:37 -10:00
Jack Andersen 2dbb06f8b1 CTexture bounds validation 2016-09-02 19:19:22 -10:00
Phillip Stephens 4d4288858b Proper CAnimData::GetLocatorTransform imp 2016-09-02 20:58:41 -07:00
Phillip Stephens 5979ccaf93 Set CAnimData pose cached flag 2016-09-02 20:50:00 -07:00
Phillip Stephens 8422ffb436 Implement GetLocatorTransform 2016-09-02 20:47:57 -07:00
Jack Andersen ce3014b313 Refactored widescreen filter to set renderer viewport as well 2016-09-02 13:37:02 -10:00
Jack Andersen 4fdf84d6b8 CWorldTransManager lights and background 2016-09-02 12:16:34 -10:00
Jack Andersen 6d3c4261f2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 11:40:22 -10:00
Jack Andersen 0d08d4a40e CToken usage fixes in CWorldTransManager; better model instances 2016-09-02 11:39:46 -10:00
Phillip Stephens cd3dfa113d Update amuse 2016-09-02 13:57:45 -07:00
Jack Andersen f4ea728a61 Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
Jack Andersen 6dff9b241a Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-02 07:50:27 -10:00
Jack Andersen 302d897e10 Various CWorldTransManager bug fixes 2016-09-02 07:50:03 -10:00
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Phillip Stephens 9a1a434605 Add missing CPhysicsActor class member 2016-09-01 12:39:13 -07:00
Phillip Stephens 130108070d More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
Phillip Stephens c869814da3 CPhysicsActor imps 2016-08-31 21:10:08 -07:00
Jack Andersen dc0bb55390 Additional processing condition checks 2016-08-31 13:32:24 -10:00
Jack Andersen 129767134e Various bug fixes 2016-08-31 13:08:09 -10:00
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Jack Andersen 405a344fdf Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
Jack Andersen 52c6ce10b7 Refactored ProjectPath aux info usage to function correctly 2016-08-30 15:13:58 -10:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 0aaeed2aeb const_cast refactor 2016-08-28 18:22:54 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen b4b19d460c Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
Jack Andersen 6d35a656fd Additional CFBStreamedCompression imps 2016-08-27 18:45:45 -10:00
Jack Andersen 8dacdd18b8 Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen f76324a029 Additional ANIM integration 2016-08-26 18:54:53 -10:00
Jack Andersen c5ddb51dfc Define ChannelDescPC for 24-bit ANIM3 2016-08-26 15:02:12 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f95d6c8ada OpenGL enum change; Metal <10.11 fixes 2016-08-23 18:35:35 -10:00
Jack Andersen 92bb6fcb55 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-22 17:13:41 -10:00
Jack Andersen 27b2f2aedb Windows build fixes 2016-08-22 17:12:50 -10:00
Phillip Stephens 09bd30846f Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
Jack Andersen 5eab081c60 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-21 10:39:40 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Phillip Stephens c78916465c Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 22:48:06 -07:00
Phillip Stephens 4244f39bd5 CPASDatabase imps 2016-08-20 22:47:47 -07:00
Jack Andersen d125b4769e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-20 14:05:42 -10:00
Jack Andersen 3765aa7aa2 CActorLights imps; work on CAnimData 2016-08-20 14:04:50 -10:00
Jack Andersen 283c0481c1 CameraBlurFilter HLSL shader 2016-08-20 08:47:14 -10:00
Jack Andersen 6cb956cced CameraBlurFilter Metal shader 2016-08-20 08:34:01 -10:00
Jack Andersen 21fc28bc9b CCameraBlurFilter implementation 2016-08-20 08:18:44 -10:00
Jack Andersen 6d26386780 HLSL XRayBlurFilter 2016-08-19 19:33:06 -10:00
Jack Andersen a9451e1441 Metal XRayBlurFilter 2016-08-19 19:00:54 -10:00
Jack Andersen f9288a7256 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-19 18:22:37 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Phillip Stephens 0ef4dbc7d2 Minor CStateManager fixes, CScriptColorModulate imps 2016-08-18 11:34:06 -07:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Jack Andersen e401a497ef Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 20:18:57 -10:00
Jack Andersen 3acc93f1c0 Better boo init within CMain; shader fixes 2016-08-16 20:18:18 -10:00
Phillip Stephens fd26dd56c3 CStringTable and CRasterFont fixes 2016-08-16 22:40:25 -07:00
Jack Andersen edaa022517 Metal quad shader imps 2016-08-16 18:59:05 -10:00
Jack Andersen d234bffe2a TMultiBlendShader and quad filters 2016-08-16 15:58:53 -10:00
Jack Andersen d2fca93a8e Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-16 12:49:57 -10:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Phillip Stephens bb0977733f Add factory function 2016-08-16 14:12:27 -07:00
Phillip Stephens de7d5f9d59 CStringTable imps 2016-08-16 14:05:33 -07:00
Jack Andersen c1e74b6314 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-15 10:59:34 -10:00
Jack Andersen 0dacc2233c Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
Phillip Stephens a840cc7afb CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
Phillip Stephens eb7ce0b84b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 18:29:31 -07:00
Phillip Stephens 3c9120eb4c CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
Jack Andersen 894c89c362 Iteration tweak 2016-08-14 15:21:02 -10:00
Jack Andersen d219768a0b Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-14 15:19:39 -10:00
Jack Andersen fb1ce432aa CStateManager::InitializeResources() dependencies all in 2016-08-14 15:19:04 -10:00
Phillip Stephens 52eb054935 CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
Jack Andersen 91b5b3ed73 Set up CStateManagerContainer pointers 2016-08-13 17:05:50 -10:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Jack Andersen e14bbeb368 All MREA cooker sections initial integration 2016-08-11 09:52:22 -10:00
Phillip Stephens 9c9002cee3 PATH stubs 2016-08-10 09:05:14 -07:00
Phillip Stephens 7740af2b04 More CGameArea and CActor imps 2016-08-09 17:46:53 -07:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Phillip Stephens 8fd5e30d19 Fix compile error in ScriptLoader (DistanceFog) 2016-08-08 14:15:42 -07:00
Phillip Stephens 30bdf02b0e DistanceFog imps 2016-08-08 13:55:58 -07:00
Jack Andersen 2d73c8226c Fog rendering for Metal 2016-08-08 09:07:30 -10:00
Jack Andersen 1d32843970 Fog rendering for HLSL 2016-08-08 08:54:05 -10:00
Jack Andersen e7a339344d Properly-scaled fog rendering 2016-08-08 08:23:12 -10:00
Jack Andersen a910ddd912 Initial fog rendering 2016-08-07 18:48:18 -10:00
Jack Andersen 9b9eed39f4 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-06 14:20:28 -10:00
Jack Andersen 73573c84ea Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
Phillip Stephens ec79bcd397 CFrontEnd fixes 2016-08-05 16:48:53 -07:00
Jack Andersen 204969965e More CAreaOctTree imps 2016-08-05 11:44:19 -10:00
Jack Andersen 2eb77b9a7a CAreaOctTree fields and reader 2016-08-05 10:26:23 -10:00
Phillip Stephens 02a79b4c80 Add graphics platform name to window title 2016-08-04 20:21:19 -07:00
Phillip Stephens 1fce6a7535 CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
Phillip Stephens cedf3dba4e prelim CDecal imps 2016-08-04 15:24:28 -07:00
Jack Andersen 76a6b51d14 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-03 13:47:21 -10:00
Jack Andersen 0f4ef04efa Thermal Hot filter Metal 2016-08-03 13:47:01 -10:00
Phillip Stephens 165735ba1b CScannableObjectInfo imps 2016-08-03 16:20:31 -07:00
Jack Andersen dc1ad1c773 Thermal Hot filter HLSL 2016-08-03 13:16:31 -10:00
Jack Andersen 9222a928ef Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
Phillip Stephens a253e7f1bd Add CMapUniverse 2016-08-01 23:19:52 -07:00
Jack Andersen 40e0b70d0e ColorRegs for CModelFlags 2016-07-31 20:36:51 -10:00
Jack Andersen 1c64605261 HLSL extension shaders 2016-07-31 18:35:42 -10:00
Jack Andersen 89d4cc78d0 Merge branch 'master' into extendeds 2016-07-31 10:53:17 -10:00
Jack Andersen c4c3e1883f Metal extended shader support 2016-07-31 10:52:04 -10:00
Phillip Stephens 871489dce2 Update zeus, initial CMappableObject imp 2016-07-31 12:29:07 -07:00
Jack Andersen 13f0726c40 Invert sphere texture values 2016-07-30 19:06:05 -10:00
Jack Andersen 05a52c00be Fixes for extended shaders 2016-07-30 18:46:03 -10:00
Phillip Stephens f4694e3231 Fix CMapArea vertex loop 2016-07-30 19:19:44 -07:00
Jack Andersen 95033d3988 Initial extended shader refactor 2016-07-30 16:06:47 -10:00
Phillip Stephens 4541234706 More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
Jack Andersen df4ce27240 Preserve proportions for non-square warps 2016-07-29 18:48:02 -10:00
Jack Andersen f33dcaa1ab Minor coordinate fix 2016-07-29 18:45:20 -10:00
Jack Andersen 8460ed713b More CSpaceWarpFilter coordinate fixes 2016-07-29 18:39:13 -10:00
Jack Andersen 03671ce5e1 Allocation bounds fix, Space Warp 0.5 bias 2016-07-29 17:53:45 -10:00
Jack Andersen 0ddf4dc426 Merge branch 'space-warp' 2016-07-29 12:58:32 -10:00
Jack Andersen 0a7e36a1fb Space warp pixel-accuracy fixes 2016-07-29 12:57:48 -10:00
Jack Andersen 4d018ade12 Working CSpaceWarpFilter 2016-07-29 12:22:17 -10:00
Jack Andersen 67801e993a Initial space warp filter 2016-07-29 07:38:44 -10:00
Phillip Stephens 1ee38df1ba Various AutoMapper stubs 2016-07-29 10:00:23 -07:00
Phillip Stephens 62ce5286fe CMapWorld stubs, and compile fixes 2016-07-28 00:33:55 -07:00
Phillip Stephens f92efa1a02 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-27 23:38:27 -07:00
Phillip Stephens ed5220793f COBBTree::GetSurface imp 2016-07-27 23:37:50 -07:00
Jack Andersen 2eaa87b7e7 More CBooRenderer imps 2016-07-27 18:55:06 -10:00
Jack Andersen 79443d93d2 Initial PVS stubs 2016-07-27 13:06:57 -10:00
Jack Andersen 8b234fafb8 Specialized C8PC format for indexed image data 2016-07-27 09:07:46 -10:00
Jack Andersen 11fe521bbc Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-26 20:14:17 -10:00
Jack Andersen 8d2c711265 Vulkan matrix experiment 2016-07-26 20:14:05 -10:00
Jack Andersen bf7b8fcec9 Graphics bug fixes 2016-07-26 20:11:02 -10:00
Phillip Stephens e59a0408cf WIP Tweak RE 2016-07-26 21:19:32 -07:00
Jack Andersen dcd41271c3 Update submodule 2016-07-26 18:14:46 -10:00
Phillip Stephens eacf7b3822 CAreaOctTree stubs 2016-07-26 15:45:01 -07:00
Jack Andersen 728cb25488 Static geometry list in CBooRenderer 2016-07-26 12:05:59 -10:00
Jack Andersen 5abda4eee7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 16:44:23 -10:00
Jack Andersen e3c8e5a7be Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
Phillip Stephens d7f31b5b7a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 19:34:13 -07:00
Phillip Stephens 4b229bac27 More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
Jack Andersen 6aead5a6e7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-25 12:52:42 -10:00
Jack Andersen af5cafee12 CBooRender imps 2016-07-25 12:52:02 -10:00
Phillip Stephens ef63498c61 RelayTracker fixes 2016-07-25 10:58:47 -07:00
Phillip Stephens 9b62191975 Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
Phillip Stephens 7d33e6ede3 Add missing conditional 2016-07-24 16:17:59 -07:00
Phillip Stephens f73b1b641f More GameState imps 2016-07-24 16:14:58 -07:00
Jack Andersen 37a2d81ff2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-24 12:53:47 -10:00
Jack Andersen 4fd2c0e377 Additional CWorld discoveries; CAudioGroupSet imp 2016-07-24 12:51:15 -10:00
Phillip Stephens 75a7e35f8c Initial CSaveWorld imps 2016-07-24 00:41:44 -07:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Jack Andersen 4b10697a5a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-23 18:47:04 -10:00
Jack Andersen f10168e824 Additional state imps 2016-07-23 18:46:32 -10:00
Phillip Stephens b188c4892a Add SAVW DNAs 2016-07-23 18:53:02 -07:00
Jack Andersen 9298ca7b99 Non-factory resource loading; some CDummyWorld imps 2016-07-23 11:41:18 -10:00
Jack Andersen 8c9198ce1c Some CGameArea state imps 2016-07-22 17:07:07 -10:00
Jack Andersen 804081a11a Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-22 14:27:37 -10:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Phillip Stephens 084830a966 CMorphBall stubs 2016-07-22 15:22:36 -07:00
Jack Andersen 6bbed11859 Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
Jack Andersen 68dcc9ca57 Merge branch 'master' of https://github.com/AxioDL/urde 2016-07-21 16:33:06 -10:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Phillip Stephens 7d07fb62ae CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00
Jack Andersen 4bcd88e69f CDrawableType enum 2016-07-20 16:03:24 -10:00
Jack Andersen 6f572d3a00 Normalize TCG fixes 2016-07-19 10:12:38 -10:00
Phillip Stephens de43ef8100 Matrix fixes 2016-07-09 15:02:31 -07:00
Phillip Stephens 8b1f70c5cd Clean up matrix assignment 2016-07-08 13:25:38 -07:00
Phillip Stephens dd3a524bf4 Fix UV animations (4/5 still borked) 2016-07-08 12:57:51 -07:00
Phillip Stephens eb1e7870e5 Add missing TickRenderTimings call, and fix bufOut advancement 2016-07-07 23:53:06 -07:00
Phillip Stephens 746e7d9ff3 Add missing Post Transform matrix to UV Animations 2016-07-07 20:23:58 -07:00
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Phillip Stephens 4d56b0f876 OS X < 10.11 2016-07-05 14:51:00 -07:00
Phillip Stephens 9bc184e4eb Shader error fixes, update amuse 2016-07-03 17:01:39 -07:00
Phillip Stephens 92e1865db4 Revert Range(s32,s32) change (causes segfault do to improper results) 2016-07-02 23:46:18 -07:00
Jack Andersen 2e784a1941 Vulkan Updates 2016-07-01 17:46:02 -10:00
Jack Andersen 8e43027b1d Merge branch 'master' of https://github.com/AxioDL/urde 2016-06-30 16:33:34 -10:00
Jack Andersen 10784b7dc5 Updates for Vulkan rendering 2016-06-30 16:33:16 -10:00
Phillip Stephens 8c2d5eb3a3 Update kaubfuda 2016-06-30 12:35:11 -07:00
Phillip Stephens fc8f3e3881 Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
Phillip Stephens f470b7de93 More collision stubs
Add *.autosave to gitignore
Update specter
2016-06-25 18:13:34 -07:00
Phillip Stephens d3563ea86d More Collision imps 2016-06-24 14:30:25 -07:00
Phillip Stephens c66dac6df2 Initial Collision stubs 2016-06-24 13:09:38 -07:00
Phillip Stephens 40cd1226fa Re-add accidentally removed CRSM types 2016-06-23 12:40:09 -07:00
Phillip Stephens 54ec899d72 Add missing files 2016-06-21 00:11:49 -07:00
Phillip Stephens 117344defe Add forgotten report argument 2016-06-20 23:11:37 -07:00
Phillip Stephens ebd1fb5944 SpacePirate loader imp 2016-06-20 21:15:30 -07:00
Jack Andersen f557db39fe Merge branch 'master' of https://github.com/AxioDL/urde 2016-06-07 18:38:41 -10:00
Jack Andersen 384f660efc Update amuse 2016-06-07 18:38:26 -10:00
Phillip Stephens 56320d2442 DGRP Extract Fix 2016-06-01 23:26:50 -07:00
Phillip Stephens fccd52e155 Add missing WPSM types (Trilogy/PAL additions) 2016-06-01 20:13:43 -07:00
Jack Andersen a07112ccfa Update amuse and boo 2016-05-27 20:57:21 -10:00
Phillip Stephens aca8b48674 More loader imps 2016-05-22 22:36:20 -07:00
Jack Andersen 60e514f57f Update amuse and boo 2016-05-22 19:35:27 -10:00
Phillip a3b47df10d Various windows compile fixes 2016-05-20 20:02:09 -07:00
Phillip Stephens 27bee1cc35 More loader imps 2016-05-20 02:17:51 -07:00
Phillip Stephens 63985b6063 CPatterned arg type fix
Relay loader imps
CBeetle loader imp
Change CAiFuncMap's const char* to std::string
2016-05-17 20:57:43 -07:00
Phillip Stephens 236da3ac6e Fix std::make_pair fail (why is it even a problem?)
Add CScriptPickup loader
2016-05-12 20:13:34 -07:00
Jack Andersen 28e3d3c6fa Moved DSP decoder to amuse 2016-05-10 18:51:22 -10:00
Jack Andersen 2b6f0ca269 Fix bug from source consolidation refactor 2016-05-09 17:05:14 -10:00
Phillip Stephens 4101ea78a2 Various imps 2016-05-03 02:24:50 -07:00
Phillip Stephens 00a98bce85 Various implementatations 2016-04-29 03:08:46 -07:00
Phillip Stephens 10dcbaa6c9 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-27 21:53:05 -07:00
Phillip Stephens 0df9ffd56d Symbol correct function/variable names 2016-04-27 21:52:41 -07:00
Jack Andersen 18f1807778 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-27 18:45:51 -10:00
Jack Andersen d486e1af08 Add CScriptCameraHint 2016-04-27 18:44:41 -10:00
Phillip Stephens c55db47941 PASDatabase imps
Add SpecialFunction loader
2016-04-27 12:59:38 -07:00
Phillip Stephens 6e0fad8489 More collision imps 2016-04-26 19:42:55 -07:00
Phillip Stephens a8021d4d88 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-26 17:26:47 -07:00
Phillip Stephens 2af6117ef8 More collision imps and stubs 2016-04-26 17:26:02 -07:00
Jack Andersen deb7246812 Add CScriptSpawnPoint 2016-04-26 14:21:08 -10:00
Phillip Stephens bacc98d4a6 Initial CCollidableOBBTreeGroup imps 2016-04-26 03:40:56 -07:00
Phillip Stephens 7b2705db52 Update specter 2016-04-25 00:58:12 -07:00
Phillip Stephens 8b0dac9a17 Switch ground/flyer materials 2016-04-24 22:57:24 -07:00
Phillip Stephens 6d9ccc7f89 Various Implementations 2016-04-24 22:53:06 -07:00
Jack Andersen 57775d31bf Initial CPatterned classes 2016-04-24 19:03:38 -10:00
Jack Andersen b60d55d784 Bad level link fixes 2016-04-23 18:03:30 -10:00
Phillip Stephens 38c9ece8ec Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-23 19:46:25 -07:00
Phillip Stephens f2d4040cdc Various implementations 2016-04-23 19:46:13 -07:00
Jack Andersen 9e652db6f0 Add CameraWaypoint loader 2016-04-23 15:10:47 -10:00
Phillip Stephens 4272e8207b More preliminary implementations 2016-04-23 11:04:49 -07:00
Phillip Stephens 8f78aa5f16 More Actor imps 2016-04-23 03:51:53 -07:00
Phillip Stephens 43685b9119 More door imps 2016-04-22 17:29:55 -07:00
Phillip Stephens 884900b892 Re-add accidentally removed functions 2016-04-22 13:29:31 -07:00
Phillip Stephens dbab69bf97 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-22 13:23:18 -07:00
Phillip Stephens 4615f37f59 Various imps 2016-04-22 13:22:45 -07:00
Jack Andersen 484ef1988b Add camera loader 2016-04-21 17:40:26 -10:00
Jack Andersen 2260632ac6 Replace angle conversions with zeus implementation 2016-04-20 11:50:11 -10:00
Jack Andersen 9b14f0b381 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-20 11:46:22 -10:00
Jack Andersen 0f6d1645ba More script loaders 2016-04-20 11:44:18 -10:00
Phillip Stephens 4ce505989b More script object imps 2016-04-20 14:07:18 -07:00
Jack Andersen fd3066e304 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-20 09:23:24 -10:00
Jack Andersen 519a07b7e7 Needless copy construction avoidance 2016-04-20 09:23:00 -10:00
Phillip Stephens 8807fe4e4d Downgrade Fatal to Warning in EnsurePropertyCount 2016-04-19 22:57:30 -07:00
Phillip Stephens beb1946e47 Add ScriptWater loader imp 2016-04-19 22:44:08 -07:00
Jack Andersen 8537ea5d8d Add some script loaders 2016-04-19 11:25:26 -10:00
Jack Andersen 76afccbdbe More ScriptLoader imps 2016-04-18 14:17:49 -10:00
Jack Andersen c614d2d2d1 ScriptLoader support imps 2016-04-17 19:33:23 -10:00
Jack Andersen 48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen 3ae77d3390 Remaining CStateManager fields, loaders, collision stubs 2016-04-17 12:38:05 -10:00
Jack Andersen cdbbcefacb CStateManager method stubs 2016-04-16 19:35:32 -10:00
Jack Andersen 1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen 7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00
Jack Andersen 042030934b Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
Jack Andersen e51a657ec1 CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
Jack Andersen abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen 8608b52774 CModelData imps 2016-04-14 11:42:47 -10:00
Jack Andersen f6c35bfc9b CAnimData and CModelData stubs 2016-04-13 17:32:27 -10:00
Jack Andersen a2f400274f CHierarchyPoseBuilder imps 2016-04-13 13:07:18 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen 1d2c2bf31f Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-12 12:28:38 -10:00
Jack Andersen 795b77fe48 Initial CAnimData implementation and other support classes 2016-04-12 12:28:08 -10:00
Phillip Stephens 34b37811f3 Add GetObjectTagVector 2016-04-12 12:01:07 -07:00
Phillip Stephens 14e0468adf DGRP Fixes 2016-04-12 04:37:07 -07:00
Phillip Stephens 497ad50fa6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-12 03:53:40 -07:00
Phillip Stephens e9abb7abc7 Add DGRP DNA
ScriptMailbox fix
2016-04-12 03:52:40 -07:00
Jack Andersen c5a03efec4 Update CAllFormatsAnimSource.hpp 2016-04-11 22:17:14 -10:00
Phillip Stephens adda48a1bf Initial ScriptMailbox imps 2016-04-12 01:01:24 -07:00
Jack Andersen 41f482daeb More AnimSourceReader imps 2016-04-11 20:15:32 -10:00
Jack Andersen faacffba77 Various ANIM reader imps 2016-04-11 13:35:37 -10:00
Jack Andersen b10bd229e6 Few more character imps 2016-04-10 21:47:21 -10:00
Jack Andersen 64d85d7427 Add CPOINode family of classes 2016-04-10 21:10:28 -10:00
Jack Andersen 8242c3edda Various character imps 2016-04-10 17:59:54 -10:00
Jack Andersen fc6cb2ec33 ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Phillip Stephens b3687e46cc Initial CBodyState stubs 2016-04-07 00:10:08 -07:00
Jack Andersen a75bda77b6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-05 15:44:41 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 80006a9ac4 Update hecl 2016-04-04 16:26:43 -10:00
Jack Andersen 5cd372592c Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
Jack Andersen 806cd54b75 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-04 11:21:18 -10:00
Jack Andersen 909baea2cd Implement GX-style faked directional 2016-04-04 11:20:26 -10:00
Jack Andersen 5c1d8492db HLSL lighting shaders 2016-04-04 09:34:54 -10:00
Jack Andersen c26a288a8c Vulkan API sync 2016-04-03 20:37:15 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen 408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen bc6ba1141d Deadlock fixes and PC TXTR loading 2016-03-31 11:06:41 -10:00
Jack Andersen d5ff5e3ace Update CModelBoo.cpp 2016-03-30 21:50:52 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen 27bcf57447 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-30 16:45:08 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Phillip Stephens d7672226a2 Unify factory return type 2016-03-30 17:38:03 -07:00
Jack Andersen c5761b6c41 metal boo lambda sync 2016-03-30 11:08:54 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 6b1c435d0c Initial CModel implementation 2016-03-29 13:14:14 -10:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Phillip Stephens 39a30f9bb7 Remove Optional
Update hecl
2016-03-25 19:25:04 -07:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen a866939b09 D3D sync 2016-03-23 22:36:04 -10:00
Jack Andersen 3093e60173 Vulkan sync 2016-03-23 22:16:57 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen 41c66a437a Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-23 14:06:16 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Phillip ee6defb120 Compile fixes 2016-03-23 14:41:41 -07:00
Phillip Stephens dc24a864fd CPlayerState imps 2016-03-23 13:38:01 -07:00
Phillip 6301af3133 Windows Fixes 2016-03-22 11:35:52 -07:00
Jack Andersen 7c99de82ec CTextRenderBuffer boo implementations 2016-03-21 22:15:00 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 9f82900cdc CGuiTextSupport imps 2016-03-21 12:01:19 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Jack Andersen 89daac544f CTextParser imps 2016-03-20 14:25:53 -10:00
Jack Andersen 6a2d791269 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 20:38:33 -10:00
Jack Andersen 18e0e208a7 Various Invoke imps 2016-03-19 20:37:08 -10:00
Phillip Stephens 193e21943d Add CBitStreamReader 2016-03-19 21:11:25 -07:00
Jack Andersen 4960f683fd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 14:33:19 -10:00
Jack Andersen 7835769a98 CTextExecuteBuffer imps 2016-03-19 14:32:30 -10:00
Phillip Stephens a0e6bcec49 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 12:20:13 -07:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Jack Andersen 08ccc1be63 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-18 17:58:34 -10:00
Jack Andersen 5a4033e925 More field discoveries and imps 2016-03-18 17:58:01 -10:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen ee534de7be Various stubs and imps 2016-03-18 14:07:31 -10:00
Jack Andersen ad577754c4 CGuiTextSupport declarations 2016-03-17 17:35:16 -10:00
Jack Andersen a5e3440866 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 16:46:10 -10:00
Jack Andersen a9826de57f CGuiVirtualBox imps 2016-03-17 16:45:45 -10:00
Phillip Stephens 72d96d18db Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 19:24:47 -07:00
Phillip Stephens c0afcc2a22 CRasterFont fixes 2016-03-17 19:22:19 -07:00
Jack Andersen 7c7140cffd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-17 12:20:06 -10:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Phillip Stephens b989c8efd1 Remove extraneous variable 2016-03-17 13:26:25 -07:00
Phillip Stephens 2528a366f3 Finalize CRasterFont reimp 2016-03-17 13:21:08 -07:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen b4514fc6a6 CRasterFont const-correctness 2016-03-16 10:53:38 -10:00
Jack Andersen b710e135c5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 10:50:11 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Phillip Stephens 349defd676 Compile fixes 2016-03-16 13:42:34 -07:00
Phillip Stephens 562824e386 Fix function argument 2016-03-16 12:56:57 -07:00
Phillip Stephens d86bb6e951 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-16 12:53:29 -07:00
Phillip Stephens 75ed3562d1 Initial CRasterFont implementations 2016-03-16 12:53:06 -07:00
Jack Andersen 22ca6d025b Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-15 17:38:12 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Phillip Stephens b496ec643b More CRasterFont work, CParticleElectric stub 2016-03-15 16:44:59 -07:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen 66247cfe79 Input handling for CGuiFrame 2016-03-14 13:32:44 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen 4946174f55 Windows build fix 2016-03-12 19:08:39 -10:00
Jack Andersen 640cb41a86 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-12 09:43:28 -10:00
Jack Andersen c04a2894a0 OCD fix 2016-03-12 09:43:15 -10:00
Phillip Stephens 6909edbcc6 Fix CRasterFont factory 2016-03-11 21:10:14 -08:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens b952b80e22 Correct KernLookup implementation 2016-03-11 15:19:02 -08:00
Phillip Stephens 0577dde1df herp derp 2016-03-11 14:59:54 -08:00
Phillip Stephens d679ed1eb3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-11 14:53:16 -08:00